This review is a bit out dated seeing as the game was originally released in 2012 for us North Americans. The Director's cut came out in 2013 though so it makes it a bit more applicable for this review. Despite the year it was released the game itself transcends the generations.
Technically a prequel to Deus Ex, Human Revolution is astounding both visually and plot-wise.
With a soundtrack that is to die for. Feeling like a sheer badass every time you enter a mission.
Game mechanics that just make the player smile, the customization is vast. Unable to unlock all the augments in one play-through. Depth in a story like no other, with alternate endings and situation changes in the game. A mass amount of documentation can be found in-game to understand the lore, which makes the game feel larger then it is.
I loved this game so much that I've played both the original release and Director's Cut. Personally owning three copies of the game in it's different releases I can say this game changed my views on shooters.
Technically a prequel to Deus Ex, Human Revolution is astounding both visually and plot-wise.
With a soundtrack that is to die for. Feeling like a sheer badass every time you enter a mission.
Game mechanics that just make the player smile, the customization is vast. Unable to unlock all the augments in one play-through. Depth in a story like no other, with alternate endings and situation changes in the game. A mass amount of documentation can be found in-game to understand the lore, which makes the game feel larger then it is.
I loved this game so much that I've played both the original release and Director's Cut. Personally owning three copies of the game in it's different releases I can say this game changed my views on shooters.
