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The Speedster

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Dark Bunny Lord
Captain

PostPosted: Fri Oct 16, 2009 9:45 am


The Speedster:
The Speedster is a quick hero, able to run a far faster than normal human speeds, disassemble objects with their hands quicker, and punch at a very rapid movement then move by and leave their enemy in the dust wondering what just hit them.

Strengths:
The Speedster is fast, hard to hit, and extremely maneuverable meaning slower opponents will have a hard time every laying a hand on them since they can move in, hit a foe, and move into cover all in one split second movement.

Weaknesses:
The Speedster is fragile, they rely on their fast movement to simply try and stay out of range using a hit and run fighting style to stay alive, however if caught with a fist they often feel the pain big time.
The speedster hits fairly well if moving fast, however if not moving quickly they tend to punch not much harder than your average joe.
PostPosted: Fri Oct 16, 2009 10:13 am


PL: 1
PP: 0/20
Super Group:

Attributes
-Stat Name: Total (without enhanced) / modifier-
Strength: 8 (8 ) / -1
Dexterity: 14 (14) / +2/+2
Constitution: 8 (8 ) / -1
Intelligence: 10 (10) / +0
Wisdom: 10 (10) / +0
Charisma: 10 (10) / +0

(Trade Offs: +1 Defense/ -1 Toughness)

Saving Throws
-Save Name: (Base + Ability + Misc) = Total-
Toughness: (0-1+1) = +0
Fortitude: (0-1+0) = -1
Reflex: (0+2+0) = +2
Will: (0+0+0) = +0

Combat
-Name: Total (defense bonus + misc + size) / Flat Footed-
Defense: 12 (2+0+0) / 11
-Name: Total (Dex mod + Power + misc) / Flat Footed-
Initiative: +10 (2+0+8 )
-Name: Melee/Ranged (Specific if feat)-
Attack: 1/0

Luck Points: 1

Feats:
Improved Initiative+2
Defensive Roll+1
Instant Up
Move-by-Attack
Attack Specialization (Melee+1)

Skills:
-Name: Total = Skill Rank + Ability Mod + Misc-
Acrobatics (Dex): - = 0 + 2 + 0
Bluff (Cha): 0 = 0 + 0 + 0
Climb (Str): -1 = 0 - 1 + 0
Computers (Int): 0 = 0 + 0 + 0
Concentration (Wis): 0 = 0 + 0 + 0
Craft (Int): - = 0 + 0 + 0
Diplomacy (Cha): 0 = 0 + 0 + 0
Disable Device (Int): - = 0 + 0 + 0
Disguise (Cha): 0 = 0 + 0 + 0
Drive (Dex): - = 0 + 2 + 0
Escape Artist (Dex): 6 = 4 + 2 + 0
Gather Information (Cha): 0 = 0 + 0 + 0
Handle Animal (Cha): 0 = 0 + 0 + 0
Intimidate (Cha): 0 = 0 + 0 + 0
Investigate (Int): - 0 = 0 + 0 + 0
Knowledge (Int): - = 0 + 0 + 0
Language (-): - = 0 + 0 + 0
Medicine (Wis): 0 = 0 + 0 + 0
Notice (Wis): 0 = 0 + 0 + 0
Perform (Cha): - = 0 + 0 + 0
Pilot (Dex): - = 0 + 2 + 0
Profession (Wis): - = 0 + 0 + 0
Ride (Dex): - = 0 + 2 + 0
Search (Int): 0 = 0 + 0 + 0
Sense Motive (Wis): 0 = 0 + 0 + 0
Slight of Hand (Dex): - = 0 + 2 + 0
Stealth (Dex): 2 = 0 + 2 + 0
Survival (Wis): 0 = 0 + 0 + 0
Swim (Str): -1 = 0 - 1 + 0


Copy/Paste Code:
[align=center][b]PL:[/b] 1
[b]PP:[/b] 0/20
[b]Super Group:[/b]

[b]Attributes[/b]
[size=11]-[i]Stat Name: Total (without enhanced) / modifier[/i]-[/size]
[u][i]Strength:[/i][/u] 8 (8 ) / -1
[u][i]Dexterity:[/i][/u] 14 (14) / +2/+2
[u][i]Constitution:[/i][/u] 8 (8 ) / -1
[u][i]Intelligence:[/i][/u] 10 (10) / +0
[u][i]Wisdom:[/i][/u] 10 (10) / +0
[u][i]Charisma:[/i][/u] 10 (10) / +0

[b][i](Trade Offs: +1 Defense/ -1 Toughness)[/i][/b]

[b]Saving Throws[/b]
[size=11]-[i]Save Name: (Base + Ability + Misc) = Total[/i]-[/size]
[u][i]Toughness:[/i][/u] (0-1+1) = +0
[u][i]Fortitude:[/i][/u] (0-1+0) = -1
[u][i]Reflex:[/i][/u] (0+2+0) = +2
[u][i]Will:[/i][/u] (0+0+0) = +0

[b]Combat[/b]
[size=11]-[i]Name: Total (defense bonus + misc + size) / Flat Footed[/i]-[/size]
[u][i]Defense:[/i][/u] 12 (2+0+0) / 11
[size=11]-[i]Name: Total (Dex mod + Power + misc) / Flat Footed[/i]-[/size]
[u][i]Initiative:[/i][/u] +10 (2+0+8 )
[size=11]-[i]Name: Melee/Ranged (Specific if feat)[/i]-[/size]
[u][i]Attack:[/i][/u] 1/0

[b]Luck Points:[/b] 1

[b]Feats:[/b]
Improved Initiative+2
Defensive Roll+1
Instant Up
Move-by-Attack

[b]Skills:[/b]
[i]-Name: Total = Skill Rank + Ability Mod + Misc-[/i]
Acrobatics (Dex): - = 0 + 2 + 0
Bluff (Cha): 0 = 0 + 0 + 0
Climb (Str): -1 = 0 - 1 + 0
Computers (Int): 0 = 0 + 0 + 0
Concentration (Wis): 0 = 0 + 0 + 0
Craft (Int): - = 0 + 0 + 0
Diplomacy (Cha): 0 = 0 + 0 + 0
Disable Device (Int): - = 0 + 0 + 0
Disguise (Cha): 0 = 0 + 0 + 0
Drive (Dex): - = 0 + 2 + 0
Escape Artist (Dex): 6 = 4 + 2 + 0
Gather Information (Cha): 0 = 0 + 0 + 0
Handle Animal (Cha): 0 = 0 + 0 + 0
Intimidate (Cha): 0 = 0 + 0 + 0
Investigate (Int): - 0 = 0 + 0 + 0
Knowledge (Int): - = 0 + 0 + 0
Language (-): - = 0 + 0 + 0
Medicine (Wis): 0 = 0 + 0 + 0
Notice (Wis): 0 = 0 + 0 + 0
Perform (Cha): - = 0 + 0 + 0
Pilot (Dex): - = 0 + 2 + 0
Profession (Wis): - = 0 + 0 + 0
Ride (Dex): - = 0 + 2 + 0
Search (Int): 0 = 0 + 0 + 0
Sense Motive (Wis): 0 = 0 + 0 + 0
Slight of Hand (Dex): - = 0 + 2 + 0
Stealth (Dex): 2 = 0 + 2 + 0
Survival (Wis): 0 = 0 + 0 + 0
Swim (Str): -1 = 0 - 1 + 0
[/align]

Dark Bunny Lord
Captain


Dark Bunny Lord
Captain

PostPosted: Fri Oct 16, 2009 2:50 pm


POWERS


Super-Sonic Speed
-Rank: 5
-Cost: 1pp per rank (5pp)
-Build: Speed
-Action: Move
-Range: Personal
-Saving Throw: None
-Duration: Sustained
-Description:
(Add your own description and perhaps even name for this power)
This power allows the speedster to run 250mph (2,500 feet per round!). When used with move by attack the speedster can literally come out of nowhere, hit their foe, and move far away out of most foes attack range.
Note this is standard ground speed, not running speed. This means a speedster using an accelerated movement can move 500mph (500 feet per round/full round action) or use an all out movement to move 1,000mph (10,000 feet per round! Though note you can only do so for a number of rounds equal to your con score, see "movement" for more details.)
------------------------------------------------------------------------------------

Super-Sonic Punch
-Rank: 1
-Cost: 1pp per rank (1pp)
-Build: Damage + Penetrating - Limited (Must be able to run)
-Action: Standard(active)
-Range: Touch
-Saving Throw: Toughness(DC:16)
-Duration: Instant
-Description:
(Add your own description and perhaps even name for this power)
This power allows the speedster to deliver a strong punch despite his/her low strength. However if he's held, snared, or otherwise can't move it doesn't work, this was made as a "limited" flaw to represent that the power of the punch comes from him/her being able to run very fast and use that speed to hit hard.
------------------------------------------------------------------------------------

Vacuum
-Rank: 1
-Cost: 1pp per rank (1pp)
-Build: Stun + Duration - Limited (Must be able to run) - Limited (Must stay in range of target for sustain)
-Action: Standard(active)
-Range: Touch
-Saving Throw: Fortitude(DC:11)
-Duration: Sustained
-Description:
(Add your own description and perhaps even name for this power)
The speedster can run around a foe so fast that can create a literal vacuum sucking away all the air around them and suffocating them. They MUST be able to move (aka not grappled or somehow else held down/hampered) else wise they can't move fast enough to create the Vacuum.
While the ability is sustained the user "must" stay within range of the target to maintain the vacuum. Activating the power is a standard action however sustaining it is a free action meaning they can continue to run circles around their foe suffocating them while punching them after it is being sustained.
------------------------------------------------------------------------------------


Copy/Past Code:
[align=center][size=11][u][b]POWERS[/b][/u][/align]

[b]Super-Sonic Speed[/b]
-[u]Rank:[/u] 5
-[u]Cost:[/u] 1pp per rank (5pp)
-[u]Build:[/u] Speed
-[u]Action:[/u] Move
-[u]Range:[/u] Personal
-[u]Saving Throw:[/u] None
-[u]Duration:[/u] Sustained
-[u]Description:[/u]
(Add your own description and perhaps even name for this power)
This power allows the speedster to run 250mph (2,500 feet per round!). When used with move by attack the speedster can literally come out of nowhere, hit their foe, and move far away out of most foes attack range.
Note this is standard ground speed, not running speed. This means a speedster using an accelerated movement can move 500mph (500 feet per round/full round action) or use an all out movement to move 1,000mph (10,000 feet per round! Though note you can only do so for a number of rounds equal to your con score, see [url=http://www.gaiaonline.com/guilds/viewtopic.php?t=14788503#178855222]"movement"[/url] for more details.)
------------------------------------------------------------------------------------

[b]Super-Sonic Punch[/b]
-[u]Rank:[/u] 1
-[u]Cost:[/u] 1pp per rank (1pp)
-[u]Build:[/u] Damage + Penetrating - Limited (Must be able to run)
-[u]Action:[/u] Standard(active)
-[u]Range:[/u] Touch
-[u]Saving Throw:[/u] Toughness(DC:16)
-[u]Duration:[/u] Instant
-[u]Description:[/u]
(Add your own description and perhaps even name for this power)
This power allows the speedster to deliver a strong punch despite his/her low strength. However if he's held, snared, or otherwise can't move it doesn't work, this was made as a "limited" flaw to represent that the power of the punch comes from him/her being able to run very fast and use that speed to hit hard.
------------------------------------------------------------------------------------

[b]Vacuum[/b]
-[u]Rank:[/u] 1
-[u]Cost:[/u] 1pp per rank (1pp)
-[u]Build:[/u] Stun + Duration - Limited (Must be able to run) - Limited (Must stay in range of target for sustain)
-[u]Action:[/u] Standard(active)
-[u]Range:[/u] Touch
-[u]Saving Throw:[/u] Fortitude(DC:11)
-[u]Duration:[/u] Sustained
-[u]Description:[/u]
(Add your own description and perhaps even name for this power)
The speedster can run around a foe so fast that can create a literal vacuum sucking away all the air around them and suffocating them. They MUST be able to move (aka not grappled or somehow else held down/hampered) else wise they can't move fast enough to create the Vacuum.
While the ability is sustained the user "must" stay within range of the target to maintain the vacuum. Activating the power is a standard action however sustaining it is a free action meaning they can continue to run circles around their foe suffocating them while punching them after it is being sustained.
------------------------------------------------------------------------------------
[/size]
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