Teks are easily described as an ability or skill that you have worked hard at perfecting, these can include everything from super human strength and speed to a ball of energy that heals broken bones and cuts. To make an attack or some other tek you need to build if from the ground up in most cases. If you need help doing this then post in the Q&A thread.

Teks have been broken up into two areas, active and passive. Active teks are something that you must spend EP on every time you use it; passive teks are free and are always in use.

Active



Form: First you must choose what shape you wish for your tek to be in.
Ball: Just a simple sphere. (Starting size is up to one foot wide)
Beam: A continuing blast from your palms or mouth (It can be from anywhere, just be sure to let us know.) (Starting size is up to one foot wide)
Aura: A short burst the effects everything around you. (Starting range of 5 feet) (Energy Focus of 10+ needed) (5 TP)
Wave: A form that is wide and tall, very good at getting a large area in one swipe.
(Starting size is 5X5 feet) (Need an Energy Focus skill of 25+ to use) (7TP) (1.4X EP)
Shapeless: Either it is so small it can’t be seen or just that it is invisible. (Need an Energy Focus skill of 50+ to use.) (15TP)
Melee: The attack is focused on the fists or feet, allowing you to channel your energy into a melee attack.


Damage: +10 points of damage (1 TP) (1EP)
Healing: Any damage this tek would deal is healed by half instead. (So if you have something that dose 100 points then you put this on it will heal 50 points.) (5 TP)
Slow Burn: This causes the attack to last for a short time, such as 2-3 posts. the damage is devided by how many posts it lasts pluss 10% (3 TP)
Long Burn: Same as Short burn but lasts up to 7 posts and the damage is +5% (7 TP)
Element:
Fire: this causes your tek to burn, setting fire to things. (3 TP) (1.1X EP)
Ice: Now you can freeze things. (3TP) (1.1X EP)

Area
Size Increase: For every one level in SI the size of your tek grows, with Ball and Beam the width of the attack goes up by 5 feet, Aura get +5 feet out from you and Wave is now 5X5 feet wider.


Flight: you can fly at 25MPH for every level you take (3TP) (1 EP for every in game minute spent flying.)
Passive



Increase Strength: For each level in this you get an extra 5 points of damage when you hit someone in melee. (1 TP)
Increase Speed: you get a +2 bonus to attacking and defending just because you’re so damn fast. (1 TP)
Sensing: You are attuned to energy to the point you can “feel” the energy of others. For every TP spent on this the area you can “feel” grows at 50 miles each TP.
Armor: Your body is hard to damage, decreasing the damage you take by 3 points from any physical source for every TP you spend.




(If you wish to add anything here please PM me so we can talk about it, as for and "special powers” talk with me about them first please)