Welcome to Gaia! ::

Shadowdancer Breedable Information Depository

Back to Guilds

 

 

Reply Shadowdancer Breedable Information
Abilities

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

MysticAir
Captain

PostPosted: Sat Jul 15, 2006 8:26 pm


Each Shadowdancer has something of an ability. Through RP they may gain new abilities, though its not certain. New abilities will not be added to their tags, instead I will list them in their journals.
PostPosted: Sat Jul 15, 2006 8:28 pm


Each Shadowdancer has an Ability that belongs to them..Yes, Abilities may get repeated(unless otherwise labeled as unique). As the number of Abilities grow, so will the descriptions of them.

Descriptions will be seperated by what typeof Shadowdancer they are.


Normal Abilities

Picking Locks- Wow! This one must be 'red-handed' all the time! Picking locks is a great ability to have, and can get you out of tight situations(or into them in a theif-case). They have the ability to pick any lock, no matter how difficult. The harder the lock just takes longer, but they can do it! This character has the ability to be a great theif, or not. What they do with this unusual talent is up to them.


Telling/Making Stories
- This Shadowdancer is very great at making stories up on a whim. This makes for a great liar, should the need arrise. They also generally love telling stories(even making true stories into tall tales) to entertain people.

Illusion
- Wow! Was that real?? This shadowdancer can command illusions. From small magic tricks to big mirages. As it grows it will be sure to pull off some very large illusions to trick people into seeing things that are not really there.

Empathy
- These guys are good at figuring out what people are feeling. Even if they don't want to know, they are plagued with knowing. They can easily point out someone that is lieing and are usually very sensitive to others feelings.

Jumping Jumping isn't just jumping. Its having the ability to jump to more extreme heights. Shadowdancers who have this ability usually can jump 5-10ft in the air, if the situation calls for it.

Seduction Need I say more? These ones are very skilled at seducting others, either lust, loves, or just random manipulation, they can do it all.

Chemistry This shadowdancer has a knack, not for magic, but for science. He/She is very good at mixing chemicalsto get results, figuring out chemical equations, and all that fun stuff.
Speed Hey.. What the hell was that? Too fast for words, not quite superman or flash, but pretty damn fast none the less.
Predicting Weather This is another pretty straight forward one. This one has an ability to predict weather at least 24-48 hours in advance(no more).
Calculating Numbers This one has a real knack for crunching numbers. Right up to calculus equations. No number is too big!



MysticAir
Captain


MysticAir
Captain

PostPosted: Sat Jul 15, 2006 8:30 pm


Elemental Abilities

Growing Plants- This Shadowdancer has an ability to grow plants at an excessive rates. For insance, if they were in a fight, they could grow vines to restrict the movement of their opponent. Or they could just simply grow their garden. smile

Commanding the Wind
- The ability to command the wind is the strongest air-elemental power there is. These shadowdancers are also usually very graceful dancers, and through their dance is how they control the wind. They have the ability to use the wind to lift them to great heights.
Starting Fires This is pretty straight foreward. They like to start fires, and or are very good at it. They don't need a match, or a lighter to do so either. Pyrokenisis anyone? They don't do huge fires, but on a dry day, fires can grow naturally wink .
Destruction-Tornado This skill can belong to an air or an earth elemental. It is the ability to make tornados at the mear will of it.
Destruction-Fire These guys have a stronger version of "starting fires." They can start huge fires with their minds, and usually with destruction in mind. It takes a good deal of concentration to master controlling this skill. Often it causes problems when they are younger and still unable to control the skill.
PostPosted: Sat Jul 15, 2006 8:31 pm



Misfit Abilities

Empathy-Pain If you're ever told you should walk a mile in someone else's shoes by a shadowdancer with this ability, you'll probably get a good taste of the other person's shoes very soon. This goes beyond the regular empathy ability. These guys are good at figuring out what people are feeling. Even if they don't want to know, they are plagued with knowing. They can easily point out someone that is lieing and are usually very sensitive to others feelings. They can also redirct one person's feelings to another person, so the other person gets whatever the first person is feeling. However, this skill only works within a half mile radius. If both people are not in that radius, then the skill will not work on them.


MysticAir
Captain


MysticAir
Captain

PostPosted: Sat Jul 15, 2006 8:32 pm


Demonic/Angelic
PostPosted: Sat Jul 15, 2006 8:33 pm


Special Abilities-

These abilities are all unique to a single Shadowdancer.

Party Animal! This little guy has a knack for starting parties, even at the worst moments. Others around him can't help but to join in and have some sort of fun.

Cybernetics This little creature is good with building, or fixing others up with cybernetics. User your imagination.


MysticAir
Captain

Reply
Shadowdancer Breedable Information

 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum
//
//

// //

Have an account? Login Now!

//
//