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Sheori_Baxton Vice Captain
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Posted: Thu Jun 30, 2005 1:58 pm
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Posted: Thu Jun 30, 2005 6:37 pm
Yeah, RNG"s finally have a flaw like all the other melee jobs now! YAY!
Nin tanks will have it harder, but they can still do it.
All those Rng/Nin and War/nin are happy I bet 3nodding
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Posted: Sun Jul 03, 2005 8:40 am
Good news for me. Hopefully my 50 PLD will get more invite noe that nin will have a reduced ability in tanking
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Posted: Sun Jul 03, 2005 10:46 am
This will give more invites to Thieves as well.
Trick Attack, people. Passing hate to the NIN.
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Posted: Sun Jul 03, 2005 5:59 pm
Huzzah, now not only will i pull hate when i have a NIN tank.
but i'll pull it more often! Thanks alot SE! you just signed my Death Wish
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Posted: Mon Jul 04, 2005 2:32 am
Tiggy, word of advice, at least get the 5 subs that we might end up using as a WAR for situations >.>
The 5: MNK (Which you're on top of), THF, NIN (Even if you hate it, there are the uses >.>), SAM, and RNG.
Nothing like having options, no? >.>
...Please don't hurt me T.T
Anyways...I find these updates to be...Interesting. RNG/NINs would be able to shed off hate they may have accumulated during fights with the aid of shadows, thus giving tanks an easier time to recover hate and re-establish hate. NIN mains, would probably also move NINs out of a tanking only job.
The real thing that interests me is the ninja tools bundling. Would help out with carrying more tools just in case of an emergency or you're in a party as a /NIN and tools are on the high need or something like say...A Arrowburn. Just pop up shadows to keep the healing to a low and it'll work out for faster fights.
To me, I see this update as a...Challenge for people to work with and readjust to.
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Sheori_Baxton Vice Captain
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Posted: Mon Jul 04, 2005 5:14 am
loner first of all no! im not lvling nin ever the ******** again! i got it to 20 an it made me want to quit the game, i wish not to let peer pressure or elitest drive me from the game over a stupid sub job. i have no quaral in having thf, mnk, or sam as a subs to give em a choice but nin can climb a friggen tree!
i just dont see anything more moronic then spamming ninjitsu to keep hate not to mension the friggin cost!
*Twitch...cough...goes back to normal* err...sorry about that...i just dont really like the job...i really dont. Thats why i pretty much put up the war mitts for now and im trying drg...just to see how this nerf effects the whole tanking thing. if it sways to my favor ill go back to lvlin thf an what not for war....if not then im staying drg. sweatdrop
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Posted: Mon Jul 04, 2005 5:25 am
i'm all for the NIN nerf.
it'll be fun to see what happens.
but i'm with Tiggy: my NIN will not be touched again, i have it to 20 for Riverne site a01, and it's staying there
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Posted: Mon Jul 04, 2005 6:01 pm
Yah nin is a pain in the a** to level. Its because there weak and their first utsumi isnt all that good. Im pretty sure it gets better once you get the second one. With the first one it is a pain to recast it while the mob is attacking you.
For the rng, this just puts the rng under the nukeing catagory of a DD, like a BLM.
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Posted: Mon Jul 04, 2005 8:41 pm
Frostman Yah nin is a pain in the a** to level. Its because there weak and their first utsumi isnt all that good. Im pretty sure it gets better once you get the second one. With the first one it is a pain to recast it while the mob is attacking you. For the rng, this just puts the rng under the nukeing catagory of a DD, like a BLM. hooray for sucking 37 levels biggrin Ni -does- make things easier, but now, you're wasting double the money to exp!
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Posted: Fri Jul 08, 2005 10:42 am
lol i don't exactly have a problem with this because i play ninja and it drives me nuts that the pt in valkurm dunes are horrible and i am wasting my shihei on them but besides that making how strong a ranger attack is by how far or close they are makes it more realistic don't you think(sorry i don't like ranger a whole lot lol but it does doesn't it)
i can see why they changed a few stuff for both of them. ninja as explained by many wasn't meant to be a tank(yea sure everyone knows)
ranger all i know is that it makes it more realistic to make it that ranged attacks differ from range to range(the further you go the weaker it hits maybe....) why? think about it if your like 10 feet away or so from another person using a bow and arrow would it hurt him more then being a lot further? probably
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Posted: Fri Jul 08, 2005 1:46 pm
I don't think this is a ranger or ninja "nerf"
For ranger, it just means they can't melee with axe/dagger to gain extra TP for WSs and for ninja, it just means the bad ninja's will have to learn how to be good ones. I don't see the ninja thing affecting players that already use their other ninjutsu tools.
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Posted: Fri Jul 08, 2005 8:04 pm
Either way I still think it will be good for us PLD's biggrin but that because if they were to do away with ninja all together that would still be fine with me twisted , but that will never happen xd
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Posted: Sun Jul 10, 2005 12:37 pm
lol i would gladly takea pld or ninja depending on what is available at the time lol but this makes it harder for ninjas
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Posted: Wed Jul 20, 2005 12:20 pm
glad i got my RNG to 75 already, and maybe my DRG(60) will get more invites now /joy^^..sucks it couldnt have happened earlier when i was struggling to raise monk to 75
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