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Nunida
Crew

Magic Muse

10,025 Points
  • Noble Shade 100
  • Frozen Sleuth 100
  • Cat Fancier 100
PostPosted: Fri Jul 07, 2006 10:48 am



Introduction
Well here you are, as you step outside of the darkness and into the light, a vast calm lake flows before you. Across form the lake lies a small village with the sun shining down on it, Behind you is a tall black tower the darkness consumes it. Will you choose the path of darkness or the path of light?

Table Of Contents
Introduction<---you are here--->
Races and abilitys
Special Skills
Classes
Magic/Mana
NPC's
The Tower and The Village
Wilderness
Towers/Caves/prisions
Wilderness Taverns
Vampires
Werewolves
Demons
Arena
Weapons
Pirates







PostPosted: Fri Jul 07, 2006 11:10 am


Races and abilitys
First Choose which race you would like to be;
Dark Elf:
Fire Resistance, Summoning, good with blades, good with blunt weapons, good with destruction magic, good with light armour and have good marksman skills.
High Elf:
Good with magic, Vulnerable to spellcasting enmies, good at melee combat.
Human:
Good with persuasion, good with blades, good at hand to hand combat, good with heavy armour, good with blunt weapons.
Vampire:
Can bite other characters and turn them into Vampires (not werewolves), vulnerable to the sunlight, good with blades, good with light armour, good with magic, good marksman skills.
Werewolf:
Vulnerable to silver, good at hand to hand combat, can turn other characters into werewolves (not vampires), good at melee combat.

Note: Once a character is bitten by a vampire they have to seak a cure or they become a vampire themseleves.

Nunida
Crew

Magic Muse

10,025 Points
  • Noble Shade 100
  • Frozen Sleuth 100
  • Cat Fancier 100

Nunida
Crew

Magic Muse

10,025 Points
  • Noble Shade 100
  • Frozen Sleuth 100
  • Cat Fancier 100
PostPosted: Fri Jul 07, 2006 11:32 am


Special Skills
You can choose one from each section, Magic, Combat and stealth
Next choose which Special Skills you would like to have;


Magic;
can summon powerful imps, goblins and ghosts.
can regenerate health quickly.
can damage other characters health by throwing fire or ice balls at them.
can control NPC's that are the same race as them for 50 seconds.
imune to fire damage but has a weakness to cold damage.

Combat;
can dual weild weapons.
can run long distances for a long period of time while weilding heavy swords.
can create there own weapons and armour.

Stealth;

can lockpick houses, chests etc.
can pickpocket NPC's.
can sneak past demons and NPC's.


PostPosted: Fri Jul 07, 2006 11:39 am


Classes
You can choose one character Class and only one.
Next choose which class you would like to be:


Mage;
Mages can summon powerful ghosts, make there own potions and spells. Enchant there items with gems and runes.
Weild a mages staff. (fire or cold)
Cast powerul spells destruction spells.


Marksman;
A marksman can fire multiple arrows.
Use a crossbow.
Fire enchanted arrows.



Warrior;

Warriors can dual wield long swords (not short swords or blunt weapons).
Attack with powerful melee blows.
All warriors are skilled blade and blunt masters.





Nunida
Crew

Magic Muse

10,025 Points
  • Noble Shade 100
  • Frozen Sleuth 100
  • Cat Fancier 100

Nunida
Crew

Magic Muse

10,025 Points
  • Noble Shade 100
  • Frozen Sleuth 100
  • Cat Fancier 100
PostPosted: Fri Jul 07, 2006 11:43 am


Magic/Mana
Mana is the ammount of magic you have, use potions to regerate your mana. Mage characters and magic characters have a high ammount of mana and can cast more powerful spells. However characters with high mana are more vulnerable to magic being used against them.


Mage/Magic character;
Mana:500

Non magic/mage character;
Mana:150




PostPosted: Fri Jul 07, 2006 11:55 am


NPC's
There are many differant characters you might encounter on your journey, here are there names, where to find them and there purpose.


Potion and magic store owner Blossom;
Blossom owns the magic store in the small village, here you can buy your potions and buy new spells, and hire bodyguards to assist you on your journey. Blossom is a chatty youn women who spends her days staring into the sky waiting for an adventure.

Weapons and Defence store owner Valentine;
Valentine owns the Weapons and Defence store this is where you buy all your weapons and armour in the small village. Valentine keeps his opinions to himself and his past to himself.


Potion and magic store owner Nightmare;

Nightmare owns the magic store in the dark tower here he will supply you with all your dark potions and spells, you can also hire a evil assisistant here. Nightmare is a chatty vampire quite old, always going on about 'the good ole days'.


Weapons and Defence store owner Darkness;

Darkness owns the Weapons and Defence store in the dark tower here you can get all your dark weapons and armour. Darkness will try to persuade you sell him your soul on each vist, we sugest you decline his request.

Martin the bard;
Martin is a annoying bard who attempts to follow heros on there journeys to write a book about them. He is a old withered man easu to deafeat in battle.


Sandra the soceress;
Sandra knows much about dark and light magic, she does'nt like to get involved in the battle between the people of darkness and the people of the light. She was once a vampire, after creating a cure for the disease. She will sell it to you but for a price of course.


Nunida
Crew

Magic Muse

10,025 Points
  • Noble Shade 100
  • Frozen Sleuth 100
  • Cat Fancier 100

Nunida
Crew

Magic Muse

10,025 Points
  • Noble Shade 100
  • Frozen Sleuth 100
  • Cat Fancier 100
PostPosted: Fri Jul 07, 2006 12:18 pm


The Village and The Tower

The Village Laws

.If you murder somone you will be banished to the tower.
.If you attack somone you will be put into prison.
.If you escape from prision or attempt to and are cought you will be banished.
.If you steal somthing and are cought you will be put into prision.

The Tower Laws

.You can only murder prisioners.
.If you do a good deed you will be banished to the village.
.If you steal from somone and are cought you must fight for ownership of the item.
.If you break the rules you will be punished, you will become one of the prisioners.

PostPosted: Fri Jul 07, 2006 12:29 pm


The Wilderness

The wilderness is a place of natural beauty, flowing streams of fresh clean water, beautiful flowers, acres of lush forests surrounding the empire. There is a legend that deep within the forests lie two unicorns that are guarded by the creatures of the forrests, unicorns are a rare breed only two left in the whole world. The creatures can not let the unicorn race die out, if they do the forest will crumble, fire will rage out from beaneath the earth, smoke will fill the sky destroying all that is pure and holy. The forces of light help these creatures protect the unicorns, but the creatures will not fight against the forces of darkness unless they attempt to harm the unicrons. On the outskirts of the forest live ogres and orcs terrible creatures that wage there own war against the empire. If you choose the travel throught the forests make sure you are well armed and prepared for a fight. There are many treasures to be found in the wilderness, but getting them won't be easy. Try searching through caves and ruins to find special items and gold.




Nunida
Crew

Magic Muse

10,025 Points
  • Noble Shade 100
  • Frozen Sleuth 100
  • Cat Fancier 100

Nunida
Crew

Magic Muse

10,025 Points
  • Noble Shade 100
  • Frozen Sleuth 100
  • Cat Fancier 100
PostPosted: Fri Jul 07, 2006 12:39 pm


Caves/Prisions/Ruins

Caves
Caves are usualy inhabited by ogres, wolves or bears and you may come across the odd man eating rat on your journeys too. Ogres like to collect gold, and shiny things. In caves you will find, runes, gems and gold and somtimes special/rare weapons.

Prisions
To escape from prisions you will need to purchase some lockpicks, or you could just serve your time. When you escape from prision you can also aid other characters in there escape and work as a time to fight of the guards. However if you are in the village you will be banished to the tower.

Ruins
Most ruins are old ancient buildings filled with rare items and weapons. All ruins are inhabited by ghosts. Ghosts can only be destoryed with silver weapons, however you can destroy them with magic as long as they are not immune to it. There is one tower in the forest that is owned by a sorceress but she won't be happy to see you.
PostPosted: Sat Sep 02, 2006 10:45 am


Your plotting a game here!! xd I can sniff it..

Race: Vampire (hell I have pointy teeth and pointy ears so why not) xp
Skills: Magic xd oohhh yesh cool (But I can just bite the hell outa people and turn into a bat and fly away, It also helps to escape dungeons and stuffy)
Class: Mage
0v v0

The evil potato
Crew

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