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In game rules and Profile

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darksoulzero
Crew

Profitable Shapeshifter

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PostPosted: Sun Jul 22, 2007 5:51 pm


In game rules

These are the rules seen for every role play, but there will be some rule not listed in many role plays.
1 NO Cheating
2 NO Cybering or any kind, romance is possible but not Cybering
3 There is a money/ gold system, so don't buy items that you can't afford
4 This is a Turn based RPG TAKE TURNS
5 Certain Classes learn certain spells, so don't cheat and use something you can't
6 BeDragon spells are powerful, so the person must show they know how to play before I will let them use a BeDragon, like wise you can't use all 3
7 As in all RPG's we can and will level up, so no skiping levels
Profiles (Toutoral)

One thing about this game, we have personalities, EXP, and GOLD so all of these are held in the profile

We start with 0 EXP and 200 gold every lvl you need 50 EXP to lvl up until level 5 at wich point you need 100 exp with a 25 EXP increass
In short every 50 EXP you level up intill level 5, at wich point you need 100 for level 6, 125 for level 7, 150 for level 8... ext

Another aspect of the profile is a Soul tear This item is used to revive and reincarnate a person. Without one you can't do anything.

Without futher adue let me demonstrate the profile

User Image
Yamato/Macho/Mage --- Gender - Male
Level: 7
Experience: 695
Gold: 202
Armor/Weapons/Cloths:
- Clothes
- Nothing
- Nothing
- Nothing
- Nothing
Items:
- Medical Herb
- AntiHerb
Abilities: Blaze, IceBolt, Upper, Fireball
Stats:
Strength : 26
Agility : 22
Vitality : 14
Intelligence : 31
Luck : 12
Hit Points : 22
Magic Points : 28
Attack Power : 17
Defense Power: 20

Yamato Is the person's Name
Macho is his personality
and mage is the class of character

to determin stats you look at a base profile for a charater and it will say High, average, low, or NA next to a stat
High means the base stat is 5
Average is 3
Low 1
when Making a character you will take a 1on 1 personality quiz with the person asigned as quiz master, he/she will then tell you other stat bonusses based on the results.
and Finaly after all that you are given 5 bonus points to place any where on your character

When you level up you get to further incresse your character by rolling 9 6-sided Dice and improving your stats based on the roll
the first die = Strength, next die= Agility, third die= Vitality, fourth = Intelligence so on and so forth

along with the level up you get another bonus based on you skilles with each stat now insted of 5,3,1 it's 3,2,1
High 3
Average is 2
Low 1

I will make a thread used to make level up dice rolls

if you have any further questions please ask so I can help you
PostPosted: Sun Jul 22, 2007 7:21 pm


Profile Design

A "Blank" profile looks like this
Name/Personality/Class --- Gender - /age
Level: 1
Experience: o need 50 to lvl
Gold: 200
Armor/Weapons/Cloths:
- Clothes
- Nothing
- Nothing
- Nothing
- Nothing
Items:
- Nothing
- Nothing
Abilities:
Stats:
Strength :
Agility :
Vitality :
Intelligence :
Luck :
Hit Points :
Magic Points :
Attack Power :
Defense Power:  

darksoulzero
Crew

Profitable Shapeshifter

4,500 Points
  • Millionaire 200
  • Tycoon 200
  • Wall Street 200

darksoulzero
Crew

Profitable Shapeshifter

4,500 Points
  • Millionaire 200
  • Tycoon 200
  • Wall Street 200
PostPosted: Sun Jul 22, 2007 7:33 pm


Farley Grey
I'm in need of clearing something up. You're saying that in the beginning, we have our base stats and two chances to raise our stats. The base stats, the personality quiz, and the dice rolls.

So, if I start out as a mage, I get:
Strength : 1
Agility : 3
Vitality : 1
Intelligence : 5
Luck : 1
Hit Points : 1
Magic Points : 5
Attack Power : 1
Defense Power: 1

Then, if I get a personality that, let's say, gives me +1 for each stat, I'd get:
Strength : 2
Agility : 4
Vitality : 2
Intelligence : 6
Luck : 2
Hit Points : 2
Magic Points : 6
Attack Power : 2
Defense Power: 2

Then, I roll six dice (in a topic) and get a 4, 5, 6, 2, 3, 4, 6, 5, and a 4, respectively. I'd end up with:
Strength : 6
Agility : 9
Vitality : 8
Intelligence : 8
Luck : 5
Hit Points : 6
Magic Points : 12
Attack Power : 7
Defense Power: 6

Is this correct?

Yea you got it, then every level up you have a chance at another +6 stats
PostPosted: Sun Jul 22, 2007 7:34 pm


I'm guessing these 6 stats are distributed freely among your stats, or am I mistaken?

Daust Masana
Vice Captain


darksoulzero
Crew

Profitable Shapeshifter

4,500 Points
  • Millionaire 200
  • Tycoon 200
  • Wall Street 200
PostPosted: Sun Jul 22, 2007 7:37 pm


nope the level bonus it rolled in order the as listed above the 1st of the 9 die is for strength, so on and so forth

Also can you erase your first post I need my "Blank" Profile under the other post I made
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