Concerning such a class, I know they exist because of this from information concerning Player's Handbook II from the Wizards site:
"Introduction
When you play a character in a Dungeons & Dragons game, it's all about the choices you make. Every facet of your character that makes him or her unique is the product of a conscious decision on your part.
Player's Handbook II is all about expanding your choices -- sometimes in ways you might expect (new classes, new feats) and other times in ways you might find surprising, such as a set of rules for re-engineering your character (about which we have more to say below).
Chapter 1: New Classes expands the roster of standard classes by four, with the addition of the beguiler, the dragon shaman, the duskblade, and the knight. Any of these classes would be a fine choice if you want to play a character that doesn't fit any of the archetypes that are represented by the other classes we have published."
Anyone have a link to complete information about how they work?
_.-~* Dungeons and Dragons *~-._
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