Welcome to Gaia! ::

Reply |~*Battle Field*~|
|>Example Battle<|

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

[TheCrazyHatter]
Captain

PostPosted: Mon Jun 19, 2006 1:44 am


This would be what a battle would look like. I will be going through step by step explaining everything. I hope this helps.
[MasterOfLight] generated a random number between 1 and 10 ... 2!
PostPosted: Mon Jun 19, 2006 1:50 am


: razz re Round 1::
At this phase, the characters randomly select a number to see who attacks first. At this point, there is no damage done.

[MasterOfLight] current health: 10
current level: 1
Random number: Between 1 and 10

[MasterOfLight]
Vice Captain

[MasterOfDark] generated a random number between 1 and 10 ... 9!

[MasterOfDark]
Vice Captain

PostPosted: Mon Jun 19, 2006 1:52 am


: razz re Round 1::
At this phase, the second character randomly selects a number to see who goes first. At this point, there is no damage done.

[MasterOfDark] current health: 10
current level: 1
Random number: Between 1 and 10
PostPosted: Mon Jun 19, 2006 1:56 am


: razz re Round 1::
At this phase, both characters have selected their random numbers. At this point, no damage has been done.

[MasterOfLight]'s random number: 2
[MasterOfDark]'s random number: 9

[MasterOfDark]'s random number is higher than [MasterOfLight], therefore [MasterOfDark] will attack first.

[TheCrazyHatter]
Captain

[MasterOfDark] generated a random number between 1 and 11 ... 5!

[MasterOfDark]
Vice Captain

PostPosted: Mon Jun 19, 2006 2:04 am


::Round 1 Battle::

At this phase, both characters start to attack each other, the character that has the highest random number gets to attack first. The attacking character selects a random number between thier character level and their character level + 10 (charlevel + (charlevel * 1.5 + 10)) example: Level 1 = Between 1 and 11 (all numbers rounded down). Level 50 = Between 51 and 86 (all numbers rounded down)

[MasterOfDark] current health: 10
[MasterOfLight] current health: 10
[MasterOfLight] generated a random number between 1 and 11 ... 2!
PostPosted: Mon Jun 19, 2006 2:07 am


::Round 1 Battle::

At this phase, the character who whent first has done their damage, and now the character who went second gets to attack. The attacking character selects a random number between thier character level and their character level + 10 (charlevel + (charlevel * 1.5 + 10)) example: Level 1 = Between 1 and 11 (all numbers rounded down). Level 50 = Between 51 and 86 (all numbers rounded down)

[MasterOfDark] current health: 10
[MasterOfLight] current health: 5

[MasterOfLight]
Vice Captain


[TheCrazyHatter]
Captain

PostPosted: Mon Jun 19, 2006 2:08 am


: razz ost Round 1::

At this phase, both characters have attacked dealing damage to the opposing character. Round 1 is over and Round 2 will start.

[MasterOfDark] current health: 8
[MasterOfLight] current health: 5
PostPosted: Mon Jun 19, 2006 2:12 am


: razz re Round 2::

Round 2 goes through the same actions as Round 1. At this phase, both characters will randomly select a number between 1 and 10 to see who attacks first.

[MasterOfDark] current health: 8
[MasterOfLight] current health: 5

[TheCrazyHatter]
Captain

[MasterOfLight] generated a random number between 1 and 10 ... 3!

[MasterOfLight]
Vice Captain

PostPosted: Mon Jun 19, 2006 2:14 am


: razz re Round 2::

Both characters will select a random number between 1 and 10 to see who attacks first. No damage is done yet.

[MasterOfDark] current health: 8
[MasterOfLight] current health: 5
[MasterOfDark] generated a random number between 1 and 10 ... 2!
PostPosted: Mon Jun 19, 2006 2:16 am


: razz re Round 2::

the second character will select a random number between 1 and 10 to see who attacks first. No damage is done yet.

[MasterOfDark] current health: 8
[MasterOfLight] current health: 5

[MasterOfLight]'s random number: 3

[MasterOfDark]
Vice Captain


[TheCrazyHatter]
Captain

PostPosted: Mon Jun 19, 2006 2:18 am


: razz re Round 2::

Both characters have selected their random numbers.

[MasterOfDark] current health: 8
[MasterOfLight] current health: 5

[MasterOfLight]'s random number: 3
[MasterOfDark]'s random number: 2

[MasterOfLight] attacks first
[MasterOfLight] generated a random number between 1 and 11 ... 11!
PostPosted: Mon Jun 19, 2006 2:20 am


::Round 2 Battle::

At this phase, both characters start to attack each other, the character that has the highest random number gets to attack first. The attacking character selects a random number between thier character level and their character level + 10 (charlevel + (charlevel * 1.5 + 10)) example: Level 1 = Between 1 and 11 (all numbers rounded down). Level 50 = Between 51 and 86 (all numbers rounded down)

[MasterOfDark] current health: 8
[MasterOfLight] current health: 5

[MasterOfLight]
Vice Captain


[TheCrazyHatter]
Captain

PostPosted: Mon Jun 19, 2006 2:23 am


: razz ost Battle::

At this point, the battle is over. [MasterOfLight] has hit [MasterOfDark] for 11 damage. This brings [MasterOfDark]'s health down to 0. After the battle is over message me, [TheCrazyHatter], so I can distribute experience to both characters.


-=Note!=-
Health does not transfer from fight to fight! At the start of each fight, both characters have full health!
Reply
|~*Battle Field*~|

 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
//
//

// //

Have an account? Login Now!

//
//