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Reply Linear Campaigns v3.5 [Current WDM: Sander Cohen92]
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Sander Cohen92
Captain

PostPosted: Fri Jul 31, 2009 5:48 pm


Three things:

1) Do not post anything here besides character sheets please and thank you!

2) Characters must start at level 1 all classes, races, and alignments are allowed.


3) Characters can be edited until they gain one or more experience. The second they have made their impression on the world they are what they are I spose.
PostPosted: Sat Aug 01, 2009 9:01 am


---------------------------------------------------
Description Section:
---------------------------------------------------
Character Name: Elyrin Vaelis
Race: Gnome
Alignment: Chaotic Neutral
Deity: Fharlanghn
Size: S
Age: 32
Gender: M
Height: 3'4"
Weight: 40lbs
Eyes: Green
Hair: Dirty Blonde
Skin: Light-Tan
---------------------------------------------------
Languages Section
---------------------------------------------------
-Common
-Gnomish
-Draconic
-Goblin
-Orc
-Elven
---------------------------------------------------
Class and Level Section
---------------------------------------------------
Main Class and Level: 5th level Bard
Secondary Class and Level:
Tertiary Class and level:
EXP: 10,805
---------------------------------------------------
Ability Scores Section
---------------------------------------------------
Strength:11 / +0
Dexterity: 13 / +1
Constitution: 14 / +2
Intelligence: 16 / +3 ((+1 via. lvl 4 attribute point))
Wisdom: 13 / +1
Charisma: 19 / +4 ((+1 via. New Years Eve))
---------------------------------------------------
Stats Section
---------------------------------------------------
HP: 33 ((lvl1: 8 + lvl2: 7 + lvl3: 3 + lvl4: 7 + lvl5: 8 ))
AC: 16 = 10 + 3 + 0 +1 + 2 + 0 + 0 + 0
Damage Reduction:
Speed: 20ft (4 squares)
Touch Armor Class: 13
Flat-Footed Armor Class: 15
Initiative: +1
---------------------------------------------------
Saving Throws Section
---------------------------------------------------
Fortitude: 3 = 1 + 2 + 0 + 0 + 0
Reflex: 5 = 4 + 1 + 0 + 0 + 0
Will: 5 = 4 + 1 + 0 + 0 + 0
---------------------------------------------------
Feats Section
---------------------------------------------------
-Point Blank Shot: +1 bonus on ranged attack and damage within 30ft.
-Exotic Weapon Proficiency: No penalty on attacks with Repeating Crossbows.
---------------------------------------------------
Special Abilities Section
---------------------------------------------------
-Gnome: Gnome hooks count as martial weapons.
-Gnome: +2 On saving rolls against illusions
-Gnome: +1 to the difficulty class for all saving throws against illusion spells cast by gnomes.
-Gnome: +1 Attack Bonus against kobolds and goblinoids.
-Gnome: +2 Craft (Alchemy)
-Gnome: +2 Listen
-Low-Light Vision
-Speak With Animals
-Loremaster of Ambierence: +5 on history checks relating to Ambierence Kingdom.
-Bardic Knowledge: +2 synergy from 5 ranks of Knowledge: History
-Bardic Music: Countersong, Fascinate, Inspire Courage
-Countersong: Requires 3+ ranks in perform
-Fascinate: Requires 3+ ranks in perform
-Inspire Courage +1: Requires 3+ ranks in perform
-Racial Spells: Dancing Lights, Ghost Sound, and Prestidigitation.
-Inspire Competence: +2 competence bonus on skill checks with a particular skill as long as he or she continues to hear the bards music.
---------------------------------------------------
Spells Section
---------------------------------------------------
Spell Save: 14 = 10 + 4 + 0
Domain/Specialty School: None
Level 0:
-Detect Magic: Detects spells and magic items within 60ft.
-Ghost Sound: Figment Sound
-Read Magic: Read Scrolls and spell books
-Message: Whispered conversation at distance
-Mending: Makes minor repairs on an object
-Lullaby: Makes subject drowsy; -5 on spot and listen checks, -2 on Will saves against sleep.
Level 1:
-Accelerated Movement: Swift. Balance, Climb, or Move Silently at normal speed with no penalty on skill check.
-Cure Light Wounds: Cures 1d8 +1/level (max+5)
-Focusing Chant: Gain +1 on attack rolls, skill checks,
and ability checks, so long as you don’t speak or cast
other spells.
-
-
Level 2:
-Cure Moderate Wounds: Cures 2d8 +1/level (Max +10)
-Sonic Weapon: Touched weapon deals 1d6 sonic damage. Lasts 1 min/level.
-
-
-
Level 3:
-
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-
Level 4:
-
-
-
-
-
Level 5:
-
-
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-
Level 6:
-
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-
-
---------------------------------------------------
Spells Per Day Section
---------------------------------------------------
Level 0: 6 || 14 || 3 || 0
Level 1: 3 || 15 || 3 || 1
Level 2: 2 || 16 || 1 || 1
Level 3
Level 4:
Level 5:
Level 6:
---------------------------------------------------
Skills Section
---------------------------------------------------
O Appraise (Int): 3 = 3 + 0 + 0
O Balance (Dex): 1 = 1 + 0 + 0
O Bluff (Cha): 12 = 4 + 8 + 0
O Climb (Str): 2 = 0 + 2 + 0
O Concentration (Con): 2 = 2 + 0 + 0
O Craft (Alchemy) (Int): 5 = 3 + 0 + 2

O Craft (_________) (Int): 2 = 2 + 0 + 0
O Craft (_________) (Int): 2 = 2 + 0 + 0

O Decipher Script (Int): 6 = 3 + 3 + 0
O Diplomacy (Cha): 14 = 4 + 8 + 2 ((Bluff Synergy))

O Disable Device (Int): 4 = 3 + 1 + 0
O Disguise (Cha): 6 = 4 + 2 + 0
O Escape Artist (Dex): 3 = 1 + 2 + 0

O Forgery (Int): 4 = 3 + 1 + 0
O Gather Information (Cha): 9 = 4 + 5 + 0
O Handle Animal (Cha): 5 = 4 + 1 + 0
O Heal (Wis): 1 = 1 + 0 + 0
O Hide (Dex): 5 = 1 + 0 + 4
O Intimidate (Cha): 7 = 4 + 1 + 2 (Bluff Synergy))
O Jump (Str): 0 = 0 + 0 + 0
O Knowledge (Arcana) (Int): 3 = 3 + 0 + 0
O Knowledge (Architecture and Engineering) (Int): 3 = 3 + 0 + 0
O Knowledge (Dungeoneering) (Int): 3 = 3 + 0 + 0
O Knowledge (Geography) (Int): 3 = 3 + 0 + 0
O Knowledge (History) (Int): 8 = 3 + 5 + 5 ((Ambierence))
O Knowledge (Local) (Int): 3 = 3 + 0 + 0
O Knowledge (Nature) (Int): 3 = 3 + 0 + 0
O Knowledge (Nobility and Royalty) (Int): 5 = 3 + 0 + 2
O Knowledge (Religion) (Int): 3 = 3 + 0 + 0
O Knowledge (The Planes) (Int): 3 = 3 + 0 + 0
O Listen (Wis): 4 = 1 + 1 + 2
O Move Silently (Dex): 4 = 1 + 3 + 0

O Open Lock (Dex): 2 = 1 + 1 + 0
O Perform (String Instruments) (Cha): 10 = 4 + 6 + 0
O Perform (________) (Cha): 4 = 4 + 0 + 0
O Perform (________) (Cha): 4 = 4 + 0 + 0

O Profession (Apothecary) (Int): 3 = 3 + 0 + 0
O Profession (________) (Int): 3 = 3 + 0 + 0
O Ride (Dex): 1 = 1 + 0 + 0

O Search (Int): 4 = 3 + 1 + 0
O sense Motive (Wis): 1 = 1 + 0 + 0
O Sleight of Hand (Dex): 1 = 1 + 0 + 0
O Spellcraft (Int): 3 = 3 + 0 + 0

O Spot (Wis): 1 = 1 + 0 + 0
O Survival (Wis): 1 = 1 + 0 + 0

O Swim (Str): 0 = 0 + 0 + 0
O Tumble (Dex): 1 = 1 + 0 + 0
O Use Magic Device (Cha): 4 = 4 + 0 + 0

O Use Rope (Dex): 2 = 1 + 1 + 0
O Speak Language: 2 = 0 + 2 + 0
O ____________
O ____________
---------------------------------------------------
Combat/Weapons Section
---------------------------------------------------
Base Attack Bonus: +3
Grapple: -4 = 0 + 0 - 4
Weapon (Slot 1): Holy Light Repeating Crossbow+1
-Attack Bonus: +5
-Damage: 1d6
-Critical: 19-20/x2
-Range: 80ft
-Type: Piercing
-Weight: 6lbs
-Other Notes:

Weapon (Slot 2): Holy Short Sword+2
-Attack Bonus: +2
-Damage: 1d4
-Critical: 19-20/x2
-Range: M
-Type: Piercing
-Weight: 2lb
-Other Notes:

Weapon (Slot 3):
-Attack Bonus (if any)
-Damage
-Critical
-Range
-Type
-Weight
-Other Notes

Weapon (Slot 4):
-Attack Bonus (if any)
-Damage
-Critical
-Range
-Type
-Weight
-Other Notes

Ammunition (Type 1): Boltx19 (Crossbow)
Ammunition (Type 2):
---------------------------------------------------
Defense/Armor Section
---------------------------------------------------
Spell Resistance:
Arcane Spell Failure Total: 10%
Armor/Protective Item: Holy Leather+2
-Type: Light
-AC Bonus: +4
-Max dex: +6
-Check Penalty: 0
-Spell Failure: 10%
-Speed: 20ft
Weight: 15lb
-Special Properties:

Shield/Protective Item:
-AC Bonus
-Weight
-Check Penalty
-Spell Failure
-Special Properties

Protective Item (Slot 1): Flame Dancer's Mask
-AC Bonus: +0
-Weight: 3lbs.
-Special Properties: +5 Fire resistance

Protective Item (Slot 2):
-AC Bonus
-Weight
-Special Properties
---------------------------------------------------
Possessions Section
---------------------------------------------------
Possessions:
-Bolt, Crossbowx63 - 6lbs
-Holy Light Repeating Crossbow - 6lbs.
-Short Sword - 2lbs
-Leather Armor - 15lbs
-Lute - 2lbs
-Rope, Silk - 5lbs
-Two Unidentified Scrolls - 0lbs
-Inkpen - 0lbs
-Ink - 0lb
-Parchment (Sheet)x5 - 0lbs
-Paper (Sheet)x12 - 0lbs
-Bedroll - 5lbs
-Spell component pouch - 2lbs.
-Case, map or scroll - 1/2lb
-Flint and Steel - 0lbs
-Flask (Empty)x2 - 3lbs.
-Green Necromancers Orbx13 - 26lbs ((In chest at cathedral))
-Red Ink - 1 1/2lbs
-Green Ink - 1 1/2lbs
-Blue Inkx2 - 3lbs
-Grappling Hook - 2lbs.
-
-Healing Potionx2 - 3=2lbs
-Flask of Orange Cauldron Liquidx3 - 4 1/2lbs. ((In chest at cathedral))
-Blue Necromancers Orbx1 - 1lb. ((In chest at cathedral))
-Flame Dancer Mask - 3lbs.
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-
-
Current Load: 55.5lbs (Lift Overhead/Medium Load)

Light Load: 28.5lbs
Medium Load: 29.25lbs-57lbs
Heavy Load: 57.75lbs-86.25lbs
Lifts Over Head (Equals Max Load): 86.25lbs
Lift off Ground (2x Max Load): 172.5lbs
Push or Drag (3x Max Load): 258.75lbs
---------------------------------------------------
Wealth Section
---------------------------------------------------
CP: 8
SP: 44
GP: 455
PP:

Property owned:
-
-
Mercenaries/Servants/Workers Hired:
-
-
-
-
-

Sander Cohen92
Captain


Maia Hart

9,000 Points
  • Megathread 100
  • Hive Mind 200
  • Tooth Fairy 100
PostPosted: Sun Aug 02, 2009 7:33 pm


---------------------------------------------------
Description Section:
---------------------------------------------------
Character Name: Cassandra Mariposa
Race: Human
Alignment: Lawful Evil
Deity: Hextor
Size : Medium
Age: 27
Gender: Female
Height: 5’10”
Weight: 145 lb.
Eyes: Brown
Hair: Brown
Skin: Bronze
---------------------------------------------------
Languages Section
---------------------------------------------------
- Common
- Elven
-Dwarven
-Gnomish
-Infernal
---------------------------------------------------
Class and Level Section
---------------------------------------------------
Main Class and Level: 2st level Monk
Secondary Class and Level:
Tertiary Class and level:
EXP:
---------------------------------------------------
Ability Scores Section
---------------------------------------------------
Strength: 14 / +2
Dexterity: 16 / +3
Constitution: 13 / +1
Intelligence: 18 / +4
Wisdom: 13 / +1
Charisma: 15 / +2
---------------------------------------------------
Stats Section (page 1)
---------------------------------------------------
HP: 18 (1d8 + 1 CON)
AC: 14 = 10 + 0 + 0 + 3 + 0 + 0 + 0 + 1
Damage Reduction:
Speed: 30 ft. (6 squares)
Touch Armor Class: 14
Flat-Footed Armor Class: 11
Initiative: 3 = 3 + 0
---------------------------------------------------
Saving Throws Section
---------------------------------------------------
Fortitude: 4 = 3 + 1 + 0 + 0 + 0
Reflex: 6 = 3 + 3 + 0 + 0 + 0
Will: 4 = 3 + 1 + 0 + 0 + 0
---------------------------------------------------
Feats Section
---------------------------------------------------
- Negotiator: +2 to Diplomacy and Sense Motive
- Acrobatic: +2 to Jump and Tumble
- Stunning Fist: If declared before attack roll, target must make fortitude roll (DC= 10 + ½ character level + WIS) or be stunned. Stun = can’t act, loses AC bonus from DEX, takes -2 AC penalty for 1 round. Can be used (monk level) times a day.
- Improved Unarmed Strike: see below
- Combat Reflexes: +3 (DEX modifier) attacks of opportunity; attacks of opportunity can be made while flat-footed.
---------------------------------------------------
Special Abilities Section
---------------------------------------------------
- Flurry of Blows: one extra attack in round, but attacks made that round take -2 attack penalty
- Unarmed Strike: attacks enemy with fists, elbows, knees, feet, etc.; can attack when hands are full; no off-hand penalty; no lethal/deals lethal or non-lethal damage without penalty when attacking or grappling; counts as manufactured and natural weapons; damage and types increase with level
- AC Bonus: add WIS + level/5 to AC, even when flat-footed or touch-attacked
-Evasion: successful reflex saves cause 0 damage
- Human: One extra feat at first level
- Human: 4 extra skill points at first level, plus 1 each level after
---------------------------------------------------
Spells Section
---------------------------------------------------
Spell Save:
Domain/Specialty School: (If you don't have one, put none)
Level 0:
-
-
-
-
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-
Level 1:
-
-
-
-
-
Level 2:
-
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Level 3:
-
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Level 4:
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Level 5:
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Level 6:
-
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Level 7:
-
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Level 8:
-
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Level 9:
-
-
---------------------------------------------------
Spells Per Day Section
---------------------------------------------------
Level 0: Spells Known || Spell Save DC || Spells Per Day || Bonus Spells (0 for level 0 spells)
Level 1:
Level 2:
Level 3
Level 4:
Level 5:
Level 6:
Level 7:
Level 8:
Level 9:
---------------------------------------------------
Skills Section
---------------------------------------------------
O Appraise: 4 = 4 INT
O Balance: 10 = 3 DEX + 5 ranks + 2 synergy (Tumble)
O Bluff: 2 = 2 CHR
O Climb: 7 = 2 STR + 5 ranks
O Concentration: 1 = 1 CON
O Craft (_________): 4 = 4 INT
O Craft (_________):4 = 4 INT
O Craft (_________):4 = 4 INT

O Decipher Script: 0
O Diplomacy: 11 = 2 CHR + 5 ranks + 2 Negotiator + 2 synergy (Sense Motive)
O Disable Device: 0
O Disguise: 2 = 2 CHR
O Escape Artist: 3 = 3 DEX
O Forgery: 4 = 4 INT
O Gather Information: 2 = 2 CHR

O Handle Animal: 0
O Heal: 1 = 1 WIS
O Hide: 3 = 3 DEX
O Intimidate: 2 = 2 CHR

O Jump: 11 = 2 STR + 5 ranks + 2 Acrobatic + 2 synergy (Tumble)
O Knowledge (Nobility): 6 = 4 INT + 2.5 ranks
O Knowledge (_________): 0
O Knowledge (_________): 0
O Knowledge (_________): 0
O Knowledge (_________): 0

O Listen: 1 = 1 WIS
O Move Silently: 3 = 3 DEX

O Open Lock: 0
O Perform (Sing): 7 = 2 CHR + 5 ranks
O Perform (Dance): 7 = 2 CHR + 5 ranks

O Perform (________): 2 = 2 CHR
O Profession (________): 2 = 2 CHR
O Profession (________): 2 = 2 CHR
O Ride: 3 = 3 DEX
O Search: 4 = 4 INT

O Sense Motive: 8 = 1 WIS + 5 ranks + 2 Negotiator
O Sleight of Hand: 0
O Spellcraft: 0

O Spot: 1 = 1 WIS
O Survival: 1 = 1 WIS
O Swim: 2 = 2 STR

O Tumble: 12 = 3 DEX + 5 ranks + 2 Acrobatic + 2 synergy (Jump)
O Use Magic Device: 0
O Use Rope: 3 = 3 DEX
O ____________
O ____________
O ____________
---------------------------------------------------
Combat/Weapons Section
---------------------------------------------------
Base Attack Bonus: +0
Grapple: 2 = 0 + 2 + 0
Weapon (Slot 1): Unarmed Strike
-Attack Bonus (if any): +2
-Damage 1d6 (rises with level)
-Critical 20 x2
-Range 5 ft
-Type: Manufactured AND Natural (gains types with level)
-Weight: none
-Other Notes: Can attack with hands full, no off-hand penalty, lethal or non-lethal with no penalty

Weapon (Slot 2):
-Attack Bonus (if any)
-Damage
-Critical
-Range
-Type
-Weight
-Other Notes

Weapon (Slot 3):
-Attack Bonus (if any)
-Damage
-Critical
-Range
-Type
-Weight
-Other Notes

Weapon (Slot 4):
-Attack Bonus (if any)
-Damage
-Critical
-Range
-Type
-Weight
-Other Notes

Ammunition (Type 1):
Ammunition (Type 2):
---------------------------------------------------
Defense/Armor Section
---------------------------------------------------
Spell Resistance:
Arcane Spell Failure Total: %
Armor/Protective Item:
-Type
-AC Bonus
-Max dex
-Check Penalty
-Spell Failure
-Speed
Weight
-Special Properties

Shield/Protective Item:
-AC Bonus
-Weight
-Check Penalty
-Spell Failure
-Special Properties

Protective Item (Slot 1):
-AC Bonus
-Weight
-Special Properties

Protective Item (Slot 2):
-AC Bonus
-Weight
-Special Properties
---------------------------------------------------
Possessions Section
---------------------------------------------------
Possessions:
-Monk’s Outfit (5 gp, 2 lb.)
-Waterskin x2 (2 gp, 8 lb.)
-Rations, Trail (per day) x7 (35 sp, 7 lb.)
-Backpack (2 gp, 2 lb.)
-Lantern, Hooded (7 gp, 2 lb.)
-Oil (1-pt. flask) x3 (3 sp, 3 lb.)
- Flint and Steel (1 gp)
- Ink (1-oz. vial) (8 gp)
- Inkpen (1 sp)
-Parchment (sheet) x5 (10 sp)
- Signet Ring (5gp)
- Sealing Wax (1 gp, 1 lb.)
- Bell (1gp)
-Mirror, small steel (10 gp, .5 lb.)
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Current Load: 25.5 lb. (Lift Over Head / Light Load)

Light Load: 58.3 lb. or fewer
Medium Load: 58.4-116.7 lb.
Heavy Load: 116.8-175.0 lb.
Lifts Over Head (Equals Max Load): 175 lb.
Lift off Ground (2x Max Load): 350 lb.
Push or Drag (3x Max Load): 525 lb.
---------------------------------------------------
Wealth Section (page 2)
---------------------------------------------------
CP:
SP: 1
GP: 6
PP: 5

Property owned:
-
-
Mercenaries/Servants/Workers Hired:
-
-
-
-
-
PostPosted: Tue Aug 04, 2009 12:24 pm


---------------------------------------------------
Description Section:
---------------------------------------------------
Character Name: Aurius Blakk
Race: Elf
Alignment: Neutral Evil
Deity: N/A
Size Medium
Age: 142
Gender: Male
Height: 5”4
Weight: 128 Lbs
Eyes: Gray
Hair: Pale Blonde
Skin: Pale
---------------------------------------------------
Languages Section
---------------------------------------------------
- Common
- Elven
- Draconic
- Sylvan
---------------------------------------------------
Class and Level Section
---------------------------------------------------
Main Class and Level: Rogue/4
Secondary Class and Level:
Tertiary Class and Level:
EXP: 8865
---------------------------------------------------
Ability Scores Section
---------------------------------------------------
Strength: 12 /+1
Dexterity: 20 /+5
Constitution: 14/ +2
Intelligence: 14/ +2
Wisdom: 13/ +1
Charisma: 14/+2
---------------------------------------------------
Stats Section
---------------------------------------------------
HP: 25
AC: 20=10+5+5
Damage Reduction:
Speed: 30 Ft
Touch Armor Class: 15
Flat-Footed Armor Class: 15
Initiative: +5
---------------------------------------------------
Saving Throws Section
---------------------------------------------------
Fortitude: +3
Reflex: +9
Will: +2
---------------------------------------------------
Feats Section
---------------------------------------------------
- Two Weapon Fighting - Reduce two-weapon fighting penalties
-Weapon Finesse (ShortSword)
-
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---------------------------------------------------
Special Abilities Section
---------------------------------------------------
- Sneak Attack +2d6 Damage
- Immunity to magic sleep effects, and a +2 racial saving throw
bonus against enchantment spells or effects.
- Low-light Vision
- Elf Racial +2 to Listen, Spot, and Search
-Automatic Weapon Proficiencies of Elf Rogue (Long Sword, Rapier, Long bow, Short Bow, Short Sword, Hand Crossbow, All Simple weapons)
-Rogue: Evasion: Roll Reflex check to dodge harmful magic and such that would normally deal half damage on a successful roll.
-Elf: entitled to spot hidden door even while not actively searching for it
- TrapFinding
- Trap Sense+1
- Uncanny Dodge: Cannot be caught Flatfooted except when immobilized.
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---------------------------------------------------
Spells Section
---------------------------------------------------
Spell Save:
Domain/Specialty School: (If you don't have one, put none)
Level 0:
-
-
-
-
-
-
Level 1:
-
-
-
-
-
Level 2:
-
-
-
-
-
---------------------------------------------------
Spells Per Day Section
---------------------------------------------------
Level 0: Spells Known || Spell Save DC || Spells Per Day || Bonus Spells (0 for level 0 spells)
Level 1:
Level 2:
Level 3
Level 4:
Level 5:
Level 6:
Level 7:
Level 8:
Level 9:
---------------------------------------------------
Skills Section
---------------------------------------------------
O Appraise:2
O Balance:7=5+2
O Bluff: 10=2+8
O Climb:1

O Concentration:1
O Craft (Weaponsmithing):2
O Craft (Trapmaking):2=2
O Craft (Locksmithing):2

O Decipher Script:2
O Diplomacy:2
O Disable Device: 5=2+3
O Disguise:3=2+1
O Escape Artist: 10=5+5
O Forgery: 2
O Gather Information:6=2+2+2

O Handle Animal:
O Heal:1
O Hide: 12=5+7
O Intimidate:2=2
O Jump: 1
O Knowledge (Local):4=2+2

O Knowledge (_________):
O Knowledge (_________):
O Knowledge (_________):
O Knowledge (_________):
O Listen:5=2+1+2
O Move Silently: 13=5+8
O Open Lock: 13=5+8
O Perform (Dance):3=2+1

O Perform (________):
O Perform (________):
O Profession (________):
O Profession (________):
O Ride:5
O Search:7=4+1+2
O Sense Motive: 1
O Sleight of Hand:10=5+5

O Spellcraft:
O Spot: 8=4+2+2
O Survival:1
O Swim: 1
O Tumble: 13=5+8
O Use Magic Device:1
O Use Rope:6=5+1

O ____________
O ____________
O ____________
---------------------------------------------------
Combat/Weapons Section
---------------------------------------------------
Base Attack Bonus: +3
Grapple: +4

Weapon (Slot 1): Holy Long Sword
-Attack Bonus (if any):0
-Damage: 1d8
-Critical: 19-20/x2
-Range: Melee
-Type: Slashing
-Weight: 4 lbs
-Other Notes

Weapon (Slot 2):Holy Short Swordx2
-Attack Bonus (if any): +5(WeaponFinesse)+1(Vs. Undead)
-Damage: 1d6 (+1 Undead)
-Critical: 19-20/ x2
-Range: Melee
-Type: Piercing
-Weight: 2 lb
-Other Notes

Weapon (Slot 3):Holy Light Crossbow
-Attack Bonus (if any): +1 (Vs. Undead) +5(Dexterity)
-Damage: 1d8+1(Vs. Undead)
-Critical:19-20/x2
-Range: 80 Ft.
-Type: Piercing
-Weight: 4 lb
-Other Notes

Weapon (Slot 4): Dagger x5 (Lost)
-Attack Bonus (if any): 0
-Damage: 1d4
-Critical: 19-20/ x2
-Range: 10 Ft (thrown)
-Type: Slashing or Piercing
-Weight: 1 lb
-Other Notes: 4 Daggers kept on legs in sheaths, one sheath attached to fore-arm under sleeve in spot which he can bend his hand down and pull it out

Ammunition (Type 1): Bolts x34 (Crossbow)
Ammunition (Type 2):
---------------------------------------------------
Defense/Armor Section
---------------------------------------------------
Spell Resistance:
Arcane Spell Failure Total: 5%
Armor/Protective Item:Holy Leather Armor
-Type: Light Armor
-AC Bonus: +3
-Max Dex Bonus: +6
-Check Penalty: 0
-Spell Failure: 10%
-Speed: 30 ft
Weight: 15 lbs
-Special Properties

Shield/Protective Item:Holy Buckler
-AC Bonus +2
-Weight
-Check Penalty -1
-Spell Failure
-Special Properties

Protective Item (Slot 1):
-AC Bonus:
-Weight:
-Special Properties

Protective Item (Slot 2):
-AC Bonus
-Weight
-Special Properties
---------------------------------------------------
Possessions Section
---------------------------------------------------
Possessions:
- Long Sword (stored) 8lb
-Short Sword x2 4lb
- Dagger x5 (x) 0lb
- Light Crossbow 4 lb
- Leather Armor 15lb
- Thieves Tools 1 lb
- A hand
- Buckler 5lb
- Silk Rope (20ft) .5lb
- 2 vials 0lb
- Gallon Clay Jug 9lb
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Current Load: 43.5

Light Load: 43 lb or less
Medium Load: 44-86 lbs
Heavy Load: 87- 130 lbs
Lifts Over Head (Equals Max Load): 130 lb
Lift off Ground (2x Max Load): 260 lbs
Push or Drag (3x Max Load): 390 lbs
---------------------------------------------------
Wealth Section
---------------------------------------------------
CP:
SP: 31
GP:32
PP:

Property owned:
-
-
Mercenaries/Servants/Workers Hired:
-
-
-
-
-

SI_L_EXE
Vice Captain


Shinta Hikate

PostPosted: Fri Aug 07, 2009 11:36 pm


---------------------------------------------------
Description Section:
---------------------------------------------------
Character Name: Drakus Finon
Race: Human
Alignment: Lawful Good
Deity: Pelor
Size: Medium
Age: 23
Gender: Male
Height: 6'2"
Weight: 230
Eyes: Blue
Hair: Long, Blond
Skin: Paled
---------------------------------------------------
Languages Section
---------------------------------------------------
- Common
-
-
-
-
-
-
---------------------------------------------------
Class and Level Section
---------------------------------------------------
Main Class and Level: Paladin 1
Secondary Class and Level:
Tertiary Class and level:
EXP:0
---------------------------------------------------
Ability Scores Section
---------------------------------------------------
Strength 18 (+4)
Dexterity 13 (+1)
Constitution 16 (+3)
Intelligence 12 (+1)
Wisdom 14 (+2)
Charisma 15 (+2)

---------------------------------------------------
Stats Section
---------------------------------------------------
HP: 13
AC:17
Damage Reduction:
Speed: 20
Touch Armor Class: 11
Flat-Footed Armor Class: 16
Initiative: +5
---------------------------------------------------
Saving Throws Section
---------------------------------------------------
Fortitude: +5
Reflex: +1
Will: +2
---------------------------------------------------
Feats Section
---------------------------------------------------
- Improved Initiative
- Negotiator
-
-
-
-
-
-
-
-
-
-
---------------------------------------------------
Special Abilities Section
---------------------------------------------------
- Aura of Good
- Detect Evil
- Smite Evil (1x/day; add +3 to melee attack roll, paladin levels to damage)
- Divine Grace (level 2)
- Lay on Hands (level 2)
- Aura of Courage (level 3)
- Divine Health (level 3)
- Turn Undead (level 4)
- Special Mount (level 5)
- Remove Disease (level 6)
- Code of Conduct / Association

---------------------------------------------------
Spells Section
---------------------------------------------------
Spell Save:
Domain/Specialty School: (If you don't have one, put none)
Level 0:
-
-
-
-
-
-
Level 1:
-
-
-
-
-
Level 2:
-
-
-
-
-
Level 3:
-
-
-
-
-
Level 4:
-
-
-
-
-
Level 5:
-
-
-
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-
Level 6:
-
-
-
-
Level 7:
-
-
-
-
Level 8:
-
-
-
Level 9:
-
-
---------------------------------------------------
Spells Per Day Section
---------------------------------------------------
Level 0: Spells Known || Spell Save DC || Spells Per Day || Bonus Spells (0 for level 0 spells)
Level 1:
Level 2:
Level 3
Level 4:
Level 5:
Level 6:
Level 7:
Level 8:
Level 9:
---------------------------------------------------
Skills Section
---------------------------------------------------
Appraise Int 1
Balance Dex 1
Bluff Cha 2
Climb Str* 3
Concentration Con 5
Diplomacy Cha 8
Disguise Cha 2
Escape Artist Dex* 1
Forgery Int 0
Gather Information Cha 2
Heal Wis 2
Hide Dex* 1
Intimidate Cha 2
Jump Str* 0
Knowledge (nobility) Int 3
Knowledge (religion) Int 3
Listen Wis 2
Move Silently Dex* 1
Ride Dex 1
Search Int 1
Sense Motive Wis 6
Spot Wis 2
Survival Wis 2
Swim Str** 4
Use Rope Dex 1
---------------------------------------------------
Combat/Weapons Section
---------------------------------------------------
Base Attack Bonus: 4
Grapple: 5
Weapon (Slot 1):
-Attack Bonus 5
-Damage 1d8+4
-Critical 19-20/x2
-Range NA
-Type Slashing
-Weight 4lbs
-Other Notes

Weapon (Slot 2):
-Attack Bonus 5
-Damage 1d8+4
-Critical x2
-Range NA
-Type Blud/Pierce
-Weight 6lbs
-Other Notes

Weapon (Slot 3):
-Attack Bonus (if any)
-Damage
-Critical
-Range
-Type
-Weight
-Other Notes

Weapon (Slot 4):
-Attack Bonus (if any)
-Damage
-Critical
-Range
-Type
-Weight
-Other Notes

Ammunition (Type 1):
Ammunition (Type 2):
---------------------------------------------------
Defense/Armor Section
---------------------------------------------------
Spell Resistance:
Arcane Spell Failure Total: %
Armor/Protective Item: Scale Mail
-Type Medium
-AC Bonus +4
-Max dex +3
-Check Penalty -4
-Spell Failure
-Speed 20
Weight 30lbs
-Special Properties

Shield/Protective Item: Heavy Steel Shield
-AC Bonus +2
-Weight 15lbs
-Check Penalty -1
-Spell Failure
-Special Properties

Protective Item (Slot 1):
-AC Bonus
-Weight
-Special Properties

Protective Item (Slot 2):
-AC Bonus
-Weight
-Special Properties
---------------------------------------------------
Possessions Section
---------------------------------------------------
Possessions:

Backpack
Bedroll
Blanket, winter x1
Cloak (hooded)
Signet ring (Finon House)



Current Load:

Light Load:
Medium Load:
Heavy Load:
Lifts Over Head (Equals Max Load):
Lift off Ground (2x Max Load):
Push or Drag (3x Max Load):
---------------------------------------------------
Wealth Section
---------------------------------------------------
CP:
SP: 94
GP:
PP:

Property owned:
-
-
Mercenaries/Servants/Workers Hired:
-
-
-
-
-
PostPosted: Sun Aug 09, 2009 2:19 pm


---------------------------------------------------
Description Section:
---------------------------------------------------
Character Name: Sadira Naïlo
Race: Half-Elf
Alignment: Neutral
Deity: Pelorm
Size: Medium
Age: 27
Gender: Female
Height: 5'1
Weight: 85
Eyes: Green
Hair:Sandy Blond
Skin: Tan
---------------------------------------------------
Languages Section
---------------------------------------------------
-Common
-Elven
-Goblin
-Draconic
-Celestial
-
-
---------------------------------------------------
Class and Level Section
---------------------------------------------------
Main Class and Level: 1st level Cleric
Secondary Class and Level:
Tertiary Class and level:
EXP:
---------------------------------------------------
Ability Scores Section
---------------------------------------------------
Strength: 14 / +2
Dexterity: 12 / +1
Constitution: 13 / +1
Intelligence: 17 / +3
Wisdom: 17 / +3
Charisma: 12 / +1
---------------------------------------------------
Stats Section
---------------------------------------------------
HP: 9
AC:
Damage Reduction:
Speed: 30ft
Touch Armor Class:
Flat-Footed Armor Class:
Initiative: +1
---------------------------------------------------
Saving Throws Section
---------------------------------------------------
Fortitude: +3 = 2 + 1
Reflex: +1 = 0 + 1
Will: +5 = 2 + 3
---------------------------------------------------
Feats Section
---------------------------------------------------
-Maximize Spell: Maximizes numerical value of spells. (I.e. 1d8 is automatically 8, 3d6 is automatically 18 )
-
-
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-
-
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-
-
---------------------------------------------------
Special Abilities Section
---------------------------------------------------
-Half-Elf: Can use Elf only items.
-Half-Elf: +1 on listen, search, and spot checks.
-Half-Elf: +2 on Diplomacy and Gather Information checks.
-Half-Elf: Immune to sleep spells and similar magic effects.
-Low-Light Visions
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
---------------------------------------------------
Spells Section
---------------------------------------------------
Spell Save: 11
Domain/Specialty School: Healing, Strength
Level 0:
-Create Water: Creates 2 gallons/level of pure water.
-Purify Food and Drink: Purifies 1 cu. ft./level of food or water.
-Resistance: Subject gains +1 on saving throws.
-
-
-
Level 1:
-Enlarge Person: Doubles creatures size
-Comprehend Languages: Understands all languages written and spoken.
-Cure Light Wounds: Cures 1d8 damage +1/level (Max +5)
-Sanctuary: Opponents can't attack you, and you can't attack.
-
Level 2:
-
-
-
-
-
Level 3:
-
-
-
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-
Level 4:
-
-
-
-
-
Level 5:
-
-
-
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-
Level 6:
-
-
-
-
Level 7:
-
-
-
-
Level 8:
-
-
-
Level 9:
-
-
---------------------------------------------------
Spells Per Day Section
---------------------------------------------------
Level 0: 3 || 13 || 3 || 0
Level 1: 4 || 14 || 1+1 || 3
Level 2:
Level 3
Level 4:
Level 5:
Level 6:
Level 7:
Level 8:
Level 9:
---------------------------------------------------
Skills Section
---------------------------------------------------
O Appraise (Int): 3 = 3
O Balance (Dex): 1 = 1
O Bluff (Cha): 1 = 1
O Climb (Str): 2 = 2
O Concentration (Con): 5 = 1 + 4
O Craft (Gem-cutter) (Int): 3 = 3
O Craft (_________) (Int): 3 = 3
O Craft (_________) (Int): 3 = 3
O Decipher Script (Int): 3 = 3
O Diplomacy (Cha): 5 = 1 + 4
O Disable Device (Int): 3 = 3
O Disguise (Cha): 1 = 1
O Escape Artist (Dex): 1 = 1
O Forgery (Int): 3 = 3
O Gather Information (Cha): 1 = 1
O Handle Animal (Cha): 1 = 1
O Heal (Wis): 7 = 3 + 4
O Hide (Dex): 1 = 1
O Intimidate (Cha): 1 = 1
O Jump (Str): 2 = 2
O Knowledge (Arcana) (Int): 3 = 3 + 4
O Knowledge (History) (Int): 3 = 3
O Knowledge (The Planes) (Int): 3 = 3
O Knowledge (Religion) (Int): 3 = 3
O Knowledge (_________) (Int): 3 = 3
O Listen (Wis): 3 = 3
O Move Silently (Dex): 1 = 1
O Open Lock (Dex): 1 = 1
O Perform (________) (Cha): 1 = 1
O Perform (________) (Cha): 1 = 1
O Perform (________) (Cha): 1 = 1
O Profession (Miner) (Wis): 3 = 3
O Profession (________) (Wis): 3 = 3
O Ride (Dex): 1 = 1
O Search (Int): 3 = 3
O sense Motive (Wis): 3 = 3
O Sleight of Hand (Dex): 1 = 1
O Spellcraft (Int): 7 = 3 + 4
O Spot (Wis): 3 = 3
O Survival (Wis): 3 = 3
O Swim (Str): 2 = 2
O Tumble (Dex): 1 = 1
O Use Magic Device (Cha): 1 = 1
O Use Rope (Dex): 1 = 1
O ____________
O ____________
O ____________
---------------------------------------------------
Combat/Weapons Section
---------------------------------------------------
Base Attack Bonus:
Grapple:
Weapon (Slot 1): Scythe
-Attack Bonus: 0
-Damage: 2d4
-Critical: x4
-Range: Melee
-Type: pierce/slash
-Weight: 10lbs
-Other Notes:

Weapon (Slot 2):
-Attack Bonus (if any)
-Damage
-Critical
-Range
-Type
-Weight
-Other Notes

Weapon (Slot 3):
-Attack Bonus (if any)
-Damage
-Critical
-Range
-Type
-Weight
-Other Notes

Weapon (Slot 4):
-Attack Bonus (if any)
-Damage
-Critical
-Range
-Type
-Weight
-Other Notes

Ammunition (Type 1):
Ammunition (Type 2):
---------------------------------------------------
Defense/Armor Section
---------------------------------------------------
Spell Resistance:
Arcane Spell Failure Total: 0%
Armor/Protective Item:
-Type
-AC Bonus
-Max dex
-Check Penalty
-Spell Failure
-Speed
Weight
-Special Properties

Shield/Protective Item:
-AC Bonus
-Weight
-Check Penalty
-Spell Failure
-Special Properties

Protective Item (Slot 1):
-AC Bonus
-Weight
-Special Properties

Protective Item (Slot 2):
-AC Bonus
-Weight
-Special Properties
---------------------------------------------------
Possessions Section
---------------------------------------------------
Possessions:
-Scythe - 10lbs
-Silver Holy Symbol - 1lb
-Backpack - 2lbs
-Bedroll - 5lbs
-Chalk - 0lbs
-Hooded Latern - 2lbs
-Tankard, Clay - 1lb
-Hempen Rope - 10lbs
-Rationsx5 - 5lbs
-Clerics Vestments - 6lbs
-Grappling Hook - 4lbs
-Flint and Steel - 0lbs
-Oil Pint - 1lb
-Spell component pouch - 2lbs
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
Current Load: 47lbs.

Light Load: 58 lbs. or less
Medium Load: 59-116lbs.
Heavy Load: 117-175lbs.
Lifts Over Head (Equals Max Load): 175lbs.
Lift off Ground (2x Max Load): 350lbs.
Push or Drag (3x Max Load): 525lbs.
---------------------------------------------------
Wealth Section
---------------------------------------------------
CP: 7
SP: 2
GP: 38
PP:

Property owned:
-
-
Mercenaries/Servants/Workers Hired:
-
-
-
-
-

infaIVIous666


Captain Grace OMalley

4,450 Points
  • Friendly 100
  • Hygienic 200
  • Befriended 100
PostPosted: Mon Aug 10, 2009 11:09 am


(Work in Progress)


---------------------------------------------------
Description Section:
---------------------------------------------------
Character Name: Roywynn
Race: Halfling
Alignment: chaotic good
Deity:
Size: small
Age:
Gender: Female
Height:
Weight:
Eyes: Brown
Hair: Black
Skin: Dark
---------------------------------------------------
Languages Section
---------------------------------------------------
- Common
- Halfling
-
-
-
-
-
---------------------------------------------------
Class and Level Section
---------------------------------------------------
Main Class and Level: 1st lvl Rogue
Secondary Class and Level:
Tertiary Class and level:
EXP:
---------------------------------------------------
Ability Scores Section
---------------------------------------------------
Strength: 16/+3
Dexterity: 16/+3
Constitution: 14/+2
Intelligence: 13/+1
Wisdom: 12/+1
Charisma: 12/+1
---------------------------------------------------
Stats Section
---------------------------------------------------
HP: 6
AC:
Damage Reduction:
Speed: 20 ft
Touch Armor Class:
Flat-Footed Armor Class:
Initiative:
---------------------------------------------------
Saving Throws Section
---------------------------------------------------
Fortitude:
Reflex:
Will:
---------------------------------------------------
Feats Section
---------------------------------------------------
-
-
-
-
-
-
-
-
-
-
-
-
---------------------------------------------------
Special Abilities Section
---------------------------------------------------
- Sneak Attack +1d6
- Trap Finding
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
---------------------------------------------------
Spells Section
---------------------------------------------------
Spell Save:
Domain/Specialty School: (If you don't have one, put none)
Level 0:
-
-
-
-
-
-
Level 1:
-
-
-
-
-
Level 2:
-
-
-
-
-
Level 3:
-
-
-
-
-
Level 4:
-
-
-
-
-
Level 5:
-
-
-
-
-
Level 6:
-
-
-
-
Level 7:
-
-
-
-
Level 8:
-
-
-
Level 9:
-
-
---------------------------------------------------
Spells Per Day Section
---------------------------------------------------
Level 0: Spells Known || Spell Save DC || Spells Per Day || Bonus Spells (0 for level 0 spells)
Level 1:
Level 2:
Level 3
Level 4:
Level 5:
Level 6:
Level 7:
Level 8:
Level 9:
---------------------------------------------------
Skills Section
---------------------------------------------------
O Appraise (Int): Skill Modifier here=Ability Modifier here+Ranks Here+Misc. Modifier
O Balance (Dex):
O Bluff (Cha):
O Climb (Str):

O Concentration (Con):
O Craft (_________) (Int):
O Craft (_________) (Int):
O Craft (_________) (Int):
O Decipher Script (Int):
O Diplomacy (Cha):
O Disable Device (Int):

O Disguise (Cha):
O Escape Artist (Dex):
O Forgery (Int):

O Gather Information (Cha):
O Handle Animal (Cha):
O Heal (Wis):
O Hide (Dex):
O Intimidate (Cha):
O Jump (Str):

O Knowledge (_________) (Int):
O Knowledge (_________) (Int):
O Knowledge (_________) (Int):
O Knowledge (_________) (Int):
O Knowledge (_________) (Int):
O Listen (Wis):
O Move Silently (Dex):
O Open Lock (Dex:

O Perform (________) (Cha):
O Perform (________) (Cha):
O Perform (________) (Cha):
O Profession (________) (Wis):
O Profession (________) (Wis):
O Ride (Dex):
O Search (Int):
O sense Motive (Wis):
O Sleight of Hand (Dex):
O Spellcraft (Int(:
O Spot (Wis):
O Survival (Wis):
O Swim (Str):
O Tumble (Dex):

O Use Magic Device (Cha):
O Use Rope (Dex):

O ____________
O ____________
O ____________
Bold=class skill
---------------------------------------------------
Combat/Weapons Section
---------------------------------------------------
Base Attack Bonus:
Grapple:
Weapon (Slot 1):
-Attack Bonus (if any)
-Damage
-Critical
-Range
-Type
-Weight
-Other Notes

Weapon (Slot 2):
-Attack Bonus (if any)
-Damage
-Critical
-Range
-Type
-Weight
-Other Notes

Weapon (Slot 3):
-Attack Bonus (if any)
-Damage
-Critical
-Range
-Type
-Weight
-Other Notes

Weapon (Slot 4):
-Attack Bonus (if any)
-Damage
-Critical
-Range
-Type
-Weight
-Other Notes

Ammunition (Type 1):
Ammunition (Type 2):
---------------------------------------------------
Defense/Armor Section
---------------------------------------------------
Spell Resistance:
Arcane Spell Failure Total: %
Armor/Protective Item:
-Type
-AC Bonus
-Max dex
-Check Penalty
-Spell Failure
-Speed
Weight
-Special Properties

Shield/Protective Item:
-AC Bonus
-Weight
-Check Penalty
-Spell Failure
-Special Properties

Protective Item (Slot 1):
-AC Bonus
-Weight
-Special Properties

Protective Item (Slot 2):
-AC Bonus
-Weight
-Special Properties
---------------------------------------------------
Possessions Section
---------------------------------------------------
Possessions:
-
--
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
Current Load:

Light Load:
Medium Load:
Heavy Load:
Lifts Over Head (Equals Max Load):
Lift off Ground (2x Max Load):
Push or Drag (3x Max Load):
---------------------------------------------------
Wealth Section
---------------------------------------------------
CP:
SP:
GP: 102
PP:

Property owned:
-
-
Mercenaries/Servants/Workers Hired:
-
-
-
-
-
PostPosted: Tue Aug 11, 2009 10:04 pm


Character Name: Istuon Galanodel((aka:Halfy))
Race: Half-elf
Alignment: Chaotic Neutral

K.I.A.

MooseyFate117


Maia Hart

9,000 Points
  • Megathread 100
  • Hive Mind 200
  • Tooth Fairy 100
PostPosted: Wed Aug 12, 2009 9:01 pm


Entire Character Sheet:

---------------------------------------------------
Description Section:
---------------------------------------------------
Character Name: Ellylldan
Race: Pixie
Alignment: Chaotic Neutral
Deity: none
Size: Small
Age: 18
Gender: Female
Height: 2 1/2 ft.
Weight: 30 lb.
Eyes: Green
Hair: Green
Skin: Peach
---------------------------------------------------
Languages Section
---------------------------------------------------
-Common
-Sylvan
-Elven
-Aquan
-Undercommon
-Halfling
-
---------------------------------------------------
Class and Level Section
---------------------------------------------------
Main Class and Level: L1 Ranger
Effective Character Level: 5
Secondary Class and Level:
Tertiary Class and level:
EXP:
---------------------------------------------------
Ability Scores Section
---------------------------------------------------
Strength: 11/+0
Dexterity: 24/+7
Constitution: 8/-1
Intelligence: 18/+4
Wisdom: 13/+1
Charisma: 19/+4
---------------------------------------------------
Stats Section
---------------------------------------------------
HP: 7 (1d8-1)
AC: 21 = 10 + 1 + 0 + 7 + 1 + 1 + 1 + 0 + 0
Damage Reduction: 10/cold iron
Speed: 20 land, 60 flying (good)
Touch Armor Class: 19
Flat-Footed Armor Class: 13
Initiative: +7
---------------------------------------------------
Saving Throws Section
---------------------------------------------------
Fortitude: 1 = 2 - 1 + 0 + 0 + 0 + 0
Reflex: 9 = 2 + 7 + 0 + 0 + 0 + 0
Will: 1 = 0 + 1 + 0 + 0 + 0 + 0
---------------------------------------------------
Feats Section
---------------------------------------------------
-Stealthy
-Dodge
-Track
-
-
-
-
-
-
-
-
-
---------------------------------------------------
Special Abilities Section
---------------------------------------------------
-Low-light vision
-+2 racial bonus to Listen, Search, and Spot
-Greater Invisibility (continuous, free action to suppress/activate)
-Spell-like abilities (1/day each): Dancing Lights (CL cool , Detect Chaos/Evil/Law/Good (CL cool , Detect Thoughts (CL8, DC16), Dispel Magic (CL cool , Entangle (CL8, DC15), Lesser Confusion (CL8, DC15), Permanent Image (visual and audio only, CL8, DC20), Polymorph (self only, CL cool
-Damage reduction: 10/cold iron
-Bonus feat: Dodge
-Bonus feat: Track
-Wild Empathy: 1d20+5
-Favored Enemy: bonus to bluff, listen, sense motive, spot, and survival
(vs. elementals: +2; vs. others: +0)
-
-
-
-
-
-
-
-
-
-
-
-
-
-
---------------------------------------------------
Spells Section
---------------------------------------------------
Spell Save:
Domain/Specialty School: (If you don't have one, put none)
Level 0:
-
-
-
-
-
-
Level 1:
-
-
-
-
-
Level 2:
-
-
-
-
-
Level 3:
-
-
-
-
-
Level 4:
-
-
-
-
-
Level 5:
-
-
-
-
-
Level 6:
-
-
-
-
Level 7:
-
-
-
-
Level 8:
-
-
-
Level 9:
-
-
---------------------------------------------------
Spells Per Day Section
---------------------------------------------------
Level 0: Spells Known || Spell Save DC || Spells Per Day || Bonus Spells (0 for level 0 spells)
Level 1:
Level 2:
Level 3
Level 4:
Level 5:
Level 6:
Level 7:
Level 8:
Level 9:
---------------------------------------------------
Skills Section
---------------------------------------------------
O Appraise (Int): 4 = 4 + 0 + 0
O Balance (Dex): 7 = 7 + 0 + 0
O Bluff (Cha): 4 = 4 + 0 + 0

O Climb (Str): 0 = 0 + 0
O Concentration (Con): -1 = -1 + 0 + 0
O Craft (_________) (Int): 4 = 4 + 0 + 0
O Craft (_________) (Int): 4 = 4 + 0 + 0
O Craft (_________) (Int): 4 = 4 + 0 + 0

O Decipher Script (Int): ---
O Diplomacy (Cha): 4 = 4 + 0 + 0
O Disable Device (Int): ---
O Disguise (Cha): 4 = 4 + 0 + 0
O Escape Artist (Dex): 7 = 7 + 0 + 0
O Forgery (Int): 4 = 4 + 0 + 0
O Gather Information (Cha): 4 = 4 + 0 + 0

O Handle Animal (Cha): 8 = 4 + 4 + 0
O Heal (Wis): 5 = 1 + 4 + 0
O Hide (Dex): 17 = 7 + 4 + 6
O Intimidate (Cha): 4 = 4 + 0 + 0
O Jump (Str): -6 = 0 + 0 - 6
O Knowledge (Geography) (Int): 8 = 4 + 4 + 0
O Knowledge (Nature) (Int): 8 = 4 + 4 + 0
O Knowledge (_________) (Int): 4 = 4 + 0 + 0
O Knowledge (_________) (Int): 4 = 4 + 0 + 0
O Knowledge (_________) (Int): 4 = 4 + 0 + 0
O Listen (Wis): 7 = 1 + 4 + 2
O Move Silently (Dex): 9 = 7 + 0 + 2

O Open Lock (Dex): ---
O Perform (________) (Cha): 4 = 4 + 0 + 0
O Perform (________) (Cha): 4 = 4 + 0 + 0
O Perform (________) (Cha): 4 = 4 + 0 + 0

O Profession (________) (Wis): ---
O Profession (________) (Wis): ---

O Ride (Dex): 11 = 7 + 4 + 0
O Search (Int): 10 + 4 + 4 + 2

O sense Motive (Wis): 1 = 1 + 0 + 0
O Sleight of Hand (Dex): ---
O Spellcraft (Int): ---

O Spot (Wis): 7 = 1 + 4 + 2
O Survival (Wis): 5 = 1 + 4 + 0
O Swim (Str): 0 = 0 + 0 + 0

O Tumble (Dex): ---
O Use Magic Device (Cha): ---

O Use Rope (Dex): 7 = 7 + 0 + 0
O ____________
O ____________
O ____________
---------------------------------------------------
Combat/Weapons Section
---------------------------------------------------
Base Attack Bonus:
Grapple: -3
Weapon (Slot 1): Composite Longbow
-Attack Bonus (if any) +9
-Damage 1d6
-Critical 20 x3
-Range 110'
-Type ranged
-Weight 2 lb.
-Other Notes

Weapon (Slot 2):
-Attack Bonus (if any)
-Damage
-Critical
-Range
-Type
-Weight
-Other Notes

Weapon (Slot 3):
-Attack Bonus (if any)
-Damage
-Critical
-Range
-Type
-Weight
-Other Notes

Weapon (Slot 4):
-Attack Bonus (if any)
-Damage
-Critical
-Range
-Type
-Weight
-Other Notes

Ammunition (Type 1): Arrows (80)
Ammunition (Type 2):
---------------------------------------------------
Defense/Armor Section
---------------------------------------------------
Spell Resistance: 16 = 15 + 1 class level
Arcane Spell Failure Total: 5%
Armor/Protective Item: Padded Armor
-Type light
-AC Bonus +1
-Max dex 8
-Check Penalty 0
-Spell Failure 5%
-Speed 0
Weight 5 lb.
-Special Properties

Shield/Protective Item:
-AC Bonus
-Weight
-Check Penalty
-Spell Failure
-Special Properties

Protective Item (Slot 1):
-AC Bonus
-Weight
-Special Properties

Protective Item (Slot 2):
-AC Bonus
-Weight
-Special Properties
---------------------------------------------------
Possessions Section
---------------------------------------------------
Possessions:
-Arrows (80)
-Composite Longbow
-Padded Armor
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
Current Load:

Light Load:
Medium Load:
Heavy Load:
Lifts Over Head (Equals Max Load):
Lift off Ground (2x Max Load):
Push or Drag (3x Max Load):
---------------------------------------------------
Wealth Section
---------------------------------------------------
CP: 0
SP: 0
GP: 0
PP: 0

Property owned:
-
-
Mercenaries/Servants/Workers Hired:
-
-
-
-
-
PostPosted: Tue Aug 18, 2009 9:13 pm


Description Section:
---------------------------------------------------
Character Name: Reggad Elbongi
Race: Elf
Alignment: L/G
Deity: Pelon
Size: M
Age: 269
Gender: male
Height: 5'10"
Weight: 97 lbs
Eyes: Yellow
Hair: Black
Skin: Tanish
---------------------------------------------------
Languages Section
---------------------------------------------------
- Elvish
-
-
-
- Draconic
- Common
-
---------------------------------------------------
Class and Level Section
---------------------------------------------------
Main Class and Level: Paladin, level 1
Secondary Class and Level:
Tertiary Class and level:
EXP:960
---------------------------------------------------
Ability Scores Section
---------------------------------------------------
Strength:14 +2
Dexterity:18 (16 ) + 4
Constitution:11 (13) +0
Intelligence: 14 + 2
Wisdom: 12+1
Charisma: 12 +1
---------------------------------------------------
Stats Section
---------------------------------------------------
HP: 13
AC: 18
Damage Reduction:
Speed: 20
Touch Armor Class: 15
Flat-Footed Armor Class: 14
Initiative: +4
---------------------------------------------------
Saving Throws Section
---------------------------------------------------
Fortitude: +4
Reflex: +4
Will: +3
---------------------------------------------------
Feats Section
---------------------------------------------------
- Toughness (1)
-
-
-
-
-
-
-
-
-
-
-
---------------------------------------------------
Special Abilities Section
---------------------------------------------------
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
---------------------------------------------------
Spells Section
---------------------------------------------------
Spell Save:
Domain/Specialty School: (If you don't have one, put none)
Level 0:
-
-
-
-
-
-
Level 1:
-
-
-
-
-
Level 2:
-
-
-
-
-
Level 3:
-
-
-
-
-
Level 4:
-
-
-
-
-
Level 5:
-
-
-
-
-
Level 6:
-
-
-
-
Level 7:
-
-
-
-
Level 8:
-
-
-
Level 9:
-
-
---------------------------------------------------
Spells Per Day Section
---------------------------------------------------
Level 0: Spells Known || Spell Save DC || Spells Per Day || Bonus Spells (0 for level 0 spells)
Level 1:
Level 2:
Level 3
Level 4:
Level 5:
Level 6:
Level 7:
Level 8:
Level 9:
---------------------------------------------------
Skills Section
---------------------------------------------------
O Appraise (Int): Skill Modifier here=Ability Modifier here+Ranks Here+Misc. Modifier
O Balance (Dex):
O Bluff (Cha):
O Climb (Str):
O Concentration (Con): 1 =1
O Craft (_________) (Int):
O Craft (_________) (Int):
O Craft (_________) (Int):
O Decipher Script (Int):
O Diplomacy (Cha): 2+1=2
O Disable Device (Int):
O Disguise (Cha):
O Escape Artist (Dex):
O Forgery (Int):
O Gather Information (Cha):
O Handle Animal (Cha):
O Heal (Wis): 2+1=3
O Hide (Dex):
O Intimidate (Cha):
O Jump (Str):
O Knowledge (__Nobility and Royalty_______) (Int): 1+2=3
O Knowledge (__Arcana_______) (Int): 1+2=3
O Knowledge (__Religion_______) (Int):1+2=3
O Knowledge (_________) (Int):
O Knowledge (_________) (Int):
O Listen (Wis):
O Move Silently (Dex):
O Open Lock (Dex:
O Perform (________) (Cha):
O Perform (________) (Cha):
O Perform (________) (Cha):
O Profession (________) (Wis):
O Profession (________) (Wis):
O Ride (Dex): 3+4=7
O Search (Int):1+2=3
O sense Motive (Wis): 2+1=3
O Sleight of Hand (Dex):
O Spellcraft (Int(:
O Spot (Wis):
O Survival (Wis):
O Swim (Str):
O Tumble (Dex):
O Use Magic Device (Cha):
O Use Rope (Dex):
O ____________
O ____________
O ____________
---------------------------------------------------
Combat/Weapons Section
---------------------------------------------------
Base Attack Bonus: +1 (+3 total, +5 total for range )
Grapple:
Weapon (Slot 1): Longsword
-Attack Bonus (if any)
-Damage 2d6
-Critical 19-20 x2
-Range -
-Type slashing
-Weight 8lbs
-Other Notes

Weapon (Slot 2): Light Crossbow
-Attack Bonus (if any)
-Damage 1d8
-Critical 19-20 x2
-Range 80 feet
-Type Piercing
-Weight 4lbs
-Other Notes Twenty bolts

Weapon (Slot 3):
-Attack Bonus (if any)
-Damage
-Critical
-Range
-Type
-Weight
-Other Notes

Weapon (Slot 4):
-Attack Bonus (if any)
-Damage
-Critical
-Range
-Type
-Weight
-Other Notes

Ammunition (Type 1): Light crossbow bolts x20
Ammunition (Type 2):
---------------------------------------------------
Defense/Armor Section
---------------------------------------------------
Spell Resistance:
Arcane Spell Failure Total: %
Armor/Protective Item: Scale Mail
-Type M
-AC Bonus 4
-Max dex 3
-Check Penalty 4
-Spell Failure 25%
-Speed 20
Weight 30
-Special Properties

Shield/Protective Item:
-AC Bonus
-Weight
-Check Penalty
-Spell Failure
-Special Properties

Protective Item (Slot 1):
-AC Bonus
-Weight
-Special Properties

Protective Item (Slot 2):
-AC Bonus
-Weight
-Special Properties
---------------------------------------------------
Possessions Section
---------------------------------------------------
Possessions:
- Travelers outfit
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
Current Load: 47 lbs

Light Load: 58
Medium Load: 116
Heavy Load:175
Lifts Over Head (Equals Max Load):170
Lift off Ground (2x Max Load):350
Push or Drag (3x Max Load):875
---------------------------------------------------
Wealth Section
---------------------------------------------------
CP:
SP:
GP:
PP:

Property owned:
-
-
Mercenaries/Servants/Workers Hired:
-
-
-
-
-

Dragon HighLord Flambe

Distinct Lunatic


SnuffTheRooster

PostPosted: Wed Aug 26, 2009 7:15 pm


Entire Character Sheet:

---------------------------------------------------
Description Section:
---------------------------------------------------
Character Name:Rooster
Race:Elf
Alignment:neutral
Deity:godless
Size:M
Age:230
Gender:M
Height:5'1"
Weight:145
Eyes:Black
Hair:White/Black
Skin:white
---------------------------------------------------
Languages Section
---------------------------------------------------
- Common
- Elven
- Giant
- Sylvan
-
-
-
---------------------------------------------------
Class and Level Section
---------------------------------------------------
Main Class and Level:Ranger Level 1
Secondary Class and Level:
Tertiary Class and level:
EXP:
---------------------------------------------------
Ability Scores Section
---------------------------------------------------
Strength:7/-2
Dexterity: 20/+5
Constitution: 13/+1
Intelligence: 15/+2
Wisdom: 16/+3
Charisma:10/0
---------------------------------------------------
Stats Section
---------------------------------------------------
HP: 9
AC: 17 = 10 + 5 (dex) + 2 (leather)
Damage Reduction:
Speed: 30ft
Touch Armor Class: 15
Flat-Footed Armor Class: 12
Initiative:
---------------------------------------------------
Saving Throws Section
---------------------------------------------------
Fortitude: +3
Reflex:+7
Will: +3
---------------------------------------------------
Feats Section
---------------------------------------------------
-Point Blank Shot: +1 bonus on ranged attack and damage within 30ft.
-
-
-
-
-
-
-
-
-
-
-
---------------------------------------------------
Special Abilities Section
---------------------------------------------------
-1st Favorite Enemy: Giants
-Wild Empathy: Essentially the ability to tame an animal. (roll d20, add charisma mod and ranger level)
-Track: Adds the track skill.
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
---------------------------------------------------
Spells Section
---------------------------------------------------
Spell Save:
Domain/Specialty School: (If you don't have one, put none)
Level 0:
-
-
-
-
-
-
Level 1:
-
-
-
-
-
Level 2:
-
-
-
-
-
Level 3:
-
-
-
-
-
Level 4:
-
-
-
-
-
Level 5:
-
-
-
-
-
Level 6:
-
-
-
-
Level 7:
-
-
-
-
Level 8:
-
-
-
Level 9:
-
-
---------------------------------------------------
Spells Per Day Section
---------------------------------------------------
Level 0: Spells Known || Spell Save DC || Spells Per Day || Bonus Spells (0 for level 0 spells)
Level 1:
Level 2:
Level 3
Level 4:
Level 5:
Level 6:
Level 7:
Level 8:
Level 9:
---------------------------------------------------
Skills Section
---------------------------------------------------
O Appraise (Int): 2 = 2 + 0 + 0
O Balance (Dex): 5 = 5 + 0 + 0
O Bluff (Cha): 0 = 0 + 0 + 0

O Climb (Str): -2 = -2 + 0 + 0
O Concentration (Con): 1 = 1 + 0 + 0
O Craft (Trap Making) (Int): 2 = 2 + 0 + 0

O Craft (_________) (Int): 2 = 2 + 0 + 0
O Craft (_________) (Int): 2 = 2 + 0 + 0

O Decipher Script (Int): 2 = 2 + 0 + 0
O Diplomacy (Cha): 0 = 0 + 0 + 0
O Disable Device (Int): 2 = 2 + 0 + 0
O Disguise (Cha): 0 = 0 + 0 + 0
O Escape Artist (Dex): 5 = 5 + 0 + 0
O Forgery (Int): 2 = 2 + 0 + 0
O Gather Information (Cha): 0 = 0 + 0 + 0

O Handle Animal (Cha): 3 = 0 + 3 + 0
O Heal (Wis): 3 = 3 + 0 + 0
O Hide (Dex): 8 = 5 + 3 + 0

O Intimidate (Cha): 0 = 0 + 0 + 0
O Jump (Str): -2 = -2 + 0 + 0
O Knowledge (Dungeoneering) (Int): 2 = 2 + 0 + 0
O Knowledge (Geography) (Int): 5 = 2 + 3 + 0
O Knowledge (Nature) (Int): 2 = 2 + 0 + 0

O Knowledge (_________) (Int): 2 = 2 + 0 + 0
O Knowledge (_________) (Int): 2 = 2 + 0 + 0

O Listen (Wis): 7 = 3 + 2 + 2
O Move Silently (Dex): 8 = 5 + 3 + 0

O Open Lock (Dex: 8 = 5 + 3 + 0
O Perform (________) (Cha): 0 = 0 + 0 + 0
O Perform (________) (Cha): 0 = 0 + 0 + 0
O Perform (________) (Cha): 0 = 0 + 0 + 0

O Profession (Guide) (Wis): 3 = 3 + 0 + 0
O Profession (________) (Wis): 3 = 3 + 0 + 0
O Ride (Dex): 5 = 5 + 0 + 0
O Search (Int): 6 = 2 + 2 + 2

O sense Motive (Wis): 3 = 3 + 0 + 0
O Sleight of Hand (Dex): 8 = 3 + 5
O Spellcraft (Int): 2 = 2 + 0 + 0
O Spot (Wis): 5 = 3 + 0 + 2
O Survival (Wis): 7 = 4 + 3 + 0
O Swim (Str): -2 = -2 + 0 + 0

O Tumble (Dex): 5 = 5 + 0 + 0
O Use Magic Device (Cha): 0 = 0 + 0 + 0

O Use Rope (Dex): 5 = 5 + 0 + 0
O ____________
O ____________
O ____________
---------------------------------------------------
Combat/Weapons Section
---------------------------------------------------
Base Attack Bonus: +6 (Ranged), -1 (Melee)
Grapple:
Weapon (Slot 1): Spear
-Attack Bonus (if any)
-Damage: 1d8
-Critical: x3
-Range: 20ft (If thrown)
-Type: Piercing
-Weight: 6lbs
-Other Notes

Weapon (Slot 2): Light Crossbow
-Attack Bonus (if any)
-Damage: 1d8
-Critical: 19-20/x2
-Range: 80ft
-Type: Piercing
-Weight: 4lbs
-Other Notes

Weapon (Slot 3):
-Attack Bonus (if any)
-Damage
-Critical
-Range
-Type
-Weight
-Other Notes

Weapon (Slot 4):
-Attack Bonus (if any)
-Damage
-Critical
-Range
-Type
-Weight
-Other Notes

Ammunition (Type 1):
Ammunition (Type 2):
---------------------------------------------------
Defense/Armor Section
---------------------------------------------------
Spell Resistance:
Arcane Spell Failure Total: 10%
Armor/Protective Item: Leather
-Type: Light
-AC Bonus: +2
-Max dex: +6
-Check Penalty: 0
-Spell Failure: 10%
-Speed: 30ft
-Weight: 15lbs.
-Special Properties

Shield/Protective Item:
-AC Bonus
-Weight
-Check Penalty
-Spell Failure
-Special Properties

Protective Item (Slot 1):
-AC Bonus
-Weight
-Special Properties

Protective Item (Slot 2):
-AC Bonus
-Weight
-Special Properties
---------------------------------------------------
Possessions Section
---------------------------------------------------
Possessions:
-
--
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
Current Load:

Light Load:
Medium Load:
Heavy Load:
Lifts Over Head (Equals Max Load):
Lift off Ground (2x Max Load):
Push or Drag (3x Max Load):
---------------------------------------------------
Wealth Section
---------------------------------------------------
CP:
SP:
GP:
PP:
Spent: 47g
Property owned:
-
-
Mercenaries/Servants/Workers Hired:
-
-
-
-
-
PostPosted: Sat Oct 03, 2009 7:04 pm


Entire Character Sheet:

---------------------------------------------------
Description Section:
---------------------------------------------------
Character Name: Gumber
Race: Half-Orc
Alignment: Chaotic Good
Deity: Obad-Hai
Size: Medium
Age: 18
Gender: Male
Height: 6'10"
Weight: 438
Eyes: Pink
Hair: Pitch Black
Skin: Greenish-Gray
---------------------------------------------------
Languages Section
---------------------------------------------------
-Common
-Orc
-Giant
-
-
-
-
---------------------------------------------------
Class and Level Section
---------------------------------------------------
Main Class and Level: L1 Barbarian
Secondary Class and Level:
Tertiary Class and level:
EXP:
---------------------------------------------------
Ability Scores Section
---------------------------------------------------
Strength: 20/+5
Dexterity: 15/+2
Constitution: 15/+2
Intelligence: 12/+1
Wisdom: 11/+0
Charisma: 8/-1
---------------------------------------------------
Stats Section
---------------------------------------------------
HP: 14 (1d12+2)
AC: 16 = 10 + 2 + 2 + 2 + 0 + 0 + 0 + 0
Damage Reduction: 0
Speed: 40 land
Touch Armor Class: 12
Flat-Footed Armor Class: 10
Initiative: +2
---------------------------------------------------
Saving Throws Section
---------------------------------------------------
Fortitude: 4 = 2 + 2 + 0 + 0 + 0 + 0
Reflex: 2 = 0 + 2 + 0 + 0 + 0 + 0
Will: 0 = 0 + 0 + 0 + 0 + 0 + 0
---------------------------------------------------
Feats Section
---------------------------------------------------
-Endurance (+4 to saves against some types of nonlethal damage)
-
-
-
-
-
-
-
-
-
-
-
---------------------------------------------------
Special Abilities Section
---------------------------------------------------
-Darkvision: can see in complete darkness (60 ft., black-and-white)
-Orc Blood: Affected by spells and effects that target orcs
-Fast movement: +10 speed
-Illiteracy: cannot read or write
-Rage (1/day): +4 Strength, +4 Constitution, +2 Will, -2 AC; cannot use DEX/INT/CHR-based skills (except Balance, Escape Artist, Intimidate, and Ride) or anything else that requires patience and concentration; lasts (3+4 CON) rounds and leaves him fatigued
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
---------------------------------------------------
Spells Section
---------------------------------------------------
Spell Save:
Domain/Specialty School: (If you don't have one, put none)
Level 0:
-
-
-
-
-
-
Level 1:
-
-
-
-
-
Level 2:
-
-
-
-
-
Level 3:
-
-
-
-
-
Level 4:
-
-
-
-
-
Level 5:
-
-
-
-
-
Level 6:
-
-
-
-
Level 7:
-
-
-
-
Level 8:
-
-
-
Level 9:
-
-
---------------------------------------------------
Spells Per Day Section
---------------------------------------------------
Level 0: Spells Known || Spell Save DC || Spells Per Day || Bonus Spells (0 for level 0 spells)
Level 1:
Level 2:
Level 3
Level 4:
Level 5:
Level 6:
Level 7:
Level 8:
Level 9:
---------------------------------------------------
Skills Section
---------------------------------------------------
O Appraise (Int): 1 = 1 + 0 + 0
O Balance (Dex): 0 = 2 + 0 - 2
O Bluff (Cha): -1 = -1 + 0 + 0
O Climb (Str): 7 = 5 + 4 - 2
O Concentration (Con): 2 = 2 + 0 + 0
O Craft (_________) (Int): 1 = 1 + 1 + 0
O Craft (_________) (Int): 1 = 1 + 0 + 0
O Craft (_________) (Int): 1 = 1 + 0 + 0
O Decipher Script (Int): ---
O Diplomacy (Cha): -1 = -1 + 0 + 0
O Disable Device (Int): ---
O Disguise (Cha): -1 = -1 + 0 + 0
O Escape Artist (Dex): 0 = 2 + 0 - 2
O Forgery (Int): 1 = 1 + 0 + 0
O Gather Information (Cha): -1 = -1 + 0 + 0
O Handle Animal (Cha): -1 = -1 + 0 + 0
O Heal (Wis): 0 = 0 + 0 + 0
O Hide (Dex): 0 = 2 + 0 - 2
O Intimidate (Cha): 3 = -1 + 4 + 0
O Jump (Str): 7 = 5 + 4 - 2
O Knowledge (_________) (Int): 1 = 1 + 0 + 0
O Knowledge (_________) (Int): 1 = 1 + 0 + 0
O Knowledge (_________) (Int): 1 = 1 + 0 + 0
O Listen (Wis): 0 = 0 + 0 + 0
O Move Silently (Dex): 0 = 2 + 0 - 2
O Open Lock (Dex): ---
O Perform (________) (Cha): -1 = -1 + 0 + 0
O Perform (________) (Cha): -1 = -1 + 0 + 0
O Perform (________) (Cha): -1 = -1 + 0 + 0
O Profession (________) (Wis): ---
O Profession (________) (Wis): ---
O Ride (Dex): 6 = 2 + 4 + 0
O Search (Int): 1 = 1 + 0 + 0
O Sense Motive (Wis): 0 = 0 + 0 + 0
O Sleight of Hand (Dex): ---
O Spellcraft (Int): ---
O Spot (Wis): 0 = 0 + 0 + 0
O Survival (Wis): 0 = 0 + 0 + 0
O Swim (Str): 5 = 5 + 4 - 4
O Tumble (Dex): ---
O Use Magic Device (Cha): ---
O Use Rope (Dex): 2 = 2 + 0 + 0
O ____________
O ____________
O ____________
---------------------------------------------------
Combat/Weapons Section
---------------------------------------------------
Base Attack Bonus: +1
Grapple: 6 = 1 + 5 + 0
Weapon (Slot 1): Longsword
-Attack Bonus (if any): +0
-Damage: 1d8
-Critical: 19/20 x2
-Range:
-Type: One-Handed
-Weight: 4 lb.
-Other Notes:

Weapon (Slot 2):
-Attack Bonus (if any)
-Damage
-Critical
-Range
-Type
-Weight
-Other Notes

Weapon (Slot 3):
-Attack Bonus (if any)
-Damage
-Critical
-Range
-Type
-Weight
-Other Notes

Weapon (Slot 4):
-Attack Bonus (if any)
-Damage
-Critical
-Range
-Type
-Weight
-Other Notes

Ammunition (Type 1):
Ammunition (Type 2):
---------------------------------------------------
Defense/Armor Section
---------------------------------------------------
Spell Resistance: 0
Arcane Spell Failure Total: 25%
Armor/Protective Item: Leather Armor
-Type: Light
-AC Bonus: +2
-Max Dex: +6
-Check Penalty: 0
-Spell Failure: 10%
-Speed: 30
Weight: 15 lb.
-Special Properties:

Shield/Protective Item: Heavy Wooden Shield
-AC Bonus: +2
-Weight:10 lb.
-Check Penalty: -2
-Spell Failure: 15%
-Special Properties:

Protective Item (Slot 1):
-AC Bonus:
-Weight:
-Special Properties:

Protective Item (Slot 2):
-AC Bonus:
-Weight:
-Special Properties:
---------------------------------------------------
Possessions Section
---------------------------------------------------
Possessions:
-Longsword
-Heavy Wooden Shield
-Leather Armor
-Peasant's Outfit
-Waterskin x4
-Sack
-Rations x7
-Flint and Steel
-Bedroll
-Blanket
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
Current Load: 65.5 lb.
Light Load: 133 lb. or fewer
Medium Load: 134-266 lb.
Heavy Load:267-400 lb.
Lifts Over Head (Equals Max Load): 400 lb.
Lift off Ground (2x Max Load): 800 lb.
Push or Drag (3x Max Load): 1200 lb.
---------------------------------------------------
Wealth Section
---------------------------------------------------
CP: 0
SP: 7
GP: 62
PP: 0

Property owned:
-
-
Mercenaries/Servants/Workers Hired:
-
-
-
-
-

Maia Hart

9,000 Points
  • Megathread 100
  • Hive Mind 200
  • Tooth Fairy 100

Maia Hart

9,000 Points
  • Megathread 100
  • Hive Mind 200
  • Tooth Fairy 100
PostPosted: Sun Oct 04, 2009 6:05 pm


---------------------------------------------------
Description Section:
---------------------------------------------------
Character Name: La'aera Claetha
Race: Elf
Alignment: Chaotic Good
Deity: Hanali Celanil (a.k.a. Lady Goldheart)
Size: Medium
Age: 120
Gender: Female
Height: 5'0"
Weight: 105 lb.
Eyes: Dark green
Hair: Midnight black
Skin: Alabaster
---------------------------------------------------
Languages Section
---------------------------------------------------
-Common
-Elven
-Sylvan
-Celestial
-Orcish
-
-
---------------------------------------------------
Class and Level Section
---------------------------------------------------
Main Class and Level: L1 Cleric
Secondary Class and Level:
Tertiary Class and level:
EXP:
---------------------------------------------------
Ability Scores Section
---------------------------------------------------
Strength: 14/+2
Dexterity: 10/+0
Constitution: 7/-2
Intelligence: 16/+3
Wisdom: 17/+3
Charisma: 10/+0
---------------------------------------------------
Stats Section
---------------------------------------------------
HP: 6 (1d8 - 2 CON)
AC: 13 = 10 + 3 + 0 + 0 + 0...
Damage Reduction: 0
Speed: 20 ft.
Touch Armor Class: 10
Flat-Footed Armor Class: 13
Initiative: +0
---------------------------------------------------
Saving Throws Section
---------------------------------------------------
Fortitude: 0 = -2 + 2 + 0
Reflex: 0 = 0 + 0 + 0
Will: 5 = 3 + 2 + 0
---------------------------------------------------
Feats Section
---------------------------------------------------
-Weapon Focus (shortbow)
-
-
-
-
-
-
-
-
-
-
-
---------------------------------------------------
Special Abilities Section
---------------------------------------------------
-immune to magical sleep
-racial +2 vs. enchantment
-low-light vision
-racial +2 to listen, search, and spot
-automatically granted a search check when passing by a concealed door
-Aura of Good: resonates Good aura that can affect lower-level creatures and characters of Evil alignment... eventually.
-Aura of Chaos: resonates Chaotic aura can affect lower-level creatures and characters of Lawful alignment... eventually.
-Good Demesne: +1 spell level to Good spells
-Protection Demesne: protective ward grants cleric level to someone else's next saving throw (1/day, standard action, duration: 1 hr.)
-Can consume one prepared spell to spontaneously cast a "cure wounds" spell at the same level
-Cannot cast lawful or evil spells; must pray for 1 hour a day to receive spells
-Turn Undead (3/day, range 60 ft, line of effect [not sight]) ...it's a pain to explain, just read your Player's Handbook, page 159
-
-
-
-
-
-
-
-
-
-
-
---------------------------------------------------
Spells Section
---------------------------------------------------
Spell Save: 13 = 10 + 0 + 3 ...am I doing this right?
Domain/Specialty School: Good, Protection
Level 0:
-Create Water
-Cure Minor Wounds
-Detect Poison
-
-
-
Level 1:
-Cure Light Wounds
-Divine Favor
-Entropic Shield
-Sanctuary (Domain Spell)
-Shield of Faith
Level 2:
-
-
-
-
-
Level 3:
-
-
-
-
-
Level 4:
-
-
-
-
-
Level 5:
-
-
-
-
-
Level 6:
-
-
-
-
Level 7:
-
-
-
-
Level 8:
-
-
-
Level 9:
-
-
---------------------------------------------------
Spells Per Day Section
---------------------------------------------------
Level 0: Spells Known: all || Spell Save DC: 13 || Spells Per Day: 3 || Bonus Spells (0 for level 0 spells)
Level 1: Spells Known: all || Spell Save DC: 14 || Spells Per Day: 1 || Bonus Spells: 3 + 1 domain spell
Level 2:
Level 3
Level 4:
Level 5:
Level 6:
Level 7:
Level 8:
Level 9:
---------------------------------------------------
Skills Section
---------------------------------------------------
O Appraise (INT) 3 = 3 + 0 + 0
O Balance (DEX) -3 = 0 + 0 - 3
O Bluff (CHR) 0 = 0 + 0 + 0
O Climb (STR) -1 = 2 + 0 - 3
O Concentration (CON) 0 = -2 + 2 + 0
O Craft (Carpentry) (WIS) 4 = 3 + 1 + 0
O Craft (Gemcutting) (WIS) 5 = 3 + 2 + 0
O Craft (Leatherworking) (WIS) 4 = 3 + 1 + 0
O Craft (Shipmaking) (WIS) 4 = 3 + 1 + 0
O Craft (Stonemasonry) (WIS) 4 = 3 + 1 + 0
O Craft (Weaving) (INT) 7 = 3 + 4 + 0
O Decipher Script (INT) ---
O Diplomacy (CHR) 2 = 0 + 2 + 0
O Disable Device (DEX) ---
O Disguise (CHR) 0 = 0 + 0 + 0
O Escape Artist (DEX) -3 = 0 + 0 - 3
O Forgery (INT) 3 = 3 + 0 + 0
O Gather Information (CHR) 0 = 0 + 0 + 0
O Handle Animal (CHR) ---
O Heal (WIS) 7 = 3 + 4 + 0
O Hide (DEX) -3 = 0 + 0 - 3
O Intimidate (CHR) 0 = 0 + 0 + 0
O Jump (STR) -1 = 2 + 0 - 3
O Knowledge (arcane) (INT) ---
O Knowledge (history) (INT) ---
O Knowledge (planes) (INT) ---
O Knowledge (religion) (INT) 5 = 3 + 2 + 0
O Knowledge (all others) (INT) ---
O Listen (WIS) 5 = 3 + 0 + 2
O Move Silently (DEX) -3 = 0 + 0 - 3
O Open Lock (DEX) ---
O Perform (CHR) 0 = 0 + 0 + 0
O Profession (WIS) ---
O Ride (DEX) 0 = 0 + 0 + 0
O Search (INT) 5 = 3 + 0 + 2
O Sense Motive (WIS) 3 = 3 + 0 + 0
O Sleight of Hand (DEX) ---
O Speak Languages (N/A) ---
O Spellcraft (INT) ---
O Spot (WIS) 5 = 3 + 0 + 2
O Survival (WIS) 3 = 3 + 0 + 0
O Swim (STR) -4 = 2 + 0 - 6
O Tumble (DEX) ---
O Use Magic Device (CHR) ---
O Use Rope (DEX) 0 = 0 + 0 + 0
---------------------------------------------------
Combat/Weapons Section
---------------------------------------------------
Base Attack Bonus: +0
Grapple: +2
Weapon (Slot 1): Shortbow
-Attack Bonus: 0
-Damage: 1d6
-Critical: 20 x3
-Range: 60 ft. increments
-Type: Ranged Martial weapon
-Weight: 2 lb.
-Other Notes: She considers this her main weapon. She'll switch weapons if enemies get too close.

Weapon (Slot 2): Longspear
-Attack Bonus: Two-handed weapon bonus (3 = 1.5x 2 STR)
-Damage: 1d8
-Critical: 20 x3
-Range: 10 ft. reach
-Type: Two-Handed Simple Reach weapon
-Weight: 9 lb.
-Other Notes: If readied against charging opponents, this deals 2x damage. If enemies get too close, she will wield this weapon and melee for the remainder of the battle. If enemies get within five feet of her, she will switch to her dagger.

Weapon (Slot 3): Dagger
-Attack Bonus: 0
-Damage: 1d4
-Critical: 19-20 x2
-Range: 10 ft., if thrown
-Type: Light/Thrown Simple weapon
-Weight: 1 lb.
-Other Notes: She uses this when enemies are right next to her. She will usually try to create space and switch back to her longspear, though.

Weapon (Slot 4):
-Attack Bonus (if any)
-Damage
-Critical
-Range
-Type
-Weight
-Other Notes

Ammunition (Type 1): Arrows (100), 15 lb.
Ammunition (Type 2):
---------------------------------------------------
Defense/Armor Section
---------------------------------------------------
Spell Resistance: 0
Arcane Spell Failure Total: 15%
Armor/Protective Item: Studded Leather Armor
-Type: Light
-AC Bonus: +3
-Max Dex: +5
-Check Penalty: -1
-Spell Failure: 15%
-Speed: 30 ft.
-Weight: 20 lb.
-Special Properties: none

Shield/Protective Item:
-AC Bonus
-Weight
-Check Penalty
-Spell Failure
-Special Properties

Protective Item (Slot 1):
-AC Bonus
-Weight
-Special Properties

Protective Item (Slot 2):
-AC Bonus
-Weight
-Special Properties
---------------------------------------------------
Possessions Section
---------------------------------------------------
Possessions:
-Holy Symbol
-Spell Component Pouch
-Artisan's Tools (Weaving)
-Cleric's Vestments
-Backpack
-Bedroll
-Bell
-Blanket
-Candles (10)
-Ink
-Inkpen
-Parchment (5 sheets)
-Pouch, Belt
-Sewing Needle
-Soap (1 lb.)
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
Current Load: 71.5 lb.

Light Load: <58 lb.
Medium Load: 59-116 lb.
Heavy Load: 117-175 lb.
Lifts Over Head (Equals Max Load): 175 lb.
Lift off Ground (2x Max Load): 350 lb.
Push or Drag (3x Max Load): 525 lb.
---------------------------------------------------
Wealth Section
---------------------------------------------------
CP:
SP: 2
GP: 3
PP:

Property owned:
-
-
Mercenaries/Servants/Workers Hired:
-
-
-
-
-
PostPosted: Tue Oct 20, 2009 3:59 pm


---------------------------------------------------
Description Section:
---------------------------------------------------
Character Name: Aucturus
Race: Elf
Alignment: Chaotic-Evil
Deity: Himself, those who doubt his divine power shall be wiped out in a hell-storm
Size: M
Age: 54
Gender: Male
Height: 5'4"
Weight: 140lbs
Eyes: Jade
Hair: Dirty-Blonde
Skin: Tan
---------------------------------------------------
Languages Section
---------------------------------------------------
-Elven
-Common
-Draconic
-Sylvan
-Gnome
-Orc
---------------------------------------------------
Class and Level Section
---------------------------------------------------
Main Class and Level: Wizard - level 1
Secondary Class and Level:
Tertiary Class and level:
EXP: 800
---------------------------------------------------
Ability Scores Section
---------------------------------------------------
Strength: 12 / +1
Dexterity: 16 / +3
Constitution: 14 / +2
Intelligence: 19 / +4 ((+1 via New Years Eve))
Wisdom: 13 / +1
Charisma: 12 / +1
---------------------------------------------------
Stats Section
---------------------------------------------------
HP: 6
AC: 13 = 10 natural + 3 Dex
Damage Reduction:
Speed: 30ft
Touch Armor Class: 13
Flat-Footed Armor Class: 10
Initiative: +3
---------------------------------------------------
Saving Throws Section
---------------------------------------------------
Fortitude: +2
Reflex: +3
Will: +3
---------------------------------------------------
Feats Section
---------------------------------------------------
-Maximize Spell - Spells automatically have the highest effect possible. ((For example, a spell that would deal 1d6 damage automatically does 6.))
-Martial Weapon Proficiency fear for Longsword, rapier, longbow, and shortbow.
-Birthright of Ridgewood:+10 to Sense Motive
-Birthright of Ridgewood: +5 Resistance to Illusions
-
-
-
-
-
-
-
-
---------------------------------------------------
Special Abilities Section
---------------------------------------------------
-Raven Familiar - Speaks Common, +3 on appraise checks
-Elf: +2 on Listen, Search, and Spot checks.
-Low-Light Vision: Sees twice as far as a human in dim light
-Elf: Martial Weapon Proficiency fear for Longsword, rapier, longbow, and shortbow.
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
---------------------------------------------------
Spells Section
---------------------------------------------------
Spell Save: 11
Domain/Specialty School: None
Level 0:
-Ray of Frost: Ray deals 1d3 cold damage.
-Arcane Mark: Inscribes a personal rune (visible or invisible)
-Resistance: Subject gains +1 on saving throws
-Read Magic: Read scrolls and spellbooks
-
-
Level 1:
-
-
-
-
-
Level 2:
-
-
-
-
-
Level 3:
-
-
-
-
-
Level 4:
-
-
-
-
-
Level 5:
-
-
-
-
-
Level 6:
-
-
-
-
Level 7:
-
-
-
-
Level 8:
-
-
-
Level 9:
-
-
---------------------------------------------------
Spells Per Day Section
---------------------------------------------------
Level 0: 4 || 10 || 3 || 0
Level 1: 1 || 11 || 1 || 0
Level 2:
Level 3:
Level 4:
Level 5:
Level 6:
Level 7:
Level 8:
Level 9:
---------------------------------------------------
Skills Section (+8 per level)
---------------------------------------------------
O Appraise (Int): 7 = 4 + 0 + 3
O Balance (Dex): 3 = 3 + 0 + 0
O Bluff (Cha): 1 = 1 + 0 + 0
O Climb (Str): 1 = 1 + 0 + 0

O Concentration (Con): 6 = 2 + 4 + 0
O Craft (Alchemy) (Int): 4 = 4 + 0 + 0
O Craft (_________) (Int): 4 = 4 + 0 + 0
O Craft (_________) (Int): 4 = 4 + 0 + 0
O Decipher Script (Int): 8 = 4 + 4 + 0

O Diplomacy (Cha): 1 = 1 + 0 + 0
O Disable Device (Int): 4 = 4 + 0 + 0
O Disguise (Cha): 1 = 1 + 0 + 0
O Escape Artist (Dex): 3 = 3 + 0 + 0
O Forgery (Int): 4 = 4 + 0 + 0
O Gather Information (Cha): 1 = 1 + 0 + 0

O Handle Animal (Cha): 3 = 1 + 2 + 0
O Heal (Wis): 1 = 1 + 0 + 0
O Hide (Dex): 3 = 3 + 0 + 0

O Intimidate (Cha): 5 = 1 + 4 + 0
O Jump (Str): 1 = 1 + 0 + 0

O Knowledge (The Planes) (Int): 4 = 4 + 0 + 0
O Knowledge (Arcana) (Int): 4 = 4 + 0 + 0
O Knowledge (Religion) (Int): 4 = 4 + 0 + 0
O Knowledge (Geography) (Int): 4 = 4 + 0 + 0
O Knowledge (Royalty and Nobility) (Int): 4 = 4 + 0 + 0

O Listen (Wis): 3 = 1 + 0 + 2
O Move Silently (Dex): 3 = 3 + 0 + 0

O Open Lock (Dex): 3 = 3 + 0 + 0
O Perform (________) (Cha): 1 = 1 + 0 + 0
O Perform (________) (Cha): 1 = 1 + 0 + 0
O Perform (________) (Cha): 1 = 1 + 0 + 0

O Profession (Apothecary) (Wis): 1 = 1 + 0 + 0
O Profession (________) (Wis): 1 = 1 + 0 + 0

O Ride (Dex): 7 = 3 + 4 + 0
O Search (Int): 6 = 4 + 0 + 2
O sense Motive (Wis): 13 = 1 + 2 + 10
O Sleight of Hand (Dex):
O Spellcraft (Int): 4 = 4 + 0 + 0
O Spot (Wis): 3 = 1 + 0 + 2
O Survival (Wis): 1 = 1 + 0 + 0
O Swim (Str): 1 = 1 + 0 + 0

O Tumble (Dex): 4 = 3 + 1 + 0
O Use Magic Device (Cha): 1 = 1 + 0 + 0
O Use Rope (Dex): 3 = 3 + 0 + 0
O ____________
O ____________
O ____________
---------------------------------------------------
Combat/Weapons Section
---------------------------------------------------
Base Attack Bonus: +1 melee / +3 range
Grapple: +1
Weapon (Slot 1): Shortbow
-Attack Bonus
-Damage: 1d6
-Critical: x3
-Range: 60ft
-Type: Piercing
-Weight: 2lb
-Other Notes

Weapon (Slot 2):
-Attack Bonus (if any)
-Damage
-Critical
-Range
-Type
-Weight
-Other Notes

Weapon (Slot 3):
-Attack Bonus (if any)
-Damage
-Critical
-Range
-Type
-Weight
-Other Notes

Weapon (Slot 4):
-Attack Bonus (if any)
-Damage
-Critical
-Range
-Type
-Weight
-Other Notes

Ammunition (Type 1): Arrowsx40 (6lbs)
Ammunition (Type 2):
---------------------------------------------------
Defense/Armor Section
---------------------------------------------------
Spell Resistance:
Arcane Spell Failure Total: %
Armor/Protective Item:
-Type
-AC Bonus
-Max dex
-Check Penalty
-Spell Failure
-Speed
Weight
-Special Properties

Shield/Protective Item:
-AC Bonus
-Weight
-Check Penalty
-Spell Failure
-Special Properties

Protective Item (Slot 1):
-AC Bonus
-Weight
-Special Properties

Protective Item (Slot 2):
-AC Bonus
-Weight
-Special Properties
---------------------------------------------------
Possessions Section
---------------------------------------------------
Possessions:
-shortbow - 2lbs
-Arrowsx40 - 6lbs
-Scholar's outfit - 5lbs
-Spell Component Puch - 2lbs
-Spellbook, wizard's - 3lbs
-Signet Ring (Signet of Aucturus) - 0lbs
-Ink (1oz. vial) - 0lbs
-Flask (Empty)x10 - 15lbs
-Candlex8 - 0lbs
-Chalkx10 - 0lbs
-Caltropsx4 - 8lbs
-Hammer - 2lbs
-Torchx5 - 5lbs
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
Current Load: 49lbs

Light Load: 43lbs or less
Medium Load: 44-86lbs
Heavy Load: 87-130lbs
Lifts Over Head (Equals Max Load): 130lbs
Lift off Ground (2x Max Load): 260lbs
Push or Drag (3x Max Load): 390lbs
---------------------------------------------------
Wealth Section
---------------------------------------------------
CP: 17
SP: 18
GP: 38
PP:

Property owned:
-
-
Mercenaries/Servants/Workers Hired:
-
-
-
-
-

Sander Cohen92
Captain


SI_L_EXE
Vice Captain

PostPosted: Tue Oct 20, 2009 6:07 pm


---------------------------------------------------
Description Section:
---------------------------------------------------
Character Name: Robin Artemis “Sniper”
Race: Half-Elf
Alignment: Neutral
Deity: Obad-Hai
Size: M
Age: 24
Gender: Male
Height: 5”6
Weight: 125 lbs
Eyes: Hazel
Hair: Blonde
Skin: Pale
---------------------------------------------------
Languages Section
---------------------------------------------------
-Common
-Elven
-Draconic
-Gnome
-Orc
-Abyssal
-
---------------------------------------------------
Class and Level Section
---------------------------------------------------
Main Class and Level: Ranger/1
Secondary Class and Level:
Tertiary Class and level:
EXP: 550
---------------------------------------------------
Ability Scores Section
---------------------------------------------------
Strength: 12/+1
Dexterity: 18/+4
Constitution: 14/+2
Intelligence: 18/+4
Wisdom: 11/+0
Charisma: 12/+1
---------------------------------------------------
Stats Section
---------------------------------------------------
HP: 10
AC: 15=10+1+0+4
Damage Reduction:
Speed: 30 ft
Touch Armor Class: 14
Flat-Footed Armor Class: 11
Initiative: +4
---------------------------------------------------
Saving Throws Section
---------------------------------------------------
Fortitude: 4=2+2
Reflex: 6=2+4
Will: 0
---------------------------------------------------
Feats Section
---------------------------------------------------
- Point Blank Shot
-Track
-
-
-
-
-
-
-
-
-
-
---------------------------------------------------
Special Abilities Section
---------------------------------------------------
-Ranger Favored Enemy: Humanoid (Human)
-Bonus Feat: Track
-Ranger: Wild Empathy
-Half-Elf: Low-light Vision
-Half-Elf: Immunity to Sleep spells, Meditation period replaces Sleep
-Half-Elf: +1 To Listen, Search, and Spot; +2 To Gather Information and Diplomacy
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
---------------------------------------------------
Spells Section
---------------------------------------------------
Spell Save:
Domain/Specialty School: (If you don't have one, put none)
Level 0:
-
-
-
-
-
-
Level 1:
-
-
-
-
-
Level 2:
-
-
-
-
-
Level 3:
-
-
-
-
-
Level 4:
-
-
-
-
-
Level 5:
-
-
-
-
-
Level 6:
-
-
-
-
Level 7:
-
-
-
-
Level 8:
-
-
-
Level 9:
-
-
---------------------------------------------------
Spells Per Day Section
---------------------------------------------------
Level 0: Spells Known || Spell Save DC || Spells Per Day || Bonus Spells (0 for level 0 spells)
Level 1:
Level 2:
Level 3
Level 4:
Level 5:
Level 6:
Level 7:
Level 8:
Level 9:
---------------------------------------------------
Skills Section
---------------------------------------------------
O Appraise (Int): 4=4
O Balance (Dex): 4=4
O Bluff (Cha): 1=1
O Climb (Str): 3=2+1
O Concentration (Con): 4=2+2
O Craft (Trapmaking) (Int): 7=4+3
O Craft (_________) (Int):
O Craft (_________) (Int):
O Decipher Script (Int):
O Diplomacy (Cha): 3=1+2
O Disable Device (Int):
O Disguise (Cha): 1=1
O Escape Artist (Dex): 4=4
O Forgery (Int): 4=4
O Gather Information (Cha):3=1+2
O Handle Animal (Cha): 3=2+1
O Heal (Wis): 2=2
O Hide (Dex): 7=3+4
O Intimidate (Cha): 1
O Jump (Str): 2=1+1
O Knowledge (Dungeoneering) (Int): 6=2+4
O Knowledge (Nature) (Int): 6=2+4
O Knowledge (Geography) (Int): 4=4
O Knowledge (_________) (Int):
O Knowledge (_________) (Int):
OListen (Wis): 5=4+1
O Move Silently (Dex): 8=4+4
O Open Lock (Dex): 5=2(1/2)+4
O Perform (________) (Cha):
O Perform (________) (Cha):
O Perform (________) (Cha):
O Profession (Hunter) (Wis):1=1
O Profession (________) (Wis):
O Ride (Dex): 4=4
O Search (Int): 7=2+4+1
O Sense Motive (Wis): 0=0
O Sleight of Hand (Dex):
O Spellcraft (Int):
O Spot (Wis): 5=4+1
O Survival (Wis): 2=2+0
O Swim (Str): 1=1
O Tumble (Dex): 5=2(1/2)+4
O Use Magic Device (Cha):
O Use Rope (Dex): 6=2+4
O ____________
O ____________
O ____________
---------------------------------------------------
Combat/Weapons Section
---------------------------------------------------
Base Attack Bonus: +1
Grapple: 2=1+1
Weapon (Slot 1):
-Attack Bonus:
-Damage: 1d6
-Critical: x3
-Range: 60 ft
-Type: Piercing
-Weight: 2lbs
-Other Notes: 40 Arrows Ammunition

Weapon (Slot 2):
-Attack Bonus:
-Damage: 1d6
-Critical: 18-20/x2
-Range: Melee
-Type: Slashing
-Weight: 4lbs
-Other Notes

Weapon (Slot 3):
-Attack Bonus:
-Damage: 1d4
-Critical: 18-20/x2
-Range: Melee
-Type: Slashing
-Weight: 2lb
-Other Notes

Weapon (Slot 4):
-Attack Bonus (if any)
-Damage
-Critical
-Range
-Type
-Weight
-Other Notes

Ammunition (Type 1):
Ammunition (Type 2):
---------------------------------------------------
Defense/Armor Section
---------------------------------------------------
Spell Resistance:
Arcane Spell Failure Total: %
Armor/Protective Item: Leather Armor
-Type: Light Armor
-AC Bonus: +2
-Max Dex: +6
-Check Penalty: 0
-Spell Failure: 10%
-Speed: 30ft
Weight: 15 lb
-Special Properties

Shield/Protective Item:
-AC Bonus
-Weight
-Check Penalty
-Spell Failure
-Special Properties

Protective Item (Slot 1):
-AC Bonus
-Weight
-Special Properties

Protective Item (Slot 2):
-AC Bonus
-Weight
-Special Properties
---------------------------------------------------
Possessions Section
---------------------------------------------------
Possessions:
-Shortbow/2lb
- Scimitar/4lb
- Leather Armor/15lb
- Silk Rope (50 Ft)/5lb
- Caltrops (x3)/2lb
- Torch x5/5lb
- Flint and Steel/0lb
- Grappling Hook/4lb
-Arrows x32/6lb
- Explorer’s Outfit/8lb
- Signet Ring (Cult of Aucturus)/0lb
- Signet Ring (Church of Obad-Hai)/0lb
- Kukri/2lb
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
Current Load: 51 lb

Light Load: 0-43lbs
Medium Load: 44-86lbs
Heavy Load: 87-130lbs
Lifts Over Head (Equals Max Load):130lbs
Lift off Ground (2x Max Load): 260lbs
Push or Drag (3x Max Load): 390lbs
---------------------------------------------------
Wealth Section
---------------------------------------------------
CP: 5
SP: 9
GP: 72
PP:

Property owned:
-
-
Mercenaries/Servants/Workers Hired:
-
-
-
-
-
Reply
Linear Campaigns v3.5 [Current WDM: Sander Cohen92]

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