Name: originally went by Grieve of Grieve, will eventually receive the civ name Kuroi Sakurazawa (with amorremanet's permission)
Nickname: tbd
Gender/Pronoun: she/they
Age:1036, looks around 22
Birthday: every morning is a new chance to die
Blood Type: yes
Fav. Food: all food is food
Hated Food: dirt
Occupation: jobless outside of trying to make senshi activity profitable, but maybe eventually join the morbid side of etsy and craft fairs
Hobbies:
Taxidermy: When a body looks in relatively good condition, Grieve likes to bring it back to "life" in a fun and pleasant way! Stuffed and preserved companions are nicely long-lasting, pleasant to look at, and can be counted on to not try to kill her. While existing on Grieve, this hobby helped keep her company over the years, and now on Earth, it's something to relearn with different resources at hand.
Crafting: Sometimes a body is not in relatively good condition, but that doesn't mean Grieve will let it go to waste! She's become quite adept at fashioning jewelry, clothes, and even unique weapons out of remains. On Earth, this hobby is a little harder to show off the whole range of her skills, as the available remains tend to be much smaller and less available than on her homeworld. Weapons are pretty much not possible, but she's still able to design and craft the odd piece of bird bone jewelry or ratpelt accessory.
Climbing: If there is a high point in the landscape, Grieve wants to climb it. She wants to scale the heights, just to see what's up there and get a chance to thoroughly survey her surroundings. The skyscrapers of Earth are an interesting feature, but the elevators take something away from the height. What's the point if every soft little body can just hit a button and reach the top?
Virtues:
Adaptable: Grieve survives because Grieve will do whatever is necessary to do so without getting bogged down by the mental and emotional struggles that might normally accompany said actions. She doesn't need pride or standards, she just needs a way to survive until the next day. This makes her extremely flexible in adapting to most unpleasant situations and environments, though maybe a little unsettled by soft, pleasant situations that aren't accompanied by any hardships at all.
Follows Through: They might not be bound very much by pride or loyalty, but Grieve respects contracts and follows through on their world, once given. She isn't going to let problems set her back for too long or negate her promises, and she can be extremely relentless toward her end of a bargain. Of course, she also expects the other party to be just as respectful of their end of a bargain as well, and will be just as relentless toward them if they fail to deliver.
Grounded: Grieve's mind is a place where fantasy goes to die. She's most often one of the more practical, very succinct voices in the mission room. And while she's not the most strategic or far thinking of people, she has a good sense of what's most practical and doesn't hesitate to burst any fanciful bubbles. A good trait for an ally or a friend, even if it can be a little harsh.
Flaws:
Barbaric: Grieve is crude and brutal in her methods, with little need for considering niceties or consequences beyond I live, you die. She's not someone to come to for any kind of diplomacy that needs more than simple bartering or blunt threats. She can be considered just barely housebroken.
Amoral: There's no real good or bad, just survival and self interest. Grieve can be convinced to do just about anything if offered enough benefits within their interest. While she does have kill-on-sight impulses with chaos, it's more of an instinct based around self preservation than any kind of vengeance or ideology.
Grim: It doesn't matter if the glass is half full or even entirely full, because sooner or later that water is going to evaporate and the glass will turn back into the sand from whence it came. ******** the glass, ******** the water, everything is dying and will continue to do so no matter what you think or hope will happen.
PHYSICAL DESCRIPTION
Eyes: amaranth
Hair: Long, straight, dark teal
Face: angular and striking
Skin Tone: pale #fff2cc
Body Type: 6'6", all lean muscle
Clothes: To start with, anything people give her. Eventually she'll be able to build a wardrobe more along her aesthetics of leather, fur, metal, and bone.
In the Name of the Moon!
A Sailor Moon based B/C shop! Come join us!
![]() |
|
|||||
|
||||||
|
//
//
//
//
//
Have an account? Login Now!

