Stats: You begin with 600pts to divvy up amongst the following; add to this area whenever you gain more stat points
Health- (This is an estimate of how much damage your character will take before passing out or expiring. Once your HP drops to or below 0, you will pass out; if the enemy attacks you afterwards, your character will die. If you are resurrected or otherwise healed, you may stand a chance of surviving)
Stamina- (This is an estimate of how much physical energy your character holds within him or herself. You use this stat to pay for Taijutsu or physical techniques/attacks during battle. This cannot reach ‘0’ or the battle ends for the character with ‘0’ Stamina. This is because with no Stamina left, you pass out. [See “Health” for a description of what happens when this occurs])
Chakra- (This is an estimate of how much spiritual energy your character holds within him or herself. You use this to pay for Ninjutsu or Genjutsu techniques, or Ninja Magic and Illusion techniques respectively. The battle ends for a character when their Chakra reaches ‘0’. This is because without Chakra you pass out. [See “Health” for a description of what happens when this occurs])
+++++++++
Taijutsu- (This is a reflection of your physical strength in both martial arts, me lee weaponry, and general ability to lift and do combat. Taijutsu is a style in which a shinobi does hand-to-hand or otherwise close-quarters combat.
--For every 20pts you have in this stat, you will deal +5 Taijutsu damage.--
Endurance- (This is a reflection of your body’s ability to take and defend against Taijutsu or me lee weapon attacks. In a sense, this is your natural ability to protect yourself, as well as your ability to take a hit and keep on going.
--For every 20pts you have in this stat, you will take -5 Taijutsu damage.--
Ninjutsu- (This is directly corresponds to your ability to manipulate Chakra into offensive jutsu. Ninjutsu is a style in which a shinobi will gather Chakra, and through hand seals and concentration, create ninja magic which will have various effects Dependant upon the number of seals, and types used. It may be used upon one’s self, one or more targets, etc.
--For every 20pts you have in this stat, you will deal +5 Ninjutsu damage.--
Genjutsu- (This is directly corresponds to your ability to manipulate Chakra into mind-altering jutsu. Genjutsu is a style in which a shinobi will gather Chakra, and through hand seals and concentration, create ninja magic which will have various effects Dependant upon the number of seals, and types used. Genjutsu is the art of taking temporary control over an enemy Chakra flow system, changing and altering it to create visions, various other effects, etc. It is perhaps the least offensive of all jutsu, but perhaps the most shrewd and crafty means of weakening an enemy. It may be used upon one’s self, one or more targets, etc.
--For every 20pts you have in this stat, you will be able to reduce a stat by 5 more points--
Resistance- (This is a reflection of your body’s ability to take and defend against Ninjutsu and Genjutsu attacks. In a sense, this is your natural ability to protect yourself, as well as your ability to take a hit and keep on going. This may involve either instinctively flowing Chakra to a targeted region to help endure an attack, or making use of knowledge thereof to avoid the attack more easily
--For every 20pts you have in this stat, you will take -5 Ninjutsu and Genjutsu damage--
Speed- (This reflects your overall ability to move at quickened paces, your maneuverability, acrobatics, gymnastics, and kinesthetic strengths and flexibility. The higher this is, the faster your ground speed.
--If your Speed is higher than your enemy’s, you go first in combat, second highest is second, etc. If your speed is double your enemy’s, you have two turns to his or her one. Triple=Three turns to enemy one turn. You may have at maximum four turns to an enemy’s one.--
Accuracy- (This is a reflection of your ability to pinpoint and aim at a target, as well as make successful hits on the target. This allows you to take down enemies quicker and increase your chance of hitting more often.
--For every 20pts you have in this stat, you will get a +5% chance of hitting the enemy with all attacks--
Evasion- (This is a reflection of your body’s ability to avoid attacks coming at you. In a sense, this is your natural ability to protect yourself, as well as your ability to take a hit and keep on going. This may involve either instinctively flowing Chakra to a targeted region to help avoid an attack
--For every 20pts you have in this stat, you will get a +5% chance of avoiding all attacks--
