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The Gaia Card Game - AvP Edition

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Chupi the Terrible
Captain

PostPosted: Fri Jan 19, 2007 6:31 pm


NOTICE: I started throwing this together a little prematurely. Because of this, I'm locking the topic until I have more of this completed.

This game was originally created by Zero the Hunter of the Gaian Superhero Guild. Since it's creation, this guild has been made by the user phantom_slasher. This is using their card game, but twisting things around a little to create an AvP version.

Go to that guild to check out the rules and such, but they will not be axactly as they are. READING THE RULES AT THE CARD GAME'S GUILD IS A MUST, but certain aspects will be changed to make it fit in better with the AvP Universe. All these changes will be listed here.

Index
~Index/Basic Explanation
~Attributes
~Card Types
~Making Cards and Profiles
PostPosted: Fri Jan 19, 2007 6:39 pm


Attributes:

Species Attributes:
User Image USCM
User Image Predator
User Image Xenomorph
User Image Other


Attack Attributes
User Image Acid Burn
User Image Gun
User Image Heavy Gun
User Image Human Blade
User Image Predator Blade
User Image Plasma Weapon
User Image Fire
User Image Electricity
User Image Cold

Chupi the Terrible
Captain


Chupi the Terrible
Captain

PostPosted: Fri Jan 19, 2007 6:41 pm


Card Types:

Equipment Cards:
PostPosted: Fri Jan 19, 2007 9:27 pm


Making a Card & Profiles:

Remember to PM card ideas to me in this case. I'm sure Zero doesn't want to recieve ideas for cards that belong to a bastardization of the card system he thought up.

Chupi the Terrible
Captain


Chupi the Terrible
Captain

PostPosted: Fri Jan 19, 2007 11:05 pm


About Maps

User Image
This is the standard map sheet to follow, which made by only very slightly altering a map that the user Hunter roge made. The differences are that I replaced his Trap tiles with Path tiles. This is because I think traps should not be seen on the map until they have been sprung, making them as the title suggests, traps. I also think that the maps are rather small, and that it would be nice to allow people to create paths, which lead to the next room of a map. Other than these minor alterations, everything about them is the same as it is in the original version of the game.
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The Battlefield

 
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