|
|
|
|
|
|
|
Posted: Mon Jan 29, 2007 10:49 am
Ninja ranks: 100 posts = genin 250 posts = chunnin 750 posts = jounin 1500 posts = legendary sannin 2500 posts = kage
genin stats: 100 HP 50 chakra Distribute points (25) Attack: Defence: Speed: Extra health: Extra chakra:
Ninjutsu and genjutsu: Allowed to learn 3 jutsu. 2 at d-rank and 1 at c-rank
Taijutsu: 3 d-rank taijutsu
3 item slots
Chunin stats: 250 HP 125 chakra Distribute points (50) Attack: Defence: Speed: Extra health: Extra chakra:
Ninjutsu and genjutsu: Allowed to learn 3 jutsu. 2 at c-rank and 1 at b-rank
Taijutsu: 3 c-rank taijutsu
4 item slots
Jounin stats: 500 HP 250 chakra Distribute points (75) Attack: Defence: Speed: Extra health: Extra chakra:
Ninjutsu and genjutsu: Allowed to learn 5 jutsu. 3 at b-rank and 2 at a-rank
Taijutsu: 3 b-rank taijutsu Summoning: Level 1 summoning allowed
5 item slots
Legendary sannin stats: 750 HP 500 chakra Distribute point (100) Attack: Defence: Speed: Extra health: Extra chakra:
Ninjutsu and genjutsu: Allowed to learn 5 jutsu. 4 at a-rank and 1 at s-rank
Taijutsu: 3 a-rank taijutsu
Summoning: Level 2 summoning allowed
6 item slots
Kage stats: 1000 HP 750 chakra distribute points (125) Attack: Defence: Speed: Extra health: Extra chakra:
Ninjutsu and genjutsu: Allowed to learn 5 jutsu at s-rank
Taijutsu: 3 s-rank taijutsu
Summoning: Level 3 summoning allowed
7 item slots
Attack point = +5 attack Defence point= +5defence Speed= +1 speed Extra health= + 10 HP Extra chakra= +10 chakra
Example: Genin 100 HP + 25 50 chakra + 25 Attack: 5= +25 attack Defence: 5= +25 defence Speed: 5= +5 Extra health: 5= +50 hp Extra chakra: 5= +50 chakra
Levelling up Genin to chunnin gains 150 hp and 75 chakra.
Chunnin to jounin gains 500 hp and 250 chakra
Jounin to sannin gains 750 hp and 375 chakra
Sannin to kage gains 1000 hp and 500 chakra.
Genin level 1 to 5 Chunnin level 6 to 10 Jounin level 11 to 15 Sannin level 16 to 20 Kage level 21 to anything
Each level gains 5 attribute points.
Level 1=100 posts Level 2=130 posts Level 3=160 posts Level 4=190 posts Level 5=220 posts Level 6=250 posts Level 7=350 posts Level 8=450 posts Level 9=550 posts Level 10=660 posts Level 11=750 posts Level 12=900 posts Level 13=1050 posts Level 14=1200 posts Level 15=1350 posts Level 16=1500 posts Level 17=1700 posts Level 18=1900 posts Level 19=2100 posts Level 20=2300 posts Level 21=2500 posts All levels after that are need 500 posts
Battle: The order of a battle is determined first off by speed. this will choose the order of the attacks.
Example: (Blue team) Player 1: speed=3 Player 2: speed=7 Player 3: speed=8 Player 4: speed=4
(Red team) Player 5: speed=6 Player 6: speed=9 Player 7: speed=5 Player 8: speed=10
In this the order of attack is:
Player 8 speed=10 Player 6 speed=9 Player 3 speed=8 Player 2 speed=7 Player 5 speed=6 Player 7 speed=5 Player 4 speed=4 Player 1 speed=3
(if speed is same each turn there will be a random number generator of up to 100) Attack vs. defence Attackers attack points are decreased by half of the defenders defence points
Example: 25 attack vs. 25 defence 25 – 12.5= 12.5 so that means that 12.5 hp is taken off.
(nin, gen, and taijutsu can be learned at dojo)
(can buy items from store)
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Mon Jan 29, 2007 11:16 am
cool looks abit complicated but cool
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Mon Jan 29, 2007 11:20 am
zolo zoro cool looks abit complicated but cool its actually quite simple if you read it through
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Mon Jan 29, 2007 11:22 am
surfer_saiyan zolo zoro cool looks abit complicated but cool its actually quite simple if you read it through lol to much writing but i will read thorugh it later
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Mon Jan 29, 2007 11:22 am
finnaly and awesome battles sytem has arived biggrin
so do we put this in are profile
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Mon Jan 29, 2007 11:28 am
zolo zoro surfer_saiyan zolo zoro cool looks abit complicated but cool its actually quite simple if you read it through lol to much writing but i will read thorugh it later the only thing i dont understand is the speed part
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Mon Jan 29, 2007 11:45 am
XsoundninjaX finnaly and awesome battles sytem has arived biggrin so do we put this in are profile yeah you can if you want. its far from perfect though
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Mon Jan 29, 2007 2:24 pm
surfer_saiyan XsoundninjaX finnaly and awesome battles sytem has arived biggrin so do we put this in are profile yeah you can if you want. its far from perfect though did u make this??? i cant wait to battle someone
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Tue Jan 30, 2007 4:30 am
is defence blocking, what if you want to dogde, do you use the speed or should we make agailty
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Tue Jan 30, 2007 4:42 pm
is this just for the battle system you're creating? or should villages apply them to fights amongst themselves as well?
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Wed Jan 31, 2007 3:09 am
do kages start from the kage(or genin) and do they have those extras that are gained when you get premotion to next ninja rank? -I'm actually asuming at the moment kages start from the kage.
the next question is what you mean by buy from store and what dojo? I need more instructions.
but all seems good to this point. This battel system does makes the godmodding quite impossible ^^ Glad to that.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Wed Jan 31, 2007 6:00 am
ok let me explain everything in one giant super post. the speed part determines who goes first to attack (eg. speed = 5 vs speed = 7speed = 7 wins). next defence does not include dodging as i have already said its not complete at the moment. all i can think for that at the moment is that a type of attack has a certain percentage of hitting and this is determined by a random number generator (eg. 1 - 100 percentage of hit 75% 25 to 100 = hit, 1 - 24 = miss).
next the villages are for RPing really but you can challenge them to a fight just move it to one of the battle rooms i will be creating in the near future. next it is only fair that the kages power is by posts in the forum but seing that kages are supposed to be leaders they generally have the highest amount of posts in the village (i will also be abiding by this rule it is only fair).
next the store is where you can buy items by donating to the guild. (do not worry they are only to be small prices im not going to bleed you dry) and the dojo or academy or whatever is where you learn types of jutsu by practicing it over and over again for a certain amount of times (in other words by recitting the name over and over again).......... sweatdrop gonk
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Wed Jan 31, 2007 8:17 am
sweatdrop errr umm.. it makes sense to some points yeah. And I agree with that it is only fair but also.. It is not very realistick if academy student could win the kage etc. Also.. someone can be more active than the kage of the village meaning she/he has more posts. I do not say it would be unfair but.. >.< I lost my track of thinking.. hope you catch what I was trying to say. I actually think that that is a good point. The dounait thing ^^ I would have dounaited more but I'm on quest and becouse the price rices wuite dramatickly I need to save usually all the gold I get. and I ahve some plans where I need few k's. ^^
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Thu Feb 01, 2007 12:10 pm
hey i found this battle thingy on naruto forum webite you know the one we joined as smithy
|
 |
 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Posted: Sat Feb 03, 2007 7:06 am
superdragondan hey i found this battle thingy on naruto forum webite you know the one we joined as smithy what are you talking about dan. i got ideas from that site but this is a completly original battle system.
|
 |
 |
|
|
|
|
|
|
|
|
 |
|
|