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Draconian Imperium

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As Draconia continues to pull itself from the ashes of the Third Sin War, a empire celebrates a new Emperor, and a new force stirs... 

Tags: Space Warfare, Drama, Sci Fi, Imperial, Grand Scale 

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Outlawstar15a2
Captain

PostPosted: Wed Jan 03, 2007 4:02 pm


Hellfire Navy


Units of the Hellfire Navy


Name: Corrupted Thanatos


Type: Battleship
Role: Mainstay Gunship
Dimensions (LxWxH): 10 x 3.5 x 2

Weapons:
-1500 x Necropulse (Plasma) cannons
-450 x StS Ethereal (Beam) Blast cannons
-400 x StF Ethereal (Beam) Pulse cannons
-1250 x Spirit Missle pods
-750 x Hellfire (Flakk) Gun
-75 x Bone Spear (Railgun) launcher

Crew: 61, 394
Cohort Capacity: 49, 201
Capacity: N/A

Armor: 22.5 meters of Demon Sinew

Onboard systems:

-Weapons Control: Simple logic Necrophyte (imprisoned soul) slaved to main ship AI
-Shields: One level 3 Sin (Deflector) Shield Generator with a 15 Teraon capaicity
-Communications: Psionic Relay Matrix
-Sensors: Necropulse Array
-Power: Ignis Fatuus orb
-Ship AI: Elder Necrophyte (imprisoned soul)
-Engineering: dianostic Necrophyte (imprisoned soul) slaved to main ship AI
-Armor: 22.5 meters of Demon Sinew
-Proplusion: Ethereal Infusion Drive
-Sub-Space: Sub-Space Rectifier Matrix
-Navigation: Necrophyte (imprisoned soul) Matrix

Max Speed: 1c

Description: Normally the mainstay gunship of the Draconian Navy Thanatos ships corrupted by Hell's influence become Corrupted Thanatos'. Their power and durability greatly increased. Currupted Thanatos' are the primary ship of the line for Demon fleets.

================================================================================================

Name: Corrupted Infidel


Type: Heavy Aircraft Carrier
Role: Deployment of small craft
Dimensions (LxWxH): 15 (including catapult deck) x 8.5 x 7

Weapons:
-500 x Necropulse (Plasma) cannons
-100 x StS Ethereal (Beam) Blast cannons
-150 x StF Ethereal (Beam) Pulse cannons
-650 x Spirit Missle pods
-150 x Hellfire (Flakk) Gun
-25 x Bone Spear (Railgun) launcher

Crew: 86, 272
Cohort Capacity: 72, 356
Capacity: 500 Wraith Fighters, 600 Phantasm Bombers

Armor: 20 meters of Demon Sinew

Onboard systems:

-Weapons Control: Simple logic Necrophyte (imprisoned soul) slaved to main ship AI
-Shields: One level 2 Sin (Deflector) Shield Generator with a 10 Teraon capaicity
-Communications: Psionic Relay Matrix
-Sensors: Necropulse Array
-Power: Ignis Fatuus orb
-Ship AI: Elder Necrophyte (imprisoned soul)
-Engineering: dianostic Necrophyte (imprisoned soul) slaved to main ship AI
-Armor: 20 meters of Demon Sinew
-Proplusion: Ethereal Infusion Drive
-Sub-Space: Sub-Space Rectifier Matrix
-Navigation: Necrophyte (imprisoned soul) Matrix

Max Speed: 1c

Description: Corrupted Infidels are Draconian Infidel class carriers which have been corrupted or possessed by Demonic forces. They provide Hell with the capability to launch it's small craft from a reliable platform. The Devil Kings found the Draconian craft to be reliable that they performed very few changes to it when they first captured it.

================================================================================================

Name: Wraith


Type: Fighter
Role: Air / Space superiority craft
Length: 50 feet

Weapons:
-8 x Necrostrife Cannon (Plasma cannon for small craft)
-7 x Spirit Missile Pod
-1 x Psionic Probe

Crew: 1 pilot
Capacity: N/A

Armor: 12 inches of Demon Sinew

Onboard systems:

-Weapons Control: Simple logic Necrophyte (imprisoned soul) slaved to main ship AI
-Shields: One level 1 Sin (Deflector) Shield Generator with a 5 Teraon capaicity
-Communications: Psionic Relay Matrix
-Sensors: Necropulse Array
-Power: Ignis Fatuus orb
-Ship AI: Elder Necrophyte (imprisoned soul)
-Engineering: dianostic Necrophyte (imprisoned soul) slaved to main ship AI
-Armor: 12 inches of Demon Sinew
-Proplusion: Ethereal Infusion Drive
-Sub-Space: Sub-Space Rectifier Matrix
-Auxillery Thrusters: Gravitonic Thrusters
-Navigation: Necrophyte (imprisoned soul) Matrix

Max Speed: 1c

Description: The Wraith is the Netherverse's answer to the Draconian Thoth it is just as fast as the Thoth and is more heavily armed and armored as the Thoth. It's primary downside is that like most Demon vessels it isn't as heavily shielded as it's Draconian equivalent, it is armed with a Psionic Probe for conducting Psionic attacks on Draconian pilots.

================================================================================================

Name: Phantasm


Type: Bomber
Role: Anti-Cap Bomber Craft
Length: 45 feet

Weapons:
-3 x Necrostrife Cannon (Plasma cannon for small craft)
-14 x Spirit Missile Pod
-1 x Psionic Probe

Crew: 1 pilot
Capacity: N/A

Armor: 10 inches of Demon Sinew

Onboard systems:

-Weapons Control: Simple logic Necrophyte (imprisoned soul) slaved to main ship AI
-Shields: One level 1 Sin (Deflector) Shield Generator with a 5 Teraon capaicity
-Communications: Psionic Relay Matrix
-Sensors: Necropulse Array
-Power: Ignis Fatuus orb
-Ship AI: Elder Necrophyte (imprisoned soul)
-Engineering: dianostic Necrophyte (imprisoned soul) slaved to main ship AI
-Armor: 12 inches of Demon Sinew
-Proplusion: Ethereal Infusion Drive
-Sub-Space: Sub-Space Rectifier Matrix
-Auxillery Thrusters: Gravitonic Thrusters
-Navigation: Necrophyte (imprisoned soul) Matrix

Max Speed: 1c

Description: The Phantasm is a dedicated Demon bomber. Like all Demon vessels it is a living organism and like the Wraith it is far superior to it's Draconian equivalent. It is unlikely to stand long against a Draconian Thoth in close range combat due to it's few gun pods but at standoff distance it can obliterate a Thoth with it's insanely large number of missile pods. The Phantasm for this reason is suited to bombing runs and if well protected by Wraiths can unleash a torrent of missiles that would blanket entire areas of space it's primary advantage is a insanely large amount of armor but suffers from little to no shielding.

================================================================================================

Name: Ghost


Type: Transport / Dropship
Role: Insertion and boarding craft
Length: 90 feet

Weapons:
-4 x Necrostrife Cannon (Plasma cannon for small craft)

Crew: 1 pilot, 1 co-pilot
Capacity: 60 infantry, 4 heavy weapon bio-platforms

Armor: 6 inches of Demon Sinew

Onboard systems:

-Weapons Control: Simple logic Necrophyte (imprisoned soul) slaved to main ship AI
-Shields: One level 1 Sin (Deflector) Shield Generator with a 5 Teraon capaicity
-Communications: Psionic Relay Matrix
-Sensors: Necropulse Array
-Power: Ignis Fatuus orb
-Ship AI: Elder Necrophyte (imprisoned soul)
-Engineering: dianostic Necrophyte (imprisoned soul) slaved to main ship AI
-Armor: 9 inches of Demon Sinew
-Proplusion: Ethereal Infusion Drive
-Sub-Space: Sub-Space Rectifier Matrix
-Demolition: Twin Heavy Duty laser Cutting worker imps (Used for cutting through enemy hulls for boarding)
-Auxillery Thrusters: Gravitonic Thrusters
-Navigation: Necrophyte (imprisoned soul) Matrix

Max Speed: 1c

Description: The Ghost is a combined transport-dropship that the Demonic Navy uses in order to ferry troops to wherever they are needed. It functions similar to it's Draconian equivalent in terms of military doctrine. This is weaker in the shields and weapons but heavier on the armor. It is not as robust tactically as it's Draconian equivalent.

================================================================================================

Name: Spectre


Type: Cruiser
Role: Heavy Demon Gunship
Dimensions (LxWxH): 16 x 5 x 4

Weapons:
-2500 x Necropulse (Plasma) cannons
-1450 x StS Ethereal (Beam) Blast cannons
-1000 x StF Ethereal (Beam) Pulse cannons
-1850 x Spirit Missle pods
-950 x Hellfire (Flakk) Gun
-375 x Bone Spear (Railgun) launcher

Crew: 88, 341
Cohort Capacity: 66, 256
Capacity: N/A

Armor: 45 meters of Demon Sinew

Onboard systems:

-Weapons Control: Simple logic Necrophyte (imprisoned soul) slaved to main ship AI
-Shields: Two level 4 Sin (Deflector) Shield Generator with a 20 Teraon capaicity each
-Communications: Psionic Relay Matrix
-Sensors: Necropulse Array
-Power: Ignis Fatuus orb
-Ship AI: Elder Necrophyte (imprisoned soul)
-Engineering: dianostic Necrophyte (imprisoned soul) slaved to main ship AI
-Armor: 45 meters of Demon Sinew
-Proplusion: Ethereal Infusion Drive
-Sub-Space: Sub-Space Rectifier Matrix
-Navigation: Necrophyte (imprisoned soul) Matrix

Max Speed: 1c

Description: The Spectre is a Demon Crusier and like all Demon vessels is actually a gigantic living organism. This large Demon has it weapons integrated into it's central nervous system and thus become a living, breathing extension of the ship. The Spectre can go toe to toe with most Draconian warships and emerge victorius however it has little in the way of anti fighter guns and only moderate anti fighter beam weapons making vulnerable to large scale fighter attacksand surgical strikes.

================================================================================================

Name: Wight


Type: Dreadnought / Juggernaut
Role: Planet Killer / Very Heavy Demon Gunship
Dimensions (LxWxH): 20 x 6.5 x 5

Weapons:
-4500 x Necropulse (Plasma) cannons
-2450 x StS Ethereal (Beam) Blast cannons
-3400 x StF Ethereal (Beam) Pulse cannons
-3250 x Spirit Missle pods
-4750 x Hellfire (Flakk) Gun
-650 x Bone Spear (Railgun) launcher

Crew: 167, 892
Cohort Capacity: 125, 919
Capacity: N/A

Armor: 60 meters of Demon Sinew

Onboard systems:

-Weapons Control: Simple logic Necrophyte (imprisoned soul) slaved to main ship AI
-Shields: Three level 4 Sin (Deflector) Shield Generator with a 20 Teraon capaicity each
-Communications: Psionic Relay Matrix
-Sensors: Necropulse Array
-Power: Ignis Fatuus orb
-Ship AI: Elder Necrophyte (imprisoned soul)
-Engineering: dianostic Necrophyte (imprisoned soul) slaved to main ship AI
-Armor: 60 meters of Demon Sinew
-Proplusion: Ethereal Infusion Drive
-Sub-Space: Sub-Space Rectifier Matrix
-Navigation: Necrophyte (imprisoned soul) Matrix

Max Speed: 1c

Description: The Wight class Dreadnaught is a insanely armored, shielded, and armed Demon warship designed to do one thing, kill. It is frightining not only for it excelly defensive and offensive capabilities but it shows a shift in Hell's strategy from infiltration and grinding down Draconia's great fleet with superior numbers to all out destruction and retribution. If Hell can produce just a handful of fleets of these things would look very bleak for Draconia. It has a extremely large troop capacity making it ideal for leading ground operations.
PostPosted: Fri May 11, 2007 11:53 pm


Dark Cohort Army


Units of the Dark Cohort Armies


Name: Imp
Rank: Unknown
Appearance: Slightly deformed humanoid soldier of weak physical build
Role: Conscript basic infantry
Affiliation: Netherverse Cohort Armies
Standard Armaments: Claws, Hell Bolters
Armor: Demon Sinew
Description: These troops are comparable to the Realian troopers of the Empire. They are plentiful and their only purpose in "life" appears to be to die for their superiors unlike Draconian troops they do not receive money for their accomplished tasks of soldiery rather they are paid in the flesh and souls of dispatched foes.

Name: Tengu
Rank: Unknown
Appearance: Half bird, half man of strong muscular build
Role: Elite infantry
Affiliation: Netherverse Chort Armies
Standard Armaments: Claws (performs masterful martial arts), Katanas, Hell Bolters
Armor: Demon Sinew
Description: The tengu form the elite infantry of Hell's army their sole purpose in life is to kill and when done with that to kill some more! They are actually quite intelligent and form the lower ranks of Hell's officer corp. They are known to use Katanas and martial arts in close quarters.

Name: Suicide Minion
Rank: Unknown
Appearance: Short, grotesque looking humanoid of low height with bony pertrusions poking through skin
Role: Suicide bomber
Affiliation: Netherverse Cohort Armies
Standard Armaments: Claws
Armor: Bony exoskeleton
Description: Suicide minions are Imps who have had their biochemistry altered. They are whipped into a killing frenzy with a single lash of a Overlord's whip which has a poison coated tip. The poison on the tip of the whip when it makes contact with the Demon's skin causes it body to produce a volatile mixture of explosives these ticking timebombs are then sent into enemy ranks where they explode by allowing these chemicals to mix with their bloodstream if they are killed by enemy fire they will explode but at least from a safe distance.

Name: Overlord
Rank: Unknown
Appearance: Fat, bloated, horned humanoid demon
Role: Squad level command and discipline
Affiliation: Netherverse Cohort Armies
Standard Armaments: Poison whip
Armor: Demon Sinew, Demon light armor
Description: Overlord's are the squad commanders of the Cohort Armies. They move across the battlefield with unexpected speed and often surprise enemy forces with this speed. They lead packs of Imps and suicide minions and are rarely seen alone. They are often seen receiving orders from Tengu on the battlefield and the two units often work in cohesion.

Name: Succubi
Rank: Unknown
Appearance: Tall,vuloptuous, humanoid female demon
Role: Battlefield assassin
Affiliation: Netherverse Cohort Armies
Standard Armaments: Claws, Spirit Carbines
Armor: Demon light armor
Description: Succubi are renown for their extreme beauty often seducing men and leading them to their dooms. These medieval nightmares told to unfaithful men to intice them to fidelity are find their way to the mortal realm to cement their reputations. They can travel with great haste across the land and can shape shift into any form.

Name: Moloch
Rank: Unknown
Appearance: Large pile of formless demon flesh and non organic matter
Role: Terror weapon, tank killer
Affiliation: Netherverse Cohort Armies
Standard Armaments: Itself
Armor: Demon Sinew
Description: Moloch's were designed to defeat Draconian armor. Able to take a terrible pounding they are reliable bio weapons. Moloch's often support infantry and seek out Draconian tanks which they attempt to crush by wrapping around them and constricting the unit. In order to defeat infantry it merely has to lick them with it's tongue often carrying the soul of the unfortunate soldier into the Demon's stomach where it is digested over thousands of years.

Name: Tiamat
Rank: Unknown
Appearance: Ball of dead bodies wrapped around a demonic organic core
Role: Terror weapon, heavy tank killer
Affiliation: Netherverse Cohort Armies
Standard Armaments: Itself
Armor: Demon sinew, dead bodies
Description: Tiamats are terrors from the Ninth Canton of Hell they are deployed as a heavier version of the Moloch. They attack by flinging dead, decomposing bodies at their targets similar in fashion to a catapult only on a horizontal trajectory. They are extremly durable because in order to destroy them you need to shatter the demonic core.

Name: Corruptor
Rank: Unknown
Appearance: Shape shifting bio mass
Role: Possessor of individuals and vehicles
Affiliation: Netherverse Cohort Armies
Standard Armaments: Itself
Armor: Demon sinew
Description: Corruptors are half ethreal and half corpreal foes. When they materialize on the mortal plane they do so as shape shifters that possess both organic and non organic objects. If they possess or overtake a vehicle they can control in the same fashion as a individual. Corruptors are usually deployed to dismember enemies forces from the inside.

Name: Samheim
Rank: Unknown
Appearance: Demonic bio weapon mounted on a tank-esque platform
Role: Anti air platform
Affiliation: Netherverse Cohort Armies
Standard Armaments: Two Vorpal Gatling guns
Armor: Demon sinew
Description: The Samheim is used to counter Draconia's superior air support capabilities. The Samheim is capable of devastating entire Draconian air wings. The Samheim is caparable to Draconia's anti-air tank.

Name: Siege Catapult
Rank: Unknown
Appearance: Catapult made of Demin flesh
Role: Artillery unit
Affiliation: Netherverse Cohort Armies
Standard Armaments: Itself
Armor: Demon sinew, various metal alloys
Description: The Siege Catapults are deceptivly mobile and effective artillery units. Capable of keeping up with a full size Demon army they rain death down from ranges approaching and sometimes succeeding Draconian artillery guns. The Siege catapults are designed to provide a demon army with the capability to slug it out with Draconian artillery.


Outlawstar15a2
Captain

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