Name: Claret Chamberlain
Nickname(?): Lady Claret
Gender: Female
Age: Appears early 20s
Sexuality: Given current state of sanity...unknown.
Kingdom that you call home: Seve, though spends most time in Lux
Element(s): Light, Ice (artificial) Terrae (artificial)
Appearance:

Infected state.

Height: 5'7"
Weight: 125 lbs
Hair Color: Blonde (normal) White (Lemures state)
Eye Color: Green (normal) Bight ruby red (Lemures state)
Skin Color: Pale
Extra Information on Appearance:
She wears a more modern executive business set attire when at work. Loves to wear fur coats that show a little skin, even in battle.
If Marked, where is the mark? (You may also provide a picture if you want): N/A
Family/friend(s)/allies with: Cifer - her brother, though that is up to debate.
History:
Early Childhood
Claret, or formerly in this life as, Vanetia, was a child sired from Seve kingdom. She had loving parents--Charles and Beatrice. She was given care, love and protection any child deserved to have from loving parents and had dreams and aspirations like any normal person. Seve being a kingdom of mixed races, Vanetia grew to associate every mage and commoner as equals, save the marked only because of what she was told and never actually met them up close. However, a bustling kingdom isn't without it's own setbacks; Vanetia caught asthma which required persistent treatment of medicine and not be rid easily by mere healing. Despite this she had always had her twin brother, Cifer, to rely on and was mostly the world to her, if not, her constant beacon in the sea of complexity that was Seve.
The two often competed, in particular, in fields of magic, wizardry and intelligence which Vanetia often coming on top but no matter how she tried, her parents often expected more from Cifer, planning as successor for something yet for Vanetia to see, to both her envy and chagrin.
When they were sent to the magician academy, it was here that Vanetia saw the difference between classes, from the most prestigious down to poorest of poor. Cifer was more open-minded and easily associable while Vanetia in comparison often delighted in the science of catching little insect in jars and bags to do experiments and dissect later. Both the twins were admired by the school but each were busy doing their own thing. The girls in particular have a hard time getting close to Cifer due to Vanetia's obsessive nature. They never fail to impress the academy and represent them that after their Trial tournaments of the magic schools from Seve, the School was renamed Chamberlain Grand Academy of Magic, to which Cifer still resides as a professor today. It is still recognized as one of the top schools to convert commoners to full-fledged casters.
Teen Life and field experience
Eventually it would came upon a time, each student would have to do field work which unlike normal schools, will pit their lives at stake depending on what scale of research, and even allow them to venture other territories outside Seve. This was perhaps the first time Cifer enjoyed a much needed freedom as Vanetia often needed to return home due to her condition. Of course, the twins would come across either their own battles but together, they were virtually unbeatable, they even managed to take down an entire batch of Marked bandits. Eventually they would rise to the rank of Archmage, with Venetia on the warlock path.
After their trials and expedition, the twins returned home to Seve where their eager parents awaited them.
The Euridite Corporation
And so, deeming them fit to carry on their legacy, Charles showed them the fruits of their labor--The Euridite Corporation, or simply known as "The Corporation"
It was an industrial and commercial empire focused primarily on science and medicine with a large complex underground laboratory facility where various types of experiments where done not only to fully understand the potential of the magic but the Marked as well. This complex was located off the territory of Seve and into the exterior outskirts of Lux of what formerly a simple town built from trading posts, it now known commonly as the Civitas Levi or city of Light. This is crown jewel of Lux business and elite, far more modern and advanced to Seve and a true eye beholder if not for slum district outlying it.
To Vanetia, it was a prospect of knowledge but Cifer grew disgusted with the inhuman treatments they had done, not even his mother could convince him otherwise. Worse, they ahd continued this for many generations in their family. On the day of the public announcement of the twins, Cifer declined causing a rift to the world. Her parents would've unleashed their unspeakable had Vanetia not intervened and proposed to take the cudgels of their work--this was the last time however Vanetia showed her kindness to Cifer.
Cifer went back to the academy in Seve and inherited it from the benevolent principal to be it's new Principal.
Meanwhile, Venetia continued the work of her parents.
The Lemures virus
Among the researches done. the prized icon was the preserved remains of an ancient enchanter. Many tests were done in order to obtain its power, including even the reanimation of the being itself which resulted into...'unsavory test subjects'. The goal was to create an easier means to produce effective mages or even warlocks of the twins' caliber. In addition, accordance to royals of Lux (before the new queen Syrena ascended), to find a cure for the 'Marked genetic plague'.
However the ultimate goal for Venetia was to create an all-powerful singular being capable of mastering all elements, to which she called the endeavor 'Project:Avatar'. However, a defiant journalist tried to exposed the corporation's dirty secrets and sabotage during her finest experiment, leading to a disaster and lockdown that claimed many staff members to their deaths, or supposed to be. The noxious 'fumes' that entered the facility during the mayhem, were actually malignant and vengeful ghosts, coming from the numerous toxic wastes and disposed bodies. They were known only as "The Lemures". Many of the weak died off easily but the ones that remained were even worse, including formerly Vanetia, who has now become the mother hivemind of more than a thousand personas mixed into the frail and fragile mind of the once genius girl, now a pinnacle of insanity.
When the smoke cleared and everything was restored, only she came out as the sole survivor, who seemed unaffected. The work continued on as normal, unaware of the the virus outbreak had taken over. Vanetia would alter recruit a young girl to be an apprentice and this went on for the suceeding generation until now, who is Claret. Secretly, in the deceit of blinding light, Claret aims to plunge the world into madness and she will not stop until the whole world feels the vengeance and fury of the Lemures.
Personality: On the surface, Claret is very business minded and professional, not only to combat but also in her more mundane lines of works such as being the head doctor and CEO of The Corporation. She is often a very busy person and bothers little time to mundane and petty things such as the constant annoying and whiny unemployed bums on the outskirts of her city. If you're a royal, she might spare a minute or two but if you don't catch much her interest then she politely leaves or sends you away. She seems to be a person of constant placid beauty. The easiest to win her affection is to gift her exotic daggers or present her a new species of creatures or, better yet, a marked...who wishes to be 'cleansed'.
However, once she gets an interest, it would be very hard to pry her loose for anything else and she will do her utmost to get what she wants, just ask her troubled twin brother. During her spare times she likes to often experiement and can you guess what she likes to experiment on? Hint: It's Homo Sapiens, though most people assume the mere animals like guinea pigs, nobody knows of the former.
In her Lemures state, it is a completely different story; she's hyper, deadly, devious and cunning individual with a psychopath and sadistic streak twisted with the persona of a sweet child. Watch out if she ever asks the question of paper or plastic. You would be lucky if you were dead.
Weapon(s): (optional) Archmage staff, ornate daggers(hardly uses them), her summons
Strengths:
+Warlock - the best of her batch.
+Insanity - makes very difficult to predict
+Genius - smart, calculating, devious, cunning, matched only by her power and influence over business. She could actually rival the royals of Lux. She also earned a Ph.D and the first to earn it outside the alchemist class.
+Rich - great in financial assets, just ask any poor envious bum lying around the city.
Weaknesses:
Ruthless - she will do whatever it takes to get what she wants.
Cold-hearted - doesn't give much a care for anyone else unless it has her interests; makes alot of enemies as a result, and her minions are even worse off.
Her obsession with brother - to the point of incest
Insanity - makes for very few friends.
Additional Information:
-She speaks in a French English accent.
-Archmage is the rank equivalent of a general to an army. Although this is the case, they have no direct command or authority over others than their pledged assistants so it is not unknown even for a mage to work alone while an regular infantry work in numbers as organizing armies requires a very different skill set and best left to knights or professions of similar rank or calibre. Though being able control another element, unlike the marked who inherits it genetically, archmages require training and diligence to be able to master another element. More importantly, thie magic is artificial, meaning they can not produce these elements themselves, they will need an outside source.
-Claret who is a warlock, can summon other beings to fight for her in her steed, not that she isn't capable of combat herself. Warlocks are notorious for one major role-- war, hence the namesake. To be even more specific, combating other mages and element users.
-The Lemures virus is a red mist with the scent of toxins. Anyone who gets into the vicinity of this will develop a preference to violence with little to no inhibition and can not distinguish allies or enemies, save for the hive mind. Symptoms include
*Random destruction of property (Stage1)
*The urge to inflict, maim, injure, kill without reason either themselves or anyone in vicinity (stage 2)
*Memories of close associates and relationships become targets of harm (stage 3)
*Screaming vulgar and inconsistent ramblings, often resulting to biting one's tongue (stage 4)
* Lacerations and warts appear on the body, insistent vomiting of blood, various forms of other disease symptoms makes for complicated treatment (stage 5)
* Victims experience delusions, increased muscle mass and bone structure, sometimes have bursts of hyperactivity before crashing (stage 6)
*Spawning an anomaly born from the rage and hatred of the victim, doing all aforementioned symptoms minus the mortality of body (stage 7).
Stage 7 is the most difficult and often incurable as the anomaly can only either be contained or dispatched by eliminating the source/killing the victim. This anomaly can also posses all the strengths and abilities of the victims, making them sort of vague destructive clones. The only one capable of restraining said clones and the symptoms is the hive mind (Claret)
Regardless of the stages, anyone infected of the virus has the glowing red eyes.
Summons in Warlock/normal state:
Though a warlock, she can only summon one of these beings at a time, unless she's insane enough to let loose these creatures and run amock from her control...oh wait she is, well better pray she doesn't or give her a reason to.
*Jersey devil - Easily mistaken for a pet dog, save for it's menacing rows of jagged teeth and angular blank red eyes. Her main summon.
*Deathscythe - A gigantic mantis who creates a cloud of mist, though one can feel it's presence, it's camouflage and mist makes it difficult to see. Can snatch prey one by one. It also lobs parts of its victims to instill fear and panic to a group as the mantis is weak physically when directly attacked.
*Kraken - Muscular octopus beast of the deep. Can only be summon on a body of water. It's numerous tentacles can regenerate when cut, though cutting the limbs can be very difficult like thick rubber glue, save for the sharpest Ventus wind blades.
*Behemoth - Ancient dragon with a turtle like appearance, the most sturdiest of her summons. It's dangers come from it's gaping mouth that can devour everything, even light, to it's thundering tail that can cause quakes.
*Hydra - Multi-headed beast that spits acidic poisons and fumes that causes hallucinations. A very defensive beast as it is immobile. Cutting a head of this beast only produces more heads.
*Archon - Holy being that bathes in a pure orb of light. It is gifted with foresight to see any hidden objects the wielder seeks and has healing as well as holy powers.
Lemures state abilities (she trades her warlock abilities for this, by then she is a ghost which only spells can harm her; she's very resilient to this being a warlock however.):
*Ghost summoning - call upon the malignant spirits of vengeance, causing units in vicinity to go berserk; this can cause her own units to get stronger while enemies, go and attack each other senseless violence. All the strongest willed will be affected (Roll 1-50 to break away with 30+ being success).
*Mana rift - Channeling spell, as long as she has eye contact on a single target all spells and elements of her target weakens. If she continues this to a mage for six posts, the target dies. Cooldown of 3 posts after use
*Mana burn - Disable the use of spells for a period of 3 posts for a single target. Cool down of 2 posts.
*Frozen hell - Change environment to a cold sub-zero temperature, not even marked can alternate this environment though they could use the ice if they were capable. Prolonged battles in this area causes all reactions to slow down until gradually frozen stiff.
Madness feedback - Destroys and counters all channeling spells with an energy backlash. Duration of this spell lasts for 10 posts with a 5 post cool down after duration.
*Leech spell - Takes the support buffs of a single target and add it to her own.
*Lemures infect - Infacts a target with Lemures (For targeted player roll 1-10 to escape with 5+ as success but be warned, you're already infected and hear voices in your head). 5 charges.
You are signing this as an agreement, I .. Reis Lightwell promise to try my best not to OP, God Mod, Autohit, or anything else that would break the rules of Gaia and the guild. I also understand that what the Captain and her VCs say is law. Any trouble, especially after given any warnings, may result in being kicked from the guild. I am here to have fun, so after acceptance.. I'm going to unleash the awesomeness that is my character!
Saki-Stranger
LightAngelOfVCS
Reishella
Envy Sin Maxwell
sabreworg
