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Posted: Tue May 01, 2007 5:06 pm
I'm finishing up some of the templates and I am storing them here, no touchy unless you are a mod.
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Posted: Tue May 01, 2007 5:12 pm
Republic Ships Class: Transport Minimum Crew: 1 Maximum Crew: 20 Fighters Docked: none Weapons: 3 Dual Laser Turrets Lv4(forward mounted) Shields: Minor Shield Lv1 Engines: Modified Sub Light Engines Lv3 Highly Modified Hyper Drive Lv3 Other: none Pic or Description: Republic/Jedi Transport Class: Cruiser Minimum Crew: 5 Maximum Crew: 25 Fighters Docked: 0 Weapons: 6 Dual Laser Turrets Lv4 2 Ion Cannons Lv5 (forward mounted) 3 Minor Plasma Torpedo Launchers Lv3 (forward Mounted 8 Charged Laser Turrets Lv2 Shields: Tri Net Shield Lv4 Engines: Mass Driver Sub Light Engines Lv7 Highly Modified Hyper Drive Lv3 Other: 2 Tractor Beam Projectors Lv2 Pic or Description: Republic Cruiser
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Posted: Tue May 01, 2007 5:21 pm
Class: Frigate Minimum Crew: 20 Maximum Crew: 100 Fighters Docked: 15 X-wing Star Fighters Weapons: 4Ion Cannons Lv5 (forward mounted) 8Dual Laser Turret Lv4 10Charged Laser Turrets Lv2 2Heavy Torpedo Launcher Lv5 (forward mounted) Shields: Iridonian Shield Lv5 Net Shield Lv2 (back up) Engines: Mass Driver Sub Light Engines Lv7 Ether Drive Lv5 Other: none Pic or Description: Republic Frigate Class: Heavy Carrier Minimum Crew: 50 Maximum Crew: 5000 Fighters Docked: 675 X-Wing Star Fighters 675 A-Wing Interceptors 675 P-38 Bombers Weapons: 30 Charged Laser Turrets Lv2 15Dual Laser Turrets Lv4 5 Ion Cannons Lv5 (forward mounted) 2 Plasma Cannons Lv5 (forward mounted) 4 Heavy Torpedo Launchers Lv5 (forward mounted) 1 Heavy Plasma Cannon Lv6 (forward mounted) 1 Heavy Ion Cannon Lv6 (forward mounted) Shields: Point Shield Lv7 Tri Net Shield Lv4 (back up) Engines: Heavy Mass Driver Sub Light Engines Lv9 (still slow) Particle Hyper Drive Lv8 Highly Modified Hyper Drive Lv3 (back up) Other: 60 Commando Pods Lv7 Pic or Description: Republic Heavy Carrier
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Posted: Tue May 01, 2007 5:21 pm
Republic Capital Ships Class: Light Capital Ship Minimum Crew: 75 Maximum Crew: 300 Fighters Docked: 25 X-Wing Star Fighters 25 A-Wing Interceptors 25 P-38 Bombers Weapons: 40 Charged Laser Turrets Lv2 (spread out) 20 Dual Laser Turret Lv4 (10 on top 10 on bottom) 5 Ion Cannon Lv5 (forward mounted) 5 Plasma Cannon Lv5 (forward mounted) 4 Heavy Torpedo Launcher Lv5 (forward mounted) 1 Heavy Ion Cannon Lv6 (forward mounted) 1 Heavy Plasma Cannon Lv6 (forward mounted) 1 Super Heavy Ion Cannon Lv8 (forward mounted) Shields: Medium Shield Lv8 Engines: Mass Driver Sub Light Engines Lv7 (still slow) Particle Hyper Drive Lv8 Other: 3 Tractor Beam Projectors Lv4 Pic or Description: Light Capital Ship Class: Capital Ship Minimum Crew: 100 Maximum Crew: 500 Fighters Docked: 50 X-Wing Star Fighters 50 A-Wing Interceptors 50 P-38 Bombers Weapons: 60 Charged Laser Turrets Lv2 (spread out) 40 Dual Laser Turret Lv4 (10 on top 10 on bottom) 8 Ion Cannons Lv5 (forward mounted) 8 Plasma Cannons Lv5 (forward mounted) 6 Heavy Torpedo Launchers Lv5 (forward mounted) 2 Heavy Ion Cannons Lv6 (forward mounted) 2 Heavy Plasma Cannons (forward mounted) 2 Super Heavy Ion Cannons Lv8 (forward mounted) 2 Torpedo Salvo Launcher Lv9 (one on each side) Shields: Heavy Shield Lv9 Iridonian Shield Lv5 (back up) Engines: Heavy Mass Driver Sub Light Engines Lv9 (still slow) Sub Ether Drive Lv9 Other: 3 Tractor Beam Projectors Lv6 Pic or Description: Republic Capital Ship Class: Heavy Capital Ship Minimum Crew: 200 Maximum Crew: 1000 Fighters Docked: 75 X-Wing Star Fighters 75 A-Wing Interceptors 75 P-38 Bombers Weapons: 80 Charged Laser Turrets Lv2 (spread out) 60 Dual Laser Turret Lv4 (10 on top 10 on bottom) 10 Ion Cannons Lv5 (forward mounted) 10 Plasma Cannons Lv5 (forward mounted) 8 Heavy Torpedo Launchers Lv5 (forward mounted) 4 Heavy Ion Cannons Lv6 (forward mounted) 4 Heavy Plasma Cannons (forward mounted) 3 Super Heavy Ion Cannons Lv8 (forward mounted) 3 Super Heavy Plasma Cannons Lv8 (forward mounted) 3 Torpedo Salvo Launcher Lv9 (one on each side and one forward mounted) Shields: Heavy Shield Lv9 Particle Shield Lv6 (back up) Engines: Heavy Mass Driver Sub Light Engines Lv9 (still slow) Sub Ether Drive Lv9 Other: 5 Tractor Beam Projectors Lv8 8 Commando Pods Lv7 Pic or Description: ((Need a Pic please help))
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Posted: Tue May 01, 2007 5:26 pm
Republic Flag Ship (I dont know if there will be more like this one yet) Name: (I’ll let Z pick the name) Class: Super Heavy Capital Ship (flag ship) Minimum Crew: 400 Maximum Crew: 1500 Fighters Docked: 100 X-Wing Star Fighters 100 A-Wing Interceptors 100 P-38 Bombers Weapons: 100 Charged Laser Turrets Lv2 (spread out) 80 Dual Laser Turret Lv4 (10 on top 10 on bottom) 12 Ion Cannons Lv5 (forward mounted) 12 Plasma Cannons Lv5 (forward mounted) 10 Heavy Torpedo Launchers Lv5 (forward mounted) 6 Heavy Ion Cannons Lv6 (forward mounted) 6 Heavy Plasma Cannons (forward mounted) 5 Super Heavy Ion Cannons Lv8 (forward mounted) 5 Super Heavy Plasma Cannons Lv8 (forward mounted) 5 Torpedo Salvo Launcher Lv9 (one on each side and one forward mounted) Shields: Heavy Shield Lv9 Point Shield (back up) Engines: Heavy Mass Driver Sub Light Engines Lv9 (still slow) Sub Ether Drive Lv9 Other: 5 Tractor Beam Projectors Lv8 12 Commando Pods Lv7 Pic or Description: Super Heavy Capital Ship (republic flag ship)
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Posted: Tue May 01, 2007 6:35 pm
I noticed that you used X-wing's for the fighters. Does that mean that we can use empire era craft?
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Posted: Tue May 01, 2007 7:28 pm
The crusier has way to much weapondry. Even in the Clone wars they only had double turbolasers. The engines should be a little smaller being that it is a smaller vessel and therefore does not need as large of engines.
Edit-Also, the fighter complements are to high. A standard moncalimari capital ship only held maybe 3 to 5 flights of starfighters (I believe it said that in Solo Command. I have to verify it though). So assuming the non-mission specific 3 flights, their is 36 fighters on a large capital ship. This would a good benchmark to use except for carrier classes, since those would have been designed to carry as many as possible.
Just one more point to make and then im done. You should change the ratios of the fighters, interceptors, and bombers.Typically you would have more fighters than interceptors or bombers because fighters are more adaptable in combat. So maybe a 2:1:1 or 3:1:1 ratio would be appropriate. This doesn't mean they couldn't change the ratios to fit a mission but on something like a patrol mission or escort mission this is what they would have.
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