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Kira the wanderer

PostPosted: Thu May 31, 2007 8:39 am


Player Information—

Player Name: Kira the wanderer

Player’s Character Number: First

Character Personal Information—

Character Name: Walker, Kira/Nickname: The Cat Ninja, Little Sis, Kira-chan, whatever people feel like calling her.

Character Genetics:

Character Picture: (I will add a picture later)

Affiliation: Kirigakure no Sato

Personality:

Kira is lazy, she barely uses Ninjutsu unless she must. While being a Shinobi didn't interest her at first, she now feels especially attached to it but doesn't always show it. A bit of a klutz and a sushi meiser, Kira gets very excited at times so her hyperactivity isn't unheard of. Her sarcasm is strong, but used only in humor. Determined and strong willed, she could triumph should she put her mind to it. However, some darker feelings from the past may get in the way. While lighthearted, she does have a heavy guilt sinking in her heart and may come out as a bit anti-social. Kira will challenge anybody who she may veiw as a threat, but not only in a skill match of power but typically in everyday circumstance or pride. Kira will use her chakra simply to amuse herself or others, such as making the cat tail attatched to her pants move on its own in order to make others question as to whether or not it is real. She doesn't like talking about her past and may come off as an ADD victim or space-cadet when alone.

Likes and Dislikes:

Likes: -Strawberries
- Sushi
-Cats
- Sleeping in the sun
- Making people laugh
- Using her jutsu in pointless ways
- being Sarcastic
- Sweets
- Being obnoxious to certain particular people
- Lightweight training
- Pocky
- Living

Dislikes: -Being bitten, scratched, mauled, or abused by her cat Kuri-kuri
- Summoning Kuri-kuri
-Waking up early
- Cold
- Boredom
- People who don't value life
- Running when not needed
- Miso
- People who challenge her in terms of pride
- The smell of fish


Record and Background:

Kira was born in the outskirts of a small skirmish of village. Though not an official ninja village, there were those who practiced the skills. She was a hyperactive, ADD prone child who hated training and ninjutsu. Kira was often seen laying across a bumpy stone wall, the borderline of the insignifigant village. She was very small and does not remember exactly what had happened, other than strange looking people entering one day and the fire that devoured any survivors they had left behind. She had been one of three survivors in the village, her and the village idiot and his sister. Because she never trained or even attempted at becoming a ninja, a devouring guilt ravaged inside her and empowered a new inspiration to become strong so no more regret would be known. Ironically she was taken in to live in the Water Village, becoming one day known as the "cat ninja" though just an Academy Student. She got the nickname for always boasting that she will one day become a great ninja, while wearing a black cat hat and tail and having great agility.

While atttempting to practice skills she had screwed up so severly that a once-yellow-now-bleached-white Cat Spirit, dubbed Kuri-kuri, was summmoned and constantly is being seen mauling her. While not a spirit that fights under the command of a ninja, Kuri-kuri seems to appear every time Kira messes up a skill. Blood is typically shed, mostly from trying to avoid more serious attacks the Cat Spirit has tried to place on her. Kira has declared a war against Kuri-kuri, ending up with it being bleached and her having almost no face from being mauled. She sees the cat as an opsticle obtained through malpractice and thus it furthers her striving efforts for perfection.


Character Physical Figures—

Ninja Rank: Genin (If allowed)

Age: 16

Height: 5"1

Weight: 130

Gender: Female

Ethnicity: Caucasian/Asian

Eye Color: Blue

Hair Color: Long orange hair

Hair Style/Accessories:

Hair: Her hair has bangs which go across her forehead as a whole. Long stray strands that come down to right under her chest come over her shoulders/ears, while the rest neatly falls down to the midpoint of her back.

Accessories: A black "cat" hat (the hat has plain black ears spouting from the top as well as to yellow dots cleverly places as eyes, as well as a jagges triangle shaped grey rim which looks like teeth going across the forehead) which has ears flaps. On the right ear flap is a single paw print.

She wears her ninja head band across the forehead, yet learning that her head seems two-sizes too-small for just about anything it naturally falls and leans, in which case she now has it slanted downwards towards the right. It may or may not cover her eye dependin on how tight it is tied.

Facial Accessories: A pair of round black-rimmed glasses make its home at the tip of her nose, too big and constantly falling there. She needs them not for seeing purposes, but much rather likes the style as well as them providing a good excuse for when she fails to notice something.

Clothing: She wears a tight black tank-top, the rim shows no lower than half an inch under her shoulder boners. A pair of black pants which are sightly baggy but make good for use under quick movements is always worn. The pants have on the right leg, just above the ankle area on the front side, a paw print slightly lighter than the material. Sewn onto the back is a short black cat tail, which she enjoys manipulating through chakra to twitch and move on its "own" accord. The stitches make an "x" shape and are quite visible if staring at her rear end.

When its chilly, she sports a grey-ish zippered sweatshirt.

On her feet are shoes made out to look like giant cat paws. They are plain white and rather easy to move in, despite the ridiculous shape.

Character Statistics—

Level: 0

Experience Accumulation: ??

Stats: You begin with 600pts to divvy up amongst the following; add to this area whenever you gain more stat points

Health- 80
Stamina- 80
Chakra- 130
Taijutsu- 60
Endurance- 40
Ninjutsu- 40
Genjutsu- 10
Resistance- 30
Speed- 50
Accuracy- 40
Evasion- 40


Character Abilities—

Skill Points: 2

Skills: High agility, well balanced, and high amount of chakra.


Skills Learned: -----

+++++++++++++++++++++++++++++++++++++++++++++++++++++

Character Techniques and Jutsus—

Academy Jutsu--

Name: Bushin no Jutsu
Rank: E
Type: Ninjutsu/Genjutsu [Void]
Chakra: 15 per Bushin
Damage: N/A
Effects: Allows user to create an semi-illusionary duplicate of one's self, up to five at E rank. Expand the Target replacement range by 5% per Bushin you have active.
Description: Through channeling one's chakra, Bushin allows for a character to create illusionary yet exact duplicates of one's self.


Name: Kawarimi No Jutsu
Rank: E
Type: Ninjutsu/Taijutsu [Void]
Chakra: 15
Damage: N/A
Effects: Dodges one E-Rank Jutsu or Basic attack.
Description: Replacing his or her body by using Kawarimi on a nearby object, the ninja swiftly flees and dodges the attack.


Name: Henge No Jutsu
Rank: E
Type: Ninjutsu/Genjutsu [Void]
Chakra: 15
Damage: N/A
Effects: Allows user to change their their appearance. Upon taking a blow the user reverts back to normal. If this person turns into an ally or something of that sort, both are given the same benefits as a single Bunshin. Upon a close miss(1%-5%), the corresponding target is hit instead. If transformed into a weapon, the user takes on all the characteristics of the weapon, except any special effects.
Description: Bending light and changing their form with it, a ninja performs a basic transformation.



Techniques/Jutsu Learned-- (I'm sorry, I'm so confused. I would like just the basics, as stated above.)

Other Techniques/Jutsu--


Character Equipment and Inventory—

Weaponry: Shuriken, Kunai, Senbon Needles

-Main Weapon: Shuriken
-Sub Weapon: Kunai

Items:

-Pouch: 4 Shuriken, 4 Kunai, 2 Senbon Needles
-Items in Vault: N/A
-Money on hand: $200

+++++++++++++++++++++++++++++++++++++++++++++++++++++

~Update Log~
Leveled up/Exp Earned:

+++++++++++++++++++++++++++++++++++++++++++++++++++++

~Mission Log~

Rank D: 0
Rank C: 0
Rank B: 0
Rank A: 0
Rank S: 0
 
PostPosted: Thu Jun 07, 2007 11:59 am


Well...that cat spirit thing is a lil...eh...mind changing that one? I don't mind if you make a jutsu or skill for it, but that seems a lil farfetched for an academy student to accidently summon something without knowing summoning jutsu @_@

Also, your an academy student right this second, so you don't need to change it, just letting you know. You might want to put your stats in multiples of 20's so you get bonuses from them (like remove the 10 from genjutsu and add it to speed)

Also, you need to put down the whole sheet, you didn't add the equipment and mission list and stuff, you should add that. Everything else seems ok, just change those.

Dancing Delirium
Captain


aDOLPHIN
Crew

PostPosted: Fri Jun 08, 2007 9:53 pm


The cat spirit thing is something I have to agree with nikkeru, your missing part of you profile...Ill recheck as soon as this is changed.
PostPosted: Mon Jun 11, 2007 5:10 pm


Nikkeru
Well...that cat spirit thing is a lil...eh...mind changing that one? I don't mind if you make a jutsu or skill for it, but that seems a lil farfetched for an academy student to accidently summon something without knowing summoning jutsu @_@

Also, your an academy student right this second, so you don't need to change it, just letting you know. You might want to put your stats in multiples of 20's so you get bonuses from them (like remove the 10 from genjutsu and add it to speed)

Also, you need to put down the whole sheet, you didn't add the equipment and mission list and stuff, you should add that. Everything else seems ok, just change those.

Oh! I apologize. From what I heard, I decided to change what Kuri-kuri originally was. I guess my edit turned out to work against me. Its not meant to be a summon spirit, because it doesn't actually fight in battle. Kind of like a useless Akamaru, the cat is more of a flaw to her than anything else. A sort of comic-relief.

I'm not quite so sure how this stat thing works out, or where the other part of the form is. I'm sorry. I thought I pasted it all.  

Kira the wanderer


Dancing Delirium
Captain

PostPosted: Mon Jun 11, 2007 5:31 pm


Quote:
------------------------------------------------------------------------------------------------

Character Abilities—

Skill Points: *2 (You begin with two free skill points. You may take Hindering Skills that will dampen your ability in one field or another, but give you more skill points for other skills)

Skills: (This is where you will place all skills your character has, both Hindering and Beneficial; clan skills may go here as well)


Skills Learned: (This is where you will place any skills learned from a Sensei of any sort [If learned, skills taught to a character by a Jounin or other shinobi are free of cost]

+++++++++++++++++++++++++++++++++++++++++++++++++++++

Character Techniques and Jutsus—

Academy Jutsu-- (These are Jutsu that you begin with. If you have Sealed Ninjutsu or Genjutsu, you may not be able to use some of these)


Name: Bushin no Jutsu
Rank: E
Type: Ninjutsu/Genjutsu [Void]
Chakra: 15 per Bushin
Damage: N/A
Effects: Allows user to create an semi-illusionary duplicate of one's self, up to five at E rank. Expand the Target replacement range by 5% per Bushin you have active.
Description: Through channeling one's chakra, Bushin allows for a character to create illusionary yet exact duplicates of one's self.


Name: Kawarimi No Jutsu
Rank: E
Type: Ninjutsu/Taijutsu [Void]
Chakra: 15
Damage: N/A
Effects: Dodges one E-Rank Jutsu or Basic attack.
Description: Replacing his or her body by using Kawarimi on a nearby object, the ninja swiftly flees and dodges the attack.


Name: Henge No Jutsu
Rank: E
Type: Ninjutsu/Genjutsu [Void]
Chakra: 15
Damage: N/A
Effects: Allows user to change their their appearance. Upon taking a blow the user reverts back to normal. If this person turns into an ally or something of that sort, both are given the same benefits as a single Bunshin. Upon a close miss(1%-5%), the corresponding target is hit instead. If transformed into a weapon, the user takes on all the characteristics of the weapon, except any special effects.
Description: Bending light and changing their form with it, a ninja performs a basic transformation.



Techniques/Jutsu Learned-- (This is where you will place all jutsu you learn from a Sensei of some sort. These jutsu do not count towards your 'jutsu slots available')

Other Techniques/Jutsu-- (This is where you will place all jutsu you learn anywhere other than a Sensei. You may begin with 10 JP to buy jutsu with.)


Character Equipment and Inventory—

Weaponry: (This is where you will place all weaponry)

-Main Weapon:
-Sub Weapon:

Items: (This is where you will keep track of all misc. items)

-Pouch: 4 Shuriken, 4 Kunai, 2 Senbon Needles
-Items in Vault: N/A
-Money on hand: $200

+++++++++++++++++++++++++++++++++++++++++++++++++++++

~Update Log~
Leveled up/Exp Earned: (Link to the topic where you gain exp. points. Make sure to include a description, the amount of exp. points gained, and whether it merited a level up)

+++++++++++++++++++++++++++++++++++++++++++++++++++++

~Mission Log~

Rank D: 0
Rank C: 0
Rank B: 0
Rank A: 0
Rank S: 0


--------------------


That's the rest of the sheet. Also, I don't have a problem with you having the cat, just don't have it found through a failed summon. It can be something that haunts your family or something.
PostPosted: Tue Jun 12, 2007 4:01 pm


Nikkeru
Quote:
------------------------------------------------------------------------------------------------

Character Abilities—

Skill Points: *2 (You begin with two free skill points. You may take Hindering Skills that will dampen your ability in one field or another, but give you more skill points for other skills)

Skills: (This is where you will place all skills your character has, both Hindering and Beneficial; clan skills may go here as well)


Skills Learned: (This is where you will place any skills learned from a Sensei of any sort [If learned, skills taught to a character by a Jounin or other shinobi are free of cost]

+++++++++++++++++++++++++++++++++++++++++++++++++++++

Character Techniques and Jutsus—

Academy Jutsu-- (These are Jutsu that you begin with. If you have Sealed Ninjutsu or Genjutsu, you may not be able to use some of these)


Name: Bushin no Jutsu
Rank: E
Type: Ninjutsu/Genjutsu [Void]
Chakra: 15 per Bushin
Damage: N/A
Effects: Allows user to create an semi-illusionary duplicate of one's self, up to five at E rank. Expand the Target replacement range by 5% per Bushin you have active.
Description: Through channeling one's chakra, Bushin allows for a character to create illusionary yet exact duplicates of one's self.


Name: Kawarimi No Jutsu
Rank: E
Type: Ninjutsu/Taijutsu [Void]
Chakra: 15
Damage: N/A
Effects: Dodges one E-Rank Jutsu or Basic attack.
Description: Replacing his or her body by using Kawarimi on a nearby object, the ninja swiftly flees and dodges the attack.


Name: Henge No Jutsu
Rank: E
Type: Ninjutsu/Genjutsu [Void]
Chakra: 15
Damage: N/A
Effects: Allows user to change their their appearance. Upon taking a blow the user reverts back to normal. If this person turns into an ally or something of that sort, both are given the same benefits as a single Bunshin. Upon a close miss(1%-5%), the corresponding target is hit instead. If transformed into a weapon, the user takes on all the characteristics of the weapon, except any special effects.
Description: Bending light and changing their form with it, a ninja performs a basic transformation.



Techniques/Jutsu Learned-- (This is where you will place all jutsu you learn from a Sensei of some sort. These jutsu do not count towards your 'jutsu slots available')

Other Techniques/Jutsu-- (This is where you will place all jutsu you learn anywhere other than a Sensei. You may begin with 10 JP to buy jutsu with.)


Character Equipment and Inventory—

Weaponry: (This is where you will place all weaponry)

-Main Weapon:
-Sub Weapon:

Items: (This is where you will keep track of all misc. items)

-Pouch: 4 Shuriken, 4 Kunai, 2 Senbon Needles
-Items in Vault: N/A
-Money on hand: $200

+++++++++++++++++++++++++++++++++++++++++++++++++++++

~Update Log~
Leveled up/Exp Earned: (Link to the topic where you gain exp. points. Make sure to include a description, the amount of exp. points gained, and whether it merited a level up)

+++++++++++++++++++++++++++++++++++++++++++++++++++++

~Mission Log~

Rank D: 0
Rank C: 0
Rank B: 0
Rank A: 0
Rank S: 0


--------------------


That's the rest of the sheet. Also, I don't have a problem with you having the cat, just don't have it found through a failed summon. It can be something that haunts your family or something.

Haha. How ironic, I actually had the original idea for him similar to that but thought I should change it to be more 'naruto-ish" for the guild. I guess you should go with your instincts, huh? Thank you. This will be filled out right away.  

Kira the wanderer


Dancing Delirium
Captain

PostPosted: Tue Jun 12, 2007 4:07 pm


Righto ^^, it's jsut, there really isin't a jutsu a academy student knows that would be anything like a summoning technique. But the family haunt thing is fine, scince it can be like those ninja cats the uchiha have XD.
PostPosted: Wed Jun 20, 2007 4:34 pm


Nikkeru
Righto ^^, it's jsut, there really isin't a jutsu a academy student knows that would be anything like a summoning technique. But the family haunt thing is fine, scince it can be like those ninja cats the uchiha have XD.

Ah, thanks. I understand entirely, because even to me it didn't make much sense. My trying to fit into the Naruto laws just ends up me breaking them all. I'll leave my confusion to myself next time. >.<  

Kira the wanderer

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