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Posted: Mon May 14, 2007 4:54 pm
Note: All statistics for mecha were written byThe Gate of Magus.
Mao Industries:
 Unit Name: Gespenst MK-II M Model Number: RPT-007 Height: 21.2 Meters Weight: 69.1 Tons Weapons: Split Missile, M950 Machine Gun, Neo Plasma Cutter, and Jet Magnum. Units available: X
 Unit Name: Gespenst MK-II TT Model Number: PTX-007-01~03TT Height: 21.2 Meters Weight: 72.4 Tons Weapons: Tackle, Split Missile, Plasma Cutter, Mega Beam Rifle, and T-Link Ripper. Units available: 5
 Unit Name: Alt Eisen Model Number: PTX-003C Height: 22.2 Meters Weight: 85.4 Tons Weapons: Triple Machine Cannon, Split Missile, Heat Horn, Revolver Stake, Heavy Claymore. Units available: 1
 Unit Name: Schutzwald Model Number: PTX-004-1~3 Height: 20.4 Meters Weight: 86.1 Tons Pilots: Walter Hargen Weapons: Neo Plasma Cutter, 3-Barrel Machine Cannon, G Railgun, and Twin Beam Cannon. Units available: 4
 Unit Name: Wildschwein Model Number: PTX-005 Height: 23.2 Meters Weight: 79.4 Tons Pilots: Ingram Plisken, Seph Lynon, Go Kazama Weapons: M950 Machine Gun, M13 Shotgun, Beam Sword, Disk Slicer. Units available: 1
 Unit Name: Wildrauptier Model Number: PTX-006-R/L Height: 17.9 Meters Weight: 55.1 Tons Pilots: Sky Weapons: Tackle, Cold-Metal Knife, and Hyper Beam Rifle Units available: 4
 Unit Name: Weissritter Model Number: PTX-007-03C Height: 21.7 Meters Weight: 60.3 Tons Pilot: Excellen Browning Weapons: Split Missile, Neo Plasma Cutter, 3-Barrel Beam Cannon, Oxtongue Rifle. Units available: 1
 Unit Name: Huckebein Model Number: RTX-008-R/L Height: 19.8 Meters Weight: 60.4 Tons Weapons: Vulcan, Roshe Saber, Magna Beam Rifle, Remote Slasher, and Black Hole Cannon. Units available: 0
 Unit Name: Huckebein 009 Model Number: RTX-009 Height: 19.8 Meters Weight: 60.4 Tons Weapons: Vulcan, Roshe Saber, Boosted Rifle, and Remote Slasher. Units available: 1
 Unit Name: Huckebein MK-II Model Number: RTX-010-1~3 Height: 20.8 Meters Weight: 52.0 Tons Weapons: Vulcan, Beam Sword, Chakram Caster, Photon Rifle, and G Impact Cannon. Pilots: Kaien Waldemar, Shiro Kazuma Units available: 1
Tesla Leicht Institute:
 Unit Name: Grungust Reishiki Model Number: SRG-00 Height: 50.3 Meters Weight: 380.0 Tons Weapons: Armor Breaker, Boost Knuckle, Hyper Blaster, and Reishiki Zankantou. Units available: 1
 Unit Name: Grungust Ichishiki Model Number: SRG-01-1~3 Height: 48.7 Meters Weight: 357.0 Tons Pilots: Weapons: Boost Knuckle, Keito Ragouken, Final Beam, and Keitou Ragouken: Ankensatsu. Pilots: Anna Satake Units available: 2
 Unit Name: Grungust Nishiki Model Number: SRG-02-1~3 Height: 50.0 Meters Weight: 300.0 Tons Weapons: Eye Laser, Boost Knuckle, Maxi Blaster, and Darkness Slash. Units available: 2
Project SRX:
 Unit Name: R-1 Model Number: R-1 Height: 19.1 Meters Weight: 50.2 Tons Weapons: Head 60mm Vulcan, Cold-Metal Knife, G-Revolver, T-Link Knuckle, Boosted Rifle, T-Link Sword. Units available: 0
 Unit Name: R-2 Powered Model Number: R-2P Height: 24.2 Meters Weight: 152.4 Tons Weapons: Head 60mm Vulcan, Beam Sword, Magna Beam Rifle, Wired Beam Chakram, and Hi Zol Launcher. Units available: 0
 Unit Name: R-3 Powered Model Number: R-3P Height: 24.7 Meters Weight: 186.2 Tons Weapons: Head 60mm Vulcan, Beam Sword, Telekinesis Missiles, T-Link Laser Cannon, Burst Shield, and Strike Shield. Units available: 0
 Unit Name: R-Gun Model Number: RW-1 Height: 16.8 Meters Weight: 46.2 Tons Weapons: Head Vulcan, Beam Gladius, Twin Magna Rifle, and Metal Destroyer. Units available: 0
This list is subject to change.
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Posted: Mon May 14, 2007 5:21 pm
Note: Personal Troopers and Mechs are limited based on their quanitity. They will be given out on a first-come, first-serve basis. Certain mechs, I will allow more pilots of if there are more members. Please note that some mechs have no current unit count. This may or may not change depending on the flow of the story. More mechs will be added as the war goes on.
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Posted: Tue May 15, 2007 9:27 pm
Will we be able to equip extra weapons to real-robot type mechs, such as the Gespenst and Huckebein series?
Either way, I request the Huckebein MKII.
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Posted: Wed May 16, 2007 6:12 pm
Assigned. And yes, you will be able to equip additional weapons as well. However, special weapons such as the Shishio Blade and G-Impact Stake are exceptions to this.
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Posted: Thu May 17, 2007 10:22 am
any chance we can see the huckbein mkII mass produced model added to the list, as well as some lion series from isurugi industries. ^^ maybe a few others from srw og2, or are we limited just to og1.
also, i might want the gesnpenst mk-III just debateing it against a few other mechs atm.
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Posted: Thu May 17, 2007 2:27 pm
No, not yet. We're starting at the beginning of the L5 campaign, and then moving towards the events in OG2 after wards. We will get those mechs, but only in the respective time frame that they were mades.
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Posted: Sat May 19, 2007 12:30 am
ah, okay 3nodding makes sense. just another question, will we make our own side story autonomous to the main story, or will we have members rping as characters from the game itself.
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Posted: Sat May 19, 2007 4:24 am
The best way to put it, would be that as OG2 announces different dimensions aside from theirs, this is another one of them. Similar events will happen, but the story will not be exactly the same.
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Posted: Sat May 19, 2007 8:40 am
-Pokes- Greetings to thou!
Anyhow. Can I request the PTX-006-R/L ?
As Sky?
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Posted: Sat May 19, 2007 9:05 pm
As soon as you make a character profile, you will have the Wildraubiter. : 3
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Posted: Tue May 22, 2007 1:59 pm
Dreyga-kun The best way to put it, would be that as OG2 announces different dimensions aside from theirs, this is another one of them. Similar events will happen, but the story will not be exactly the same. ah okay, so we can make our own custom characters and still get those mechs because say what if kyosuke didnt survive the shuttle crash back at the academy, and it went to my character instead(just a wild example but ok, that clears things for me ^^ ) and one more question for now, will we ba allowed to customize the weapons payload of our mech, as long as it remains in withen the weight allocation for the mech, like in the games. and just have you decide exactly what will be available and reward us with newer weapons at the end of each mission. blaugh annnd, can a slap a mini telsa drive into the MK-III and a boosted rifle? i would ask for a Custom CPU but even i'd think thats asking for a bit much blaugh
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Posted: Tue May 22, 2007 2:13 pm
Yes, you could put it that way. Except, instead the main characters would simply not be there except for the antagonists like Dr. Bian and such.
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Posted: Tue May 22, 2007 2:16 pm
Dreyga-kun Yes, you could put it that way. Except, instead the main characters would simply not be there except for the antagonists like Dr. Bian and such. lol i didnt wanna double post, but didnt ralize you'd already posted lol, what do you think of the added bit as well, about adding to the weaponry for custom weapons payload question
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Posted: Tue May 22, 2007 4:44 pm
Well, yes you can equip those parts. However, are you referring to the Gespenst, or the Huckebein?
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