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The eastern seas of the region start out clear and calm, but quickly become unforgiving as you proceed past Sohmer City and Mt. Snicket. The only way to get onto the Isle of Asimov, home of the Pokémon League, is by braving the harsh and unforgiving sea even further to the east, past deadly waves, monstrous whirlpools, and even vicious thunderstorms. All around the island are impossible to climb cliffs, so the only access to the Pokémon League is via Route 17, over a colossal waterfall. If you're going east, please proceed with extreme caution.


Wild Pokémon native to the area:
Tentacool, Tentacruel, Horsea, Seadra, Remoraid, Mantine, Carvanha, Sharpedo, Luvdisc, Frillish, Jellicent, Alomomola, Wishi-Washi


Skills required to pass through here:
Waterfall, Whirlpool


[Black colored Pokémon can be caught with a Poké Ball, Blue colored Pokémon need to be caught with a Great Ball, and Red colored Pokémon need to be caught with an Ultra Ball.]