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Halfy Demon
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PostPosted: Sun Apr 29, 2007 7:22 pm


Solanium Outbreak


The unthinkable has happened. An outbreak of Solanium has lead to widespread zombie infestation! Zombies control almost everything (well, they could, if they could do more than groan, and eat human flesh.). It's a level 3 outbreak or, Doomsday. Everywhere you go, you run into the animated dead. The sound of their constant moaning drives you insane. You are one of the lucky survivors, your quick wit, strength, and well armament is the only thing that has saved you from joining the ranks of the undead. Zombies may be capable of operating without rest, and completing huge feats of strength, but one thing separates you from them: Your functioning brain. Use your head to outwit, and outlast (Yes... this is like survivor, minus the voting, and plus millions of brain-eating monsters that will kill you.) the zombies. Can you escape with your life? Or will you join the ranks of the Zombies, and become part of the problem? Or even, will you be the one to find the cure for the Solanium, the virus that causes the conversion of humans into Zombies? You choose!

1. Introduction (you are here)
2. Setting
3. Characters
4. Other info
5. Reserved
PostPosted: Sun Apr 29, 2007 7:27 pm


Setting


The year is 2012, and the last few human survivors of the zombie onslaught have gathered in the gymnasium of an inner-city public school. The School's defenses make it ideal for a temporary gathering of forces. However, it won't hold forever. The survivors must find far less populated area where the zombie threat is far less dense, but for right now the main objective is to fortify the school, while gathering enough supplies to make a stand against the enemy.


1. Introduction
2. Setting (you are here)
3. Characters
4. Other info
5. Reserved

Halfy Demon
Vice Captain

Eloquent Conversationalist

3,300 Points
  • Elocutionist 200
  • Ultimate Player 200
  • Peoplewatcher 100

Halfy Demon
Vice Captain

Eloquent Conversationalist

3,300 Points
  • Elocutionist 200
  • Ultimate Player 200
  • Peoplewatcher 100
PostPosted: Sun Apr 29, 2007 7:35 pm


Characters


form
Gaia username:
Character name:
Age:
A short history:
Description:
Primary Weapon:
Secondary Weapon:
Random Quirk: (optional)


Characters:

1. Introduction
2. Setting
3. Characters (you are here)
4. Other info
5. Reserved
PostPosted: Sun Apr 29, 2007 7:42 pm


Other Info:


The Zombie Survival Guide
SOLANUM: THE VIRUS

Solanum works by traveling through the bloodstream, from the initial point of entry to the brain. Through means not yet fully understood, the virus uses the cells of the frontal lobe for replication, destroying them in the process. During this period, all bodily functions cease. By stopping the heart, the infected subject is rendered "dead." The brain, however, remains alive but dormant, while the virusmutates its cells into a completely new organ. The most critical trait of this new organ is its independence from oxygen. By removing the need for this all-important resource, the undead brain can utilize, but is in no way dependent upon, the complex support mechanism of the human body. Once mutation is complete, this new organ reanimates the body into a form that bears little resemblance (physiologically speaking) to the original corpse. Some bodily functions remain constant, others operate in a modified capacity, and the remainder shut down completely. This new organism is a zombie, a member of the living dead.

1. Source

Unfortunately, extensive research has yet to find an isolated example of Solanum in nature. Water, air, and soil in all ecosystems, from all parts of the world, have turned up negative, as have their accompanying flora and fauna. At the time of this writing, the search continues.

2. Symptoms

The timetable below outlines the process of an infected human (give or take several hours, depending on the individual).

Hour 1: Pain and discoloration (brown-purple) of the infected area. Immediate clotting of the wound (provided the infection came from a wound).

Hour 5: Fever (99-103 degrees F), chills, slight dementia, vomiting, acute pain in the joints.

Hour 8: Numbing of extremities and infected area, increased fever (103-106 degrees F), increased dementia, loss of muscular coordination.

Hour 11: Paralysis in the lower body, overall numbness, slowed heart rate.

Hour 16: Coma.

Hour 20: Heart stoppage. Zero brain activity.

Hour 23: Reanimation.

3. Transference

Solanum is 100 percent communicable and 100 percent fatal. Fortunately for the human race, the virus is neither waterborne nor airborne. Humans have never been known to contract the virus from elements in nature. Infection can occur only through direct fluidic contact. A zombie bite, although by far the most recognizable means of transference, is by no means the only one. Humans have been infected by brushing their open wounds against those of a zombie or by being splattered by its remains after an explosion. Ingestion of infected flesh (provided the person has no open mouth sores) results in not infection but, rather, permanent death. Infected flesh has proven to be highly toxic.

No information-historical, experimental, or otherwise-has surfaced regarding the results of sexual relations with an undead specimen, but as previously noted, the nature of Solanum suggests a high danger of infection. Warning against such an act would be useless, as the only people deranged enough to try would be unconcerned for their own safety. Many have argued that, given the congealed nature of undead bodily fluids, the chances of infection from a non-bite contact should be low. However, it must be remembered that even one organism is enough to begin the cycle.

4. Cross-Species Infection

Solanum is fatal to all living creatures, regardless of size, species, or ecosystem. Reanimation, however, takes place only in humans. Studies have shown that Solanum infecting a non-human brain will die within hours of the death of its host, making the carcass safe to handle. Infected animals expire before the virus can replicate throughout their bodies. Infection from insect bites such as from mosquitoes can also be discounted. Experiments have proven that all parasitic insects can sense and will reject an infected host 100 percent of the time.

5. Treatment

Once a human is infected, little can be done to save him or her. Because Solanum is a virus and not a bacteria, antibiotics have no effect. Immunization, the only way to combat a virus, is equally useless, as even the most minute dosage will lead to a full-blown infection. Genetic research is under way. Goals range from stronger human antibodies to resistant cell structure to a counter-virus designed to identify and destroy Solanum. This and other, more radical treatments are still in the earliest stages, with no foreseeable success in the near future. Battlefield experiences have led to the immediate severing of the infected limb (provided this is the location of the bite), but such treatments are dubious at best, with less than a 10 percent success rate. Chances are, the infected human was doomed from the moment the virus entered his or her system. Should the infected human choose suicide, he should remember that the brain must be eliminated first. Cases have been recorded in which recently infected subjects, deceased by means other than the virus, will nonetheless reanimate. Such cases usually occur when the subject expires after the fifth hour of infection. Regardless, any person killed after being bitten or otherwise infected by the undead should be immediately disposed of.

6. Reanimating the Already Deceased

It has been suggested that fresh human corpses could reanimate if Solanum were introduced after their death. This is a fallacy. Zombies ignore necrotic flesh and therefore could not transfer the virus. Experiments conducted during and after World War II have proven that injecting Solanum into a cadaver would be futile because a stagnant bloodstream could not transport the virus to the brain. Injection directly into a dead brain would be equally useless, as the expired cells could not respond to the virus. Solanum does not create life-it alters it.


1. Introduction
2. Setting
3. Characters
4. Other info (You are here, still.)
5. Reserved

Halfy Demon
Vice Captain

Eloquent Conversationalist

3,300 Points
  • Elocutionist 200
  • Ultimate Player 200
  • Peoplewatcher 100

Halfy Demon
Vice Captain

Eloquent Conversationalist

3,300 Points
  • Elocutionist 200
  • Ultimate Player 200
  • Peoplewatcher 100
PostPosted: Sun Apr 29, 2007 7:43 pm


Reserved

ninja (you aren't here.) ninja
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