Davis' hangar is still pretty standard; His mech supported by one small wall claw and lined with a spiral stairway leading to a catwalk that is folded up at the ends, anti spacious but pro-extension. Many spare ladder and stair parts are pilled up in the N-W corner for later use, as his supply of mechs grows.
The walls are the standard grey, along with the floor.
(You know what? This seems to common.
Model: Prototype "Zoa"
Class: Acrobatic
Seats: 2 (Pilot/mechanic)
Height: 40ft.
Wieght: 20 tonne (Unarmed and unshielded)
Lifting weight: 8 tonne
Arament: Must be equiped.
Max. Speed: 600mph land. (No air abilitys as of yet.)
Optimum speed: 350mph.
Jump Jet ceiling: ???
Compatible with: Stealth packs; close range, and long range sabotage gear.
Other Data: Tends to heat at a medium pace and cool slowly, if ever. (7.5h before maximum limit at Optimum speed, No pack and base armour.)
The Prototype still dons an unatractive yellow and white paint to signal it is not complete. The design has a familar look of oriental sort of demon modifyed into an aero-dynamic fashion.)
Model:Quad-leg.
Class: Upper middle-weight Artilery type.
Seats: 3. Pilot, Excess arms operator (if nessecary), and passanger.
Height: 33ft.
Weight: 50 tonne.
Lifting Wieght: 27 tonne.
Arament:
R-Arm; Single barreled light beam cannon.
L-Arm; Four barrel (rotate) machine gun, ultra light "laser knife".
R-shoulder; Heavy missle launch, lock on time 30sec.
L-shoulder; Back mounted radio interferance modual.
Max. Speed: 235mph. (With booster full power)
Optimum speed: 160mph. (No boost)
Jump Jet ceiling: High-end, mainly boost but with some lift.
Other Data: Painted a "camo" of Jet-black, grey, red and navy blue.
An experimental set up.
Merc Mecha Army [Accepting]
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