Nickname(s): Black Blade, The Lady of Conquest
Race: Human
Age: 22
Side: Nightmare
Image or Desc.:

Personality: Calm and quiet, but not emotionless. Jay simply hasn't the time nor need of happiness, love or kindness. She acts as though she's already won - as the Black Blade, indeed she will have. She has no friends - only pawns in a game of Life, and she is Death. Her enemies will learn to regret ever finding her.
Bio: Jay has only been, and only ever will be, the Horseman of Conquest.
Interesting to know that, no? Normally one wouldn't expect a bearer of the Apocalypse to be walking, let alone real. Except for one problem - she isn't. She's as human as you or I, but better. Stronger, faster and smarter than all others but with a key difference - an indomitable desire to control. She was born as a creation of a facility on Earth and tested as part of the Horseman project. Death, ironically enough, died early whilst Famine simply wouldn't take to food. War, nearing the age of teenagers, tried to destroy Jay but was ultimately crushed - how could he stand against the wrath of Jay's army of researchers?
Eventually, she was released into Revre through a portal - unconscious, alone and with a note and sword to go with her. The note's writing was fluid and curved, written on parchment-like paper, reminding her of a motherlike figure. It depicted thusly:
"Conquer the 3 lands as you see fit."
Weapon:

The Odachi-style sword, named Plague. It bares an inscription of one of the Four Horsemen, Pestilence (although some know him as Conquest) on his white horse.
Abilities:
-> Run Riot: >> Jay visibly doesn't move an inch, however up to a metre around her will be hit by her blade invisibly.
-> In Sickness: >> This is a passive ability. Jay's final attack will trigger a limited poison in her victim dealing damage to their health. Treatment is possible, however the poison works quickly. Generally those who bore the brunt of her attacks through armour or defense have a better chance of survival.
-> In Health: >> Whenever Jay's attacks connect with an enemy, she heals based off the damage she inflicts. One hit lethal wounds fully heal, whilst a scratch qill only heal her a tiny amount. If she strikes friendlies, she forgoes health in order to heal them - she cannot lethally wound herself by doing so.
-> Fearmonger: >> Lesser foes sense an aura of dread from her. NPCs will not attack her without provocation, lesser NPCs will not attack at all and PCs should likely be wary of her regardless - her skill comes from her swordsmanship, not her abilities.
Summon: The White Horse of the Four Horsemen. With him comes a longbow - althoug hno arrows are found on him, its owner doesn't need them. The longbow releases rods of pure nightmarish energy unto single enemies or sprays of dark power to eliminate the weaker armies they wield.
