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Ron_of_Wolves

Hilarious Defender

9,150 Points
  • Survivor 150
  • Guildmember 100
  • Perfect Attendance 400
PostPosted: Sat Dec 10, 2016 5:25 pm


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[General Information]

Name: Original Name Forgotten, Alegar, Herman Braun
Nicknames: None that he knows of outside of Alegar and Herman
Titles: The Dark Sorceror, the King of Darkness (to the few who know of the legends made from his actions)
Age: physically 29, mentally and chronologically 787
Birthday: On the Eve of Spring
Star sign: Unknown/forgotten
Gender: Male
Race: Human
Alliance: Anti-Villain
Personality: A warrior and strategist at heart, he is one who chooses to view the field and lay the pieces out before he makes his move, keeping a calm outlook on the situation in order to ensure it all falls in place. He may also be brash at times when he has to make hasty decisions, or speaks bluntly on his ideas of matters due to how long he's lived his life and seen similar events play out. Along with this, he tends to toy with people when he faces them and they underestimate him, making observations on their attacks and movements while he anticipates their next move. Behind the warrior, however, is a scholar. When ask, he is willing to aid those who wish to know more, and holds a love in seeing people learn and grow through their actions.


[Personal Information]

Height: 6'4"
Weight: 155 pounds
Occupation: History teacher
Sexuality: Heterosexual
Likes: serenity, peace and quiet, strategy, battle
Dreams: to ensure the balance of the world continues naturally, without the changes caused by both heroes and villains
Dislikes: disarray in the natural order, people refusing to understand reason, the structure of how strict the world has become
Fears: Of one day dying like his home village did to the Teutonic Knights, dying a tortured death, or becoming like the men who had destroyed his village
Darkest Secret: The satisfaction he felt when he killed the men who had attacked his village
Favourite Food: any kind of soup, as it reminds him of his time living in his village
Favourite Drink: Ale
Least Favourite Food: Chicken Nuggets
Least Favourite Drink: Monster energy drink
Loyalties: His loyalties are to the balance of the world itself, to the preservation of civilization, and to those he deems worthy of them
Intelligence Level: He bears a high knowledge on various things of the world, and has kept to making a library within his own mansion to record all that he may have forgotten.
Dominant Hand: Ambidextrous
Strengths: Intimidating aura when serious, looks beyond the concepts of good and evil, strong presence, can talk his way out of a problem
Weaknesses: tends to talk if he's fighting someone he's not serious against, lets his guard down when he's absolutely sure that he's won, tends to get lost in his past if he tells someone about it.


Cherished Items:
An old Amulet that bears the symbols of Hades, Zeus and Poseidon on one side, while holding the Slavic gods upon the other. It was an amulet which his mother had made for him several years before the attack on the village, to symbolize his birth being a joining of two differing religions. This amulet rests within his home on the top of a desk, as a memento to why he continues on.

Philosophical/social viewpoint: He bears an understanding that good and evil must be at balance, but not to the point that order or chaos is absolute. He believes that in order for humanity to grow stronger as a species, it must face changes within the order of the world itself. This ideology was only solidified during his view over the Hundred Year War, watching heroes, villains, and warriors rise and fall in the battles that encompassed it. However, he still holds a need to protect the world itself, and will go out of his way to do so if he see's that there is no other choice. Because of this, he does only what he deems necessary while also causing the least amount of casualties, though there are some exceptions.

Religious viewpoint: He holds the belief that all the gods exist, and that each person chooses who they go to. This was only strengthened during his time when he witnessed the events of Wonder Woman's arrival and of the Greek Gods that had made her equipment. The path he follows, however, is the old Slavic paganism, back before the time of its fall from the Varangian courts.

Romantic viewpoint: Despite his own belief that there is someone for anyone if they search long enough, he feels that those who may have ended up being with him have long since passed from this world and has no plans to find love.


Biography
To understand Alegar, we must go back, back to the time of the Knights of the Cross, the Teutonic Knights of old. Deep within a forested region in Lithuania was a village, where there resided a people who held belief's of the old gods. This village was composed of various people who wished to flee the weight of the cross had fled to, and had come from several different lands. Among these people was a young 18 year old man who was the son of a warrior chief and a mother who followed the Greek Gods. These people lived in peace, and worked in tangent to try and keep their way of life preserved. One day, however, a division of the Teutonic knights arrived during one of their festivals, demanding that the village convert to christendom for several days, all the while remaining among the outskirts of the village. When that failed, however, the knights turned to bloodshed. The warriors of the village and the people took up arms against these knights, but were easily overpowered as they were facing a professional army. By the end of it all, only two people of the village remained alive: the young man, and his father, both of which were prepared for execution.

The father was the first to die, being killed in the form of a Blood Eagle, an ancient execution that had been tarnished by the knights as the way of a scare tactic, never uttering a word as he looked to his son, dying with fear for the boy's life. As the knights prepared the boy for the same execution, however, he let out a shout into the sky. He called for the Greek God Erebos, the God of Darkness, to grant him freedom from the hands of this execution. He offered his life in return to being freed if this was done, which now hung on a thread as they moved him to a stand he would meet the same fate as his father.

What happened next, however, sealed his fate. The sun grew dark, and a black hole tore open under him, swallowing him up into a plain covered in darkness. He was soon enraptured in an unseeable force of the darkness, it's tendrils going into his wounds and pushing through them, causing him to writhe in agony from the pain as it seemed to also push into his mind. This torment lasted for an hour, and the boy thought he was to die then and there, but still he pressed against it. Then, with a loud cry, he pulled himself free of its grasp and landed upon the surface he had first arrived on. However, he found himself feeling the tendrils surrounding him again as he fell to his knees, the wounds he had from the battle now weighing him down from how they had been festered. However, what came instead of it's grasp again was a question, the voice echoing from everywhere in a low, but familiar tone:

"Do you wish for power to avenge those you've lost?" is what the voice had spoke, shocking the boy as he looked around the darkness, only to find nothing as he felt what seemed to be a slumbering presence loom upon him. Then he heard various voices whispering within the darkness, making him turn to find those of his people being killed around him, the events that led him near to his death bed playing as if in a recording of his memories as he closed his eyes to try to shut his gaze from it. Then, he reopened them, looking on as he felt a swelling anger in his chest, before he walked towards a memory of one of the knights that was about to cut through a child, slamming his fist into it's armor. He then heard a chuckle as the knight itself shattered, along with the entire area as he felt the voice that spoke to him speak within his mind. He would bear power over the darkness and in return he would mark the world with it's power, forging an understanding of the balance of light and darkness. This, he gladly accepted, and with it he took the title of Alegar through the darkness itself, stripping him of his former name.

With this new title, a deal had been struck, granting him unbelievable power over the darkness that reminded him of the tales of the heroes of old. With this power he took down the group of knights that had decimated his people, using an army of darkness that he commanded through it, and avenged them in a single night. After that, however, he found himself searching for what else to do now that it had been done. As he looked upon the rest of the knight order that the group was a part of, he knew that he wasn't able to do the same actions he did with the group, so he spent his time within the Shadowlands, learning and harnessing the power he could now command. When he had what he believed sufficient power, he turned his gaze upon them to find that the order had long since disbanded. This left him without a cause, and so he wandered the world, learning and understanding what he could as he learned more and more behind his power over the darkness.

His insight, however, came to him from the Hundred Years War, when he witnessed the shifts of power between France and England due to the actions of a single individual, a woman that he hadn't expected to last. Alegar came to the understanding that there must be an order of balance, between the concepts of the empires and governments of the world and how, when an empire tries to expand, the world forces a change into it that tries to halt the process through it. This was made with the actions of Joanne of Arc, as he saw when he was under the guise of a wandering merchant while watching the battle of Orlais.

With this in his mind, he decided to momentarily vanish from the world, overlooking the events of it from the abilities that he had mastered. He watched the events of the world from there on in as he worked upon forging several fail safes for when he would need to take it upon his own hands to change the balance of the world itself if it was forced to not accept it, and watched several events of history. During these events he joined in the fighting while rarely using his abilities outside of keeping himself alive, from joining the battles of the American Revolution to marching with troops through the Napoleonic wars. He even marched with the troops who charged up the beaches of Normandy during D day, witnessing the forces of the world in motion as he continued his own work upon it. He even witnessed the actions of the movements of the Great Darkness and it's joining with the Creator, completely shifting the balance of creation itself as he witnessed it in awe.

Now, he lives under the identity of a Professor Herman Braun, a history teacher who works in teaching at the University of California, and has accumulated his own form of a fortune through the centuries from selling coins and trinkets he had left from his travels through the various lands. His actions through time have made him a myth, a dark entity that has been called "King of Darkness" due to his command over it, and making him a form of idol to those who had also awakened the Great Darkness itself. Because of this, he made a book labeled "Legends in Darkness: The Dark King" that holds several tales that he's heard through the ages that have been based on his feats, along with a speculation and theory of all of them being the same person as each legend held features that were similar to each individual. Through his research into his own history and of the power he possesses, as well, he has learned that the voice he had heard was of his own mind reacting to the shadows, and that it was through his own will and power that he attained his abilities.

He has recently taken a position in the University as a teacher, and had planned to watch events for longer, planning to wait and see if the heroes grew to be more than what they were at the time. However, with the flashpoint paradox, his mind felt a twist within the darkness, a return to his old promise as he felt the bones and flesh that made up his body shake. There had been a rift formed in this world, and it would need to be filled by those who had the potential to become heroes and more, if given the right nudge. He would need to find a way to have these heroes surface, and rise to the occasion in order to stand above others and be an example for civilians to stand on their own feet, and to find their way.

Regardless of what he would have to do to ensure it.




[Relationship information]

Friends:
Gaius Aurelius | Neutral | Minion
forged from Darkness four hundred years ago, Gaius is a complete copy of Alegar himself and made as a master swordsman and strategist, being made as a double for times when Alegar's life is in potential danger. Bearing a will of his own, the minion serves Alegar to the letter, holding honor and one's word in high regard and not caring who or what he fights, so long as he defends and fights for the man who he is sworn to. His core, a small red gem that rests within him and shifts through his body, is the thing that keeps him alive and from dying outright, allowing him to take more damage than Alegar could and feigning death until the time he needs to appear.

Enemies:
Character name as URL link | Alliance | Relationship type
Relationship explanation

Family:
Character name as URL link | Alliance | Relationship type
Relationship explanation

Romantic Relationships:
Character name as URL link | Alliance | Relationship type
Relationship explanation




[Weapon information]

The Kings Sword: forged two hundred years ago with the knowledge he possessed, this longsword is made of crucible steel, taking four days to forge and enchant within an ancient forge he had made within his current home. This blade is able to cut through several feet of metal that has tank armor covering it, having been enchanted by Alegar with Dark magic that allows its edge to stay sharp. The enchantment's also allow him to channel his powers through it, channeling them into a single black blade that can cut through both physical and ethereal entities, while also being able to use the blade as a focus point to fire any attacks from.

Gaius Aurelius: Born from Darkness, Gaius serves as Alegar's bodyguard and servant, being granted his own sword that Alegar himself had forged, while also bearing an uncanny resemblance to Alegar himself. As his copy, created four hundred years ago from Darkness with the same physical prowess as Alegar, Gaius is among one of his greatest assets, as his ability to look like Alegar is only one of two forms. His second form is a set of black armor, in which the gem that keeps him stable moves through his body quickly. His own abilities, while in either form, are minimized to four main abilities:
-Umbrakinetic Teleportation, or the ability to use the darkness around him to allow himself to teleport to specific locations that Alegar requires him to be at. Due to he himself being forged from darkness, he is capable of vanishing into thin air without anyone realizing what had happened. With this, as well, he can hide and bring forth his weapon from the Shadowlands if he is required to.
-Umbrakinetic attacks in which he can channel the darkness into his blade and fire a sword beam through each slash. He can also use this ability with one of his hands, but that is after concentrating for at least a minute into it.
-Umbrakinetic manipulation in which he can use the darkness to create a large fog around himself, allowing him to move through it in a flurry and speed that can seem godlike, while also strengthening his body to allow him to take on a multitude of enemies while retaining his flexibility, the most he himself has faced alone being fifty-three soldiers with guns. Outside of this, he can only form as much as a shield for use if he requires it with his sword, or a second melee or ranged weapon (sword, axe, or bow and arrows) if he requires it.
-Darkness Conduit, which means that while Alegar himself is in command of Gaius' body, he can use a fair amount of his abilities that would normally be restricted from Gaius himself.


[Other item information]

The Dark Forest: Within the area of the former village that he lived in, where few humans dare to venture, lies a small mansion that compares in splendor to the old roman cities, a mixture of greek, roman and northern styling that makes the mansion stand out within the forest. This forest the mansion lies within is a place planted by him and nurtured, both physically and magically, for several hundred years, and has remained untouched despite the wars that waged around it. Any who have dared to venture into it soon find themselves back at the entrance, the magics worked within it's growth clouding the direction they go. Only those who have been led through, or those who know the magics within it, may be able to enter to the mansion, which in itself is unable to be opened without the power of darkness that Alegar possesses.

The Eye of Erebus: a silver ring with a black gem in the center, the gem itself too small to notice unless you looked hard on it. this item can allow him to recharge in his abilities if he uses up his power at full, though only enough to allow him to defend and escape. Once it is used, however, the gem planted in it will break and render it unusable until a full day has passed with it sitting in complete darkness, by which time the gem will return. This item is always a last second precaution, and is only ever used sparingly.

War: A horse as black as the night itself, it is a war horse that has been with Alegar since the very beginning, being a mare that he took into the Shadowlands which partook in living within the lands itself. This put the horse and Alegar into having a connection that allows the two to communicate, while granting each the ability to teleport to where the other is at. Because of this, the horse can tell if Alegar is in danger, and will ride to his aid and allow him to escape upon it. The horse's speed is beyond that of a normal horse, bearing enough speed to match a small plane while also able to maneuver through areas with ease.

Alegars Coat: Though it may not look it at first glance, his coat bears it's own magical properties. Within it is an enchantment that allows him to carry a vast array of items, each pocket itself leading to several areas within the Shadowlands. Because of this, he could easily carry items without anyone noticing them, as well as his own sword which he keeps within the inside pocket on the left side of his jacket.

Creature Catalysts/Dark Cores: Gems Alegar has infused with darkness, he can use these to enhance the strength and durability of his minions when he creates them by placing them within the creatures, while at the same time lengthening the time these creatures are up so long as they bear the gems inside of their bodies. When placed, it becomes both a creature's weakness and strongest asset since it becomes the source of their manifestation. Alegar himself keeps five of these on him at a time that are made for simple commands, while he holds one stronger gem for creatures he needs to be at their peak. When removed from a creature after it is destroyed, however, these gems are rendered completely useless, a black sphere being all that remains within the gem itself. Due to the power emanating off of them, as well, they are unable be touched or have anything stick to their surface for long amounts of time. Because of this, they lose any fingerprints that may be on them and end up untraceable.



[Ability information]


Darkness Embodiment: due to his connection to the Shadowlands, he bears the complete control over the darkness in order to do as he pleases with it, granting him abilities and powers beyond the strength of others if he focus' his abilities into it. While he doesn't bear his wide array of abilities outside of the Shadowlands, he can channel what power he has to grant him the same strength as he bears for a time. This allows him to enhance his array of abilities to their highest potential output, but can only be done when he is adamant on this and is willing to push his body beyond it's known limits. This does, however, come with a price: while he may be able to do this for a time, though indefinite in the Shadowlands, he can only use these abilities for a max time of ten minutes while outside of the dark plain, this depending on the amount of power he has at the time. Along with this, he will be unable to use his abilities for a half hour because of the amount of power that surges through him all at once, and will render his body near exhausted through this output. Because of this, it is a last resort ability when he is outside of the Shadowlands.

Darkness Armor and Shapeshifting: Alegar can craft a suit of mystical body armor about himself which makes him invulnerable and increases his strength and endurance to their peak. Along with this, he can manipulate it to change its shape at will. He can fashion blades, protective spikes, hammerfists, and chains, allowing him more weapons than just his own sword. Alegar can also use this armor to change his appearance, including his voice and mannerisms. Against light based attacks, however, this armor can only last around five to eight hits before chipping away.

Darkness Enhancements: With his affinity to the darkness, he can use it to allow himself to gain superhuman abilities, which he has spent a good amount of his time to try to master. Because of the amount of time he's spent, he's gained abilities above those who have held a similar affinity to the darkness, but he knows that he still has far to go with the potential possible. These abilities that he has gained are the next set that are after this. He does, however, only use these enhancements when he faces super humans themselves, otherwise he will stick to only twice or three times his natural abilities.

Durability: while using his control over darkness, he can channel the darkness to strengthen his body to the point that he can take the same amount of damage as a tank shot without getting any more than a bruise from it. The max for this ability, however, can rival those of atlantean and amazonian physiology, and possibly higher if he has need for it.

Super Strength: while using his control over darkness, Alegar's strength becomes superhuman. He has the ability to shatter wood and stone, crush metal, and lift cars with ease. He can stand against and even overpower other supernatural beings with a strength that can be around 150 tons of force if he's channeled into it long enough (his concentration needing to be around thirty to forty-five seconds). While with his other abilities, however, the amount of damage he can do is dropped to 100 tons, whereas the light out right halves the force of his attacks.

Super Speed: while using his control over darkness, he can channel it to where he can increase his speed to be faster than most vehicles, ranging at speeds of 150 mph. When mixed with his super strength, this is reduced to be 100 mph in both running and fighting at max, his actions while fighting against actual opponents ranging around 50-70 unless he's forced to act serious. While in the sunlight or a bright space, however, his speed is reduced to 50 mph at max due to the source of his abilities, the darkness and shadows, being scarce in these conditions.

Super Senses: Alegar has a sharper sense of sight than Humans due to his control over the darkness within his own body. this also allows his hearing and reaction time to increase as well, this extent itself being able to hear past doors that are soundproof if he concentrates hard enough.

Nightvision: Due to his affinity to the darkness, he can harness it to the point where he can see clearly at night, even in total darkness.

Longevity: As one of the few whose life has tied itself to the Shadowlands, he has attained the ability to call his power in a form that allows him to prolong his life and rejuvenate himself, while also keeping his body in peak physical condition. This can, however, only be done in the Shadowlands themselves due to his connection to them, which has him remain in that realm for the periods he has trained.

Umbra-kinetic Creature Creation: due to his connection to the primordial darkness, Alegar has an ability to create different creatures with the darkness itself. This is what allowed him to use an army of darkness during his attack on the squadron of knights who had decimated his village, and has only grown in power as he has aged. Though Gaius is one of these creatures, a majority of them do not bear the free will to move outside of a simple command or what they were designed for. In total, Alegar himself can forge a total ten small minions that can be at least half a meter in height that are weak to a single hit while being fast, three moderate sized creatures that can rest at 1-2 meters in height while being able to take hits that can average a humans defenses, or one massive one that can scale up from ten to twenty meters, it in itself only able to be taken down by strong opponents. These creatures can be any form that he wishes to imagine them in, but only have a time limit of three to four minutes if he hasn't spent the required time to give them a core. Outside of this fact, he bears the ability to communicate to all of his creations telepathically, and can command them through this alone unless the terms of their creations call otherwise.

Dark Core Creation: In order to create a minion that lasts, he must forge a catalyst that acts as a core for the being, a gem from the Earth imbued with the power of darkness. Once this is placed within a creature, it allows the beings which are imbued with the gem a will that coincides to the purpose the gem was made for. It takes a day in order to do so, and during this time he can make a total of four gems at max. However, the higher the number of gems made limits the amount of freedom the creature it's imbued with has, along with it's ability to move without Alegar himself commanding it. Gaius himself was imbued with a diamond four hundred years ago, the gem itself turning red after taking a full month for Alegar to ensure it's power to be as strong as possible, making Gaius among his most resilient creatures. At the moment, he carries five cores on him for simple commands at the moment, with three full powered stones that he carries with him.

Darkness Manipulation: As he has command of the darkness, he can shape shadows and the darkness itself into any weapon or object he may wish. This can include guns, swords, bows, and even bombs, while also including a ramp or stairway, or a wall of defense. These abilities also allow him to summon a fog, make illusionary images, or create obstacles for those who try to reach him. However, this ability is limited in the light to a three meter radius, limiting his defenses and options greatly.

Dark Arts: During his time in control of darkness, he has focused his time in understanding both the concept of the darkness along with the abilities of magic based upon harnessing the darkness itself. Because of this, he bears a form of mastery in the ancient dark magics used by his predecessors, and can use these abilities to view areas of the world or people that he wishes to learn more on. Focusing only on the old magics in forging and enchanting, along with the ability to use the darkness as a looking glass or communication array, he can use these magics to devastating effects.

Dark Arts: Weapon forging: As a warrior and a son of a warchief, this was the very first magic that he learned through the darkness itself through channeling the darkness itself. With it, he can forge weapons to be ten times stronger than their max capacities, while also retaining their edges for longer periods of time. To add to this, he can increase it's potency by placing markings laced with darkness into the weapons in question, allowing them heightened effects while in the dark or allowing them a better way of channeling abilities they're used to. It was through this art that he managed to create his sword, which is the pinnacle of his abilities through it.

Dark Arts: Enchanting: the second ability he had learned through is training through darkness, this allows him the ability to enchant items into various kinds of things, from holding their own pocket dimensions like his coat to creating an item which can change shape. It does not come cheap, however, as it takes him a great deal of time to enchant these items to their needed specifications, the average time for simple enchantments being two days submerged in darkness after he has laid the enchantments in. His own coat took three months to create, itself, and is by far the strongest enchantment he's made. Therefore, he only uses this when he needs to, and when he has the time necessary to do so.

Dark Arts: Communication: The third and final ability he mastered through the dark arts, he holds the ability to use the darkness as a form of communication. He does this through concentrating on imagining a glass panel in front of him, and the item acting like a looking glass for him to see and communicate with whoever he wishes to speak to. This panel itself can vary in size, from being one foot to a three feet radius. It does, however, require his complete concentration, so he cannot fight while using this.

Indomitable Mind: As was key for him to take control of the darkness in such a form as he did when wounded from the events of his village, his mind has the ability to push against even the strongest of forces trying to take it over. Because of this, he is not as susceptible to mind control as many others.

Darkness Teleportation: as one who can control the powers of darkness, and one who has traveled the world several times over, he has the ability to teleport to where he wishes with ease. This is, however, limited to the factor of how long he has to concentrate upon an area, and can only go to areas which he has been to several times, which has been limited to the major cities of America and a majority of the cities in Europe and Asia. Outside of this, he can easily teleport himself and different objects around him if he has the freedom to do so, and can concentrate in the middle of a battle to escape near unwinnable odds.

Swordsmanship (mastery): Born as a warrior, he has trained himself tooth and nail in becoming a great swordsman in his own right, his skill with a sword being among his strongest suits.

Creature Possession: As he holds the ability to create physical creatures, he also bears the ability to take over their bodies and move his mind from his own body to theirs, allowing him to move around with them as he pleases. He has used this ability several times with Gaius when he has potential fear for his life, which has proven true on several occasions over the centuries.

Strategic Mind: with insight he has accumulated over the centuries, he bears the mind of a general and can use this to outmaneuver people when he has to. With this he implicates the actions of historical battles that it may remind him of, tossing his own spin into the mix of it in order to ensure either a victory, draw, or a retreat with minimal losses.

High Intellect and Wisdom: having lived for over seven centuries and learning through the time he's spent on earth, he holds one of the brightest minds of his time while also having the insight to know if an action would prove beneficial or not.

Umbrakinetic blasts: with the darkness around him or under his own clothes, he can shoot small blasts of dark energy that can deal devastating damage to people if concentrated enough. He can even concentrate them into beams if he uses a finger or two. However, in the light this is only to the point that it can blast people back or shake them, limiting his damage with these abilities by a severe margin.

Martial Arts (master): learning under the various forms of hand to hand combat, from the shaolin monks to the old greek fighting styles used by Alexander the great, he has formed his own way of fighting that fits his own form of combat, allowing him more leeway through his fighting if needed.

Weapon Mastery: Having fought in multiple wars, Alegar has an understanding of multiple weapons that he's used, be it from a bow to a rifle, from a slingshot to a pistol.

Healing: While in the Shadowlands, he is able to heal himself of wounds sustained in battle or by facing others. However, he cannot heal himself outside of the shadowlands itself, even when using the full scale of his abilities.

Multilingualism: as he has spent over seven hundred years on Earth, he has taken his time in learning close to every language he could in Europe, Northern Africa, Asia, and even North and South America. due to this, there are very few languages that he doesn't know on earth itself, with an example of this being his inability to understand Atlantean and several other languages.



[Weakness information]


Connection to the Shadowlands: As he has tied his soul to the Shadowlands and the Great Darkness themselves, his power is tied to those lands. Because of this, however, he is unable to use his powers to the degree he can in the Shadowlands and is limited in the variations of abilities he uses. This limitation places him only able to heal himself after a long amount of time, unable to create any creatures any bigger than a mouse or bird, and only able to use his ability to create objects that can only last for a minute if he isn't having direct contact with them. However, his abilities over the darkness are still heightened when it is nightfall or if he's within a cavern or tunnel without light, making him still among the deadliest forces you can face.

Weakness to Light: As he has remained within the Shadowlands for long periods of time, he has gained a weakness to light magic and light based attacks. As such, weapons and attacks that have been imbued with or are concentrated light can damage him to where he can't immediately heal from them, while highly concentrated beams can end with wounds that can potentially kill him, though his own armor can be able to defend against a few hits of this magnitude. The only way for these wounds to heal is either naturally or by him returning to the Shadowlands to be encompassed by the shadows there. Along with this, he can be rendered powerless if held under high powered beams of light for a long period of time with little to no shadow, though he can still communicate to War and Gaius through his own mind due to his link with them.

Creature possession: While he has control over his minions while he possesses them, he bears no connection to his body and can't move until he returns to it. This also makes him liable to being killed or knocked out, making it a key moment for someone to take him out if they wanted.

Energy consumption: While it is true that his abilities are vast in their own right, they have their own faults as they use up what energy he himself has. while in the Shadowlands, this is near miniscule. However, while out on Earth itself, he can only maintain his abilities for a total of eight hours before needing to eat or refuel his abilities. When he's using his full abilities, however, he can only maintain it for ten minutes at most, after which he cannot use his abilities until he either eats or waits for thirty minutes for his abilities to return. If he tries to use his abilities during this wait time and actually manages it, however, the after effects WILL be fatal, if not near.

Enemies in Light: as a user of darkness, it is only natural that his enemies are those who are of Light Manipulation or of Light Embodiment.

Repercussions of using his full abilities: He can only use his full abilities without restriction for ten minutes outside of the Shadowlands without rest, but the moment those ten minutes are up is when he is vulnerable. He will be unable to use his abilities for a full half hour, making him open to being attacked and killed if he hasn't laid waste to his enemies or has escaped by then.

PostPosted: Tue Dec 13, 2016 2:46 pm


Ready and awaiting a decision!

EDIT: I ended up editing a few of the abilities a bit since I realized that I didn't explain the durability of some of them.

Ron_of_Wolves

Hilarious Defender

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Klayko
Crew

Blessed Tactician

PostPosted: Mon Dec 19, 2016 7:32 pm


Ron_of_Wolves
Looks acceptable to me. I turn this over to Josh now


Josh Starwind
PostPosted: Thu Dec 22, 2016 11:38 am


2nd approval

Josh Starwind
Vice Captain

Dangerous Explorer

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