CW: mentions of self-harm in relation to quirk (will more than happy change it if need be)

WIP for picture

Under the Mask
Name: Morag McKelloch
Nickname: Morn, Mo
Gender: Female
Age: 17
Sexual Orientation: Big Bi Energy
Occupation: Fulltime student
Height: 5 foot 4 inches
Weight: 108lbs
Hair Color: Deep umber, hints of ginger
Hair Type: Wavy
Eye Color: beed brown
Skin Color: Pale white, sickly pale
Nationality: Scottish
School: North European Hero Core Training College
Year: 1
Distinguishing Features: Looks sickly pale, bags under her eyes

Hero Profile
Hero Name: Crimson Whip
Costume: Cape and shirt combo with access to arms and legs, baggy shorts that slim into a snug fit.
Quirk: Blood Let
Weapons: A sharp object such as a pin or small blade
Gadgets/Tech: n/a
Extra: Enjoys being soft and cared for, longs for someone to either keep her calm and steady or someone to go off the rails with
Likes: Late night tv shows, books on anatomy, oversized sweaters, makeup, cozy nights in, big nights out, being social
Dislikes: Causing harm to others directly, the unknown in the dark of the night, clowns
Habits: Due to her quirk she regularly eats iron tables to boost her iron levels, also has the tendency to hide scars from quirk use
Fears: Exhausting her quirk to the point of no return, hurting those she cares about
Physical Weaknesses: Long/extensive battles causes her to use large volumes of blood making her tired and weak from blood loss
Mental/Emotional Weaknesses: Very neurotic personality type, mentally susceptible to mind games and easy to push over the edge

Your Network
Family: Has both parents and an older brother; Jim McKelloch, Annmarie Douglas, Brendan McKelloch
Romantic Interests: Anyone that shows simple and basic attention and kindness to her
Allies: n/a
Rivals: n/a
Enemies: n/a

Quirk Information
Name: Blood Let
Type: Emitter/Transformation
Description: By creating a small injury such as a cut, any access of blood to the outside world allows her to manipulate the blood cells and plasma to create a weapon. The larger the cut the larger the volume of blood available to use; this also applies to the number of injuries, the more open wounds the more weapons she can generate.
The weapons are like whips in that they are connected to her body where the blood originates but can change form and consistency (eg, liquid to change forms, hardens to create a sharp or flat edge). While in liquid form, or with enough force, the connection of weaponized blood can be broken, leaving the disconnected blood to return to its natural state. This blood becomes unusable currently.
Abilities: Ability to morph blood into weapons such as whips, long sword-like appendages or hammer-like with a flat edge etc

Power Strength: 3-4
Power Control: 4
Power Utility: 2? possibly varying to 4 maybe?