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Posted: Sat Feb 17, 2007 12:42 pm
1. No godmoding in any RP. 2. Romance is welcome, anything above PG-13, take it outside of Gaia. 3. Battling is permitted and is RP based unless otherwise stated. 4. Follow the Gaia TOS. 5. No made up Pokemon unless permitted in a specific RP. 6. Post in the proper thread, otherwise it shall be deemed as spam. 7. Literacy is important. I'm not asking for perfection, but at least try. 8. NO chatspeak/1337/etc. 9. Please ask Eevee0045 for permission before using a Legendary. 10. Swearing is allowed, but try to keep it limited. 11. No advertising please, unless given permission by Captain or Crew members. 12. Only Guild Captain may accept/decline join requests. 13. Human and Pokemon races only, unless stated in an RP. 14. Original characters only, unless stated in an RP. 15. Wild Pokemon cannot be captured without having a Mod agree to play that Pokemon for the length of the battle against the trainer. 16. During battles, roll 10, 10-sided dice. Even numbers are successful attacks, odd are miss. This also applies to successfully capturing a Pokemon after a battle. 17. Multiple characters are permitted, but the same character cannot be in more than one place at a time. 18. Only Moderators can make threads in the RP and Battle Forums. If you have a suggestion or idea, post it in the appropiate thread to be reviewed.
Eevee0045 and all other crew members reserve the right to add to the rules whenever they feel it is necessary.
Eevee0045 also reserves the right to delete any posts she feels do not follow the rules or proper guild conduct.
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Posted: Wed Jun 20, 2007 12:25 pm
wouldn't it be easier to just role 1 100-sided die? or just 1 10-sided die? ninja and i have an idea, for attacks that have battle effects, people should choose the pick a number action. pick a number from 1-10, and in your post (not the post afterwards) choose several numbers you want to come up.
for ex: if you use stomp, it has a 30% chance of causing the foe to flinch. well the user of stomp would pick any three numbers, in the range from 1-10. (not the same number more than once) before they hit submit, they should use the random number action, and pick 1-10. after gaia online randomizes the answer given out, if one the numbers you picked matches the random number gaia gave you, your opponent flinched and can't carry out it's current attack. 100% chance effects will automatically carry out.
i think the same thing for accuracy could be good, but only with the die. if an attack is 50% acurate, roll a ten sided die, and choose five different numbers. if one equals the number the die gave out, it's a hit, if not, it's a miss./
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Posted: Fri Jul 13, 2007 11:08 pm
axero wouldn't it be easier to just role 1 100-sided die? or just 1 10-sided die? ninja and i have an idea, for attacks that have battle effects, people should choose the pick a number action. pick a number from 1-10, and in your post (not the post afterwards) choose several numbers you want to come up. for ex: if you use stomp, it has a 30% chance of causing the foe to flinch. well the user of stomp would pick any three numbers, in the range from 1-10. (not the same number more than once) before they hit submit, they should use the random number action, and pick 1-10. after gaia online randomizes the answer given out, if one the numbers you picked matches the random number gaia gave you, your opponent flinched and can't carry out it's current attack. 100% chance effects will automatically carry out. i think the same thing for accuracy could be good, but only with the die. if an attack is 50% acurate, roll a ten sided die, and choose five different numbers. if one equals the number the die gave out, it's a hit, if not, it's a miss./ I support the 100-sided die, and the flinch measure, but not using that same system for accuracy.
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Posted: Mon Sep 03, 2007 7:57 am
Question: Can you make an RP Forum in just the general forum or do you need permission?
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