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supremeviva
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PostPosted: Sun Mar 26, 2006 8:06 am


Intro
Welcome to the war torn land of the Western Front. A land full of strange beings, and realms. Technology varies form kingdom to kingdom here. From swords and bows to Assulat rifles and gernades, but none are able to achive the level of technology of the Anceints excpet for the leading power of the land. The Western Front Military Alliance. A coliation of nations thoughout the realm to protect form the evil realm of Deamora where the desendants of the Clanlord's forces have made there home. Thoughout the land ruins of the Edenains lie scattered and desloate. These places are dangerous and should be avioded.

Layout
The Western Front is a unforgivable land. To the east of this land is the Great Ocean. To the north and west lies the desolate wastelands and the lands of Deamora. To the south lies the moutains and glaciers. The only habitable land lies in the center and east of the contintent, but the land here varies from rainforests, to rolling plains to thick forests.

Politics.
The main power in this land if the Western Front Military Allainace (WFMA). A coliation of kingdoms joined together to establish peace. The backbone of the alliance is formed by the migthy kingdom of Talonron. If a capital could be named it would Talonron. Their soilders are the best of the land, and the Talornian Elite Guard can even defeat Bloodguard. But each kingdom and realm is self-ruled.
PostPosted: Wed May 23, 2007 12:31 pm


Major power of The Western Front:

The Western Front: Viva comes form a conteinet called Ker'sara , Anceint for Western Front. The Western Front is inhabited by mainly Humans on the plains and small wooded areas of the South and south-centeral part of the conteint while Elven kingdoms reside on the north central and along the Eastern coast.But at far north, north-west, and west of the contient are occupied by the remants of Ara's armies and their decendants. Their are four big powers within the western front.

1. Demora: this is the loose nation of demon and Bloodguard tribes the reside in the mountains and waste landsof the the north and west. They are ruled by a strong tribe every now and then but posses no real strength excpet for vast numbers and resouces.

2. Durani: The Most powerful Elven Kingdom on the Western Front. This land is made up of high elves and dark elves seperated into two distint social classes. The High elves rule while the dark elves work. This has led to hostility in the past. The only thing keeping the nation form open civil war is a Half high, half dark elven female. Xiandria E'lothorae Me'herech, who serves as a living peace treaty.

Note on Xi : Xiandria was created by another user who's a close freind of mine. So I can't provide you with too much background about her.
Known background: Xi ran away form Durani at a young age and served as a mercenary for some time before she finally settled in Twilight Star Village. There she made a close freindship with Viva.

3. Western Front Military Alliance: This is a loosely held alliance of all human, and elven kingdoms. They have the juridicton of policeing all member territory. They are led by a soilder holding the rank of Supreme Commander, usally the most powerful warrior in Ker'sara. The current Supreme Commander is Viva who has taken a offical leave to explore other lands.

4. Talonron: This is the most powerful of the four powers. Talonron is the largest human settlement of Ker'sara. The city itself is unique as it being the only Ancient built city for humans. It takes on Anceint sturctual design, ((greek-esque marble buildings often with veins of percious stones and metals running along the buildings. Think of Talonron as being more like a gloryfied Sparta. )) The Talonronian Military is the most powerful in the land, with a higly trained and extreamly discplined Military. And is Viva's birth place. It is ruled though a council elected by the citizens. The candinates usally come form the Great houses of Talonron.


Notes on Talonron: Heavy Calvary- The Talonronains have a very unique calvary. They are heavly armored warrior riding horse sized tigers.
War-Tigers of Talonron: These massive tigers are actually decendanst of gentically enhanced tigers that the Anceint's had breed for battle.

Elite Guard: The Elite Guard is a extreamly trained unit of Talonronians warriors. The Elite Guard wear Silver and ebony armor and are usally giants among men. This unit was insipired by the long gone Ascendant, Guard of the White Tiger.

supremeviva
Captain

Malevolent Codger

6,975 Points
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supremeviva
Captain

Malevolent Codger

6,975 Points
  • Elocutionist 200
  • Streaker 200
  • 50 Wins 150
PostPosted: Wed May 23, 2007 12:33 pm


Edenain or Ancients

The Edenains aka Ancients.
due to requests I'm officially posting all there is to Edenains
Update: I believe I have finished. so feel free to read and post comments and questions if any thanks!

General background:

The Edenains are what as known as a Guardian race. Their purpose is to protect life and guard over the new races at Creation.

Appearance: The Ancients have the same physiology and anatomy as humans do, for the most part except they are giants the stand around eight to twelve feet tall and have exotic hair and eyes colors due to traits of their clans. There are a few differences between male and female Edenains.
Females: The womenfolk of the Edenains look exactly as a human female does. The only differences is their size of course they stand form 7 to 9 feet tall, their hair and eyes, they are all quite beautiful, and a dull white aura surrounds them.
Males: The males of the race are all heavily muscular, and tend to stand for 8 to 12 feet tall. They have the same hair and eyes as the females, but instead of having a aura , the posses light producing cells surrounding the veins in their forearms that pulse with a white light.

Powers:The Edenains are masters of Magic and can command the Elements by simply speaking the name of the element. Though all Ancient vary in power to different elements but they all excel at Light and Life magic. They posses enhanced strength, speed, intellect and agility superior to most races. They also absorb the life force of those they kill and use it as power. They can also infect a enemy with their DNA. this rapidly destroys the host's dna and rewrites it with its own element forming a new being, but when used on a truley evil person it will cause a horrible painful death. They can naturally generate light and control it. Mainly using it as a a intense beam of energy. They are fully in tune with their bodies and are capable of controlling their body down to a cellular level. They can regenerate wounds and limbs at a huge drain to their energy.

Life cycle: A newborn Ancient ages at the same pace that humans due till the ancient reaches around twenty years of age. From then the ancient;s body will stop aging all together. Ancient while immortal , can still die of injury and sickness, but they will revive complete healed and cures at most of 48 hours. Though a ancient can die in a sense. After absorbing enough souls, the ancient will shed his physical form and exist as pure energy. Only the members of the Kal-le-mar Clan can return back to the mortal plane.

Technology: The Edenains use what are know as Sai crystals as a power source. These are crystalline bushes that grow form the ground. These crystals harness pure energy, but it takes a being of intense power to use and harness these crystals. Their cities are grown form pure marble and are often made with precious stones. for examples their streets and roads are over made of huge slabs of emerald and their building often have veins of gold or silver ore running though them. Their buildings take on a more Greek appearance with large sculpted coloums and geometric shapes. They favor rectangle and circles in their construction. though most of these buildings have no formal doors. The only way of a entrance is usually a one foot by one foot crystal panel. Upon touch of this panel the marble wall will open. As for their weapons, the Ancients used a wide arsenal of weapons. The Ancients used mostly energy based weapons, beam rifles, energy swords, and such other weapons. But Master weapons were also forged made of a strange metal known as Isoloium. These weapons remained forever sharp and had the instresting quality of remembering their owners. Meaning that the weapon wouldn't change it density and weight so the weapon couldn't be lifted except by a worthy warrior.

Society: The Edenains were separated by Clans or groups sharing similar genetic material. Members of different clans were told apart due to eye and hair color, along with Clanmarks. Another note is that unlike most races, males ancients marry into the females clan. This is because that the child takes the clan traits of the mother but generally thats the powers of the father.

Clanmarks: A symbol branded onto the flesh of a newborn Ancient marking his or her clan. For the males its was on the left side of the chest, for females on the left shoulder. It was on the left side seeing how most Ancients were left handed.

Politics: Each Clan had a representative serving the clan as a whole during important Council matters. Their are five main clans. The Har-kor, the Sal-or-gor, the Keri-ly, and the Kal-le-mar. The grand council was the main governing body of the Ancients. Each of the main clans were represented except for the Kal-le-mar. The Kal-le-mar or the Royal Clan were a militaristic clan and was in charge in the military. The Kal-le-mar were ruled by the Sai-Avi or the High king. The Sai Avi could technically be from any clan, but the vast majority turned out to be a member of the Kal-le-mar, so it became tradition for them to hold the rank. Usually this rank was held by a member of the Vellor family.

The Clans:

The Har-kor: The Har-kor were the largest clan maintaining over 200,000 members during the time before the Millina war. These Ancient excelled and different skill trades. Most Ancients technology was forged as the hands of these Ancients. The Har-kor had dark green hair with blue roots, and yellow eyes. They preferred to have their cities surrounded by forests. Their Symbol was a red hourglass suspended by three dark blue chains.

The Sal-or-gor: The Sal-or-gor were the smartest of the Clans. Their intellect was well known throughout the world. Most of the Edenains greatest inventions were thought up by the Sal-or-gor. The Sal-or-gor were often found intermingled with Har-kor and marriages between the two clans were very common. The Sal-or-gor were the second biggest Clan. At their highest they had about 150,000 members. Like the Har-kor the Sal-or-gor like to live in heavily wooded regions.The Sal-or-gor had white hair with black roots, and deep violet eyes. Their Clan Symbol was three revolving red comets with yellow tails.

The Keri-ly: The Keri-ly were the merchants an sailors of the Edenains. They were often found near the waterways of the world. Their fishing skill was so legendary that it was said that if you could get a Keri-ly to whistle then fish would flock to your nets. Due to their impressive bargaining skills some of the best Ancient diplomats were Keri-ly. The Keri-ly were a small sized Clan only numbering 45,000, and due to the fact the marriages out of Clan was frowned upon in Keri-ly society. Their secrets remained with them. The Keri-ly had red hair with grey roots and heavy dark blue eyes. Their symbol was that of a teardrop of water surround by a circle of fire.

The Kal-le-mar: The Kal-le-mar were maybe the best known of the Clans. The Kal-le-mar were the Warriors of the Edenains. The Kal-le-mar were often the biggest of Edenains. It was not uncommon to see a Kal-le-mar standing 12 feet tall. The Kal-le-mar were often found in their mountain strongholds on the forefront of Ancient territory neighboring demonic infested lands. The Kal-le-mar was called the Royal Clan since a vast majority of the Sai-Avis were Kal-le-mar. To be more accurate the Vellor family. The Kal-le-mar produced 387 of the 400 Sai-Avis in Edenain history. 356 of them form the Vellor family alone. This was the smallest clan only numbering around 5,000. The Kal-le-mar had jet black hair with crimson root and pale ice blue or grey eyes. Their Symbol was a Golden eight point starburst on a field of navy blue.
Three notable facts about the Kal-le-mar, the Eden-Draco alliance , Ascendants, Solairis.

Eden-Draco alliance: About 129 million years ago the then weak Dragons seeked refuged in the Kal-le-mar strongholds. They had been driven form their lairs by a massive infestation of demons. The Sai-Avi at the time , Lintiou Scorpio Vellor, upon hearing of the Dragons' plight led 2000 Kal-le-mar warriors and routing the demons. After such the Dragon clans forged a close alliance with the Edenains. A alliance that held for 127 million years until the fall of the Edenains as the end of the Milliena War.

Asendants: While most Ancients life-cycle ended with shedding their bodies, the Kal-le-mar were unusual in the fact that they could retake a new physical form. These Edenains were known as Ascendants. These were considered a sub-species and had no Clan holdings. The Ascendants stood around 13-15 feet tall, their Clanmarks often shining very brightly and was encircled in Edenain runes, Their hair was was jet black and had red streaks shooting though. They had no iris or pupils but were far form blind. On the males the pulsing light in their lower arms and spread up to encompass the veins up their arms and to their shoulder and glowed steadily instead of pulsed. The Ascendants were by far the strongest and most powerful of the Edenains. They were often assigned to the Guard of the White Tiger, the Sai-Avi's personal bodyguards. Even though they were powerful their numbers were very few only numbering 350 at most.

Solairis: The Kal-le-mar were often said the best at harnessing light. This is shown though a specail attack that only the Kal-le-mar could pull off. A massive beam ranging form 100 yards to a 1/4 of a mile wide beam of intense light capable of leveling cities. This attack was the Edenian trump card, but such a blast often drained a Kal-le-mar to exhaustion rendering them unable to fight.

History:

The Ancients have a long long history spanning several hundred million years. This history will cover the most important events mainly in the last 5 million years of the Ancients history. To be more precise the Millinea War. About five million years ago during the time of Sai-Avi ,Ri'lintus Ursa Vellor, a half-Edenain half-dark angel was born. Not much is known about her past but as for the events she caused, they have lasting effects on the world for eons to come. Her name was Ara.

History of Ara: Those familiar with modern Vamperic culture should be familiar with the name. She was often known as the Mother of the modern vampire. Ancients, while powerful had a flaw. Like all living things they had a good side and a dark side. While a full blooded Ancient could keep this dark side under control, a half blood on the other hand had to have a method of venting this evilness before it engulfed them. Ara did not even try. She was soon engulfed and twisted into a completely new being. She soon grew resentful of the Ancients. Why should they possess all of the power, and hold the fate of all races in their hands? She looked for a way to strike back, and she found it. She drifted form the protected land of the Edenains and gathered a small band of vampires. They soon wait in ambush at a common crossroads. They soon set upon the first ancient and quickly brought him down. As they started to leave the scene the course of history was forever altered. The evil long suppressed in the Edenain surfaced and twisted into and new creature now know as a Clanlord.

Clanlord: A Clanlord is basically a Dark Ancient. their powers remain generally the same with the exception of that of instead like a regular Ancient , they destroy the souls of those they kill feeding off of the agony and death. Because of this they cannot ascend. Their appearance differed slightly form their former forms. The pules of white light in their arms or the white aura around them if female, changes to a black light. their skin pales greatly, their hair and eyes invert their colors, and their four canine teeth grow into 4 inch long fangs.

The Milliena War: Ara soon gathered several Clanlords under her command each with several legions of demons and vampires. With her forces they launched a assault on the Ancients. At first Ara's forces didn't stand a chance. The Dragons and Ancients butchered the demon forces quite easily. For the first two million years of the war, the dragons ruled the skies, also with the Ancients still the superior ground force, and with Ara's only advantage was a army of 300 million demons and vampires, along with a handful of clanlords, she had no hope of defeating them in any major battle. Though over time , one by one Anceints were turned into clanlords until the tides turn and the demons forced them into a stalemate. After being at war for 3 million years Ara unleashed her secret weapon. While the demons and vampires vastly outnumbered the Ancients, the ancients had technology, firepower, and greater physical abilities leading to defeat after defeat. The only ones capable of holding their own were the Clanlords. But due to their being only around 200 clanlords after three million years of nonstop warfare she needed needed a new plan. She came up with a creature capable of holding off a Ancient in hand-to hand and capable of defeating one if assisted by two to three others. These creatures were called Bloodguard, which were genetically engineered by combing certain traits of different demons and vampires. The end result was a seven to eight foot tall artificial Clanlord. While they were weaker when compared to the real thing they still had all the traits and powers of one. After Ara introduced the Bloodguard into battle things started to fall apart for the Edenains. The first blow was the withdraw of the dragons. Lacking the immortality of their counterparts these mythical beasts eventually began taking very heavy losses and risked extinction. With heavy hearts they informed the new and last Sai-Avi Kai Leo Vellor that they must withdraw form the Alliance or face utter destruction. Then soon after several Anceints began Asending due to the constant warfare. The Edenains now without allies and a highly diminished Kal-le-mar Clan, were finally pushed back. For the next two million years the war raged with more and more Ancients Ascending, they were pushed back to their cities. As the first urban warfare began the Sai-Avi mobilized the Guard of the White Tiger. With the Ascendant Warriors in battle they manged to hold their outpost cities for about 25,000 years, but the rapid Ascension of the defenders soon left, leaving only the small Guard defending against the ever growing armies. For another 5,000 years the Guard of the White Tiger held the now deserted cities from Ara. But soon the small Guard of only 100 scattered members were ordered to retreat. And so the war fell into a cycle. The Guard would retreat to the nearest cities, Ara would lay siege and in time as the Defenders ascend the Guard would fall back to the next strongholds. After several thousands of years of this happening the Edenians were pushed back to the Capital on the edge of Elutra. As the Clanlord's armies soon landed near the small quite coastal village of Twilight Star, buried deep beneath the near by mountains in the majestic city of Kel'lor the Edenains prepared for one final assault.

Battle of Twilight Star Village:

They waited for the Clanlord's forces to advance into the forest separating the mountains form the village, then they attack. It would be a battle talked about for thousands of years to come. The fourth night after the landing the armies were awoken to the screams of their sentries, before they knew it the demon forces consisting of 5 million demons and vampires, 3,000 clanlords, and 250,000 bloodguard were under attack form a massive Ancient force. The Ancients had deployed the entire population of the Capital, around 300,000 Ancients, men women and child, along with 4000 Heavy Assault drone, and heavily artillery. Soon the demon armies were thrown in chaos as Ancient and drone barged though the camp slaughtering all they came across. But it wasn't long before the Ara's forced organized and stopped the advance. They eventually began to push the Ancients back but for every foot gain was paid in the lives of thousands of demons per minute. At this point the second wave launched their assault. Form the left flank 300 Kal-le-mar attacked supported by 89 Ascendants. Of them 67 of them were the elite Guard of the White Tiger , led personally by the Sai-Avi Kai Leo Vellor , and his son Telemacil Gemini Vellor. Caught by surprise Ara's forces broke and scattered into large groups which, under the assault of the fresh troops were soon routed by the Kal-le-mar. As the battle raged, Kai , and Telemacil Vellor broke though Ara's personal bodyguards and engaged her directly. Ara was soon overwhelmed by the Sai Avi's assault was trapped into a pendant for her crimes not letting her soul find peace in death, but in her imprisonment, with the last of her strength she latched onto Kai's soul and destroyed it as she was locked away.

The Aftermath: After the battle was over their were only a handful of Ancients left standing. Most of the Drones had been crippled and the all of the Ascendants were to badly injured to remain in mortal phase. Leaderless the surviving twenty Edenains spread out across the world to serve out the Eons isolated before finally ascending. Telemacil survived the battle and headed back to backed to Ker'sara where he built the city of Talonron for the local humans, which had risen to be the dominant force in the region. He served as a advisor to the Talonronians for several years before he himself Ascended around twenty-five ago. As so with his passing the legacy of the Edenains faded away into the history books. It has been twenty-five years since the last Ancient walked the planet but rumors have surfaced that a half-blood still walks carrying out the duties of a Guardian as his ancestors had for millions of year. Maybe these are just rumors told over at the local tavern, but then again maybe, just maybe there might be some truth. Only time will tell.....
PostPosted: Mon Jun 25, 2007 9:33 am


Ancient Glossary

As more Anceint is spoken i will update Glossary to include words..

the prefix K'- means un- or dis-.

Touoi- activate

Kara- arm

Infurnace- fire

Az-I

Ori- said

riou- You

Sal'a- Slang for the "you a "

Amacuse- command

Ta'ama-follow

Aveo- My

Limortis- orders

Infurnace-Fire

Aquatus- Water

Terra-Earth

Aires- Air or wind

Magmus- lava or magma

Elec'tri- lightning or electricity.

Freya- Ice

Met'ahlai- Metal

Broug- Death

So'lon- Life

Luna- Darkness, night, name of the Moon

Sol-Light, day, name of the Sun

Sai- High, or superior.

kar-are

ma'tasu- Trespassing

sorie-on

sor-the

corgoar-property

ti-of

fer- and

Mon'la'cuse- Indentify

Riou'kree- yourself

Edea- Eternal

Inferi- Flame

Draco- Dragon

Zar're- Blast

Bisor- Twin

Trigor- Triple or Triplicate.

Ragour'rou- Guardians

Aquatus- Tidal

Sargi- Dance

Aquai- Waves

Magmusor-Volcano

Riou'lou'bis- Entrapment.

Aquat- Tide

Kiour- Lost

Saga'ru'ti- technique

Toragon- Release

Hari- Strike

Eletour- Elemental

Os'sig'or'ran- Obliteration

So'Jar- Grand or Major

Ta'ma'da- Slicing or cutting

Aires'mak- Whirlwind

Aires'tor- Tornado.

Ta'ne'ah- Protection

Edenian- Immortals

Latius-Palm

supremeviva
Captain

Malevolent Codger

6,975 Points
  • Elocutionist 200
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Western Front Main Rp.

 
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