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Kirara (Forest green) ((Approvaed))

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Lord Hedo

Combative Rogue

16,700 Points
  • Restorative Spirit 250
  • Battle: Rogue 100
  • Novice Striker 150
PostPosted: Sat Nov 07, 2015 4:04 pm


 
~~~~~~~~~~~~Kirara~~~~~~~~~~~~ 

User Image 

Personal Stuff 

Name: Kirara
Age: 17
Gender: Girl 
Race: Faunus (Thrianta rabbit) 
Height: 5'2
Weight: 118lb
Eye Color: Champagne brown
Hair Color: Champagne brown
Extras: Speaks in broken speach (Eg. "Kirara hate hunger. Kirara go hunt, you come with Kirara?" )

About Me 

Favorite Color: Forest green (#228B22)
Weapon of Choice:
Timber Axe
A Light Machine Gun that is able to transform into a two-handed Battleaxe. It also has a dust slot but it's only good for one strike.

Auras/ Semblances:
~~~~~~Blessings of Nature: Blessing of the Guardian Spirit~~~~~~
Kirara's semblance surrounds her in the faint shape a mythical being and grants her a blessing which can aid her in a number of situations. Bellow is a list of the different blessings she may chose from and the drawbacks to each specific Guardian Spirit. It should be noted that Kirara is able to switch Guardian Spirit so long as she is able to use her semblance. If the connection to a Guardian Spirit is severed by Kirara being struck by the guardian's weakness then Kirara won't be able to use that Guardian Spirit for 10 post. If Kirara is to switch Guardian Spirit then it must be after 3 post.

-Blessing of the Undine
Kirara can now breath underwater. Kirara is able to use water based aura attacks with any water she is in direct contact with. This guardian is weak to electric attacks.

-Blessing of the Golem
Kirara can now handle heavy attacks or explosive damage as if she's wearing thick armor. Kirara is able to use earth based aura attacks with any earth she is in direct contact with. This guardian is weak to aerial attacks.

Blessing of the Sylph
Kirara can now fly with her wings of aura. Kirara is able to use wind based aura attacks whenever she is flying. Though Kirara can fly it's for a limited amount of time and height; though she can still glide. This guardian is weak to earthly attacks.

Blessing of the Salamandra
Kirara can now resist intense heats and flames. Kirara is able to use fire based aura attacks with any fire she is in direct contact with. This guardian is weak to aquatic attacks.


~~~~~~Blessings of Nature: Call to the wild~~~~~~
Kirara is able to call out for aid from one of natures many animals. The animes which come to assist will always be random (as I'll be using the dice roll system) and they each help in thier own way. Below is a list of the animals Kirara can call for and thier weakness.

Bird
In battle: Flutters around a single target to distract them. This really only works on targets whose weapons require aiming. Will immediately leave if attacked.
Out of battle: Flies out and luckily finds an item. Whether the item is useful or not will very.

Viper
In battle: Attempts a single strike to a target in an attempt to inject a venom which puts the target to sleep. The Viper itself is poisonous as well. The venom and/or the poison will not take full effect until three post after infection. If the initial strike fails the Viper will simply leave.
Out of battle: Viper will strike at Kirara and cause her to sleep for three post. When asleep Kirara is open to attack. Getting hit once will immediately wake up Kirara. Kirara will always wake up rejuvenated.

Fox
In battle: Will rush to an ally and heal them with a medical remedy for whatever ails them. Can assist up to two allies. Will not fight enemies and will immediately run away if attacked.
Out of battle: Will bring some herbs for later use. Sometimes they are poisonous or useless.

Dog
In battle: Will rush at an opponent and distract them by running around their legs and constantly biting. Will leave immediately if hit with any elemental attack. Will also leave if injured badly.
Out of battle: Will find an item or person for Kirara or do a favor for her. Requires Dog to be shown an object much like the item wished to be found or an item belonging to the person wished to be found.

Eagle
In battle: Will divebomb into opponents time and time again with quick aerial maneuvers. Will leave immediately if shot. Will also leave later if struck enough times with melee attacks.
Out of battle: Flies out to patrol the surrounding area and alerts Kirara of all enemies. Will not attack unless Kirara herself engages the enemy. Eagle will not scout unless given something of worth (like shiny objects or food).

Stag
In battle: Will bravely charge out and bash into an opponent before running away. If the initial attack fails the Stag will simply run away.
Out of battle: Will offer a ride to Kirara and one other. Allows to be ridin for a limited amount of time.

Wolf
In battle: Will fight bravely beside allies and assist in combat. Will leave only if injured severely by elemental attacks or weapon.
Out of battle: Will search out ahead and hunt something. That means bringing back enough food for four or damaging Grimm which may be up ahead. Wolf desires blood before hunting Grimm.

Horse
In battle: Will fiercely stampede at all opponents and try to run them all down. Will leave only when injured severely.
Out of battle: Will offer a ride to Kirara and three others. Allows to be ridin for a limited amount of time.

Bear
In battle: Will fight opponents until Victorious or killed in battle.
Out of battle: Will guard Kirara and her teammates from any threats that come along their path. Demands a treat if going to protect

Cougar
In battle: Will relentless and intelligently fight opponents until Victorious or killed in battle.
Out of battle: Will rush ahead and kill any and all dangers for Kirara. Demands blood before going out to kill.


Likes: Nature, Music, Games, Sweets and Paintings (not painting).
Dislikes: Being wet, Bitter foods, Blood, Thunderstorms and Starving (which happens often).
Bio 
Kirara was adopted by a kind woman after being found as a lone child living in a run down shack within the woods. Being a huntress, the woman took it upon herself to train Kirara in the ways of combat and Kirara took to it like a natural. She showed an amazing amount of power and speed which seem almost supernatural but this only severed the bunny girl in combat. Her social skills were another thing entirely. Since she had been alone for so long Kirara never learned to write, read or even speak. She was almost like a wild animal, it's a miracle the woman was even able to cox the girl to go with her with Kirara's deathly shy disposition. Years have passed and with what social skills shes learned her guardian felt she was well enough to venture off to Beacon Academy. It would have happened eventually anyway for its always been a dream of Kirara's to become a huntress and help protect thous in need; just as her guardian before her.

Favorite Fairy Tale: The Jungle Book
heart

crystanis
PostPosted: Tue Nov 10, 2015 9:15 am


LittleMissUnderestimated

Hey, Is this profile acceptable? : )

Lord Hedo

Combative Rogue

16,700 Points
  • Restorative Spirit 250
  • Battle: Rogue 100
  • Novice Striker 150

LittleMissUnderestimated
Vice Captain

PostPosted: Tue Nov 10, 2015 10:45 pm


Lord Hedo
LittleMissUnderestimated

Hey, Is this profile acceptable? : )

Main thing that's missing is a description of her weapon. Also employ the dice roll to blessings of nature. Other than that, it looks good to me. 3nodding
PostPosted: Tue Nov 10, 2015 11:22 pm


LittleMissUnderestimated
Lord Hedo
LittleMissUnderestimated

Hey, Is this profile acceptable? : )

Main thing that's missing is a description of her weapon. Also employ the dice roll to blessings of nature. Other than that, it looks good to me. 3nodding

Aww, Do I have to? I forgot to add that she doesn't use weapons and that's why she's focused on the semblances. Would putting the rule of not being able to switch spirits until a post later work to balance it out?

Lord Hedo

Combative Rogue

16,700 Points
  • Restorative Spirit 250
  • Battle: Rogue 100
  • Novice Striker 150

LittleMissUnderestimated
Vice Captain

PostPosted: Wed Nov 11, 2015 11:22 pm


Lord Hedo
LittleMissUnderestimated
Lord Hedo
LittleMissUnderestimated

Hey, Is this profile acceptable? : )

Main thing that's missing is a description of her weapon. Also employ the dice roll to blessings of nature. Other than that, it looks good to me. 3nodding

Aww, Do I have to? I forgot to add that she doesn't use weapons and that's why she's focused on the semblances. Would putting the rule of not being able to switch spirits until a post later work to balance it out?

She has to have a weapon. As to switching spirits until at least three posts later.
PostPosted: Thu Nov 12, 2015 11:40 am


Done and done 3nodding
LittleMissUnderestimated

Lord Hedo

Combative Rogue

16,700 Points
  • Restorative Spirit 250
  • Battle: Rogue 100
  • Novice Striker 150

LittleMissUnderestimated
Vice Captain

PostPosted: Thu Nov 12, 2015 9:03 pm


Lord Hedo
Done and done 3nodding
LittleMissUnderestimated

Approved!
PostPosted: Thu Nov 12, 2015 9:55 pm


LittleMissUnderestimated
Lord Hedo
Done and done 3nodding
LittleMissUnderestimated

Approved!

Thank you!

Lord Hedo

Combative Rogue

16,700 Points
  • Restorative Spirit 250
  • Battle: Rogue 100
  • Novice Striker 150
Reply
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