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Posted: Fri Jul 13, 2007 8:17 am
If anyone wants to ask about their team, then this is the place to go. If this gets enough posts, I'll turn this into a sticky.
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Posted: Sun Jul 22, 2007 10:51 pm
These are my ideas for my Pokemon so far. They are listed alphebetically. Please tell me what you think! biggrin
Electivire (Male) Ability: Motor Drive Item: Muscle Band Jolly (+Speed, -Sp. Attack) 6 EVs HP 252 EVs Attack 252 EVs Speed Brick Break Earthquake Ice Punch Thunderpunch Role: Physical Sweeper Progress: I completely EV trained him. In reality, he's only Level 42, so when I'm done EV training my gym team, I'll train him so it grows in level. I will use him in both gym battles and regular Wi-Fi battles.
Gorebyss (?) Ability: Swift Swim Item: Focus Sash Calm (+Sp. Defense, -Defense) 128 EVs HP 124 EVs Defense 252 EVs Sp. Defense Agility Amnesia Baton Pass Iron Defense Role: Baton Passer Progress: This Gorebyss is only an idea as of now. I have to catch it and transfer them over from the 3rd gen games, then clone vitamins, EV train it, the whole shebang. I will only use it in regular Wi-Fi battles. (This Pokemon will replace Bronzong)
Jolteon (Male) Ability: Volt Absorb Item: Scope Lens/Wise Glasses (which one?) Modest (+Sp. Attack, -Attack) 6 EVs HP 252 EVs Sp. Attack 252 EVs Speed Attract Shadow Ball Thunderbolt Thunder Wave Role: Special Sweeper/Annoyer Progress: I have to clone Calcium and Carbos so I can raise his Sp. Attack and Speed. He's only at Level 1 now. I will probably only use him in gym battles. If you think I should teach Jolteon Hyper Beam, please tell me.
Lanturn (Female) Ability: Volt Absorb Item: Focus Sash Bold (+Defense, -Attack) 6 EVs HP 252 EVs Defense 252 EVs Sp. Defense Attract Protect Thunderbolt Thunder Wave Role: Annoyer/Helper Progress: She has 100 EVs each in Defense and Sp. Defense; I cloned Irons and Zincs and gave them to her. She's only a Chinchou at Level 1 now. I will only use her in gym battles.
Minun(?) Ability: Minus Item: Damp Rock Impish (+Defense, -Attack) 124 EVs HP 252 EVs Defense 128 EVs Sp. Defense Fake Tears/Protect (which one?) Helping Hand Rain Dance Thunder Wave Role: Helper/Annoyer (maybe not really annoyer) Progress: This Plusle is only an idea as of now. I have to catch them and transfer them over from the 3rd gen games, then clone vitamins, EV train it, the whole shebang. I will probably only use it in gym battles, along with Plusle, listed below, and only in double battles.
Plusle (?) Ability: Plus Item: Scope Lens/Wise Glasses (which one?) Modest (+Sp. Attack, -Attack) 6 EVs HP 252 EVs Sp. Attack 252 EVs Speed Grass Knot Protect/Swift (which one?) Thunder Toxic Role: Special Sweeper/Annoyer (maybe not really annoyer) Progress: This Plusle is only an idea as of now. I have to catch them and transfer them over from the 3rd gen games, then clone vitamins, EV train it, the whole shebang. I will probably only use it in gym battles, along with Minun, listed above, and only in double battles.
Umbreon (Male) Ability: Synchronize Item: Leftovers Impish (+Defense, -Sp. Attack) 6 EVs HP 252 EVs Defense 252 EVs Sp. Defense Attract Mean Look Moonlight Toxic Role: Annoyer Progress: He has 100 EVs each in Defense and Sp. Defense; I cloned Irons and Zincs and gave them to him. He's only at Level 2 now. I will only use him in regular Wi-Fi battles.
Please evaluate these Pokemon if you can. And if you want me to evaluate your team, please post it here.
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Posted: Mon Jul 23, 2007 9:15 pm
Here is my team. I don't now if it is that good, but it took a long time to train them. I will also only put the moveset and its nature, so I don't give too much away.
Umbreon: Nature:Serious
Moveset: Dark Pulse Cofuse Ray Moonlight Shadow Ball
Lucario: Nature:Lonely
Moveset: Brick Break Close Combat Drangon Pulse Extremespeed
Wailrein: Nature:Lax
Moveset: Hail Surf Blizzard Sheer Cold
Garchomp: Nature:Hardy
Moveset: Giga Impact Earthquake Drangon Rush Dragon Pulse
Staraptor: Nature:Brave
Moveset: Fly Steel Wing Brave Bird Close Combat
Sceptile: Nature:Careful
Moveset: X-Scissor SollarBeam Leaf Blade Leaf Storm
If you have any thoughts, then please just tell me.
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Posted: Tue Jul 24, 2007 10:52 pm
NarutoXTR Here is my team. I don't know if it is that good, but it took a long time to train them. I will also only put the moveset and it's nature, so I don't give too much away. Umbreon: Nature:Serious Moveset: Dark Pulse Confuse Ray Moonlight Shadow Ball If you want your Umbreon to have an offensive move or two, its nature should be Brave (+Attack, -Speed). Umbreon doesn't have that great of an attack stat, but it's greater than it's Special Attack stat. Umbreon's power lies mainly in its defensive capabilities. That's why it's used so often as an annoyer (even I'm training one!).
You could keep Moonlight. I would suggest Attract instead of Confuse Ray, because Confuse Ray is temporary, and Attract has a better chance of making the opponent not attack you, giving you more chances to attack the opponent. For your STAB move, I would say either Payback or Faint Attack. Faint Attack is slightly stronger and never misses, but if a Pokemon hits you first, Payback's strength doubles (original base attack is 50, so that means 100 if you're hit first). Umbreon is also pretty slow, so either attack would work.
Train Umbreon so it has 252 EVs in Attack and 252 in Defense. Put the other 6 EVs in HP. Umbreon's Special Defense is slightly greater than its Defense, so hopefully it would even them out a bit. Sadly, the only other good physical moves that Umbreon learns are Dig and Return/Frustration. To tell you the truth, Umbreon is better used as a defensive Pokemon or an annoyer. Umbreon has the capability to take quite a few hits, but Moonlight can heal any damage it has took.Lucario: Nature:Lonely Moveset: Brick Break Close Combat Drangon Pulse Extremespeed Lonely is a pretty good nature for Lucario. The problem is that you have two physical fighting moves in the same moveset. I would suggest that you only choose either Brick Break or Close Combat to use. I go more towards Brick Break, because Close Combat lowers Lucario's defenses (and add that with the fact that its defenses aren't the greatest, AND that you're taking away from Defense with a Lonely nature). Plus, Brick Break can break Reflect and Light Screen.
Dragon Pulse is a good move. The good thing about Lucario is that both it's Attack and Special Attack are high. If only it had good speed, it would make a good mixed sweeper. To replace Close Combat, I would suggest Earthquake. Just make sure you have at least 1 Pokemon in your party that's either a flying type or knows Protect so it won't take damage. For its last move, I would suggest replacing Extremespeed with Flash Cannon. It takes advantage of STAB, and personally I'm not a fan of normal offensive moves, since they're not super effective against anything.
For EV distribution, 128 EVs in HP, 124 EVs in Attack, and 252 in Defense. Or you could switch the EVs for HP and attack. It's just a 1 point difference.Wailrein: Nature:Lax Moveset: Hail Surf Blizzard Sheer Cold Walrein has moderate defenses, don't take away from either of them. It's a pretty slow Pokemon, so taking away from Speed won't do that much harm. Give it a Quiet nature. It adds onto Special Attack and takes away from speed.
Surf is a good move. Replace Blizzard with Ice Beam; I prefer accuracy over Power, and Ice Beam is still pretty powerful. OHKO moves are an absolute no, they have horrible accuracy. Chances are you'll only hit once, and Walrein will probably faint before that even happens. Maybe teach it Toxic to throw a status effect in there.
You can keep Hail in there if you want, but I prefer Rain Dance. It doesn't hurt your non-Ice type Pokemon and it powers up water moves; in Walrein's case, Surf. If you don't have a Pokemon that knows Protect, you might want to replace Surf with Water Pulse. Although it has kind of a low base attack power, it can be powered up by Rain Dance, and it has a chance of confusing the foe. To go with the Rain Dance strategy, you might want to have Walrein hold a Damp Rock to stall Rain Dance.
Unless you plan to use Ice Body to heal Walrein, then keep Hail. If you do so, then maybe have it hold an Icy Rock to stall Hail. Another hold item that might do Walrein some good is Leftovers.
EV Distribution: 252 EVs HP, and 124/128 EVs in either Defense or Special Defense. I say 124/128 and not 126 for both because 126 doesn't give you a full 4 EVs after you get to 124, so you would just be wasting them. If you want to EV train it in Special Attack instead, that's fine, too.Garchomp: Nature:Hardy Moveset: Giga Impact Earthquake Drangon Rush Dragon Pulse Garchomp's nature should be Jolly; Speed is its second highest stat, and you want to increase that. Garchomp makes a great physical sweeper; it has great Attack, but not great Special Attack. So take out Dragon Pulse. You could keep Dragon Rush, but Dragon Claw is a great substitute (again, accuracy over power). Earthquake is also great to have.
Garchomp is extremely weak against Ice types, so Brick Break is essential. You can keep Giga Impact if you want. For more super-effectiveness, though I would teach it Shadow Claw. Most Psychic type Pokemon have a high Special Attack, and Garchomp doesn't have a resistance to Psychic attacks, so Shadow Claw could be useful to get rid of them quickly. For even more added power, attach a Muscle Band to Garchomp.
EV Distribution: 6 EVs HP, 252 EVs Attack, 252 EVs SpeedStaraptor: Nature:Brave Moveset: Fly Steel Wing Brave Bird Close Combat Staraptor is another good physical sweeper, so instead of Brave, Staraptor's nature should be Jolly (again). This is a pretty good moveset. I would take out Steel Wing, because it's only super-effective against Ice and Rock types, and Close Combat already takes care of that. Take out Fly, because you already have Brave Bird, and Fly has even worse power and worse accuracy.
If you attached a Focus Belt, an Endure/Endeavor/Salac Berry combo would work well. Unlike most Normal type attacks, Endeavor seems to bring the opponent's HP down to the same amount of HP you have, no matter what the type of the opponent. If you don't want to do that, Protect has it's usefulness, and U-Turn is another good physical attack to teach Staraptor for more super-effective hits. You could teach it Agility, too, I guess, but Staraptor's speed is already high, and like most "sweeper" Pokemon, the Defense and/or Special Defense stats aren't that great. Staraptor could be knocked out in the turn it uses Agility.
EV Distribution: 6 EVs HP, 252 EVs Attack, 252 EVs SpeedSceptile: Nature:Careful Moveset: X-Scissor Solarbeam Leaf Blade Leaf Storm Special Attack is Sceptile's second-highest stat; you don't want to decrease that. Modest suits it better. I would replace Leaf Storm with Sunny Day. You don't have to wait for Solarbeam to charge then, and besides, Leaf Storm decreases Sceptile's Special Attack. Doing that wouldn't be smart. X-Scissor and Leaf Blade, sadly, aren't good for Sceptile anymore because of the metagame change. Dragon Pulse and Focus Blast are great alternatives. You could attach an item that increases Sceptile's accuracy, but it's only useful for Focus Blast. Other than that, you could use Wise Glasses to increase the power of Sceptile's Special Attacks.
EV Distribution: 6 EVs HP, 252 EVs Special Attack, 252 EVs SpeedIf you have any thoughts, then please just tell me. You have too many sweepers on your team. You should have at least 1 annoyer, and at least 1 tank (either Defense or Special Defense, or both). You should choose 2 Sweepers; I would go with Garchomp for physical sweeper and Sceptile for special sweeper. There's quite a few possibilities for your other two Pokemon. You can have them know stat increasing/decreasing moves, healers, spikers (Pokemon that know Spikes) *coughcoughSkarmorycough*, etc. And remember, these are just suggestions. You don't have to follow them.
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Posted: Sat Jul 28, 2007 12:36 pm
Me next biggrin
Mismagius Ability: Levitate Quiet Nature Moves: Shadow Ball Psywave Psybeam Pain Split
Rotom Levitate Rash Nature Moves: Ominous Wind Shock Wave Thunder Shock Confuse Ray
Gengar Levitate Hasty Nature Moves: Dream Eater Dark Pulse Shadow Ball Hypnosis
Dusknoir Pressure Careful nature Moves Ice Punch Fire Punch Thunder Punch Confuse Ray
Banette Insomnia Jolly nature Shadow Ball Night Shade Shadow Sneak Sucker Punch
Drifblim Unburden Lax nature Moves Payback Ominous Wind Stockpile Gust
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Posted: Mon Jul 30, 2007 10:59 pm
Fera_Nai Me next biggrin MismagiusAbility: Levitate Item: Wise GlassesQuiet Nature Modest 6 EVs HP 252 EVs Special Attack 252 EVs SpeedMoves:Shadow Ball PsywaveThunderboltPsybeam PsychicPain SplitMagical Leaf (Move Tutor)Role: Special Sweeper
Mismagius has high Special Attack and Speed; you don't want to decrease either one of them. Its best used as a Special Sweeper. If you want, you can teach Calm Mind over one of the moves to increase Special Attack and Special Defense, but if you do, don't put it over Shadow Ball.RotomAbility:Levitate Item: Wise GlassesRash Nature Timid 6 EVs HP 252 EVs Special Attack 252 EVs SpeedMoves:Ominous Wind Shadow BallShock Wave Thunder WaveThundershock ThunderboltConfuse Ray Role: Special Sweeper/Annoyer
Another Special Sweeper; its highest stats are in Special Attack and Speed, but they're not as high as Mismagius's. I suggest replacing Rotom with a different Pokemon.GengarAbility:Levitate Item: Wise GlassesHasty Nature Timid 6 EVs HP 252 EVs Special Attack 252 EVs SpeedMoves:Dream Eater Sludge Bomb (for STAB)Dark Pulse Focus BlastShadow Ball Hypnosis Energy Ball/Thunderbolt/Psychic Role: Special Sweeper
Yet again, another Special Sweeper. Gengar has even better stats than Mismagius does. Replace Mismagius with Gengar.DusknoirAbility:Pressure Item: LeftoversCareful nature6 EVs HP 252 EVs Defense 252 EVs Special DefenseMovesIce Punch AttractFire Punch GravityThunder Punch Will-O-Wisp/ToxicConfuse Ray Role: Annoyer
Dusknoir's highest stats are its Defense and Special Defense, making it a good Pokemon to stay out and inflict status effects on the opponent. It also helps to make conditions worse for the opponent.BanetteAbility:Insomnia Item: Muscle Band/Focus SashJolly nature6 EVs HP 252 EVs Attack 252 EVs SpeedShadow Ball Shadow ClawNight Shade Shadow Sneak Faint Attack/PaybackSucker Punch Embargo Role: Physical Sweeper/Annoyer (sort of)
Banette has great attack, so Physical Sweeper suits it pretty well if you work on speed. The problem is it doesn't learn many good physical attacks. Since Night Shade's damage depends on level, I left it in there. Shadow Claw and Faint Attack/Payback should be pretty good for attacking, and Embargo is a useful move to have in there if you want to cut off the opponent from their hold item.DrifblimAbility:Unburden Item: Wise Glasses/Focus SashLax nature Timid 6 EVs HP 252 EVs Special Attack 252 EVs SpeedMovesPayback Silver WindOminous Wind Shadow BallStockpile ThunderboltGust Psychic Role: Special Sweeper
Once again, its best stats are its Special Attack and Speed. Well, HP, actually, but raising HP wouldn't really help that much with low defenses. Gengar is the best to use for a Special Sweeper in my opinion, so replace this Pokemon, too, maybe.If you can, try to find a Ghost Pokemon or 2 that have better defenses. There are too many Special Sweepers on this team. If you need help cloning any TMs or items for your Pokemon, I'll be glad to clone them for you.
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