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The Dreamcatchers: Catching the Dreamer

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The land of Revre has a secret but no one will speak of it. Will you be the one to figure it out? 

Tags: Fantasy, Original, Nightmares, Dreams, Dreamcatcher 

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yutary Pie

Dangerous Fatcat

PostPosted: Sat Jan 09, 2016 5:41 pm


Name: Terumi Hunters
Nickname(s): The Crimson angel of corruption, The red knight of Corruption.
Age: 22
Side: Corrupted
Image or Desc.: User Image
Bio: Before becoming corrupted, Terumi was a brilliant scholar who traveled between different worlds with his younger brother, exploring ancient and forgotten secrets left behind by the old inhabitants of the worlds, in other words, he was a adventurer the looked into old times. He was kind, compassionate, and loved the worlds as well as his brother. He and his brother came across a world covered in dust, long abandoned by life, home to only ruins. They decided to explore the ruins, the deeper they went, the worse the feeling got, eventually, they stumbled upon a offering chamber, a book, a dust covered jar laid on the alter. Terumi looked over the book, it described a horrible spread of evil that spread across the world they were on, the people were able to push back this evil and lock it away....inside the jar, at the cost of their lives. As if fate intervened, Terumi's brother knocked over the jar, smashing it. The jar continued a small, but powerful and pure, sliver of corruption, it almost seemed to be alive as it launched at the brother. Terumi however, took the hit by shielding his brother. the corruption attached to Terumi and buried deep inside his heart. within moments, it overcame Terumi, he cut down his brother, but left him alive. He took the book, and left his brother deep in the tombs. He joined the other corrupted, and slaughtered his way to the 2nd in command. He is a shadow of his former self, he is cold, sadistic, and he enjoys conflict. He did not lose his intelligence, as he is still a thinker before a doer. He is respectful to his leaders and there seems to be nothing left of his old self. However, his brother, who survived this ordeal, believes that Terumi can be saved.
Weapon: Keyblade to peoples hearts (this is a replica, it does not possess the abilities of the original keyblade), throwing knives, smoke bombs, flash bombs, pepper bombs, poison throwing knives, heartless food (artifical hearts created by Terumi to draw in and frenzy a enormous amount of heartless) firecrackers.
Class: Master
Abilities: (4 for members, 5 for Crew, 6 for VC and Captain)
-> Crimson Angel Mode: >> Terumi's main battle power, it is a form of transformation/magic ability, when actvated, he gains a red broken halo, red wings made of energy that allow flight. In this mode, he is able to create shards of red glowing energy, this is own energy supply, out of thin air and launch them at enemies, the shards have minor tracking (they will slightly curve following the enemy, but is overall impossible to track a opponent who constantly dodges. He has the ability to cause these shards to explode in small, but compact bursts of red energy. Red energy can also form around his fists and feet for burst punch based attacks. In other words, this is an increabily high level form of physical energy manipulation.
-> Impact shield: >> Terumi has the ability to turn a single body part (chest, leg, arm ect.) at a time pitch black, in this state, the blackened body part takes 75% less damage, it takes 3 seconds to switch a body part, though its instant if he uses it on a limb, turns it off, and then uses it on the same limb again.
-> Portal: >> Terumi has the ability to create red portals, these portals allow terumi or his attacks to travel through them and end up in a different location, locations can be a maximum of 200 meters. Terumi can bring one other person or item through with him.
-> Summon; eyes of the Red: >> Terumi has two summons that have separate functions, the first eye has scan and MP sense, the 2nd allows Terumi to see through the eye from far away. They can communicate to Terumi Telepathically.

Corruption creation: Terumi is one of the only ones that have ever been able to create a separate strain of corruption, he has, so far, created two different forms of corruption: 1, corruption turns the affected's arms, legs, and mouth purple and black, these corrupted act like zombies, their only job to spread their corruption through prolonged physical contact, these are considered the shadows of dusk's of the corrupted. The 2nd one is a dorment corruption that stays hidden inside the person, it is incredibly hard to detect without high magical detection. Terumi or the Queen of corruption can activate this strain at any time, turning them into corrupted, this is their "spies".

Negative Impact shield; perfect : A once per 24 irl hours ability that can be used once in a fight, Terumi links his body though a magical means to an enemy that attacks him, Terumi's skin turns pitch black, for excatly one attack by the enemy his chooses, he takes zero damage and all the damage he would be dealt is dealt to the enemy Terumi Chose to link with. There are certain rules to this ability:
- One attack means one move, if the move has multiple attacks in it, it still counts as one move, e.g. if someone uses an attack that fires 10 beams of energy, they will take the damage from all 10 beams.
-he can use this in the middle of him getting hit by a combo, however, they will only take damage when the ability activates, eg; if he is hit by a 10 hit combo and he activates it when he hit by the 2nd hit, the enemy will only be damage by 8 of those hits, not the full 10.
-on the other hand, the opponent cannot stop doing the combo once they hit him a single time with that combo, meaning even if he stops, he will take damage as if he was hit by 8 hits of those 10 combos.
- This move is not a AOE, he can only deal damage to the person he linked to in this state.
-non physical attacks, such as illusions, mind control, and mind attacks will not be affected by this Limit break, the attack must cause physical injury for the limit break to work.
-even if the enemy leaves the planet or area after attacking, they will still take damage.
-this damage can not be prevented, reduced, or restricted.
-chain attacks cannot be affected fully by this limit break, if someone uses fire and wind in a single attack, they will only take damage from one element, and its not up to Terumi, it depends on which one hits him first.
-if an attack is not struck on Terumi one minuet after this limit break is activated, the limit break is shut off, he still suffers the penalties.
-can be used on physical injury based limit breaks

The drawbacks are as follow: He is unable to use this limit break, for 24 hours in real time and his shield impact ability for 2 hours in real time (if a fight is dragging and 24 hours pass, i will not let him use ether of these abilities until after the fight ends.) as well as any other drawbacks mentioned in the rules to use this ability.

Special note: Only him, and the corrupted leaders know of this limit break.
PostPosted: Sun Jan 10, 2016 5:31 pm


yutary Pie
Name: Terumi Hunters
Nickname(s): The Crimson angel of corruption, The red knight of Corruption.
Age: 22
Side: Corrupted
Image or Desc.: User Image
Bio: Before becoming corrupted, Terumi was a brilliant scholar who traveled between different worlds with his younger brother, exploring ancient and forgotten secrets left behind by the old inhabitants of the worlds, in other words, he was a adventurer the looked into old times. He was kind, compassionate, and loved the worlds as well as his brother. He and his brother came across a world covered in dust, long abandoned by life, home to only ruins. They decided to explore the ruins, the deeper they went, the worse the feeling got, eventually, they stumbled upon a offering chamber, a book, a dust covered jar laid on the alter. Terumi looked over the book, it described a horrible spread of evil that spread across the world they were on, the people were able to push back this evil and lock it away....inside the jar, at the cost of their lives. As if fate intervened, Terumi's brother knocked over the jar, smashing it. The jar continued a small, but powerful and pure, sliver of corruption, it almost seemed to be alive as it launched at the brother. Terumi however, took the hit by shielding his brother. the corruption attached to Terumi and buried deep inside his heart. within moments, it overcame Terumi, he cut down his brother, but left him alive. He took the book, and left his brother deep in the tombs. He joined the other corrupted, and slaughtered his way to the 2nd in command. He is a shadow of his former self, he is cold, sadistic, and he enjoys conflict. He did not lose his intelligence, as he is still a thinker before a doer. He is respectful to his leaders and there seems to be nothing left of his old self. However, his brother, who survived this ordeal, believes that Terumi can be saved.
Weapon: Keyblade to peoples hearts (this is a replica, it does not possess the abilities of the original keyblade), throwing knives, smoke bombs, flash bombs, pepper bombs, poison throwing knives, heartless food (artifical hearts created by Terumi to draw in and frenzy a enormous amount of heartless) firecrackers.
Class: Master
Abilities: (4 for members, 5 for Crew, 6 for VC and Captain)
-> Crimson Angel Mode: >> Terumi's main battle power, it is a form of transformation/magic ability, when actvated, he gains a red broken halo, red wings made of energy that allow flight. In this mode, he is able to create shards of red glowing energy, this is own energy supply, out of thin air and launch them at enemies, the shards have minor tracking (they will slightly curve following the enemy, but is overall impossible to track a opponent who constantly dodges. He has the ability to cause these shards to explode in small, but compact bursts of red energy. Red energy can also form around his fists and feet for burst punch based attacks. In other words, this is an increabily high level form of physical energy manipulation.
-> Impact shield: >> Terumi has the ability to turn a single body part (chest, leg, arm ect.) at a time pitch black, in this state, the blackened body part takes 75% less damage, it takes 3 seconds to switch a body part, though its instant if he uses it on a limb, turns it off, and then uses it on the same limb again.
-> Portal: >> Terumi has the ability to create red portals, these portals allow terumi or his attacks to travel through them and end up in a different location, locations can be a maximum of 200 meters. Terumi can bring one other person or item through with him.
-> Summon; eyes of the Red: >> Terumi has two summons that have separate functions, the first eye has scan and MP sense, the 2nd allows Terumi to see through the eye from far away. They can communicate to Terumi Telepathically.

Negative Impact shield; perfect : A once per 24 irl hours ability that can be used once in a fight, Terumi links his body though a magical means to an enemy that attacks him, Terumi's skin turns pitch black, for excatly one attack by the enemy his chooses, he takes zero damage and all the damage he would be dealt is dealt to the enemy Terumi Chose to link with. There are certain rules to this ability:
- One attack means one move, if the move has multiple attacks in it, it still counts as one move, e.g. if someone uses an attack that fires 10 beams of energy, they will take the damage from all 10 beams.
-he can use this in the middle of him getting hit by a combo, however, they will only take damage when the ability activates, eg; if he is hit by a 10 hit combo and he activates it when he hit by the 2nd hit, the enemy will only be damage by 8 of those hits, not the full 10.
-on the other hand, the opponent cannot stop doing the combo once they hit him a single time with that combo, meaning even if he stops, he will take damage as if he was hit by 8 hits of those 10 combos.
- This move is not a AOE, he can only deal damage to the person he linked to in this state.
-non physical attacks, such as illusions, mind control, and mind attacks will not be affected by this Limit break, the attack must cause physical injury for the limit break to work.
-even if the enemy leaves the planet or area after attacking, they will still take damage.
-this damage can not be prevented, reduced, or restricted.
-chain attacks cannot be affected fully by this limit break, if someone uses fire and wind in a single attack, they will only take damage from one element, and its not up to Terumi, it depends on which one hits him first.
-if an attack is not struck on Terumi one minuet after this limit break is activated, the limit break is shut off, he still suffers the penalties.
-can be used on physical injury based limit breaks

The drawbacks are as follow: He is unable to use this limit break, for 24 hours in real time and his shield impact ability for 2 hours in real time (if a fight is dragging and 24 hours pass, i will not let him use ether of these abilities until after the fight ends.) as well as any other drawbacks mentioned in the rules to use this ability.

Special note: Only him, and the corrupted leaders know of this limit break.

this is good to go ^_^ thanks for joining the guild

LotusCrystal1223
Captain

Mythical Guildswoman

19,550 Points
  • Noble Shade 100
  • Tundra Brawler 100
  • Angelic Alliance 100

yutary Pie

Dangerous Fatcat

PostPosted: Thu Jan 14, 2016 12:51 am


Name: Eibon
Nickname(s): Masked monk.
Age:17
Side: high ranked member of the keybladers
Image or Desc.: User Image
Dream Eater form:
Bio:Eibon was rumored to come from the eastern part of the universe, which is mostly dried up and dead in terms of planets, others say hes the son of a powerful monk, others suspect some of past criminal or royalty, Eibon has never confirmed any of these. However, he was first discovered in wonderland, killing vast amounts of heartless, he met up with keybladers and at first, was hostile twords them, however, he eventually calmed down. With his fighting abilities, he was offered a spot in the keyblade organization, he agreed on the terms that he got to destroy corruption. He quickly became a very high ranked member of the keyblade organization, he is loyal, hes realiable, and hes always ready for missions. He usually goes on certain missions or jobs, investigations, retrieval, assaults, and corruption extermination. He is normally silent, ether meditating or training when hes not on missions. He is known as the "white fist of the keyblade organization" and is considered the person to go to for disciplinary actions. He also trains and spars with fellow members on his off time, working to improve their fighting powers. Despite the fact he is rarely seen with other keybladers unless he needs to, he cares deeply for the members. Eibon is generally a loner of sorts, he prefers to stay out of drama that has nothing to do with him, and dosnt usually invest into rumors unless they suit his own need. He is not above scolding other members and calling out their flaws, though he always gives advice on how to improve it, wise beyond his years, he is silent, but will always give a ear to his fellow teammates. He also claims that at one point, he had a happy family, but his family is long since gone, taken by the darkness of the world, he dosnt go into much detail after that though it appears he has suffered multiple tragedies in his short life.
Weapon: Hand to Hand, Lost Memory
Class: Master
Abilities:
-> Ki manipulation: >> Ki is life energy that Eibon can draw from himself or others (though this dosnt actually debuff anyone in any real way) and use it in a variety of melee attacks, he normally shapes it into fist and feet weapons, and have the Ki explode upon him hitting an enemy for additional high knock back damage
-> Unlimited Access: most people can only access a small part of their overall physical abilities, as there is a set limit our brain allows us to use due to tremendous pressure on our bodies, Eibon can use the full 100% of physical power without the strain, this means his physical abilities; healing, physical power, speed, reflexes, endurance ect. are jumped to nearly supernatural levels in comparison to almost, if not, any other race. Probably his highest state is his sheer raw physical power, his strength is to the point he can shatter mid to low level energy barriers easily with punches, and can even destroy master level barriers in a short amount of time, given enough attacks.
-> Master hand to hand combatant : >> despite him being a keyblader, Eibon rarely uses a keyblade unless he absolutely needs to, his true power lies in CQC using his hands, in this sense, Eibon is considered the best melee combatant in the keyblade organization (at least, the best without a keyblade) His sense of melee combat is peeked to its absolute limit, to the point he can predict opponents melee attacks by watching twitches in their muscles, making him even more lethal in close quarters. This however, means he is the weakest commandant when it comes to using an actual keyblade.
-> Ki Wave: Eibon is able to fuse vibrations and Ki together to create 2 different effects, the first effect act as a sort of bat sonar, vibrations will bounce off of enemies from a enormous radious while he uses this ability, it basically allows him to sense anyone or anything in a given area, reguardless of how well they are hidden. The more used method is producing large vibrations (this can be done with his hands or something that, upon strike, will produce vibrations) and infusing them with Ki, at that point, he controls physical Ki vibrations that damage anything that is caught in the Vibrations. The range of this attack is 350 meters, the more Ki used in this attack, the more powerful the Ki wave will be. This attack also has knockback, which means it can deflect projectiles depending on how much KI is used.
Ki override: Eibon can use this limit break on direct contact with a person, Eibon sends a flow of special Ki into an enemy that blocks off their energy points, at that point, any energy, magical, or summon like ability (basically, anything that requires any energy or magic) is blocked off, causing only intense pain when they try to use any special or magical abilities, this lasts for 4 posts, also, Eibon is also incapable of using Ki during this state as well. This allows Eibon a small window to inflict massive physical damage, and during this time, is the best time to end a fight not in his favor. The restrictions fade after 4 of Eibons posts, however, Eibon is not able to use Ki based attacks for 2 weeks in game time. Also, Eibon does not want to every this limit break, as the Ki Eibon must use is directly from his pure life energy, in other words, every time he uses this limit break, he drastically reduces his overall life span, Eibon speculates that he will die on the 7th time this limit break is used.
PostPosted: Thu Jan 14, 2016 3:42 am


LotusCrystal1223

yutary Pie

Dangerous Fatcat


LotusCrystal1223
Captain

Mythical Guildswoman

19,550 Points
  • Noble Shade 100
  • Tundra Brawler 100
  • Angelic Alliance 100
PostPosted: Thu Jan 14, 2016 3:08 pm


yutary Pie
LotusCrystal1223

i'd reathr you nto be the vice leader of two sides
and why do you have 6 abilities you can only have 4 ablities
edit
come on with the bio you can and have done better then that
PostPosted: Thu Jan 14, 2016 3:11 pm


LotusCrystal1223
yutary Pie
LotusCrystal1223

i'd reathr you nto be the vice leader of two sides
and why do you have 6 abilities you can only have 4 ablities


because on the profile skele page it says that vice leaders have mid-high hp AND up to 6 abilities, im assuming that it means a sub leader of a faction gets 6 abilities unless i read it wrong, and okidoki ill change some stuff around and ill add the abilities we talking about to terumi.

yutary Pie

Dangerous Fatcat


LotusCrystal1223
Captain

Mythical Guildswoman

19,550 Points
  • Noble Shade 100
  • Tundra Brawler 100
  • Angelic Alliance 100
PostPosted: Thu Jan 14, 2016 3:41 pm


yutary Pie
LotusCrystal1223
yutary Pie
LotusCrystal1223

i'd reathr you nto be the vice leader of two sides
and why do you have 6 abilities you can only have 4 ablities


because on the profile skele page it says that vice leaders have mid-high hp AND up to 6 abilities, im assuming that it means a sub leader of a faction gets 6 abilities unless i read it wrong, and okidoki ill change some stuff around and ill add the abilities we talking about to terumi.

vc's for the guild not for sides
PostPosted: Thu Jan 14, 2016 3:43 pm


LotusCrystal1223
yutary Pie
LotusCrystal1223
yutary Pie
LotusCrystal1223

i'd reathr you nto be the vice leader of two sides
and why do you have 6 abilities you can only have 4 ablities


because on the profile skele page it says that vice leaders have mid-high hp AND up to 6 abilities, im assuming that it means a sub leader of a faction gets 6 abilities unless i read it wrong, and okidoki ill change some stuff around and ill add the abilities we talking about to terumi.

vc's for the guild not for sides


i already explained my screw up in a pm and fixed it, also, the reason Eibons bio, which is now updated, is short is because it will be updated at a later time when his story unfolds more.

yutary Pie

Dangerous Fatcat


LotusCrystal1223
Captain

Mythical Guildswoman

19,550 Points
  • Noble Shade 100
  • Tundra Brawler 100
  • Angelic Alliance 100
PostPosted: Thu Jan 14, 2016 3:58 pm


yutary Pie
LotusCrystal1223
yutary Pie
LotusCrystal1223
yutary Pie
LotusCrystal1223

i'd reathr you nto be the vice leader of two sides
and why do you have 6 abilities you can only have 4 ablities


because on the profile skele page it says that vice leaders have mid-high hp AND up to 6 abilities, im assuming that it means a sub leader of a faction gets 6 abilities unless i read it wrong, and okidoki ill change some stuff around and ill add the abilities we talking about to terumi.

vc's for the guild not for sides


i already explained my screw up in a pm and fixed it, also, the reason Eibons bio, which is now updated, is short is because it will be updated at a later time when his story unfolds more.

i really dont like that but then atleast add info on his personality something
PostPosted: Thu Jan 14, 2016 3:59 pm


yutary Pie
LotusCrystal1223

your ok to go now

LotusCrystal1223
Captain

Mythical Guildswoman

19,550 Points
  • Noble Shade 100
  • Tundra Brawler 100
  • Angelic Alliance 100
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