Not Exeptable Races!:
+Any Type of Neko/cat person. There are Lycanthropes, but no humans with cat ears and tails...
+Any modern/futuristic things, like aliens
+Robots. There are Constucts, but no robots.
+A Half Dragon who looks like a normal human, but can just change into their form any time they think it's protfitable.
+As above, any beast-like or abnormal half blood is in one form ALWAYS. So no being a half-demon that can have red glowing eyes when they get angry, and grow claws and fangs.
+No brightly glowing eyed characters, even though they are an otherwise normal race. This means, don't have glowing eyes when you're not supposed to.
+No having anything super abnormal, unless you have a REALLY cool/good reason or plot hook that has something to do with your history, perhaps.
Common Races
Human
Elf
Dwarf
Halfling
Half-Orc
Kobold
Half-Dragon
Half-Celestrial
Half-Fiend
Knell-Kaa
Humans: We are humans, check yourselves out. Thats what humans are! :O (50-80)
Elves: These are forest-living folk, who are closer to nature than most of the races. They are very sleek and agile, and usually calm, although this doesn't mean they aren't nice. (400-800)
Dwarves: Rugged, sometimes smelly, extremely strong, short and sterdy long bearded folk. They speak much harsher, using a tough accent, than other races, but still uphold a good understanding of language, and are stupid in no way. They are the miners, blacksmiths, and brewers of the land, taking pride in each task. They HATE orcs. (200-500)
Halflings: They are child looking, 3 foot or so tall humanoids, very slim and agile. They are usually great at sneaking around, and leave in Shires; huge grasslands with slightly underground homes. (I didn't steal that from LotR!! -.-) (150-200)
Half-Orcs: These are green, ugly, huge beastly men. They are uncivilized most of the time, if raised by orcs, but can be addapted to city life and such if raised by other raises. Orcs are monstrous humanoids, and aren't welcome in cities, so Half-Orcs are usually looked down upon in disgust or fear. They stand a little taller, around 6-6'6 feet tall on average, and are quite strong, like dwarves. They suffer a bit of intellect, naturally though. But who needs that when they usually train in barbaric combat?! Using they're body and weapons alike, they would use anything to win in a fight, Rage included. (40-90)
Kobolds: They are grey, green, or tanish red skin/scaled humanoids, and are decendants from dragons. They usually serve dragons as slaves or minions, but some make tribes and live in small caves or in the wilderness. They are by no means good, but they aren't evil; relying on their insticts of survival to think things through. Not many are civilized, and even less are welcome in cities. They stand around 3-4 feet tall, like halflings. (50-70)
Half-Dragons: These EXTREMELY strong, smarter, wiser, and quicker beastly humanoids are almost NEVER allowed in cities, dragons are so rare and dangerous, every living thing that knows what they are, even briefly, knows that they are almost impossible to kill, full dragons standing around 80 feet tall or much more! They usually live thousands of years as well, which gives them time to become stronger; which is why they are a more powerful altogether race. They are arrogant minded, and love wealth. They look down upon EVERYTHING. Half-dragons gain only half of these things, but in Mindset they are alike. When one walks into a town, everyone parts way, but not even the mayor would know what to do. There are many different Types of dragon. (750-1500)
Half-Celestrials: These are half blooded higher planed creatures, such as angels and other residents of the higher planes. Much like Half-Dragons and Half-Fiends, they have advanced abilities and usually posess wings. (500-780)
Half-Feinds: Much like Half-Dragons and Half-Celestrials, these half breeds live longer than lesser races. Like dragons, they hate lesser races, and are purely evil, as are celestrials purely good. (400-850)
Planetouched: These are the race of regular humanoids that have traces of Fiendish or Celestrial blood in them. The Aasimer(Celestrial Blooded) usually have gold hair and eyes, fine edged features, seemingly too handsom in nature. The Teiflings(Feindish) usually have a darker tone to them, with small horns jabbing out of their forheads, dark red, grey, pink, or brown skin, with red irised eyes. The two subraces(subracing to everyone) usually live longer than the natural humanoid. (200-300)
Knell-Kaa: Knell-Kaa used to be known as Dark, which never caught on as a name. Luckily they actually knew how to speak, and began to commune with the surfacers. Like Drow, Dwarves, Duergar, and Shadow Dragons alike, Knell-Kaa live in the UnderDark, or close too it. The larger, beastly/monsterous crab like humanoids are blind, using echos and sounds to map out images in their minds; which, with the slightest sound, will usually be completely accurate. This is because they can 'see' the sounds so clearly it ends up burned into their minds for as long as they need it; which is usually however long the sound traveled. They have six legs, four arms, and are covered in a pitch black shell. Knell-Kaa have elongated beaks, with sharp shell as their teeth, like sissors they use their mouths to slice things in a clamp. The crab-like Knell-Kaa are also much, much stronger than humans, especially sinse they have twice the arms. (600-1400)
Sub Races:
Elf Subraces
Half-Elf: They are nimble and quick like an elf, but slightly tougher, thanks to the blood of the humans. A good mix.
Wild Elves: They don't live in civilized forest cities, but in tribes, and hardly wear enough clothes to cover themselves, usually showing off all of their tribal markings.
Drow: The dreaded, evil race of elves that live deep underground, where no one wants to go, a pitch black world. They have black skin, and glaring red eyes. The UnderDark is a word many know, and many shudder to think off. They are often hated in cities.
Dwarven Subraces
Blue Blood Dwarves: These dwarves live in the snowy, ice cold invirments presented by Frost Talon Valley. They have blue hair, and light blue skin. They can bare the cold so well, that they don't wear sleeved shirts, let alone heavy jackets, when going outside.
Blood Fire Dwarves: These are the most fiery, visious, furious, spirited dwarves out there. They live deep inside valconos and mine a special form of brimstone, which can be bent and formed; like metal. They have cracked grey skin, fire orange eyes, and in the cracks are redish, almost lava like lines. These become bigger and bigger as the dwarf ages, wider cracks, finally when they die, they explode. Many powerful Blood Fire Dwarves can do this as well, as a last resort in combat.
Black Heart Dwarves: Also known as durregar, they live in the UnderDark as well, and are the evil cousins of dwarves; much like drow to evles. They are slavers, and usually trade with drow and other denizens of the UnderDark. They mine Black Mithral and Flex Metal, usualy mixing the two to make an even better product; selling them for more.
Halfling Subraces
Ghost Wise Halflings: These halflings are in touch with the spirtual world, and can fend off undead and the like much easier than others can.
Strong Foot halflings: They are stronger, and less agile than regulars, and much more aggressive.
Dragon Subraces
Half Dragons: Red, Blue, Green, White, and Black. These are the normal, lesser forms of evil chromatic dragons. The Higher forms are: Magma(red), Storm(blue), Plasma(green), and the dreaded leaders of the UnderDark, Shadow(black). Red Dragons are immune to fire, and breathe fire. Blue, Immune to lightning, breathe lighting. Get it? biggrin . Green Acid, Clouds of acid. White: cold, cone of cold. Black: line of acid. Magma: Lava
Storm: storms, lightning. Plasma, huge acid cloud with electricity in it. Shadow: Immune to Energy Drain, Breathe shadows. They have a connection to the Plane of Shadow, and can Shadow Walk from The Plane of Shadow to The Prime Material Plane.
Eterobscura: Tales of Astrodoth
