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Posted: Thu Feb 12, 2026 9:16 pm
So a long time ago, I made this RP prompt for a group of friends that has just lived in my head rent free. So here I am, seeing if anyone would be interested in exploring/brainstorming this with me. Quote: It’s funny. If you had told me a year ago that all this was real, I would have called you insane. I would have laughed in your face and told you to get a life.
Things like monsters don’t exist, right?
Now, I know better. The world I have fallen into is strange. It's only safe where there's light. The only things I can trust are those like me I find in the city beyond the broken gates. We woke up here, not sure how they arrived, and no idea who brought them here. We are trapped in these ruins. Don't trust the talking shadows.
All we know is it is dangerous to be alone...
If anyone finds this journal, know that there are things in the dark that no one is meant to see. Nobody is meant to go beyond where they eye can see, and into the black. The shadows are alive here, and they know nothing but hunger and greed for life.
Because I think that’s where we are….
...Trapped in the darkness.
---Day 37---
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Posted: Tue Feb 24, 2026 8:31 pm
Some brainstorming updates!Quote: Have each 'player' make an entrance of either appearing in said world, or how they survived alone thus far. Each person has no idea how they got there, and varying degrees of knowing things about themselves. When they meet, have a sort of trust meter between them. Quote: Using the World of Darkness base, we could prolly have a pretty good time. Have a map that we update as we explore the ruined city. Updated with safe locations, and explored vs unexplored areas Quote: Have relics that we find in the travels that can either make light, help fight against the creatures, or even fulfill tasks to make them work. Quote: Use the dice system? on the posts to maybe make things easier to handle when players come across relics/creatures/ability options. Quote: Have someone run the game as a 'DM' of sorts to keep the story flowing, and keep track of abilities/relics/etc unlocked? Quote: Maybe use a customized version of this?
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Posted: Tue Feb 24, 2026 8:31 pm
Oh I remember this one. We were working on it once.
Like....each character would make an entrance to the city, or post about how they had been surviving on their own thus far.
But like, there's relics hidden all over the city, and the relics create light. Whether temporarily, or with things you have to accomplish to make it work. We were gonna run it kinda using WoD rules.
Ah!
And then the monsters were definitely from WoD. The dice system we thought of using for what spawned. OH man. I wish the old thread on zanny existed still.
I think I still have the notebook!!
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Posted: Tue Feb 24, 2026 8:35 pm
Hahaha your timing was perfection on that one. And yeah! If you find the notebook type that s**t UP
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Posted: Tue Feb 24, 2026 9:08 pm
You don't tell me.
But yea I prolly will.
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Posted: Wed Feb 25, 2026 10:18 pm
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Posted: Mon Apr 27, 2026 1:52 pm
Found that opening post. xD Quote: You live your life in monotony. Every morning you get up at the same time, go through your boring routines, come home and go to bed. You've always wanted a exciting life, but you know it will never happen. Your life has already started. Changing it now could risk a lot. That night you lay down in your bed and stare at your ceiling thinking about it before your eyes almost seem to close themselves. When you open your eyes again, you wake to find yourself in a bed other than your own. Walking to the window and peering out, you find yourself in a city that is close to ruin. You are in one of the few buildings still standing, all while a storm is raging outside. A darkness falls across the city and monsters crawl out of the woodwork, leaving you breathless and terrified. Safety lies in the light, but it is hard to find in the evening hours. Your only hope lies in the others you find, and the artifacts made available to you as you search for a way home. Darkness comes quickly, but every night you survive makes you stronger.
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Posted: Mon Apr 27, 2026 3:40 pm
Oh man. I wish I could remember how far we got into this. Or even where we were doing it. It was such a good one.
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