(I'm not forcing these rules on anybody, and they aren't my rules but after reading many posts there are a lot of rules being broken so I decided it would be necessary to point them out)
Break down of T1.
T1 Role Playing is the highly descriptive form of rping in which every aspect is taken into consideration in ones post. From what you character is wearing to the way he feel to the weather at the time of battle and the area in which they are battling. The more detailed the more enjoyable. If everything is well laid out and described using proper English in such a way for the other people to visualize what it is they are reading. If your post is well constructed it is more like a movie playing through your mind then simply reading a boring jumble of words. For an example of T1 roleplaying, Also known as Literate rping
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Now for the most interesting side of T1. The fighting.
T1 fighting is turn based rping and is also highly detailed but unlike a simple post where you talk to an opposite rpc, the fighting part of it is even more detailed. Not only do you have to describe what i talked about first you also have to take in your opponents actions also and add them to your post. It seems like a lot to do at first but it is simple to get use to once you have the drive to learn then you will go far.
There are a few rules that need to be followed in the fights and they are as follows:
No God-modding
No Power-Playing
No Auto-hitting
No Meta-gaming
No Puppeteering
No Healing
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Now for the break down of rules.
God-modding:
Basically this is as the name suggests, you play a god. Everyone knows that gods are invincible and cannot be killed, in using the widely thought idea of a god in this instance. So in an rp fight it is when you take no damage from your opponents attacks. You are capable of avoiding everything they throw at you and no matter what they do you say you are better then them. It drives people ape s**t when this happens and if you are caught doing it you lose the fight without question. Though in some cases it can be discussed and talked through and the problem can be cleared up easily.
Power-playing:
This is very much the same as god-modding. In this instance you are saying that you are capable of launching attacks that you particular character should not be able to do. If you say you have the element or lightning you should not be able to use water based attacks. Also it is not a wise choice to make you character so powerful they are basically a god. Able to destroy planets by flicking your figure. Or saying that your attacks are better then other. You need to take into account your characters state at the time of the attacks. Are they tired, have they use up half their energy already and is so their attacks will be obviously weaker.
One thing to be added here is stamina and energy levels, no one has infinite energy no matter what you are. Using little gadgets or trinkets to say you never run out of energy is all well and good but stamina is something different. You can always gather energy to launch large scale attacks BUT the body can only take a certain amount of over usage before you start hurting yourself. NO ONE IS INVINCIBLE. You will tire eventually so do not keep launching strong attacking without putting you are growing somewhat tired in your post otherwise you are god modding plain and simple.
Auto-Hitting:
Auto-hitting is when you launch an attack and in the post say that it has connected with the opponent. As such you are giving the person no time to evade or counter the attack. The correct way to do it is in fact saying you launch and attack aimed at the person or in an attempt to hit the person.
Here is an example of a bad style or role-play:
John fires a blast of energy and it blows his opponents face off and ripping his head from his shoulders.
The correct thing that should have been said is in fact:
John charges a blast of concentrated energy and fires it at the opponents head. If it connects the enemies head will be blown from his shoulders and his blood will bath the battlefield
Meta-gaming:
This is a rule not commonly known to many role players. This is where the player(You) has talked to someone in an OOC conversation and ye both tell each other certain things about your character. The the person uses that information you told them in a fight to beat you easily. You need to get it into your head that you and the role-play character that you are controlling are two different people. You may control him but just because you find out about something doesn't mean your character knows it and as such you cannot use it. During the fight however you can find out about your opponents weakness through careful observation but you must make it legitimate.
This also goes for if you the player has 2 different roleplay characters. Information that you have gathered IC (In-Character) with one character is not known by another character you know. That includes people you have met of family or anything. The only way for your second character to know this is if they themselves meet the people and get to know them.
Puppeteering:
Puppeteering is the process by which you are dictating the actions of the other person or visa versa. You have absolutely NO control over you opponents rpc so you cannot in you post say what their character is doing unless the other person has said they are doing it in a previous post.
Healing:
This is a subject that i feel people look over on a regular basis. When in a fight there is absolutely no healing allowed no matter if it is done by someone else or yourself, it is not allowed until the fight is over. This does not mean you say oh i give up, heal, and then attack them again. It means when the fight it FULLY over. This also goes for regeneration to a certain extent. In some races high speed regeneration is part of who they are but once again it does not take effect until the fight is over. Sealing open wounds can be allowed if the wounds are small enough but the blood loss and the pain from sealing that would will cause your character to slow down. All it means is that you are preventing yourself from loosing too much blood but the blood already lost is gone and is not regained until, like always, the battle is over. Larger wounds like a large slash across the back cannot be sealed closed due to the pain of sealing such a bad wound, the body can only take so much without passing out no mater what you are so don't think just because you are very old you are special your not.
Angels vs Demons Rp
This is where the grand war between angels and demons is being fought. Which will you choose to join; the demons or the angels?
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