Welcome to Gaia! ::

Reply Role Play Haven
Character Classes and Abilities

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

YaminoSadame
Captain

PostPosted: Fri Jun 02, 2006 3:58 pm


This is more to give you an idea for creating your character. I will add stuff as need be, but I figure these things will help to prevent Godmoding. Note: I took these from the old rpg. xp
 
PostPosted: Fri Jun 02, 2006 5:03 pm


Character Classes


These are the races if you will, for the characters. Weaknesses and strengths are listed here. Check the next post for the abilities the class can learn.



Living


Human
This would be someone like Ichi. A normal human with almost no psychic ability and very little paranormal exposure. A human may posses one ability and use it to a very small extent. A human's strength comes from their immunity to all psychic wards and can not be harmed by the spiritual world. Their weakness is that they aren't too much help dealing with psychic problems.

Shaman
This class is for people like Mikuni and Mitsuo. You have an inborn psychic talent. A shaman can learn one ability and use it to a great extent, thout it is often taxing for the user. A shaman's strength is their ability to communicate and interact with the spiritual world. Their weakness is that they often don't pay attention to the physical world and they are vulnerable to Talisman/Charms. They also can be seriously hurt by the spiritual world.

Bap. Human
A Bap. Human (short for Baptized Human ((concept slightly taken from HunterxHunter) is like Hasunuma. A Bap. Human may learn one ability, but it is very limited its use and specific conditions must be met to use it. The strengths of Bap. Humans is that they aren't as vulnerable to the spiritual world as shamans are, and they are more useful in dealing with psychic problems than humans. Their weakness is that they have very limited abilities, and these abilities take a great deal of their energy; often rendering them useless for a time.



Dead


Ghost
This would be a class like Kanau. A ghost may learn one ability and has a wide range of inherent abilities. The strengths of a ghost are that they are very useful when dealing with psychic problems. Their weakness is that they do not have a physical form and are often rendered useless in the physical world. They are also very weak to the use of Talisman/Charms.

Spirit
This would be like a dog spirit (ghost) or the spirit of a tree. Spirits are often manifestations of a protective force. For example, a dog who died might wish to protect humans and thus become a spirit. Like ghosts, a spirit may learn one ability and has a wide range of inherent abilities. Their weaknesses are that they have trouble communicating to anything living. If the living being is not receptive to them, they may see the spirit, but not hear it. They also have little to no use in the physical world and are very weak to the use of Talisman/charms



Other


Guardian
This is a class of creatures similar to angels. They are made up of pure energy and can use two abilities to their full extent. They may also take on any form they choose and act in both the physical and spiritual worlds. Guardians can learn two abilities and have a wide range of inherent abilities. They are very usefull and have an imunity to Talisman/Charms, but are completly useless against energy poweres used by Mazouku.

Familiar
This is like a lesser demon. They attatch themselves to a person and help do whatever the person asks of them. They can learn one ability and have a wide range of inherent abilites. They can act in the physical world, but with great limitaions. Their strenght is that they act a as a servant to the person they are attatched to and can act in the spiritual world. They are very weak to Talisman/Charms

Exotic
This is a class of creaturs such as wearwolves, vampires, harpies, and other unusual creatures. This class has very vew set standards and can often surprise people by using extreme abilities. They can learn two abilites and have a decent amount of inherent abilites depending on their type. There are four types: A-element type, B-physical type, C-spiritual type, Unkown-a rare type that has none or a combination of types. The type of Exotic determines the inherent abilites, and to a small extent the abilities that can be learned. Their strengths are they are usefull in any situation. The biggiest downfall is that certian types act better under certian situations that other types (B acts better in the physical world than C). Their weaknesses depend on their type.

Mazouku
Mazouku (literally meaning race of evil) is the polar oposite to Guardians. They also have great spiritual powers and may act in both the physica and spiritual worlds. They tend to have distructive natures, and only help someone if they have an attatchment to them. They can learn two abilites and use them with great force. Like the Guardians, they may take any form the choose and are made up of pure spiritual energy. They are very useful in both the physical and spiritual worlds, but are weak agains Talisman/Charms and exorcism if used by a Guardian or Familiar. They are imune to any absorption and many techniques used by humans, shaman, and Exotics.

 

YaminoSadame
Captain


YaminoSadame
Captain

PostPosted: Fri Jun 02, 2006 5:25 pm


Explination On Exotic Types

Since the Exotic class has types, I thought it would be best to explaine the types in more detail than in the class list.

Type A:
This type of Exotic makes full use of element type abilites. For example, inumities to Fire or the usage of Fire attacks are present. Creatures such as mermaids, phionexs, sirens, and dragons fall under this type. There are unusual instances where a vampire has elemental abilites and thus fall under type A. Elements are fire, water, earth, wind, metal, wood, electricity, sound, or anyother item found in nature. Type A has weaknesses against other type A abilites. For example, an Exotic that uses water would be weak against an Exotic that uses electricity or earth elements.

Type B:
This type is more physical than spiritual and follows many human patterns. Werewolves are a good example of this. They have few to no spiritual abilites and rely more on physical strengths. They are often inhumanly strong, have inhuman stamina, and/or inhuman speed. This type has the same strenghts and weaknesses as the human class.

Type C:
This type uses a spiritual power. A vampire would be a common example. The blood of humans lends the vampire the strenght to survive and acts like the absorption ability. This type uses energy rather than physical strenght and is therefore often a frail and weak creature. They may move fast or have great strength, but its the use of spirtual energy in their movements that allows this. They follow many of the same strengths and weaknesses as ghosts and spirits.

Type Unknown:
This type is rare and is a combonation of other types. For example a werewolf with the ability to cast a fire spell is a type Unknown. The major downfall for this type is that they are subject to two sets of weaknesses. The werewolf using fire is subject to the weaknesses of B and of A's water abilities.
 
PostPosted: Fri Jun 02, 2006 6:02 pm


[ Message temporarily off-line ]  

YaminoSadame
Captain

Reply
Role Play Haven

 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
//
//

// //

Have an account? Login Now!

//
//