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Posted: Thu Dec 14, 2006 10:00 am
Welcome to the recruiting center of the Abyssal Raiders!
Here you register to join my faction and below is some information that should be noted by new members.
Also this is where you can find the basic information of who is in this guild and what they do.
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Posted: Thu Dec 14, 2006 11:52 am
Welcome to the main camp of the Abyssal Raiders. We are a group of marauders who once ruled the sea and every bit of trade that went through Padua, but ever since the ruthless regime of Hanoc we have lost most of our belongings and power. So now we find ourselves here on the far outskirts of Barton Town rebuilding our force and working to become here, what we were there. We like the other factions follow the rules of chaos…..if there are any. Members of the Raiders answer to the Templars and ultimately to me. The commanders of other factions do not have say over you, but you will respect their power. Also we are ALLIES with the other factions, meaning we have their backs and vice versa. Anyone who tries to break up this alliance will be sent away to the Realm of Deum.
Our faction serves the part of annhilating the landscape. We change battles by destroying whatever defenses the opponent used and if that doesnt work then we mearly wash them away. We use AOE attacks to cause thier ranks to break up making it easier to attack for the other factions.
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Posted: Thu Dec 14, 2006 11:55 am
For those of you who are new and looking to join this faction the criteria are simple: NECCESSITES (its not hard trust me)
1) Must supply yourself with your own weapons. Only weapons that are equipped to your avi can be used, unless that item you wish to use does not exist yet on Gaia.
Ex: You want to use guns perhaps. Well Gaia has no guns. So you simply state when you start a fight what guns you have, how many, and other details about them. Now I said GUNS not ARTILLERY, so don’t get the 2 confused.
2) Here we control the element of water & wind primarily. We will not deny someone entrance into our faction if they control a different element. Though it is recommended that you join the faction that is closest to your element.
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Posted: Thu Dec 14, 2006 11:58 am
OPTIONAL (but recommended) 3) It is recommended that you go through a fight with one of the Templars. This is meant as a gauge of new members. Getting in doesn’t depend on your winning or losing. You do so to determine where you should be placed among the ranks of our faction. Whether or not you do this is up to you, but it is still recommended. 4) Please, though all are welcome to join, let us know that you have joined. We don’t want to accidentally begin yelling at someone because they just walked in. To let yourself be known all you have to do is post in our recruiting center at our base who you are and a bit of info on yourself. From there you can travel anywhere and have access to our battlefields. THIS IS A COURTESY MEASURE, IT IS SIMPLY MEANT TO KEEP PEOPLE FROM MAKING UP ATTACKS IN THE BATTLE FIELD SO THEY CAN VERIFY TO THEIR OPPONENTS THAT YES THEY DID JUST LEGALLY KICK YOUR a**!!! LOL
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Posted: Thu Dec 14, 2006 12:00 pm
Another note to newcomers and all members really, keep fighting inside of designated battlefields. The camps and other places are meant for business and discussion. You are allowed to challenge people in the discussion and announce that you are going to accept challenges but do not fight in the discussion or I will just delete the posts.
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Posted: Thu Dec 14, 2006 12:17 pm
Weapon: FA-MAS Side arm: 9mm - other than that idk mad
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Posted: Thu Dec 14, 2006 12:47 pm
Recaldy Weapon: FA-MAS Side arm: 9mm - other than that idk mad lol whooohoo lol for now Richter ur just a regular Templar but ill make a good title in a minute ok
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Posted: Thu Dec 14, 2006 12:48 pm
Well i will start off with the identification.
I am the High Templar lostwingman (also known as Obscuratio Caligo or Haese) I am aged 23 years I am about 6' 1" and my appearance is the same as my avi's(and always bound to change)
I was trained in the arts of Duem and have mastered many dark techniques. Most go unused and are of little importance but here are a few of them. My elements are Water and Wind (that includes variations of water such as ice and mist).
1) BUBLE- By calling upon this power I am surrounded by an impenetrable wall. The wall is created by super compressing the air around the user, by doing this a thin layer of tightly packed air molecules surrounds the user. The atoms in these molecules are so tightly packed that nothing can pass, even at subatomic levels. The only drawback being that it cuts off the air. This move becomes easier to perform as it comes into usage. If the user were to use this frequently, the energy of the user would become honed to this technique. Making it almost automatic.
2) BOBLE- Variation of the BUBLE but more flexible. The size and strength of the wall are controlled directly by the user. It is controlled with one hand and the movement of the shield is manipulated by that hands movements.
3) Storm summoning- Ability to control the clouds and cause storms.
4) Water Manipulation- Ability to control the waters.
5) Juno Column- The drawing of a large quantity of water into a giant column. The user is able to move while using Juno techniques, but moving hampers the users control over the column.
6) Juno Crush- The Juno Column is pile drived at target. This is a simple technique that only requires enough energy to control the direction.
7) Juno Vortex- The column spins until it becomes a giant watery tornado. From there the column moves at the will of the summoner. (all Juno moves take alot of energy so a great deal of physical and mental energy is used controling it)
8 ) Sirrana- A spear shaped water projectile. It comes in varied sizes and can be controlled to hover around the user for quick firing. The water in the spears is bound tightly by force to make them hard, the harder they are the more energy that is required. Multiple Sirrana can be controlled at once. This technique also requires little energy from the user making this a preffered technique.
9) Neptune Force- A large amount of energy is gathered in the users sword. The user transfers that energy into the ground in a forceful stab. The energy forces underground water reserves in the area to the area of the users choice. How far away the target area is is limited by the amount of energy initially in the sword. The water is forced up through the ground washing away whatever land was there and alters the field completely.
10) Retayu- Very dangerous attack to all around it. The user temporarily encases himself in a sphere of water. The sphere draws energy from the user until the sphere starts to boil. Then the water is released from the user and it flies in all directions. The water projectiling from the user becomes like small hot razors flying at very high speeds. This goes on until the entire sphere has been fired off. This ueses a tremendous amount of energy and the only way for the user to avoid burning himself is to be covered completely in protective clothing. This technique is hard to do and almost impossible to perform twice in the same day.
11) Fegrutin- Summons demons from the Abyss. These demons take corporeal form in water and are not at all sightly. They are hideous winged creatures that use projectile attacks to deal thier damage. The user must mantain a kneeling postion with hands raised up in order to keep the demons under his control. There is no limit to how many times this can be done, seeing as how the number of demons summoned is directly linked to how much energy is used.
12) Clavimium- Another move that requires water underneath the ground. This technique freezes the underground water and forces it up in large very hard spikes. These spikes come up were ever the user wishes. The range and magnitude of these spikes is limited by the strength of the user. This move is usually only able to be performed once a day.
13) Berserken- The user encites himself into a rage that allows him to unlock vast stores of power. While in this mode the user is almost impervious to pain and the power of his techniques increase tenfold. The users mind becomes like a sharp razor focused on winning at all costs. The amount of time this state can be kept up is dependant on the users will. Once the user leaves this state the user goes into a depression mode that limits his power extensively. Since this technique puts a huge strain on the psyche of the user, few people have done this in regularity.
14) Latecalig- The ability to create a dense fog/mist out of even the thinnest of air.
15) Laclinosus- The ability to disguise oneself in the mist/fog or as mist/fog. This technique allows the user to move fluidly through the mist unseen and undetected.
16) Maliciousium- The user becomes armored by a layer of water. The armor is tough and still allows the user a great deal of mobility. The user is also able to shape the water armor he has on to make weapons or to deflect attacks.
17) Novacula- Causes the winds around the user the move at extremely high speeds. The winds at this speed cuts the target like thousands of small razors.
18.) Gelensis- Water gathers on the user and around him. The water is made into shapes at the users will. It is then frozen and becomes almost as hard as rock. This move is not real energy consuming.
19) Agitibiliss- The user becomes light as air and thus any limitations of weight disappear. This technique makes movement for the user very easy and allows the experienced user to move at supersonic levels. Since this takes alot of the strain off ones muscles a user can stay in this mode for an almost unlimited amount of time.
20) Strinxium- The user summons a super compressed orb air into one of his hands. The air in the orb compresses into 1/50th its normal size and because of all the energy in such a small area the temperature of the orb can varie from 150 to 320 degrees depending on the amont of compressed air. The user will then use any technique necessary to close the distance with the target. The user will embed the orb on or in the target and then release the orb. The rapid and explosive expansion of air causes the target or anyone in the immediate vicinity of the attack to be ripped to shreds. The orb can also be launched or thrown similar to a grenade.
21) Acerbitas- The ultimate and most dangerous technique in my arsenal. This combines the 2 elements under my control. The user must be in Berserken mode in order to override the bodies limitations of self preservation. Once in that mode the user creates a vacuum around himself and fills it with a thick fog. Fog also spreads to surrounding areas around the vacuum. Next the user rushes all water towards himself creating a massive wall around the vacum(the dimensions of the wall simply depends on the water brought in, but it is usually a tremendous amount). Next the user summons Novacula. After the Novacula begins hitting the opponent the user will use Gelensis to create hundreds of thousands of small razors that get picked up by the the Novacula and are flung at the opponent with amazing precision. During this barrage the thick fog inside the vacuum is released and spreads out at explosive rates and leaves the playing field for several miles out in a thick fog. As the barrage nears its end the user will then summon Strinxium into both hands. The user will then embed both orbs into the target using the fog as his viel and retreat back for safety. A skilled user can summon the orbs, embed them, retreat, set the explosion in under 2 seconds. Once the attack is done the fog lifts and the user will collapse into a comatose state, in some situations the user will die.
My main weapon is my sword and i use it well. I manifest my energy through it and as such is also my favorite weapon. I wear my gunner suit proudly for it represents that I am a man of my word. When I say I am going to F*** you up. Take it as the truth. I also have gills so my fighting prowess is not limited to land
Personality: Very talkative and honest. There are few people I hate more than Deum, in fact there are just few people that I hate. Please feel free to ask me anything.
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Posted: Thu Dec 14, 2006 3:42 pm
Hello,
I am Lostwingmans right hand man and the Templar Deucalion which basiclly means i have absolute power over you weaklings!!! hAHAHA!!!!
(don't let that put you off, i'm actually quite nice, when i'm not mad)
to start of, me,
Name: Sitrel, or Templar Deucalion, your pick Age: 21 Appearance: AVI but 221 cm tall Fighting Style: Extremely versatile, capable of switching stances and fighting techniques in seconds, BIO: Sitrel lived a life of solitude in the forests and deserts of the world, wandering, he lived alone and learned all the arts of survival from animals and trees, he has very strong morals, that he has never broken, and will never, he created the Avalonian league three years ago, and has since joined the Abyssal raiders,
My Abilites are profound at warping space and time, i also harness planet powers:
NEPTUNE'S FURY: causes large X shaped blast to reap and destroy all in it's path, there is no known way to stop this attack, (trust me, Lostwingman tried blocking it with Buble, it didn't work)
BOBLE: weaker version of BUBLE, it creates a wall that moves wit the hand, Sitrel's BOBLE colour is red,
BIT ATTACK: BIT stands for BioIonic Tear, causes a rip in the space time continuem ripping apart matter and causes things to age 50 times faster, Sitrel is the only known user of this attack.
IERSHIMA: this attack summons the fury of a Super Nova, (when a star dies, it explodes sometimes,) his two katanas split into 18 shadow swords and collide at one point releasing massive amounts of energy.
FENRIR: this attack flies forward invisibly and pushes the enemy backwards, also internally injuring him, this attack is known to commonly backfire on teh caster, Only Sitrel has the power to use the massive version of this which attacks multiple enemies.
PLOIET: Pronounced PLOY-IET, this attack kills the caster and destroys everything around him in a massive time space explosion that nothign can evade, this attack ranges out from a 50-mile radius. Sitrel has never used this attack, it is one of the most destructive forces known in the universe.
MARS PUNCH: The mars punch launches a fist shaped projectile that collide with an object and/or enemy with the equivalent force of mars smashing into you at 9,000,000 km/s (kilometers per second)
DEATH BLOW: famous for killing thousands of people in one go, the DEATH BLOW was used only once by Sitrel in the Fernuce war, it ended the war too, the caster glows momentarily for 2 and a half seconds, then powerful shots of energy fly into the air, about ten thousand rays fly into the air at a time until the caster has no energy left, then they fall on the ground like meteors, each with a blast radius of 1 mile, no-one has been known to survive this attack when used on one-on-one battles.
My Weapons: Dual Katana's held in an X shaped sheath on his back
Personality; Doesn't talk much, let's his actions speak for him.
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Posted: Thu Dec 14, 2006 8:02 pm
lol tht basically means your the Templar of the Flood xd
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Posted: Thu Dec 14, 2006 9:50 pm
i am templar of the flood WOOTWOOT!!!
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Posted: Tue Jan 16, 2007 5:12 pm
I am the Templar Auctoris, the body guard to the High Templar I wield the elements of water and ice and prefer to implement them with me fists. I am 19 years old Appearance: Like the avi but 6' 2"
1) Buble 2) Boble 3) Water Manipulation 4) Juno Column 5) Juno Crush 6) Juno Vortex 7) Sirrana 8 ) Retayu 9) Clavimium 10) Berserken 11) Latecalig 12) Laclinosus 13) Gelensis 14) Maliciousium
Personality: Quiet and methodic. He is trustworthy with someones life and has taken to that duty well.
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Posted: Wed Jan 17, 2007 3:31 pm
Username :: spirit_of_the_frost Character name :: Patrick age :: 22 Gender :: male Weapon(s) :: large curved sword, throwing knives Race :: Human body controlled by godly spirit on other plane of existence Fighting style((moves)) (i'm switching it to abilities) :: water/ice magic, dark magic, a little light magic, metal manipulation History :: one of 2 twins that died during birth as well as mother, father never found, the bodies were taken by "gods" mine the spirit of water and ice himself. the bodies were removed of brain, heart, blood, and other human bodily organs and replaced with the gods escence. now living as the god in a human suit on the living plane of existance
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Posted: Wed Jan 24, 2007 7:10 pm
Username :: ~~[[Dead_Smexy_Goth]]~~ Character name :: Sora age :: 22 Gender :: female Weapon(s) :: 2 sais and her element bending Race :: element bender transformer and future sighter Fighting style :: very random History :: abandoned at birth taken in my a random family and raised and released onto the streets . Sora later learned of her abilities and how to control them. she is an element bender with exceptional powers. sora can leave a path of destruction and war behind her. In a past life she was a water goddess and almost unstoppable her powers are strong and almost never misused
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creationist cosmos
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Posted: Sat Feb 03, 2007 5:15 pm
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returning oldbie looking for lazy lit roleplays i h8 everything. tumblr
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