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Posted: Mon Sep 13, 2004 2:46 pm
Applications. Upon completion of your character, PM it to me, if I do not respond, PM it to one of the Vice Captains. Once you have completed your applications and have been accepted into the guild, you are to spell check it, and post it in the :: Applications :: thread located in the :[Database]: forum. Below is an example of how the application should be filled out. If it isn't filled out correctly, you wont get in, it's as simple as that.
Here's how it should go.
[EXAMPLE ONLY! Replace the bolded words with your own. Refer to the footnotes for numbered sections (i.e. [1]).
][ ----------------------- ][
&COMMAND&__personnel report< ____________________________________________
!CLASSIFIED! ____________________________________________
PASSWORD: [1]
&COMMAND&__"[2]" --> Sinclair, Rudolphus]
____________________________________________
[BEGIN CODE --- [3]] ____________________________________________
[STATS]
IMAGE: [Picture of your character. Optional. You still must have a written Appearance section, though.] LST, FRST: Sinclair, Rudolphus ... CODE: Rude ... AGE: 30 ... SEX: Male ... DTEOFBRTH: Nov 17 ... BIRTHPLCE: Midgar ...
[DESCRIPTION]
HEIGHT: 6'5'' ... WEIGHT: 180 lbs ... BUILD: Large ... EYE COLR: Hazel ... HAIR COLR: None ... COMPLXION: Fair ... DEXTERITY: Ambidextrous ...
[BACKGROUND]
WPN>>RNGD: Standard Turk Issued Handgun ... WPN>>MLEE: Iron Knuckles ...
EDUCATION: [4] ... TRAINING: [5] ... ASCIATION: ShinRa Inc. ... OCUPATION: [6] ... SPECIALTY: [7] ...
Appearance: [Written description. None of that "avi" or "picture" nonsense]
Personality:
Background/History:
Example of How you RP: [Not optional. No prompt. Be creative.]
][ ----------------------- ][
[1] - In this section you will put your group's password. The brackets contain the actual password for RPing purposes only, so don't place it in the PASSWORD section, ONLY PLACE THE ASTERISKS.
******* (elitunt) -- Turks. **** (vunt) -- v Turks. ****** (soldat) -- SOLDIER. ********* (hailrufus) -- Department Heads. ****** (shnr23) -- ShinRa personnel. *** (mp5) -- Military Police.
[2] - In this section you will put the the sect you are applying for. Replace the [2] in the application with the following names. ONLY PLACE THAT WHICH IS ON THE LEFT-HAND SIDE (INCLUDE THE QUOTATION MARKS).
"The Turks" -- Turks. "Nu Turks" -- Neo Turks. "SOLDIER" -- SOLDIER. "Admin" -- Department Heads. "Personnel" -- ShinRa personnel. "MP" -- Military Police.
[3] - The BEGIN CODE section is different for every character. It consists of seven digits. The first digit signifies organization the character serves under. The second and third indicate the character's group in said organization. The last four signify the character's code. Please make sure no one else has your digits before submitting your application. ONLY PLACE THE DIGITS.
951**** -- Turks. 958**** -- v Turks. 965**** -- SOLDIER. 977**** -- ShinRa Department Heads. 980**** -- ShinRa personnel. 971**** -- Military Police (MPs).
Replace the "*" with your own digits, but check to make sure no one has the digits you chose before submitting.
[4] - The EDUCATION section shows the levels of education your character has achieved. The levels are as follows.
[None] -- Your character has not achieved any levels of education.
[Primary]: Where -- Your character has a basic education (K-7). Replace "where" with the school (this is random, create any name for your school, although keep it realistic) from which your character graduated.
[Secondary]: Where -- Your character has an advanced education (8-12). Replace "where" with the school from which your character graduated.
[Degree]: Type, Where -- Your character has achieved an academic degree. Replace the word "Type" with the type of degree, and "where" with where it was achieved. One's character may have multiple degrees.
[Classified] -- Your character educational achievements is classified material.
These levels are to be written in a row, with semicolons ( ; ) dividing them, and ending with an ellipsis ( ... ), i.e.
EDUCATION: [Primary]: Sector 1 A-24E Primary School; [Secondary]: Sector 1 A-24E Secondary School; [Degree]: B.A.Econ, ShinRa University ...
[5] - The TRAINING section describes what military-based training your character has undergone. The classifications are as follows...
[Combat] -- Refers to any martial arts (melee or weapon-based) the character has mastered. (i.e. Wing Chun, Tai Chi Quan, Zi Quan, Tae Kwon Do, Kumdo, Iaijutsu, Boxing, Wrestling (Greco-Roman), Wrestling (Sumo), Naginatajutsu, Brawling, etc.)
[Target] -- Refers to any ranged weapon disciplines the character has mastered. (i.e. Rifle (Sniper), Rifle (Assault), Rifle (Plasma), Pistol, Shotgun, Machine Gun, etc.)
[Battlefield] -- Refers to any techniques the character has mastered which are found useful on the field of battle (i.e. First Aid, Camouflage, Geography, Infantry Assault Tactics, Infantry Defence Tactics, Ambuscade Tactics, Siege Tactics, Meteorology, etc.).
[Subterfuge] -- Refers to any techniques the character has mastered which are found useful when handling subtle information. (i.e. Bluffing, Diplomacy, Intimidation, Forgery, Innuendo, etc.)
[Stealth] -- Refers to any techniques the character has mastered which are found useful when attempting to stay covert. (i.e. Sneaking, Hiding, Lock Picking, Disguising, Picking Pockets, etc.)
[Chemicals] -- Refers to any training a character has received in identifying and handling chemical substances or devices associated with chemicals (i.e. Explosives (Hand Grenades), Explosives (Detonation), Poisons (Gas), Poisons (Liquid), Radioactive Materials, Acids and Bases, etc.)
[Electronics] -- Refers to any training a character has received dealing with electronic devices (i.e. Bypassing (Security Systems), Bypassing (Disarming Bombs), Hacking (Computer Security), Hacking (Hardware), Using EMP Devices, Hotwiring, etc.)
[Aquatics] -- Refers to any training the character has received dealing with water. (i.e. Speed Swimming, Diving (Scuba), Diving (Apnea), Diving (Snorkel), Boating (Sail), Boating (Motor), Boating (Submarine), etc.)
[Classified] -- Your character's training is classified material.
One's TRAINING section should look something like this...
TRAINING: [Combat]: Iaijutsu, Kenjutsu; [Target]: Pistol, Rifle (Sniper), Rifle (Plasma); [Stealth]: Sneaking, Hiding, Lock Picking; [Chemicals]: Explosives (Hand Grenades), Poisons (Gas) ...
If the discipline falls under multiple categories, then just choose the one which makes more sense. If this section is lacking a certain category, you can always ask me (Kazuo) and I will contemplate about adding it.
[6] - The OCCUPATION section must be filled out accordingly.
M.D.A.R. Elite Unit -- Turks. M.D.A.R. Unit -- v Turks. SOLDIER Unit -- SOLDIER. S.D.H. - [Specify department (i.e. Urban Development)] -- ShinRa Department Heads. ShinRa Personnel - [Specify the type (i.e. Biologist, Secretary, etc.)] -- ShinRa personnel. MP -- Military Police.
[7] - The SPECIALITY section tells of any specialities that the character possesses, for instance, if your character is an especially skillful cook then you would put [Cook] after the colon. Try to keep this section realistic, as although the Turks are very skilled men and women, having 30 specialities seems slightly unlikely. i.e.
SPECIALITY: [Cook]: Wutaiian; [Hacker]: Computer Security; [Hacker]: Hardware; [Diplomat]: Wutai; [Martial Artist]: Kendo ...
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Posted: Tue Sep 14, 2004 1:45 pm
&COMMAND&__personnel report<
____________________________________________
!CLASSIFIED! ____________________________________________
PASSWORD: *****
&COMMAND&__"The Turks" --> Johanna, Rhue, Wydda]
____________________________________________
[BEGIN CODE --- 859 2778] ____________________________________________
[STATS]
LAST, FIRST: Johanna, Wydda ... CODE: Wydda.. AGE: 27.. SEX: Female.. D.O.B: Nov 17.. BIRTHPLACE: Midgar sector eight..
[DESCRIPTION]
HEIGHT: 5'9''.. WEIGHT: 140 lbs.. BUILD: Medium.. EYE COLR: Blue.. HAIR COLR: Black.. COMPLXION: Fair.. DEXTERITY: Ambidexterous..
[BACKGROUND]
WPN>>HANDGUN: Standard Turk Issued Handgun ... WPN>>CLOSE-COMBAT: Studded leather gloves ... WPN>>CLOSE-COMBAT: Extendable nightstick, taser qualities ...
TRAINING: [Classified] ... COMPNY: Shin-Ra Inc ... OCCUPATION: M.D.A.R Elite ...
EDUCTION: Completed secondary courses ... TRAINING: [Combat]: Shin-Ra's elite Turk Training program ... ASSOCTION: ShinRa Inc ... OCUPATION: M.D.A.R Elite Unit ... SPECIALTY: Espionage and tactical co-ordinator ...
SUBJECTS APPEARANCE:
Subjects height is 5'7, small frame, light complexion. Blue eyes and shoulder length black hair. When off duty casual wear consists of black leather leggings and a black tank or wife beater. Subject Wydda carries a long black overcoat. Wydda Johanna Rhue will dress in the standard, jaded, uniform when out on Turk business and wears Shin-Ra's colours proudly.
PERSONALITY:
Subject Wydda has proven that she is one who will get her work done and done right, but not without casualties. She has an upstanding record of all the substantial damage she caused to Shin-Ra's funds. When bothered or upset she will unleash an ireful wrath upon her assailant. Subject tends to be holding back her sharp tongue, and mocking comments when in mandatory meetings. Subject when relaxed is laid back and decent.
HISTORY:
[Under Development]
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Posted: Wed Sep 15, 2004 4:55 pm
((I would do another one, but I don't have the time.....maybe another time)) Name: Tinkeu Unmeiryo
Age: 18 Hair Color: Blue Eye Color: Blue Height: 4'11'' Weight: 115lbs Build: stronger than average....not bulky
Weapon used: if any, guns, trained in physical combat tho
Appearance:see above
Characters Bio: Raised as you're everyday, snobby rich girl, so she's used to getting what she wants, and gets pissed when she doesn't. She has a short temper and usually gets into fights with peers.
Example of how you rp: ((You have been assigned to a mission that requires you to assassinate someone. But the catch is that, the person you are trying to kill is some big shot politician and the only time you will be able to kill him is while he is making a speech to the public.Plez include how you kill him and how you escape))
Tinkeu: "s**t...." I mutter, running my eyes over the gun I was issued. One damn bullet. Cheap bastards. Expecting me to be able to kill that ******** ambassador with one damn, ******** bullet... I look into the window I've position myself next to, holding on to a pipe, that runs the heigth of 10 stories, on the fourth floor I push the window open just in time to hear them introduce the Ambassador to a crowd of people....mostly reporters....May as well get this over with.... I ready the pistol and stick the tip of the barrel in the window, aiming.
Heh...If this doesn't hit, I better not be blame. ShinRa should know all too well that my aim sucks. I aim the gun with one hand while hanging onto the bar with the other.......Right as the Ambassadore comes through the door, I fire.
I hope it hits....I really don't want to have to do this the hard way... <********.
Oh yes, it hits alright. Actually, it hits twice.....going through one reporter and into another. It just doesn't hit my target.... ShinRa's really gonna get on my case for this....
Everybody darts around, freaking out over the shot and the two I killed... with that bullet.....Whoops.......yeah, s**t.....well...hard way for me. I grimace as a few spot me before sliding down that pipe....
No use now, they've seen me...I wouldn't be able to get in now....
Shinra's really gonna be on my a**.
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Posted: Thu Sep 16, 2004 5:26 am
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Posted: Thu Sep 23, 2004 2:37 pm
-Name: Sanae
-Gender: Female
-Age: 22
-Eye colour: Hazel
-Hair colour: Shoulder length black hair with vibrant red streaks.
-Skin colour: Slightly Pale
-Height: 5'5
-Weight: 130lbs
-Weapon of choice: -Stealthwhisper- being the name of her longspear whish is covered in silver floral patterns
-Appearance: Sanae has a very small complexion she will seem quiet and quite innocent, but when the fighting starts she gets into a frenzy and wont stop until all of her enemies had been completely obliterated for the fact mostly because the people whom oppose Shinra had kidnapped her best Friend Izzy and hurt her possibly beyond healing. She wears the standard Turk unifrom.
-Biography: Sanae had lived mostly a happy life in the slums she was an orphen but the church's minister had taken her in, she had developed a beautiful signing voice when she had sung in the church choir. She was hard working and very rarly complained she never did anything unless she new how to do it, if she didnt know she would learn. She worked and brought money back to the minister so they may have food to eat. One day she was givin a weapon of mass destruction, later that day four figures entered the church,
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Posted: Mon Oct 11, 2004 6:48 pm
[ Message temporarily off-line ]
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Evillusionized Vice Captain
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Posted: Sat Oct 16, 2004 2:13 pm
&COMMAND&__personnel report< ____________________________________________
!CLASSIFIED! ____________________________________________
PASSWORD: *******
&COMMAND&__"The Turks"
____________________________________________
[BEGIN CODE --- 9516613 ] ____________________________________________
[STATS]
IMAGE: 
LST, FRST: Vivin, Ater Selrahc AKA: Grimm, Alexander Lazarus CODE: Ater AGE: 19 SEX: Male DTEOFBRTH: 13/10 BIRTHPLCE: Midgar
[DESCRIPTION]
HEIGHT: 6" WEIGHT: 65KG BUILD: Thin EYE COLR: Light Mako Blue/White HAIR COLR: Black, streaked silver in places COMPLXION: Pale DEXTERITY: Dextral
[BACKGROUND]
WPN>>RNGD: ShinRa Inc Standard issue handgun WPN>>MLEE: Scythe, switchblade WPN>>MLEE: Martial arts, various forms/styles
EDUCATION: [None] TRAINING: [Combat]: Brawling, Self taught street variation disciplines; [Classified] ASCIATION: ShinRa Inc. OCUPATION: M.D.A.R Elite Unit SPECIALTY: [Music]: Harmonica
Appearance: Extremely pale for what little skin he doesn't cover with clothes. His eyes seem very deep and always shifting and he looks thinner than most people would think. The left side of his body and almost his entire torso are covered in burn marks that will always remind him of what happened to his life. He wears a open black t-shirt with flames up the sides and back and underneath a crisp white shirt. His pants are baggy dress pants with 6 chains hanging from the belt and 2 of them going way down his leg and then up to attach to the back of his pants while 2 chains stay free on the sides. His trainers are black with white stripes and flames raising from the heel.
Mentality: He seems sane enough, though those with proper access to the more restricted of his files know about his real mentality. He tries to seem normal, and indeed can do. Though even for his size and build he can seem intimidating to others through force of will and his eyes. His mood often fluctuates to an extreme point. Obviously disturbed he is kept on a large mix of strong medication that he makes a show of not taking when he should, though does when the side effects of his life saving treatment seem to be more persistent than normal.
Background/History: Ater was born into a semi-wealthy family in the slums of sector 5. But one day when he was still very young his apartment building was burgled then burned to the ground. Somehow he survived but was burned very badly. He was ill for a long time and grew up in the care of various relatives across the slums. When he grew a little older and got better he was told that his parents had left all their money to him in a small fund. But not being old enough he was unable to claim it. Ater was soon left to fend for himself, never really caring about relations anymore. He associated with many different gangs, learning from them and surviving as best he could. Ater grew up to be a strong fighter, he seemed to love inflicting pain and suffering to anyone that fought him. He inspired fear amongst his fellow gang members. But once again, life threw him another blow. In a gang fight someone pulled a 'hellfire' shotgun and gunned down everyone, including Ater. Unable to do anything he spent all his money on an experimental new treatment ShinRa had developed and was testing, to try and heal him. The treatment worked, but it changed Ater more than ever. He became cold and unfeeling, no longer the young man he once was, he was filled with a strange sort of rage. An anger he could not deny. A day after returning to the Slums, and his current gang, he went on a rampage, killing everyone in his path. Choosing to hide the shame of what he did he changed his name and went looking for something, anything, that could seem to fill in the void that was now in his heart. Broken and alone he went searching, for something he didn't know he if could find, peace.
Example of How you Rp: Ater looked up slowly. His cold eyes bore into the man across the bar top from him. "What did you just say to us?" The barman froze, cold terror washing over him for a brief second before he regained his composure "I said get the hell out of my bar. You're scaring the customers away." He tried to hold his voice steady under the unblinking glare of Ater's icy eyes. "We're not causing any trouble." He stood up picking up the long metal pole that lay propped against the bar. Then without warning his hand shot out catching the man in the neck sending him sprawling to the floor gagging for air. "Now we're causing trouble you insolent idiot." He turned slowly, his open shirt flapping slightly, making the flames up the side seem to come alive. Choking still but getting his head back together, the bartender stood up pulling a shotgun from under the counter. "You'll pay...for that, you...punk!" Ater turned quickly at the sound of the barman cocking the gun as his hand holding his staff whipped out, a small click being heard before the brief sound of metal on metal greeted the now gathering crowds ears. Time seemed to stretch as the barrel of the shotgun dropped off it at the base, showing the loaded cartridge. The smallest grin crept to Ater's face as he slung his scythe onto his shoulder "Can we leave now? Or do you want us to hurt you before we go?" The barman's mouth moved, but not a word came from it, laughing ever so softly to himself Ater turned and walked slowly out of the bar, swinging his scythe back in front of him, the blade retracting back into the staff.
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