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Guilty Gear Isuka Goto Page: 1 2 3 ... 4 6 7 8 9 [>] [»|]

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Mystic Gash
Captain

PostPosted: Sun Aug 29, 2004 6:34 pm


This thread is dedicated to the discussion of Guilty Gear Isuka. This includes arcade and console versions, so feel free to share experiences of playing both kinds here.
PostPosted: Tue Aug 31, 2004 10:57 am


I promise I won't flame on the guild forum. Especially in this thread. sweatdrop

AminorThreat


Mystic Gash
Captain

PostPosted: Thu Sep 02, 2004 7:02 am


Have any of you come up with Leopaldon strategies? That guy is as cheap as he is fugly
PostPosted: Fri Sep 03, 2004 2:22 pm


Just do airstrings on his head or air fireballs and faultless defense everything. He isn't that hard compared to dragon install ky/sol teamup.

AminorThreat


Mystic Gash
Captain

PostPosted: Fri Sep 03, 2004 8:06 pm


Unfortunately, he usually does something to knock me out of the air
PostPosted: Sat Sep 04, 2004 10:55 am


He can use that move whenever it's like a mix between burst/dragonpunch. You just have to play patient and attack when you think it is safe and FD everything he throws at you.

AminorThreat


Kura X

PostPosted: Sat Sep 04, 2004 3:49 pm


Where do you guys get the console version? Or don't tell me it's not out yet....


I have no skills with an arcade joystick crying
PostPosted: Sat Sep 04, 2004 7:39 pm


I have the imoprt.

AminorThreat


Mystic Gash
Captain

PostPosted: Sat Sep 04, 2004 8:21 pm


Zappa seems to be pretty weak in Isuka. At least, in the team battles
PostPosted: Sat Sep 04, 2004 8:40 pm


I heart Zappa AND his chest heart 's me!!! blaugh

AminorThreat


Symphonie

PostPosted: Sat Sep 04, 2004 9:20 pm


I think the problem with Zappa in Isuka is that he is not a character you want to get in the thick of things with. Since he loses whatever summon he's got whenever he gets hit, having three people doing crazy s**t around you is a horrible horrible combination. Not to mention that as soon as you get Raoh, you've got a biiig target painted on you.
PostPosted: Sat Sep 04, 2004 9:31 pm


Raven_Winterchill
I think the problem with Zappa in Isuka is that he is not a character you want to get in the thick of things with. Since he loses whatever summon he's got whenever he gets hit, having three people doing crazy s**t around you is a horrible horrible combination. Not to mention that as soon as you get Raoh, you've got a biiig target painted on you.


Yeah. Plus, if you get a bad summon, in X2 you can kinda play keep-away and build up orbs. You can't really do that in Isuka. If you get a bad summon, you're ********.

Mystic Gash
Captain


AminorThreat

PostPosted: Sat Sep 04, 2004 10:00 pm


What is a bad zappa summon? I know some are better then others, but I don't think any of them are bad.
PostPosted: Sat Sep 04, 2004 10:02 pm


Might be the Hellhound or the 3 ghosts

Syn Thanatos


Mystic Gash
Captain

PostPosted: Sun Sep 05, 2004 8:43 am


Lemme rephrase that. If you don't get the ideal summon for your situation, then you're ********. The hound isn't going to be much help when you're surrounded on both sides
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Knights of the Holy Order: The Official Guilty Gear Guild

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