▰▰▰ Maverick's Arms and Equipment Guide: ▰▰▰
A Tool for Every Job, and a Book of Every Tool
A Tool for Every Job, and a Book of Every Tool
The Guide for Wanderers to find their weaponry, toolkits, and general sundries. Maverick's Guide is a resource to find anything and everything related to adventuring gear.
Categorized by Type the Guide aims to make research and finding equipment as easy as possible, while regularly updating with new materials.
Catalogues:
Weaponry
Armor
Equipment
Vehicles
Here written are the basic rules for developing items: The list beneath will also be used in the application for custom items.
[b]Weapon:[/b] [ What weapon is this? ]
[b]Style:[/b] [ Melee or Ranged ]
[b]Type:[/b] [ Versatile, Heavy, or Reach ]
[b]Special Rule:[/b] [ Does this weapon have special rules, apply them here ]
[b]Cost:[/b] [ 150 Marq base, doubles for each Special Rule. May have imposed modifiers. ]
[b]Armor:[/b] [ What armor is this? ]
[b]Material:[/b] [ Metal, Fabric, Hide, Chain, etc. ]
[b]Type:[/b] [ Light, Medium, Heavy ]
[b]Special Rule:[/b] [ Does this armor have special rules, apply them here ]
[b]Cost:[/b] [ 50 Marq base, doubles by Type, and again for each special rule. May have imposed modifiers. ]
[b]Equipment:[/b] [ What Equipment is this? ]
[b]Material:[/b] [ Metal, Fabric, Hide, Chain, etc. ]
[b]Purpose:[/b] [ General Purpose of the item, Rucksack, tent, waterskin, etc ]
[b]Initial Rule:[/b] [ The Initial Rule this piece of equipment grants: Largely these items are not intended for Combat use but may affect some combat situations. ]
[b]Special Rule:[/b] [ Does this equipment have special rules, apply them here ]
[b]Cost:[/b] [ 100 Marq base, doubles for each additional rule beyond the first, quadruples if combat affecting by design. May have imposed modifiers. ]
[b]Weapon:[/b] [ What weapon is this? ]
[b]Style:[/b] [ Melee or Ranged ]
[b]Type:[/b] [ Versatile, Heavy, or Reach ]
[b]Special Rule:[/b] [ Does this weapon have special rules, apply them here ]
[b]Cost:[/b] [ 150 Marq base, doubles for each Special Rule. May have imposed modifiers. ]
[b]Armor:[/b] [ What armor is this? ]
[b]Material:[/b] [ Metal, Fabric, Hide, Chain, etc. ]
[b]Type:[/b] [ Light, Medium, Heavy ]
[b]Special Rule:[/b] [ Does this armor have special rules, apply them here ]
[b]Cost:[/b] [ 50 Marq base, doubles by Type, and again for each special rule. May have imposed modifiers. ]
[b]Equipment:[/b] [ What Equipment is this? ]
[b]Material:[/b] [ Metal, Fabric, Hide, Chain, etc. ]
[b]Purpose:[/b] [ General Purpose of the item, Rucksack, tent, waterskin, etc ]
[b]Initial Rule:[/b] [ The Initial Rule this piece of equipment grants: Largely these items are not intended for Combat use but may affect some combat situations. ]
[b]Special Rule:[/b] [ Does this equipment have special rules, apply them here ]
[b]Cost:[/b] [ 100 Marq base, doubles for each additional rule beyond the first, quadruples if combat affecting by design. May have imposed modifiers. ]
