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and be blue
Captain

Ruthless Nerd

20,650 Points
  • Nerd 50
  • Normal Everyday Human 50
  • Beta Gaian 0
PostPosted: Tue Jun 07, 2016 8:10 pm


Players start with 50HP.

round 1: 1d20 to determine initative
rounds 2+: 1d6 to determine damage %

1 - miss
2 - 50% damage
3 - 50% damage
4 - 100% damage
5 - 100% damage
6+ - 200% damage

__________________

WEAPON WEIGHTS: balanged, agile, and heavy.
Balanced weapons do a base of 6 damage.
Agile weapons do a base of 4 damage but give +1 to hit.
Heavy weapons do a base of 10 damage but give -1 to hit.

WEAPON CLASSES: melee, ranged, defensive
Melee weapons give no bonus to init, and no negative to HP.
Ranged weapons give a +15 to init, but players start with -5 HP.
Defensive weapons give a -15 to init, but players start with +5HP.
and be blue rolled 1 20-sided dice: 16 Total: 16 (1-20)
PostPosted: Tue Jun 07, 2016 8:27 pm


1d20 to start!

and be blue
Captain

Ruthless Nerd

20,650 Points
  • Nerd 50
  • Normal Everyday Human 50
  • Beta Gaian 0
The Semblance of Unity rolled 1 20-sided dice: 5 Total: 5 (1-20)

The Semblance of Unity

Predestined Victim

PostPosted: Tue Jun 07, 2016 8:29 pm


1d20

-15init
+5hp

55/55HP
and be blue rolled 1 6-sided dice: 3 Total: 3 (1-6)
PostPosted: Tue Jun 07, 2016 8:30 pm


Heavy [base 10, -1 to hit] Melee [no modifiers]

Roll: 3 -1 = 2
Damage: 50% = 5
HP: 50

and be blue
Captain

Ruthless Nerd

20,650 Points
  • Nerd 50
  • Normal Everyday Human 50
  • Beta Gaian 0
The Semblance of Unity rolled 1 6-sided dice: 6 Total: 6 (1-6)

The Semblance of Unity

Predestined Victim

PostPosted: Tue Jun 07, 2016 8:35 pm


agile def
+1 to dice


DMG: 8
HP: 50/55
and be blue rolled 1 6-sided dice: 5 Total: 5 (1-6)
PostPosted: Tue Jun 07, 2016 8:37 pm


Roll: 5 -1 = 4
Damage: 100% = 10
HP: 42

and be blue
Captain

Ruthless Nerd

20,650 Points
  • Nerd 50
  • Normal Everyday Human 50
  • Beta Gaian 0
The Semblance of Unity rolled 1 6-sided dice: 5 Total: 5 (1-6)

The Semblance of Unity

Predestined Victim

PostPosted: Tue Jun 07, 2016 8:39 pm


agile def
+1 to dice


HP: 40/55
Dmg: 8
and be blue rolled 1 6-sided dice: 1 Total: 1 (1-6)
PostPosted: Tue Jun 07, 2016 8:41 pm


Roll: MISS
Damage: 0
HP: 34

and be blue
Captain

Ruthless Nerd

20,650 Points
  • Nerd 50
  • Normal Everyday Human 50
  • Beta Gaian 0
The Semblance of Unity rolled 1 6-sided dice: 6 Total: 6 (1-6)

The Semblance of Unity

Predestined Victim

PostPosted: Tue Jun 07, 2016 8:47 pm


agile def
+1 to dice


HP: 40/55
Dmg: 8
and be blue rolled 1 6-sided dice: 6 Total: 6 (1-6)
PostPosted: Tue Jun 07, 2016 8:48 pm


Roll: 6-1 = 5
Damage: 100% = 10
HP: 26

and be blue
Captain

Ruthless Nerd

20,650 Points
  • Nerd 50
  • Normal Everyday Human 50
  • Beta Gaian 0
The Semblance of Unity rolled 1 6-sided dice: 4 Total: 4 (1-6)

The Semblance of Unity

Predestined Victim

PostPosted: Tue Jun 07, 2016 8:51 pm


agile def
+1 to dice


HP: 30/55
Dmg: 4
and be blue rolled 1 6-sided dice: 4 Total: 4 (1-6)
PostPosted: Tue Jun 07, 2016 8:52 pm


Roll: 4-1 = 3
Damage: 50% = 5
HP: 22

and be blue
Captain

Ruthless Nerd

20,650 Points
  • Nerd 50
  • Normal Everyday Human 50
  • Beta Gaian 0
The Semblance of Unity rolled 1 6-sided dice: 3 Total: 3 (1-6)

The Semblance of Unity

Predestined Victim

PostPosted: Tue Jun 07, 2016 8:54 pm


agile def
+1 to dice


HP: 25/55
Dmg: 4
and be blue rolled 1 6-sided dice: 2 Total: 2 (1-6)
PostPosted: Tue Jun 07, 2016 8:56 pm


Roll: miss
Damage: 0
HP: 18

and be blue
Captain

Ruthless Nerd

20,650 Points
  • Nerd 50
  • Normal Everyday Human 50
  • Beta Gaian 0
The Semblance of Unity rolled 1 6-sided dice: 6 Total: 6 (1-6)

The Semblance of Unity

Predestined Victim

PostPosted: Tue Jun 07, 2016 8:58 pm


agile def
+1 to dice


HP: 25/55
Dmg: 8 get reckt
Reply
Blue's Bin

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