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Posted: Fri Dec 29, 2006 9:58 am
I used to have a good score, but after being hit by a hack and botted players my score died. I made a new account but nobody wish's to play me or those who do just wipe me out with a rush attack.
Help or tips anyone?
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Posted: Fri Dec 29, 2006 4:54 pm
Score as in record? Don't worry about it too much. It doesn't really mean anything.
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Posted: Sat Dec 30, 2006 7:00 am
score doesn't matter at all. If it does get wiped, and the person is a pro, they should be able to get their score back up in no time. Also, find a way to defend a rush.
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Posted: Sat Dec 30, 2006 12:48 pm
Depends on what rushes and what race you're using.
Let's say it's a PvT, and you're having problems with a ling rush, you should go 8pylon, 9gate, then pump out two zealots as quickly as you can then block the choke point with them. That should fend off ling rushes very easily as long as you incorporate some micro in it.
As for TvZ, your best bet against a ling rush is to 9supply, 10rax, then get a marine and get a single bunker next to your cc.
PvT, the fastest thing I can think of that is also sane and not suicidal is an infantry rush with medics. If you've been pumping enough zlots, you can easily wipe out the opposition. If you're expecting a firebat or two in the mix, add in a goon and focus out the firebat as soon as the rush comes.
For ZvT, I highly recommend sunkens, because lings get raped by infantry without flanks or burrow. And at an infantry rush, you probably wouldn't have much hydras yet.
When you're playing a TvP, you can either go bunkers again or take a risk and quick tech to vultures and spider mines. Vultures will mean that you're already a step ahead and you can easily incorporate tanks in the next stage of the game. Bunkers are a tad safer, as it's faster to get rines in a bunker than vultures with spider mines. But it means that you'll be a step behind in tech. Of course, if there's a ramp or a small choke point, there's always walling with supplies and a rax.
In the case of a ZvP, you're going to have to rely on sunken/lings once again, since lings really can't do anything by themselves. And micro. But if you're expecting a 12 lot rush rather than a 3 lot rush, then do your best to tech to lurker. Depending on the map and the opponent's ability, you'll either still have some hydras waiting to be lurkerized, or you may already have some lurkers ready. Either way, you should be prepared with decent micro.
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Posted: Mon Jan 01, 2007 10:28 am
well all this help but because my current record sux, 3-15-3, everyone boots me from their games
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Posted: Mon Jan 01, 2007 2:11 pm
You're playing with the wrong people. Go to the Asia server and join the games there. I'm sure they won't boot you as often.
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Posted: Sat Jan 06, 2007 8:38 am
but the asians kick my @$$ in so many ways most of the time
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Posted: Sat Jan 06, 2007 12:11 pm
You'll get better. At getting your a** kicked.
But besides the joke, just keep replays of those games and see what they do and look at what you can change to prevent them from killing you the same way. I don't know how you'll do, but I definitely improved after 20 games of being owned by Koreans.
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Posted: Sun Jan 07, 2007 8:24 am
Umm how the he!! do i figure out what each match is what i see is 4vs4 $B%#GF;DBDB kinda thing
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Posted: Sun Jan 07, 2007 10:26 pm
Make a game called 1:1@Luna or 1:1@LT.
It'll work. Because Koreans almost exclusively play Luna now.
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Posted: Mon Jan 08, 2007 10:25 am
were do i get luna?, it not in my current database
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Posted: Mon Jan 08, 2007 8:13 pm
wgtour.com. Download the map pack.
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