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Dragon Ball Z: Budokai Tenkaichi 3

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Szayel Aporro
Crew

PostPosted: Fri Jul 06, 2007 2:40 pm


I've been doing hours of research on this topic, and I think some fans might actually enjoy this game (though others will be disappointed by the striking similarity to the previous game). Set for release sometime in November for the US and the Winter for the UK on both the PlayStation 2 and the Wii, this shall serve as a constantly updated forum for all you need to know on Dragon Ball Z: Sparking! METEOR, better known as Dragon Ball Z: Budokai Tenkaichi 3!

Things to note
Atari, the game's third-party publisher outside of Japan, says that Budokai Tenkaichi 3 will feature roughly 160 characters and over 30 unique stages to fight in. This game will feature the largest character roster in the history of gaming.

Atari has announced that the Wii version of Budokai Tenkaichi 3 will feature online multiplayer capability. Due to the PS2 not having the same feature as the Wii version, Spike has added a new "Disc Fusion System." Inserting a Budokai Tenkaichi or Budokai Tenkaichi 2 disc during play unlocks Ultimate Battle, a mode featured in Budokai Tenkaichi where the goal was to fight through 100 opponents.

Free Battle mode is shown to be making a reappearance in Budokai Tenkaichi 3. However, Tag Team has been said to be removed, as Free Battle (which provides up to five on five battles, whereas Tag Team only allows two characters per side) could easily be used as a substitute.

The game is said to have three never before seen characters and a what-if story involving them and a planet-threatening meteor, explaining the Japanese title.

The graphics seem to be a lot smoother this time around, and the attacks look a lot more cinematic. The alternate costumes also vary in a wider range from the last installment, and include outfits such as Goku's Yardrat outfit (Yardrats are the species of alien Goku meets after his battle with Frieza and escaping the explosion of Namek) and Broly with blonde Super Saiyan hair (due to the bands placed on his body, Broly's power was restricted and his Super Saiyan hair strangely turned a blue-ish colour).

New gameplay elements
Blast Combo - Players can now kick their opponent into the air and attack them again by quickly teleporting behind them. For example, if the player selects Goku, they can kick their opponent into the air, use Instant Transmission to quickly warp behind them while still being sent upwards, and use his Kamehameha to deal more damage to the opponent.

Sonic Sway - This technique simply allows the player to evade the opponents attacks. Since it takes longer for the attacker to get back into their fighting stance than it does the player dodging the attacks, the attacker is left with an open defense. The one evading can then quickly counter-attack their opponent. However, this feature only applies to physical attacks aimed for the upper part of the body; if the opponent aims for the player's legs, for example, they cannot evade the attacks.

Z-Counter - The ability to counter attacks by teleporting behind the enemy. This is a technique seen in the series many times.

Z-Burst Dash - An enhanced version of the dash attack from the previous game, this time the player can zig-zag to dodge attacks or surprise the enemy.

The addition of a new day and night system creates a better connection to the original manga by allowing certain transformations to occur under specific conditions. At night, players can harness the power of the moon to transform into certain characters, such as turning a Saiyan into a Great Ape. The player can also use their Blast 1 attacks to create an artifical moon and transform that way when not fighting in night stages.

By adding a new Battle Replay mode, players can now captivate all of their favourite fights and watch them again later on. There are also several camera angles you can use to swap views of the battle.

The Wii version no longer uses the sensor bar. The game instead will use gestures and will provide a little animation at the bottom left corner of the screen to demonstrate how to perform techniques.

During Story mode, called "Dragon History" within the game, quotes appear at the bottom of the screen as you fight and change based on your fighting style. Exactly what causes these to appear, change, or even what their purpose is has yet to be revealed.

Playable characters (confirmed only)
Note: Italicized words in parenthesis denote specific sagas and character set ups, akin to how Vegeta was split into "Scouter," normal, and "Second form" in the previous installment.

Kid Goku (Base, Great Ape)
Goku (Early)
Goku (Mid) (Base, SS)
Goku (End) (Base, SS, SS2, SS3)
Goku (SS4)
Vegito (Base, Super Vegito)
Super Gogeta
Gogeta (SS4)
Kid Gohan
Teen Gohan (Base, SS, SS2)
Gohan (Base, SS, SS2, Great Saiyaman)
Ultimate Gohan
Piccolo (Early)
Piccolo (Mid)
Krillin
Yamcha
Tien
Chiaotzu
Vegeta (Scouter) (Base, Great Ape)
Vegeta (Mid) (Base, SS, Super Vegeta)
Vegeta (End) (Base, SS, SS2)
Vegeta (End) (Majin)
Vegeta (SS4)
Kid Trunks (Base, SS)
Gotenks (Base, SS, SS3)
Trunks (Sword) (Base, SS)
Trunks (Base, SS, Super Trunks)
Goten (Base, SS)
Hercule
Videl (Base, Great Saiyaman 2)
Raditz (Base, Great Ape)
Saibamen
Nappa (Base, Great Ape)
Dodoria
Zarbon (Base, Post-Transformation)
Guldo
Recoome
Burter
Jeice
Captain Ginyu
Frieza (1st Form, 2nd Form, 3rd Form, Final Form, Full Power)
Mecha Frieza
Android #16
Android #17
Android #18
Android #19
Dr. Gero
Cell (1st Form, 2nd Form, Perfect Form, Perfect)
Cell Jr.
Demon King Dabura
Majin Buu
Majin Buu (Pure Evil)
Super Buu (Base, Gotenks Absorbed, Gohan Absorbed)
Kid Buu
Bardock (Base, Great Ape)
Cooler (Base, Final Form)
Broly (Base, SS, Legendary SS)
Bojack (Base, Full Power)
Super 17
Baby Vegeta (Base, Super Baby 1, Super Baby 2, Great Ape)
Janemba (Base, Final Form)
Master Roshi (Base, Max Power)
General Tao
Android 13 (Base, Fusion)
Slug (Base, Giant)
Turles (Base, Great Ape Turles)
Tapion
Hirudegarn (Second Form)
Meta-Cooler
Pikkon
Garlic Jr. (Base, Super Garlic Jr.)
Salza
Zangya
Yajirobe
Supreme Kai (Base, Kibitokai)
Cui
Pan
Uub (Base, Majuub)
Syn Shenron (Base, Omega Shenron)
Grandpa Gohan
Appule
Frieza Soldier
Pilaf Machine (Base, Combined form)
Demon King Piccolo
Cyborg Tao
King Vegeta (Base, Great Ape)
King Cold
Nail
Babidi
Spopovich
Future Gohan (Base, SS)
GT Kid Goku (Base, SS, SS3)
Nova Shenron (Final Form)
Fasha

Stages
Note: More will be added as official names are shown.
Desert - Noon
Cell Games - Noon
Rocky Area - Noon
City Ruins - Evening
Rocky Area - Night
Waste Land - Night
PostPosted: Fri Jul 06, 2007 2:51 pm


I have 1 and 2 so this game will defiantly be better then both mrgreen

Nirati
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Szayel Aporro
Crew

PostPosted: Sun Jul 08, 2007 3:04 pm


AnimeSk8rGirl
I have 1 and 2 so this game will defiantly be better then both mrgreen

Me too. And I totally agree, this game will be badass! I can't wait for all the new features: characters, gameplay elements, the possibility of online play, and so much more! Oh, and I updated the firs post a lot since your comment. Check it out. whee
PostPosted: Tue Jul 10, 2007 12:20 pm


Yay, online features!

"Atari has announced that the Wii version of Budokai Tenkaichi 3 will feature online multiplayer capability. Due to the PS2 not having the same feature as the Wii version, Atari has added a new "Disk Fusion System." Inserting a Dragon Ball Z: Budokai Tenkaichi or Budokai Tenkaichi 2 disk during play unlocks certain game modes, and each disk unlocks different modes."

Horray for online!! whee

Szayel Aporro
Crew


Szayel Aporro
Crew

PostPosted: Thu Jul 19, 2007 11:09 am


News break!! Base and SS GT Kid Goku, Base and SS Future Gohan, and Nova Shenron have been confirmed as playable characters!

Future Gohan (Base, SS)

Base GT Kid Goku, Nova Shenron

SS GT Kid Goku
PostPosted: Sun Aug 12, 2007 9:54 am


I never thought I'd see the day! Fasha's been confirmed!

Szayel Aporro
Crew


Nirati
Captain

IRL Gekko

8,150 Points
  • Conventioneer 300
  • Conversationalist 100
  • Forum Regular 100
PostPosted: Tue Jan 01, 2008 5:38 pm


I have already gotten this game and I love it ^_^
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