Welcome to Gaia! ::

Kingdom Hearts: Shattered Dreams & Memories

Back to Guilds

This is a Literate Roleplay guild based off of the Kingdom Heart Series. We have RPs, dicussions, and much more! Join us! 

Tags: Kingdom Hearts, Roleplay, Keyblade Master, Nobodies, Heartless 

Reply Keyblade Master Profiles
Vineyard's Keyblade Master- Clorica Fauxnel

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

Fangs of the Father

Unsealed Phantom

PostPosted: Mon Sep 05, 2016 4:32 pm


I am a Keyblade Master!
"In your hand, take this Key. So long as you have the makings, then through this simple act of taking, its wielder you shall one day be."


User Image


▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
xxxxxxxxx▽ Clorica Fauxnel
xxxxxxxxxproperty of Vineyard Maiden — code © — all rights reserved


xxxxxxxxxxxxxxxPhysical Appearance
▬▬▬▬▬▬▬▬▬ ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

---Gender: Female
---Age: 22
---Alias: Clorica dislikes nicknames, and makes a habit of letting people know if they try to give her one.
---Species: Human
---Distinguishing Characteristics: Other than being abnormally fashionable no matter what world she is on, Clorica has nothing visible to separate her from anyone else. This might, in itself, be the distinguishing characteristic. She's easy to lose in a crowd, even when you know exactly what you're looking for.



xxxxxxxxxxxxxxxPersonal Properties
▬▬▬▬▬▬▬▬▬ ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

---Personality: In terms of personality, Clorica is a very hard book to read, and no one will ever really know what she's really thinking, at least, not all of it. Most of the time, she gives off a friendly vibe. She is very chatty and is easy to talk to. But the more astute person will notice that this peaceful charisma is hiding something, though most are never sure what. Some people might interpret it as something sinister, but the truth is, Clorica is just getting an idea of their general personality so that she can gauge their likes and dislikes. This allows her to socialize within their comfort zones and boundaries, as she likes to be conscious of others and what they think. She values the opinions of everyone, enemies and allies alike. Her weird forms of altruism can get annoying, and she is prone to hypocrisy if she is not careful. Many might not realize it, but Clorica works extremely hard and is a very determined person. She is good at making decisions on the fly and excels at fast paced tasks.
---Alignment: Neutral Good
---Sexual Orientation: It's a mystery! She's straight but everyone she knows thinks she's asexual since she's never bothered flirting with anyone and responds to most attempts from others with deflective dialogue.

--------LIKES
_______ □ Gifted food, all food. It doesn't matter what kind. She could eat a peanut butter and sardine sandwich and still be happy with it, as long as it was given to her by another person. Perhaps it's the act of receiving something that brings her joy, rather than the actual food?
_______ □ Pretty clothes!
_______ □ She will instantly love any animal that is friendly to her.
_______ □ Cooking is something she finds fun. The stuff she makes is delicious, but the plating is usually really bad so anything she makes will look unappetizing. She also needs recipes to cook, like most people, since she is not Gordon Ramsay.
_______ □ Listening to people is pretty high on her list of fun things to do. She has a little book with files on people and the stuff she's learned about them, such as birthday and things that they like to receive as gifts, just so she doesn't forget. On the other hand, she also has a well hidden book of files that contains more in depth information about the people she's met, what she thinks of them, and things they've said that she thinks represents them.
_______ □ She is at her happiest when it is night, when the stars are out and the skies are clear. There's a clarity there that she just can't feel at any other time.
_______ □ Much like cooking, Clorica likes chemistry. She enjoys seeing how different agents react with each other, for better or worse.
_______ □ She quite likes games, particularly card games and board games. She's terrible at both though.
--------DISLIKES
_______ □ Rushing into things
_______ □ Giving up
_______ □ People jumping to conclusions
_______ □ Cynics
_______ □ Feeling hopeless
_______ □ Mornings- When she first wakes up, it's like she's on a whole 'nother plane of existence. During this time, she's not as careful with herself so she can wind up saying things she normally would have the tact to avoid.
_______ □ Being alone for too long is something she hates, probably what she hates the most, to be honest.
_______ □ Circumstances that wind up creating Heartless and Nobodies. She doesn't hate the actual entities themselves, though. As a matter of fact, she tends to view them as things to pity, more than anything else. Which is a little condescending, but whatever.

--- ► Biography
Clorica's childhood is pretty simple, normal, if you will. People might even know a bit about it, depending on where they were raised. Her mother, a beautiful woman by the name of Cinnamon, was- and still is- a merchant who makes trade runs between Traverse Town and Radiant Garden. Living on the cramped ship, her early years were a little hectic, what with the busy schedule her mother had to follow. Clorica, herself, enjoyed travelling between the two worlds, as she enjoyed meeting different types of people. For her, it was about observing and detecting various traits, which she would then use to help her mother with sales. Some might call it manipulative, but to this day, she's convinced that she was just stopping people from buying the "wrong thing," as she put it. Indeed, everything that was ever sold by her has never been returned, so she has a point.

As she got older, life as a travelling merchant slowly lost it's luster. Visiting friends was nice and all, but it was all starting to feel empty and monotonous. Maybe she was just bored with life, maybe something greater was calling, but whatever the reason, she wanted something more. Whenever they were in Radiant Garden, Clorica asked their customers what it took to become a Keyblade Master. A bit forward, perhaps, but it was a means to an end. One of their more frequent customers, an old man named Jarvan who was on the lookout for an apprentice, began giving her small tests, to see whether or not she was worthy. He was tentative- After all, he'd known her for a long time, and she was a quirky girl who did things on a whim. Never once had he ever thought she had potential to wield any weapon, let alone a Keyblade. In the end, although he was worried, he took her under his wing.

Training was hard, very different from the life she was used to, but she pushed through. She studied hard, displaying an iron will that deflected even the greatest doubts. The inner strength she showed, along with the will to carry on, made the old man feel like he'd picked out a diamond in the rough. At the end of her training, he was as proud as any teacher could- After all, Jarvan had never even seen anyone work so hard, or deserve something more. Imagine his surprise when, upon performing the keyblade inheritance ceremony, his keyblade rejected Clorica entirely. Neither one understood why, and the girl was absolutely crushed. She took it as a sign that she was never meant to be anything more than a merchant's daughter, and returned to her former life the very next day, without even saying goodbye. She just couldn't look her master in the eye, after failing like that.

The old man was equally saddened, even more so because of the fact that she'd left- He'd come to care for the girl like his own family, like the granddaughter he'd never had. He sent her letters, trying to get her to come back, but he never did get a response. Eventually, he gave up. Years passed, and his health began to fail. Never, ever, did he forget his former apprentice. He put her in his will, bequeathing her his keyblade- It may not have accepted her last time, but he never lost the hope that the weapon would change its mind. Knowing that he would soon be on his deathbed, he made one final attempt at contacting her, telling her about how sick he was. He did not, however, make any mention of his will.

Clorica, meanwhile, had fallen into a pool of self pity and doubt, just shy of being what we would call clinically depressed. When his final letter reached her, she begged her mother to cancel the trade schedule and fly to Radiant Garden early. Cinnamon did so, but when they got there, Clorica learned that she was too late. Jarvan's health had taken a heavy turn for the worst and had died two days before they arrived. The girl was crestfallen, and upon receiving the keyblade he'd left her in her will, guilty. She'd kept all of his letters, even though she'd been too ashamed to reply. They meant so much. Too late, she realized she'd made a mistake- Wallowing in despair never helped anyone, and now, it had stopped her from being there for one of the people she cared about most. Holding it in her hand, feeling how cold and unresponsive the metal was, she made a vow to work hard once more, and honor his memory. The man who gave it to her told her that since it had passed on without an heir, it had lost it's life, and thus, belonged in the Keyblade Graveyard with all the other dead blades. While she felt she had no right to own Everglim, she didn't want Jarvan's treasured weapon to rot in some dust heap, either.

After attending her master's funeral, she set her goals- If she could not manage to bring life back to the blade within a year, she would go to the Keyblade Graveyard and place it there herself, as a testament to her failure to Jarvan. Once more, just like she had years ago, she was training again every day. The only difference was that she had to train herself- The old man's kind, grandfather wisdom was no longer there to guide her. The only things she had at her disposal were her memories and her will to keep moving forward. If she had been hard on herself before, this time, she was positively brutal. She sealed Everglim in a glass case at the foot of her bed, so that she would never forget why she was working so hard. At the end of the year, she would open the case and see if she was worthy- Until then, she was not allowed to touch it.

A year of living like this passed by slowly, full of blood, sweat, and tears. When the final week came, Clorica was a changed girl. Her guilt had absolved, and she bloomed with both confidence and wisdom. Finally, she understood that despite all the things that happened in the past, she had to keep moving forward. Even if Everglim stayed dead, she had to move on. Dwelling on it like she had been before would only insult Jarvan's memory. In the end, failure was just a another chance to try again. The day of reckoning finally came, and nervous though she was, she approached the case.

Clorica never even got the chance to unlock it- Through the glass, she saw the blade disappear. It took a couple of moments for her to register the weight that suddenly appeared in her hand. She didn't even have to look down to know what happened, and merely clenched her hand tight around the blade, just to make sure this wasn't some dream. After all, she'd had a lot just like it. Too many, maybe. When she was sure she wasn't dreaming, Clorica cradled the blade close, hugging it to her chest.

While she would never know what had caused the weapon to change it's mind, she was content with the fact that it had. When she returned to Radiant Garden, victorious, people were amazed. Most people thought there was no way for a keyblade to get its power back after losing it. The excitement died down, however, after they realized the keyblade was only half active. It would take much more training for Clorica to build it's power back fully. Either way, it was an impressive feat, and she joined the ranks as a novice.

It has been three years since then, and she still has not stopped working her hardest.

Notes- Cinnamon will likely be present in Clorica posts as someone for her to talk to if she is on Radiant Garden. Since, you know, being an orphan is overrated. If you guys are alright with it, that is.

Neither of them know who Clorica's father is due to the fact that Cinnamon was the master of drunken flings in her glory days.


--- ► Music
--------Normal Music Cute!
--------Battle Music Weirdly fitting...?
--------Travel Music Maplestory honestly has a nice soundtrack.


xxxxxxxxxxxxxxxCharacter Info
▬▬▬▬▬▬▬▬▬ ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

---Rank: Novice
---Style: Magic
-------- Magic Bonuses
_______ □ Magic Style Users gain one extra magic ability at Novice.

---Statistical Data
--------Strength:
_______35
--------Agility:
_______5
--------Endurance:
_______55
--------Magicka:
_______155
--------Resilience:
_______45


xxxxxxxxxxxxxxxWeapon Info
▬▬▬▬▬▬▬▬▬ ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

---Weapon Name: Everglim
---Weapon Type: Keyblade- Though it's appearance gives off a spear-like feel.
---Appearance: You can see it in the first picture!

--------Weapon Abilities
_______ □ Half Life- Melee hits from Everglim have passive lifesteal, draining health by 1/5 of the damage dealt. Melee hits deal magic damage rather than physical damage. It also drains Clorica's mana by 5 on each swing, as it takes extra energy to use on account of it needing more power to wield. If she has no mana left, the keyblade will start draining health instead, at a rate of 10 per hit. The lifesteal passive disappears as well, removing her ability to sustain herself in a fight.
_______ □ Dim- Conjures a ball of dull light that can either be transfixed to one spot as a source of light, or thrown at someone. When an enemy is hit with dim, they are dazzled for one post, rendering them blind and lowering their accuracy by 5.
_______ □ Moonfall- Clorica dives into the targeted enemy as a ray of moonlight hits them, knocking them down and dealing hefty magic damage in a shockwave at the cost of 50 mana. Enemies hit by this will be winded for one turn, lowering their damage dealt by half. It will also knock down people next to them if they were within six feet.


xxxxxxxxxxxxxxxMagicka Info
▬▬▬▬▬▬▬▬▬ ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬


--------Basic Magic
_______ □ Cure
_______ □ Aero
_______ □ Water
_______ □ Quake

--------Custom Magic
_______ □ Infuse- Clorica can give her mana to an ally, though it is always taxed by ten. So it would cost 50 mana to give someone 40 mana. She cannot do this with health.
_______ □ Lunar Blessing- Clorica's presence blesses the weapons of her allies within thirty feet, giving them a soft glow and adding extra light damage. When she runs out of mana, this disappears.
_______ □ Pale Wind- While she has mana, Clorica is shielded against damage by an odd white light that surrounds her. It can reflect magic damage back onto the attacker, and makes Clorica somewhat resistant to physical damage, though it doesn't get reflected like magic damage. As with most of her other skills, it disappears when she is out of mana. It is only half effective for moves of the same rank, and is completely ineffective for moves that are higher rank.



xxxxxxxxxxxxxxxCompanion and Summoning Info
▬▬▬▬▬▬▬▬▬ ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

---Companion: Moonbeam the mimic
--------Companion Abilities
_______ □ Pocket Dimension- Moonbeam is able to store an abhorrent amount of items. Because it is a mimic, however, it will eat anything that can be eaten, like food and potions. This makes it a bad choice for edible things unless you want to throw something away. It is, however, the perfect choice for giving someone a nearly infinite supply of vanity items.
_______ □ Loyalty- When it comes to the things stored inside, Moonbeam will not hesitate to bite anyone who it doesn't think is allowed to be rifling around in it's contents- Which is everyone who happens to not be Clorica, especially men. This is actually the only way it can inflict harm, meaning it is incapable of battle altogether unless someone sticks their hand into it's face multiple times.

---Summoning Crystals
--------Summon 1
_______ □ Clorica does not have any summons, but I'm leaving this here in case she does earn some, only 'cause I don't want to ruin the code by pasting it in later.



C_ O_ P_ Y_ R_ I_ G_ H_ T_ ©_ 2_ 0_ 1_ 6
All Rights Reserved
PostPosted: Sun Sep 18, 2016 4:09 pm


Approved, Kappa!

-X Duo Yiro X-
Captain

Devoted Businessman

Reply
Keyblade Master Profiles

 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum
//
//

// //

Have an account? Login Now!

//
//