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Dancing Delirium
Captain

PostPosted: Thu May 24, 2007 3:24 pm


You may post here to buy something, but include how much money you currently have and how much you'll lose altogether so I can approve it quickly.

Shuriken- A small throwing star, common weaponry among ninja. Does 6 base damage. $8

Kunai- A small dagger/knife, commonly used by ninja. Usually thrown. Does 8 base damage. $10

Fuuma Kunai- A larger, bulkier version of the kunai; about one and one-half feet in length and about 20lbs heavy. Because of its size and weight, it is difficult to throw and manage, despite its destructive capabilities. Does 45 base damage (May only have two on your person at any time, may only throw one per turn) $70

Makabishi- This weapon is primarily used during escape, numerous makibishi are thrown on the ground and enemy soldiers will have a difficult time pursuing because the spiked metal can penetrate the sole of the shoe wear. Does 16 base damage to any enemies that move during their post (Either through a technique, movement, etc.) $16 per Makabishi

Large Shuriken- A larger version of the shuriken. Not very common because of its unnecessarily large proportions. Does 10 base damage. $12

Senbon Needles- The senbon was first used by doctors in acupuncture, it was then adopted by ninja and Hunter-nins to hit points on the body to cause death, deaden limbs or cause their target to fall unconscious. Does 5 base damage $4

Fuuma Shuriken- A very large shuriken in which is awkward to wield, but is known for its fatal strengths. Momentum is created while thrown, making it dangerous. Does 50 base damage (May only have two on your person at any time, may only throw one per turn) $80

Windmill Shuriken- In its folded state, all four arms of the shuriken are folded together. When full unfolded the large shuriken can be thrown through the air causing great damage. With a windmill shuriken you can only throw one per turn. Does 30 damage. $40

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Ninja Tools

Flashbang- A powerful explosive device in which does no damage to the enemy, but rather, upon activation releases an immense burst of light that tends to blind the enemy
Rank 1: ($10) Enemy dodge chance -5%
Rank 2: ($90) Enemy dodge chance -10%
Rank 3: ($220) Enemy dodge chance -15%
Rank 4: ($650) Enemy dodge chance -25%,
Rank 5: ($900) Enemy dodge chance -35%

Explosive Scroll- A piece of parchment paper which has script on it that serves to facilitate its explosive properties. The ninja can attach the note to another object such as a kunai or log. When the note is set it begins a slow burn which results in a large explosion
Rank 1: ($10) Damage 20
Rank 2: ($30) Damage 40
Rank 3: ($90) Damage 80
Rank 4: ($270) Damage 160
Rank 5: ($610) Damage 320

Exploding Smoke Grenade- When the pin is pulled on this grenade, the result is a large explosion and the release of smoke. This allows the ninja to carry out their maneuvers in secret (Used in the response phrase)
Rank 1: ($10) Character dodge chance +5%
Rank 2: ($90) Character dodge chance +10%
Rank 3: ($220) Character dodge chance +15%
Rank 4: ($650) Character dodge chance +25%,
Rank 5: ($900) Character dodge chance +35%

Soldier Pill- A small pill used by ninja to aid in battle. One use per battle, a quick burst of energy and temporary adrenaline that gives the user enough of a boost that he or she can continue fighting
Rank 1: ($100) +50 Chakra and Stamina
Rank 2: ($200) +100 Chakra and Stamina
Rank 3: ($400) +200 Chakra and Stamina
Rank 4: ($800) +400 Chakra and Stamina
Rank 5: ($1600) +800 Chakra and Stamina

White Elixer- A small vial of potion that has healing properties; may be used to either speed up the healing of small wounds, or even those of internal damage
Rank 1: ($100) +50 Health
Rank 2: ($200) +100 Health
Rank 3: ($400) +200 Health
Rank 4: ($800) +400 Health
Rank 5: ($1600) +800 Health

Ninjutsu Amplifier: Fingerless gloves of varying colors and sizes that have Chakra sewn into the cloth that helps regulate the flow of Chakra; this Chakra is recycled, allowing it to never truly distinguish. The wearers of these gloves claim that jutsu are much more easy to perform
Rank 1: ($150) All ninjutsu techniques cost 5 less chakra and do 10 more damage/effect.
Rank 2: ($450) All ninjutsu techniques cost 10 less chakra and do 20 more damage/effect.
Rank 3: ($1350) All ninjutsu techniques cost 20 less chakra and do 40 more damage/effect.

Genjutsu Magnifier: A small bio-mechanical device that is cleverly concealed as a pair of sunglasses; the lenses focus Chakra and aide in the detection of the Tenkutsu, making Genjutsu much easier to perform
Rank 1: ($150) All genjutsu techniques cost 5 less chakra and do 10 more effect.
Rank 2: ($450) All genjutsu techniques cost 10 less chakra and do 20 more effect.
Rank 3: ($1350) All genjutsu techniques cost 20 less chakra and do 40 more effect.

Taijutsu Weights: The weights are worn under the warmers or clothing on one's lower legs. When trained with, the character gains a great increase in his speed and mobility. The weights are marked with the kanji for "guts"
Rank 1: ($150) All taijutsu techniques cost 5 less stamina and do 10 more damage/effect.
Rank 2: ($450) All taijutsu techniques cost 10 less stamina and do 20 more damage/effect.
Rank 3: ($1350) All taijutsu techniques cost 20 less stamina and do 40 more damage/effect.

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Random Goods

Senbon Umbrella- This weapon is used by Rain ninja and senbon experts. Worn on the back, the ninja can quickly open the umbrella and hurl it into the air. While spinning in the air, the umbrella can unleash a rain of needles upon the target. (May be used in various jutsu) Allows for the holding of 20 Senbon Needles, despite weight limit, and comes with 10 Senbon needles. $120

"Come Come Paradise" Novel- The "Come Come Paradise" series is an adult book trilogy. Commonly noted to train one's senses, it is a good training tool for the wise and intelligent shinobi. Then again, it also keeps perverts entertained. -5% dodge chance while reading, but gain +5% total experience at the end of battle. (If you gain 100 experience, you'll gain 105xp instead) $80

Aid Kit- Aid Kits are used by ninjas to treat and/or bandage wounds and damages sustained from battle. All Medical Ninjutsu are 10% more effective. $150

Abacus- A small calculating device using small orbs with varying values. 10% discount on all market costs. $150

Elemental Scroll- A regular sized scroll;, each element has it's own color colored on it. Pick an element, and the scroll will allow for use of that element in battle for a more effective cost. One use only, however. It reduces an elemental jutsu of the same type's cost by 1/10. It also boosts the damage by 10. May be used in the setup phase. This scroll cannot record anything. $30

Small Blank Scroll- A small white scroll in a variety of colored edges. This can be used to record information or one jutsu. (You must have the proper skills to record jutus). One use only. $10

Large Blank Scroll- A large scroll that is secured to the back of the carrier. You can only carry one large scroll with you at a time, but you may own many. This can be used to record information or one jutsu at one rank above your normal scroll skill (If you don't have the skill for this it counts the jutsu at 1/4 the normal effects. If you do, it counts as having one free rank in the skill. If you are maxed, the jutsu counts as being at 125% effects). One Use Only. $50

Reusable Scroll- A small white scroll with red and gold bordering. It is infused with chakra to be written on many times. Acts as a small scroll, but can be used many times. But only once per battle. $150

Reusable Large Scroll- A large white scroll with red and gold bordering. It is infused with chakra to be written on many times. Acts as a large scroll, but can be used many times. But only once per battle. $500

Passive Scroll- A small, deep purple scroll tied with a silver string. All stats but Health, chakra, and Stamina +20 for rest of battle. One Use Only $50
PostPosted: Fri Jun 08, 2007 9:20 pm


Buying Windmill Shuriken for Nikkeru 200-40= $160

Dancing Delirium
Captain

Reply
Fight for Hokage

 
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