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Posted: Thu Jul 20, 2006 12:54 pm
Hey! If you know of any cheat codes that people may benefit from, write them down here. Please state which versions it goes for, what it does, any malfunctions it may do to the gameboy and/or pokemon game and then, of course, how to do it. Thanks much! cool
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Posted: Thu Jul 20, 2006 2:11 pm
Hey! The Missingno cheat code is for red and blue versions. If done correctly you should multiply your sixth item by 150. If you catch missingno you will mess up you game and will be unable to save. You first have to fly to Viridian City, talk to the guy who had to much coffee and have him show you how to catch a Pokemon, then fly to Cinnibar, go to the eastern shore and then surf up and down where you are half on land and half on the water. After a while a pokemon will show up. If it is missingno, it will take about 5 seconds to appear. You can either battle it or run away. YOU CANNOT CATCH IT UNLESS YOU KNOW THE RED VERSION CODE TO CATCH MISSINGNO!! Your sixth item will now have added 150 of that same item. My I suggest multiply nugget, master ball and rare candies.
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Posted: Thu Jul 20, 2006 4:56 pm
thebeatler Hey! The Missingno cheat code is for red and blue versions. If done correctly you should multiply your sixth item by 150. If you catch missingno you will mess up you game and will be unable to save. You first have to fly to Viridian City, talk to the guy who had to much coffee and have him show you how to catch a Pokemon, then fly to Cinnibar, go to the eastern shore and then surf up and down where you are half on land and half on the water. After a while a pokemon will show up. If it is missingno, it will take about 5 seconds to appear. You can either battle it or run away. YOU CANNOT CATCH IT UNLESS YOU KNOW THE RED VERSION CODE TO CATCH MISSINGNO!! Your sixth item will now have added 150 of that same item. My I suggest multiply nugget, master ball and rare candies. Red Version code? I used to do it in Blue Version all the time.
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Posted: Fri Jul 21, 2006 1:39 pm
AtomicTaco thebeatler Hey! The Missingno cheat code is for red and blue versions. If done correctly you should multiply your sixth item by 150. If you catch missingno you will mess up you game and will be unable to save. You first have to fly to Viridian City, talk to the guy who had to much coffee and have him show you how to catch a Pokemon, then fly to Cinnibar, go to the eastern shore and then surf up and down where you are half on land and half on the water. After a while a pokemon will show up. If it is missingno, it will take about 5 seconds to appear. You can either battle it or run away. YOU CANNOT CATCH IT UNLESS YOU KNOW THE RED VERSION CODE TO CATCH MISSINGNO!! Your sixth item will now have added 150 of that same item. My I suggest multiply nugget, master ball and rare candies. Red Version code? I used to do it in Blue Version all the time.It's for Red and Blue.
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Zarka Killerfog Vice Captain
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Posted: Fri Jul 21, 2006 2:26 pm
Zarka AtomicTaco thebeatler Hey! The Missingno cheat code is for red and blue versions. If done correctly you should multiply your sixth item by 150. If you catch missingno you will mess up you game and will be unable to save. You first have to fly to Viridian City, talk to the guy who had to much coffee and have him show you how to catch a Pokemon, then fly to Cinnibar, go to the eastern shore and then surf up and down where you are half on land and half on the water. After a while a pokemon will show up. If it is missingno, it will take about 5 seconds to appear. You can either battle it or run away. YOU CANNOT CATCH IT UNLESS YOU KNOW THE RED VERSION CODE TO CATCH MISSINGNO!! Your sixth item will now have added 150 of that same item. My I suggest multiply nugget, master ball and rare candies. Red Version code? I used to do it in Blue Version all the time.It's for Red and Blue. It's actually more of a glitch...
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Posted: Fri Jul 21, 2006 2:26 pm
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Posted: Mon Jul 24, 2006 6:46 am
I know another glitch to catch Mew at level 7, without a gameshark or anything. You can also catch Gengars and other Pokemon that need to be traded before they evolve. It only works for Red, Blue and Yellow, however. By the way, does anyone know how to get Mew from the truck where the S.S.Anne is?
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Posted: Mon Jul 24, 2006 4:58 pm
Seth_Asairo I know another glitch to catch Mew at level 7, without a gameshark or anything. You can also catch Gengars and other Pokemon that need to be traded before they evolve. It only works for Red, Blue and Yellow, however. By the way, does anyone know how to get Mew from the truck where the S.S.Anne is? I know the mew glitch, but I'm pretty sure the S.S. Anne truck thing was a myth. (The truck is real, but the mew thing is fake)
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Zarka Killerfog Vice Captain
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Posted: Thu Jul 27, 2006 5:43 am
Ancient Cyborg Seth_Asairo I know another glitch to catch Mew at level 7, without a gameshark or anything. You can also catch Gengars and other Pokemon that need to be traded before they evolve. It only works for Red, Blue and Yellow, however. By the way, does anyone know how to get Mew from the truck where the S.S.Anne is? I know the mew glitch, but I'm pretty sure the S.S. Anne truck thing was a myth. (The truck is real, but the mew thing is fake) Yes there is indeed a truck but no mew.
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Posted: Sun Jul 30, 2006 9:30 am
THE MEW CODE (For Red and Blue Versions)
The Mew Glitch is a software bug in the Generation I Game Boy Games. This glitch is famous because it allows you to get catch any Pokémon in the game, most notably Mew, without a GameShark or other hacking device.
To acquire Mew at the earliest point possible in the game, one must not have defeated the Youngster on Route 25 or the Junior Trainer on Route 24 in the grass. It is prudent to save before doing this. Defeat Nugget Bridge as per the usual, then fight your way to the Youngster but do not fight him.
Return to Route 24 and catch (or trade over) an Abra. Place the Abra in your party, then return to Route 24 if you weren't there already. Stand above the Junior Trainer, but out of range of his sight. Move down until he sees you, but when he does, immmediately press Start. Then use Teleport with your new Abra. If done correctly, the trainer should get the indicative exclamation mark as you Teleport.
After that, head north to the Youngster and have him spot you and then defeat him. Do not fight anything else, or talk to anyone before you do. (This includes the Youngster! You must engage in battle by him spotting you, and don't even walk up to him either. For some reason that causes a lock-up.)
After defeating the Youngster, teleport back to Cerulean again. Head north onto Nugget Bridge with some Balls, and when you get to the bridge, your start menu should pop up. Press B and you should engage in a fight against a level seven Mew, and it is quite easy to catch really.
The glitch in fact works as follows: Any trainer can be used for the first section (Junior Trainer), as long as the trainer can be engaged with by them getting an exclamation point above their heads. Any movement move (Teleport, Dig, Fly) can be used to trigger the glitch. For the Youngster, any Pokémon will do as long as it can be fought without walking up to a trainer. To finish off the glitch, you must return to the route of the trainer you "evaded". The Pokémon that you will find wild is dependent on the Special stat of the Pokémon you last faced (wild or from the trainer), and so using a Pokémon with the Special you need and finding a Ditto that transforms will produce an identical effect. For the record, the required Special stat for Mew is 21 (This is based on hexadecimal numbers, so you can get the appropriate number for a different Pokémon from a hacking device code list, then translate it to decimal).
Retrieved from "http://bulbapedia.bulbagarden.net/wiki/Mew_glitch"
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Zarka Killerfog Vice Captain
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Zarka Killerfog Vice Captain
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Posted: Sun Jul 30, 2006 9:37 am
WANT TO SEE A MILLION ASHES!!!!! (For Red and Blue Versions)
I got this code from a friend on the Team Rocket H.Q. forums. Also this code will only work on Red and Blue Version.
1. Not fought the first possessed lady in pokemon tower, because she has one pokemon, Ghastly. 2. Not fought the juggler just outside of the underground road west of lavender town. 3. Must have fly
Okay, so start in lavender town.
Walk towards the west and enter the underground path without the juggler seeing you
Save your game here in case you mess up
Step outside, and the juggler should still not be able to see you, then take another step south and press start RIGHT AWAY before he sees you.
Use fly to fly back to lavender town, the ! mark above his head should show, but you should not go into battle.
When youre back in lavender town, you should notice that your start menu does not work because it still thinks youre in battle.
go inside the pokemon tower and go up the stairs, and let the first possessed lady walk up to you to battle you. Beat her, then exit the tower.
Walk to the west like youre going back to the under ground path again, and your start menu should pop up randomly, press B to get out of it, and it should start up a battle. My screen went black for a few seconds, but you should see the screen again to reveal a missingno! Run from battle, and you'll see the many Ashes running across the screen, and the one you controlled will have disappeared.
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Posted: Sun Jul 30, 2006 9:50 am
Glitch Egg (For Gold, Silver, and Crystal Versions)
Egg data in Pokémon games usually have their own entry in the same chunk as other species's data. In Generation II, number 253 stored most of the data associated with the unhatched egg. For any Pokémon in a trainer's party, there are two values stored per Pokémon that indicate its species. The first value, found in the Pokémon's data structure, decides how the stats grow and what sprite appears in battle. There is a second value that is typically exactly the same as the actual species value while it is in your party that nearly only decides what sprite appears in the party screen next to the Pokémon's name. However, when the Pokémon is still an unhatched egg, this second value will be 253 - signaling the game to treat it as an egg.
The egg hatches.Because of this, the egg sprite will appear next to the "Egg" Glitch Pokémon like a normal egg. But since the original structure value is also 253, the egg is forced to hatch into another egg instead of an actual intended species. This creates a never-ending hatching loop, where the egg will hatch into a new egg every 30,720 steps.
Retrieved from "http://bulbapedia.bulbagarden.net/wiki/Glitch_egg"
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Zarka Killerfog Vice Captain
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Zarka Killerfog Vice Captain
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Posted: Sun Jul 30, 2006 9:53 am
Bad Egg (For Ruby, Sapphire, Fire-Red, Leaf-Green, and Emerald)
Bad eggs first appeared in the advanced series of Pokémon games. It is the typical result when data for a Pokémon is corrupted, either by the user changing it using a cheating device, normal save file corruption, or a transfer error. A bad egg is not actually a Pokémon Egg, and very well may have never been, but because of the way the 16-bit checksum value works in the Pokémon's data structure, this default message might appear.
The bad egg will have a type ???, sometimes an item, and depending upon the way the data is manipulated, it may be reported to have the PokéRus and/or the small black dot associated with it. The owner's ID and OT values are both set to "?????."
The gameshark code for quick level up in the daycare will get you a invisible Bad EGG. This Bad EGG can be switched with the last Pokémon in your party (Via PC) and can be used in battle. Its battle image is a black Egg, while its Summary image is a black circle with a white ? in it. Using this in battle with cause instant white out. This Egg can be deleted if you pick it up along with another Pokémon in the box and set back down.
Retrieved from "http://bulbapedia.bulbagarden.net/wiki/Bad_egg"
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Posted: Sun Jul 30, 2006 9:56 am
Ten Question Marks Glitch (For Fire-Red, Leaf-Green and Emerald)
The glitch Pokémon ?????????? has an index number of zero, but is considered a Johto or Hoenn Pokémon to the game. Since the data for Pokémon starts at index 1, all of the information for this glitch Pokémon comes from one entry before any table of moves, base stats, or sprites there are. Typically this data is zeroed out, so unlike the other advanced generation glitch Pokémon, this one is useless once it is obtained.
The Pokédex entry for this is:
"This is a newly discovered POKéMON. It is currently under investigation."
Another way of obtaining this Glitch is to use the gameshark code for quick level up in the Pokémon Daycare for Pokémon FireRed and LeafGreen. Place any Pokémon in the Daycare and turn the code on. Wait for about 10 minutes and it will have an egg on its own. Go around untill this Egg hatches into ??????????. It will be Level 0 and can not level up. If you trade it to Pokémon Emerald version, it can be put in the daycare and go to Level 100 instantly. It can learn all HM moves and is safe unless you look at its summary (in Emerald).
If your game is very glitched or has game shark over used on it, your Legendary Beast Pokémon may become a ??????????, with a gender at level 3, holding a master ball. It can level up but is very hard to unless you give it a rare candy, then it will level up by seven. It's stats will really suck and it will freeze your game at some time, eventually. If you get this kind, trade it to a game you don't care about and test it some more.
Retrieved from "http://bulbapedia.bulbagarden.net/wiki/Ten_question_marks"
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Zarka Killerfog Vice Captain
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Zarka Killerfog Vice Captain
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Posted: Sun Jul 30, 2006 9:59 am
Question Mark Glitch (For Ruby, Sapphire, FireRed, LeafGreen, and Emerald)
The ? glitch Pokémon is actually 25 different species, each exactly the same as the other. They are meant to just be a data filler for old Unown information between Celebi and Treecko, numbers 252-276. It also has the same exact physical base stats as another Pokémon, Deoxys.
The cry is that of Unown. Its only attack is Tackle and it is incapable of learning any others. There IS a way to get it to learn more attacks than just Tackle. The way it works is, you have to use a code for A POKÉMON IN THE WILD AND A CODE FOR it! If you go into the wild and find it, it will have the moves the other Pokémon would have had. However, it can't learn level up moves or TM or HM. But it has those 4 moves.
Moveset lv.0 Tackle
Retrieved from "http://bulbapedia.bulbagarden.net/wiki/Question_mark"
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