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STAFF EXAMPLE: Canelle Ouakili (WIP)

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McFroglegs
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Dapper Werewolf

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PostPosted: Sat May 19, 2007 9:02 pm


This is my second character concept. I think third character concept. You won't be seeing her in play for some time. Hopefully she will inspire people to do weird things within the standard battle system! whee

NOTE: This is a Staff concept and therefore ineligible for participation in joining events.
PostPosted: Sat May 19, 2007 9:06 pm


NAME Canelle Ouakili
GENDER Female
AGE 19
RACE Human
HOMETOWN Camacho
OCCUPATION Aside from being a member of the Asterion League (which her brother is not pleased about), Canelle also hangs around the Bagatelle collecting scraps and working as an assistant (...which her brother is not pleased about).

APPEARANCE
+ dark brown hair and eyes / not sure on hairstyle yet
+ warm brown skin
+ Caribbean/African-esque features
+ 5'8", slender build with slight muscles
+ viney flower tattoo wraps around her waist received as a coming-of-age symbol (REFERENCE)
+ smells like cinnamon :9
(REFERENCE) (REFERENCE)

PERSONALITY
+ confident & straightforward / can be very forceful
+ believes that she should be allowed to learn from her own mistakes / loves new experiences / tends to do things simply because someone tells her she can't / rebellious
+ friendly & playful most of the time, but when she gets caught up in her tinkering, can become very irritable if things aren't going well
+ a bit of a mischievous streak / would get along with most muscherons, especially if they were picking on her brother ;D / enjoys 'harmless fun'
+ pretty resilient
+ compassionate
+ quick thinker under pressure
+ very tidy.... in a shove everything into drawers out-of-sight sort of way
+ ....stuff!

HISTORY
+ grew up in Camacho in a large, poor family
+ spent a lot of time hanging out with an older Pennier who used to tinker a lot with junk
+ parents die when she's 12. Freyd takes over. Canelle gives him a hard time about 'replacing' their parents.
+ ....Stuff!
+ OMG my history sucks so bad. XD Such a WIP. XD

COMMON KNOWLEDGE
To avoid players using OOC information ICly, this is where you should list out the sort of thing that guild members would likely find out about your character through word of mouth. In your character's early days within the League, this could be as simple as where they hail from. This section will likely grow as the character spends more time in the guild and gets to know people better.

McFroglegs
Captain

Dapper Werewolf

7,100 Points
  • Hygienic 200
  • Junior Trader 100
  • Signature Look 250

McFroglegs
Captain

Dapper Werewolf

7,100 Points
  • Hygienic 200
  • Junior Trader 100
  • Signature Look 250
PostPosted: Sat May 19, 2007 9:09 pm


DIVISION Ranged Weaponry; it seemed far more logical to place Canelle under Auguste's charge given their shared interest in technology.
CLASS PROGRESSION Tinkerer > Gadgeteer > Mechanical Puppeteer
    TINKERER Descrip.

    (REFERENCE) (REFERENCE)

    Melee +4, Ranged +0, Magic/Other +1
    HP >> 25, Evade >> 10


    GADGETEER Descrip.
    (TOP W/ BETTER BOOB COVERAGE) (PANTS)

    Melee +7, Ranged +0, Magic/Other +3
    HP >> 35, Evade >> 14


    MECHANICAL PUPPETEER Descrip.
    (REFERENCE)

    Melee +10, Ranged +1, Magic/Other +4
    HP >> 40, Evade >> 18
SPECIAL SKILLS
Level 01. Randomizer: Unfortunately Canelle's mechanical puppet doesn't always do what it is supposed to. In fact.. it often doesn't do what it is supposed to. As Canelle moves through the stages and improves her skill and her mechanical puppet, the chance of backfire is lessened, though not entirely removed. If the die lands on an unfavorable number, the mechanical puppet suffers a malfunction and while the action is performed correctly, the target switches sides. Thus it is possible for the mechanical puppet to punch a teammate or speed up an enemy.
    At level one: 1 - 10 is unfavorable, 11 - 20 is favorable.
    At level two: 1 - 8 is unfavorable, 9 - 20 is favorable.
    At level three: 1 - 4 is unfavorable, 5 - 20 is favorable.
NB: This skill is applied to everything that Canelle does within the battle system, unless for some reason she is acting on her own rather than using her mechanical puppet. In the event that the battle make-up is more than Canelle and a single enemy, use Gaia's random number function to determine who is affected.

Level 02. Positive Stat Effect (Evade): Canelle's older brother taught her how to cast Haste in hopes that she would use it to get herself out of battle quickly. Instead she took her knowledge and tinkered with her mechanical puppet to enable it to imbue Haste itself. The associated bonus is +2/+4/+6 to Evade depending on job level. The effect lasts 1, 2, or 3 rounds depending on job level.

Level 03. Charge: Canelle spends one round calibrating her mechanical puppet to do an extra strong melee attack. The bonus to melee is +3/+6/+9 and only lasts for one round.

WEAPON Mechanical Puppet. In the first level, this is a small wooden mechanical puppet made of wood and mechanical gears. As Canelle progresses through the levels, her mechanical puppet becomes larger as she rebuilds and improves upon it using both mechanical know-how and magic to bind it all together. (REFERENCE) (REFERENCE) [NB: These are for a general idea of what Canelle's mechanical puppet looks like since robots are... not common in this setting.]
LEVEL One
POINT ASSIGNMENT Melee (4), Ranged (0), Magic/Other (1)
HIT POINTS 25
EVADE 10
OTHER NOTES As Canelle's mechanical puppet is the one engaged in battle and not Canelle herself, the above stats all relate to her mechanical puppet. When HP goes to 0, the mechanical puppet falls apart and she presumably grabs it and runs away.
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