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Do you have your moving buddy?

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The Guild

Mid-afternoon, Middling. Usually, the place was a bit more alive with commerce, but as Persy looked out from her wide-brimmed hat to the emptyness she beheld, she crossed her arms and shook her head. Business wasn't exactly booming: in fact, with some thanks to Des, it was probably dead. As she was bound to the Earth for eighteen more years, Persy Floros (better known as Persephone) had no desire to live her life as a pauper, and if she had to fight it tooth, nail, and thorn, then she would. After all, who wouldn't love flowers when living in a semi-apocalyptic world in which little to no plant life survived. It was disgusting, but, alas, it was what she was handed, and when life gives you lemonades and you have no money to bribe, then it's what you get.

She'd been expecting the boy for quite some time: in fact, that was probably the reason she'd been so antsy as of late. He wasn't much of a boy, that was sure: still young, impressionable, with an adorable yellow mop of a hair-cut. However, it wasn't his hair that caught her eye: it was his gills, his webbed hands. He was marked by Poseidon, and even at such a young age, it was beginning to show. His expression was unclear: perhaps he was lost, or didn't know why he had come to this place. Persy remembered a time when she was so confused and naive, and the memories made her smile. As the boy sheepishly approached her, she moved to kneel down to his level, but seeing as how she was barely over five feet, grudgingly admitted that she didn't need to, and instead wiped her dirty hands with her apron to make it seem she was busy.

"Lady, you look weird."

It wasn't quite the introduction Persy had expected, but it was true: the tips of her mousy-brown hair were a bright green hue, and green veins creeped down her face and arms, not quite the texture to be a tattoo but far too strange to be anything else. "That's a fine way to greet someone, kid, did you think of that one yourself?" The fish-boy opened her mouth to answer, but she put a small finger to his lips to hush him. "Don't bother, I know why you're here. Hold on, I've got something for you in the back." And with that, the strange woman left the strange boy outside of her store, confused and alone. He blinked, and looked around, but couldn't find much else to do. After all, something had lured him here, and curiosity more than anything drove him to find out the purpose of his visit. He knew he hadn't thought of coming to this place on his own, but had no idea what was giving him such information. Maybe the lady would know?

After a minute, Persy reappeared from the inside, a single flower in hand. Clasped gently, she made it known with her body language that the token was of some significant value, and she held it out for the boy to grasp. Curiosly, he stared at the plant: although flowers were too much of a rarity for him to classify it as a water lily, he took note of the ring tied to the bottom of it's stem, made from two silver fish encircling eachother. He reached out for the flower and carefully grabbed it, examining it more closely before looking up at the woman with a big-eyed stare. "They're fish. Like my name."

Persy affectionately patted the boy on the head, then turned him back to the direction of the Harbor. "Welcome to Endgame, Fish. Don't get yourself killed, okay?"


contents
x1. Introduction
x2. News
x3. Events
x4. Overview
x5. The Game
x6. Players
x7. Rules
x8. FAQ
x9. Staff
x10. Lists
x11. Links
x12-14. Reserved
x15. Credits
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User Image7-13-10~ The meta concludes on p1083! The new shop thread will go up tomorrow, thank you guys so much for your dedication to this project!
7-4-10~ HOLY s**t, MAN, IT'S A META AND IT'S ON PAGE 1069! In preparation for moving to the new thread on the fourteenth, we will be doing a ten-part metaplot, with one episode being posted every day until the move! Hope to see you in the new thread!
1-22-10~ s**t'S HAPPENING. Spoiler, it's on page 1044!
10-25-09~ Ha! Bet you thought we were dead! Well, it takes more than college to kill Silv and FKT~ Seamus arrives on page 1035, Murphy should be up soon, and we'll have plot around All Hallow's Eve. Stay tuned!
7-4-09~ Meanwhile in the City, our midnight-to-midnight blitzkrieg plot, starts on page 927 and runs through 933. Hope you all enjoyed and don't touch that dial!
7-1-09~ Izzy's a prophet, and Koko's Faylen is finally officially a newbie, so the flatsale batch is officially taken care of... No events on the horizon, but stay tuned.
6-15-09~ Keeya's a prophet!
4-6-09~ The flatsale's over - congrats to Kokonotsu, TrinityCowboy, Werewolf of London, and [ zeal ]! Their characters will be entering the game in the next few weeks. Speaking of entering the game, please give Taichou's Tepin a warm welcome! (Meanwhile, Ciro got a warm goodbye~ Plot coming soon!)
2-10-09 ~ Happy threadaversary to us! There's a flatsale here, and Quinn's a Prophet on p745!
11-15-08 ~ Persy loves Des <3 There's a free event for a semi-custom by EvionVixen going on now! Click here!
9-24-08 ~ The lights went out in the City on p694 - and the alliances came back! A new round of metaplot activity is ONNN! Also, congrats to moonlit-raven for winning the Lotus event! Her prophet, Padma, joined the game on p695!
5-17-08 ~ The Plot Against Gregory Abbot ended on a tearful note on page 633, but on the bright side, Vale grew to his Prophet stage, Svana is finally a Newbie, and Persy had gone from her winter to her spring form on page 633 as well!
3-22-08 ~ Please congratulate Sosiqui for winning her character Svana through the Calabash Madness event! Also, welcome to Kyribird and NinetailedNightmare and their characters Zyanya and Rafael respectively. AND Vlad is a smokin' hot teenaged werewolf on page 617!
2-1-08 ~ Well, we had to get rid of them somehow! Calabash Madness, the Valentine's Day gift exchange and Flaffle is open!
1-4-08 ~ To kick off the new year, we're kidnapping Ciro's father! The plot against Gregory Abbot, and the fun, begins on page 562!
10-13-07 ~ There's a Halloween concept contest going on! yo. Also, we forgot to log it, but Seth grew into a prophet, Vlad entered the game through a debt Silvy owed, and Vale entered through a custom.
9/15/07 ~ Here comes trouble! Zee Oddwyn's character Kayla has joined the game as a result of the RP Contest!
8/5/07 ~ RP Contest is open!
6/23/07 ~ Monsters are loose in the City! What does this mean for the resident godlings?
5/3/07 ~ The auction is over. Please welcome Aci's Jubs and Niko's Seth!
3/5/07 ~ Our first flatsale has concluded! Please welcome Ginchael's Len, Taichou's Ciro, Oliveman's Writ, and Nauticah's Crow!
2/17/07 ~ Our first flatsale started here!
2/10/07 ~ EndGame opens!
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Flatsale
None planned

Auction
None planned

Event
None panned
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Chief Malcom’s log, MIB:


The City is our world. Everywhere else is barren desert or toxic sea. It is only the City and its sister cities scattered across the globe where civilization survives and it is the MIB’s job to make sure that it survives. We cover up negative genetic changes, the occasional pandemic, the odd alien invasion. But lately, something much stranger has caught our eye. Something much more dangerous. Something that threatens the entire city if it gets out of hand.

Lately, we’ve heard tell from the children of the City about a game that they play. We’ve heard rumors, and had some proof, that the game involves mysterious powers that threaten to make it fatal for many young people. My agents have been working round the clock to figure out how the Game works, and so far our details are limited.

What we do know:

  • There is talk of magical powers involved, and that some of the children seem to be receiving “divine guidance”
  • Children from all areas of the City have become involved.
  • Some children, oftentimes the top “players” have disappeared.
  • We rarely see the more advanced players. When we do, it seems that they are no longer entirely human.
  • There is a hub of paranormal activity around “Seasons,” a florist shop in Middling. The owner, Persy Floros, is notoriously uncooperative with our agents.


A distinct social structure has evolved in The City. We have found that players are from any of the three main groups, and have no evidence of why children from particular backgrounds would want to play. However, perhaps further investigation will turn something up. The groups can be divided as follows:


  • The Rich: The Rich make up about 10 percent of The City population. They control the upper echelons of the government and all the wealth flow of the city. Their lifestyles are generally very comfortable and their opportunities unlimited, so why some of their children have been vanishing into The Game is unknown,

  • The Crowd: The Crowd make up the majority of The City’s population. They are ordinary people with ordinary jobs and ordinary standards of living. Generally, their lives are pretty boring, so it is understandable why their children are attracted to The Game.

  • The Street: The Street make up an unknown percent of the population. They are poor and generally ignored, living on the lower levels and in the streets and alleyways of The City. We do not know how many players come from this group, just that they play.


The City can be divided into a number of zones:

  • Politics Uppers: The center of the city. It is located on the upper layer of the stacked streets and sidewalks, and contains all the government of the city – the senate, the meeting halls, the central court, and various offices. Most of the Rich live in the residential district between Politics Uppers and Commerce Corridors. If players of The Game ever stray here, they tend to stick to the shadows.

  • Commerce Corridors: A zone south of Politics Uppers. The majority of the City’s finances are managed here, along with communication with other Cities. As with Politics Uppers, players tend to remain incognito here.

  • Harbor South: South of Commerce Corridors, the buildings start to thin out, eventually reaching squat warehouses at Harbor South. The water in the Harbor is filtered by a complicated set of locks before it can go in or out into the toxic sea. Ships from other Cities, as well as Planes, use the Harbor as a port of call. Players move freely about Harbor South and The Crowd neighborhoods around it.

  • Border East: east from Politics Uppers, the City gradually gives way to the low buildings of the dusty slums approaching the desert. The population is made up of The Crowd and the occasional recluse Rich. Players move freely in Borders, and it has been reported that they are occasionally driven beyond Borders into the Desert.

  • Middling: The middle levels of the central city, beneath Politics Uppers and Commerce Corridors. Most of The Crowd lives here, and the neighborhoods vary greatly in age, design, and culture. Players move fairly freely in Middling. Seasons Florist is located in Middling in a historically Greek neighborhood.

  • Downers: The true ground level streets of The City. Generally the population in this area is limited to The Street. A lot of serious Game takes place here, were battles can be staged without interference. The zone is lit by fire and some feeble electricity, and nearly every surface is covered in graffiti. All the secrets of Downers have not been uncovered.

    The Scene: Carved out of a small chunk of land at the very core of Middling and Downers, the Scene is home to The City's club and music district. This Zone is characterized by loud music, bright and colorful lights, sweaty bodies, and rampant drug use. We've had trouble tracking players here because of the outrageous fashions and trends.


The are more zones that we have not found Game activity in yet.

retired:The Carnival: A strange carnival has set itself up in the region between Harbor and Borders. They arrived by boat from another city and are a rag-tag bunch of gypsies, performers, and the like. There are booths of all sorts, a circus show, and rides. The population is generally unsavory, but we have heard they will be leaving at the end of autumn, thankfully. (This Zone was in play September-November 2007)

[If you have an idea for a Zone, feel free to contact either Silverah or FKT to discuss it!

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In Middling there is a flower shop known as Seasons, owned by a young woman called Persy Floros. However, this is just a front, for while Persy’s talents lie in plants, her interests lie in information. It should be known then that Persy Floros is a Greek goddess gone native for reasons known only to her. Her companion, Des Thanos, it would seem, has lost his memory, so his origins are a mystery, but Persy is perfectly aware of the world from which she has come and is readily interested in the happenings it is provoking in The City as the gods prepare themselves to find who among them is fit to be the next ruler of eternity.

It is fitting then, that she has become a buyer and seller of information to the players, supplying them with constant updates on the statuses of alliances and armies in trade for the occasional tidbit of information or rare plant from Downers or Borders. Even more, her shop is considered as neutral territory, making it useful for war conferences.

If something is up, it’s a given that Persephone knows what it is. In the back room of her shop, she keeps a notebook of information, along with an enchanted map of the city with markers of every player’s location. All this can be known to characters for the right bartered price.

To get information from Persephone, a special side quest for the item she needs must be completed. To request a side quest you simply need to PM the mule


Persephone is Currently Trading for…
-Information on Len, especially first-hand accounts of Len's powers in dreams.


Free Info
nothing currently


Persephone also keeps track of everyone’s rankings in the Game. She qualifies rankings in the following way: ((Note: Each rank is a seperate "stage" with new art and an updated cert.))

  • Bottom Rank: Newbie (0 to 100 points)(Age 9-12 or so) ~ A new player of The Game who has just begun to uncover the mysteries and figure out how it works. Generally, characters will have aspects of their god at this stage (For example, a sea god’s prophet might have gills, while a god that takes the form of an animal’s may have some traits of that animal), but they might not be sure who their god is. Progression to the next stage requires finding out whose prophet they are.

  • Middle Rank: Prophet (100 to 500 points) (Age 15-17 or so) ~ An intermediate player. Exact specifics on what the character is doing is up to you, but let it be known that they are participating in at least some combat and their godlike features are even more prevalent. To advance to the next level, a number of conditions must be met. However, some characters and gods may be more content to remain at this power level and operate behind the scenes. Gods tend to give their prophets a growth spurt to make them more useful. Time does not actually pass.

  • High Rank: Cultist (500+ points) ~ This stage differs from character to character. Successful players become generals and cult leaders. Less successful characters become messengers or support staff. Some characters may even lose their powers and withdraw from the game. For characters that die at second stage, their third stage art comes in the form of some memorial. Only characters that retain their powers will be able to tackle the final stage.

  • Secret Rank: ??? (???) ~ ???
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(All thumbnails link to journals)

Incoming
Marcus

Newbies
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Prophets
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Cultists
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???
-none-

Dead or Inactive Characters
Crow | Diogenes | Maria | Jubs | Ciro
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General Rules

1. Please, for the love of all that is good and decent, keep drama outside the thread. If you don’t get along with someone, confront them about it somewhere else, but don’t do it in the thread. If you and Person B have characters who don’t like each other, teasing IC is fine, but making fun of someone’s character OOC or making personal attacks is a good way to get yourself kicked out of the thread. Don’t bring drama in, don’t keep drama in, and don’t start drama just because you can.

2. Don’t try to guilt staff members into giving you a character. For example, don’t complain if you don’t win an event, threaten to kill yourself if you don’t win an event, threaten to run away from the shop and never come back if you don’t win an event, et cetera. If you do not win a concept/RP event, it is probably because we feel your ideas could be fleshed out a little more. Never be afraid to ask for critique! And never think of losing an event as a death sentence. Think of it as a chance to improve your character and make them absolutely perfect!

3. Don’t try to buy someone else’s character/don’t try to sell your character. Even if they have the god you wanted, or you think they’re just that cool, or you see it as a chance to earn some extra gold, don’t do it! There will be serious consequences if you do.

4. Don’t ask the shop staff for a character. It’s annoying. If there are no open chances for a character, then there are no chances for a character. End of story.

5. Use common sense. Don’t do anything you know is stupid and will get people ticked off at you. Try to prove you’re smarter than a sea cucumber.

6. Limit PDA within the thread. Look, it’s nice you showed your boyfriend/girlfriend/spouse/lover/alien pollination technician/snuggle bear this shop, but don’t spend four pages cuddling with them and making it hard for people to get a word in edgewise. When you’re having that sort of private conversation, it turns other people off from posting.

7. TYPE OUT YOUR WORDS. "please" is not spelled "plz," "thanks" is not "thx," et cetera.

8. We reserve the right to add to these rules at any time.

RP Guidelines

1. Do not rig the point system in any way. If you are caught faking your points, you will be penalized points and rankings, possibly even exiled from the game temporarily or permanently.

2. Please, no godmoding! I know this sounds counter-intuitive since the characters are kind of like gods, but godmoding takes all the fun out of the game. IC-ly, if godmoding gets to be a problem, you will be informed that your character has been over-straining themselves and has, as a result, dropped dead. OOC-ly, your character will be marked as inactive and you will no longer be able to take part in game play. Other than as punishment for godmoding, characters will only be killed off with approval for metaplot reasons.

3. To keep a character here, you must RP at least minimally. Even if it’s once in a blue moon, you have to do it.

4. Keep track of your own points and tally them somewhere on the first page of your journal where they can be checked.

Points

Rather than keep track of how many RPs a character has been in, we’ve found it’s easier for the sake of ranking characters to keep track of how much they have RPed. For every 100 words of RP you type for your character, you receive one point. So, if you had 150 words of RP, that would be 1.5 points, 472 words, 4.72 points, et cetera. Pretty simple, eh?


Dice based combat

To make combat in the game fair, we’ve come up with a system for determining the success of attacks. Each time a player wishes to initiate an attack, they roll a six-sided die. If they roll between a one and a three, the attack misses or the target dodges/blocks it. If the roll is between a four and a six, the attack hits its mark and the target responds accordingly. Figuring out when you need to throw in the towel in a fight is up to common sense.
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So, I can pick any god to base my character on?
Well, nearly any. Unless you can talk us into a pretty good reason why you should be able to, gods pertaining to Death are off limits. It’s just opening up a doorway to an abuse of powers. Also, God/Adonai/Allah is off limits. ICly, it’s because last time the gods played the Game, he won, so they didn’t invite him to play this time he has to sit out this round and let someone else win. Furthermore, gods that are the kings of their pantheons will be severely monitored to make sure they’re not being abused.

Can I base my character on a god I/some author made up?
At present time, if there is no evidence of the god existing in an ancient civilization or tribal religion, you cannot use them.

What if people really worship the made up god?
If you can find serious proof that the god has a following now or at some point in the past, they can be considered. However, the seriousness of the god and the god's sphere of influence must be considered. For example, Cthulu is a serious god with semi-serious followers. You could quest for him. The Flying Spaghetti Monster is a joke. You couldn't quest for it.

What defines a god?
Generally, if the mythology it is from considers it a god, it's a god. That means it has a domain over something, powers or other magic, and you can find information on it. If you're not sure if it counts as a god, feel free to ask and we'll let you know.
All-powerful forces that do not have a personification do not count. To use Star Wars examples (which are not valid within the game), The Force is not a god, but Yun Harla is.

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[Typical n00b-ish request for a free character]
[typical answer of no and a request to TYPE OUT YOUR WORDS.]

So, if I can’t get one for free, how much do they cost?
15k in a typical flatsale. More or less in auctions and events.

Hey! I don’t like this shop!
No one said you had to post here.

Double hey! The Points system looks a lot like the respect system from Cirque du Coeur Torve!
It’s all taken care of. The points system is adapted from the respect system with Dahli Lama’s permission.

If the shop’s name is EndGame, why is the mule “Anubis of CoG?”
CoG is the dieties’ union – Coalition of Gods. Like IATSE.
This shop was originally going to be called Children of Gods, but that fell through due to the name being taken.

I can't think of a god!
Might I suggest this site here? I've found it to be very resourceful. Be warned, though: Not everything on that site is accurate, or real. Check your facts with a reliable source. Like Wikipedia.

What on earth is the name "EndGame" supposed to mean?
Well, for one thing, it's a game and it's about the end of the world. Silvy and FKT are both major Ender's Game fans and agreed that any shop about kids fighting a war should be called something that payed homage to the title.

What's the deal with the gods? Are they NPCs?
Sort of. When interacting with characters, the gods are PCs controlled by the person with the cognate godling. In overarching play, such as plot updates, alliances and such are based on a consideration of game mechanics, balances of power, and how characters have been RPed and interacted with. You're free to play your characters as you will and direct their stories as you like, but be aware that the GMs are watching and thinking about how it may impact things later on...

SO-AND-SO was a guest artist here once and got their character! Can I do an event, too?
We're open to doing guest events from time to time, but they will not be an everyday thing. Since guest artists do not have administrative duties, a 10% tax is deducted by Silverah and FKT before they receive their winnings from the auction. Guest artists will be responsible for keeping on top of their workloads and drawing their own characters should they decide to obtain one at the same time as the auction. If you are interested, express interest to FKT or Silverah. We will work on a "Don't call us - we'll call you" basis, so if you don't hear back, don't keep bugging us. We are more likely to take thread regulars as artists than total strangers.

I have a question that’s not in here!
Ask in the thread
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Silverah
Lives in a shoe. (Artist, co-owner, co-creator)

Fallen_Kitsune_Thief
Swallowed a spider. (artist, co-owner, co-creator)


EvionVixen
Jumped over a candle-stick. (part-time artist)

Ohmer
Has a goose that lays golden eggs.(co-creator)

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Angels
(aka The Whitelist)
Sosiqui - Do we even need a reason? Yes? Okay, so, she's helped Silvy sort out a ton of thread drama and she's an all around nice person, AND she never showed any frustration when Silvy PMed her for the sixmillionthousandth time in a week saying, "Boss, we got trouble." Yay, Sosi! All hail the mod of all cosmos! heart

Ghosts
(aka The Graylist)

Demons
(aka The Blacklist)
AJ/Ari Leibman / Slycooper2_Spooky - For not reading the front page, bugging staff, asking dumb questions, not following shop protocol, n00bish behavior, and being obnoxious in general. AND for continuing to post after being blacklisted, contesting his ban in-thread, stalking Silvy, hiring n00bs to stalk Silvy, and trying to bribe a staffer into lifting the ban. "Alas, he was not smarter than a sea cucumber."

Congregants
(aka the mailing list)
(To get on this one, add the mule to your friends list.)
Taichou
Sejii
Ohmer
Nauticah
Myanai
Akuma-Neko
Narudai
Nikorasu-Kun
Raurhund
Yekaterin
excaliberSr71
Articulate.Penguin
Legumes
moookau
DraconicFeline

(Mules are not included on this list.)
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If you are interested in affiliating, please feel free to PM the mule!

D-Corp - A shop specializing in anthro children and dragons. The art is very cute and colorful and the RP is consistently high quality. Give them a look!

Murmuring Pines Psychic Academy - a shop based on the game Psychonauts. Awesome art, Zee (Kayla) works for them. Go check it out. biggrin

Hell Among the Stars - We find this shop more than a little bit fascinating. Jump in now, because it's one of the most original things to hit the B/C in ages. The roleplay structure is wildly interesting, and they have great quester incentives! If you like horror or science fiction in any capacity, it's definitely worth a look.
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Concept by Ohmer, Fallen_Kitsune_Thief, and Silverah
Thread layout, and Certs by Silverah
Art by the respective artists. No stealing!
Opening narrative by Fallen_Kitsune_Thief
Points System adapted from the Respect System by Dahli Lama
Journal Pets originally created by Anya!XD

The staff would like to thank Littleghostchild, L U S H, Naeodin, Kyyi, Akuma-Neko, JungianArchetype, Caffinated_Tulip, Chayset, Myanai, Mandacake!, Taichou, Oliveman, Nauticah, zigeunerweisen`, and Satin Regret for their interest and support.

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