Part one of the Prytaneum's winter gift-giving event was about one Chosen giving a gift to another. Part two, instead, is about the Chosen giving a gift to their God.
In this case, it's not about physical items. They get enough burned sacrifices during the rest of the year. Instead, now, they want something a little more involved, a little more personal: they want action, something that shows their Chosen's loyalty and devotion to their cause.
The gift Chosen will give is to do something related to their God's sphere -- learn, visit, create, explore, something that will lead to growth and new talents. Perhaps they visit a museum, they take a class, they write a story or a song or go to a concert. Perhaps they throw a party, or help an animal rescue. So long as it can be justified as part of their God's sphere [and shows some kind of learning or new exploration], anything is acceptable!
Just make sure that whatever they do, they bring back a souvenir -- something small, something that is permanent [not consumable!] and related to their action.
Xenia gifts for Part Two should be done solo, describing your character's actions. If they create something, it could include whatever they create in addition to 400 words. Creativity is encouraged! Assuming it suits your character...
Once you've completed a solo thread, your character completing the action that will serve as a gift for their god, including naming their souvenir, claim 10 XP, and match your God to the list below! As a thank you in response, they will imbue that item with a small magical ability.
- Zeus blesses this item so that when it's touched by anyone but the owner, it lets off a light static shock.
Hera blesses this item to give off a sense of calm and comfort, as if at home.
Demeter blesses this item with a lifelike quality that grows and withers to reflect the changing seasons or time of day.
Poseidon blesses this item to let off a slow drip of water.
Apollo blesses this item to play a sweet melody when it's quiet.
Artemis blesses this item to give off a faint glow, like moonlight, in darkness.
Athena blesses this item so that the bearer feels more alert and focused when holding it.
Ares blesses this item so that its bearer is filled with the spirit of competition.
Aphrodite blesses this item with a distracting beauty that draws all eyes to it and warms the blood.
Dionysus blesses this item so that holding it slowly renders the bearer more and more intoxicated, only slowly sobering up once they let go.
Hermes blesses this item so that when it's lost, it always returns to its rightful place.
Hephaestus blesses this item so that it's always warm, and in the cold it becomes hot enough to burn.
