About the Boy
Name: Makoto Sinclair
Nickname: Mako
Age: 20
Eyes: Emerald
Hair: A very dominant shade of red that is kept long
Skin: Somewhat pale
Height: 6 ft 1 in
Likes: all arts (mainly drawing), sparring, training, sunsets, peace, cherries, candies
Dislikes: procrastination, mindless fighting, traitors, uneven advantages
Personality: Makoto is a very quiet person when normally around. This was because of his shyness when he was younger that came from the relentless bullying he would receive on a daily basis. He will speak up if needed, or if he objects to something that nobody will do so on. In battle, he remains mostly the same type of person, though rivals have seen a glint of joy and eagerness to be on the offensive in a fight or to even retaliate against an attack. To friends and his fellow knights, Makoto remains a very loyal and compassionate friend, though gets slightly flustered on the concept of dating or such, the man having some "other" preferences.
Personal History: Makoto grew up with his Aunt and Uncle, his birth parents having abandoning him on the couple's doorstep when he was still an infant. When the couple picked up the crate containing the infant, they noticed a mysterious envelope beside the boy. The cover told Makoto not to open it until his twentieth birthday, where everything would become clear once more. Makoto's foster parents hid the note from Makoto, and raised him as one of their own, his Aunt having been declared infertile and enjoying the experience of having a child to care for.
As Makoto grew, he started off as skinny and fragile, being normally the student who was the target for everyone stronger than him. But as he aged older, many began to notice his strength grow as well. His once slender build was beginning to grow into a more chiseled and refined body. The fights that seemed to always fall on him began to turn in his favor. His strength cost his many opponents wounds, and even bones in his later years. More people saw him as equal, and he loved every minute of his fame. Not knowing just how he became strong, but not wanting to give it back, Makoto asked his uncle to set up work out routines for him. In his high school years, the red head was a star athlete for many kendo tournaments. His swordsmanship and fierce attacks in the ring a wonder to behold. He began to spend most free time in an organization dedicated to building hoomes and buildings for the less fortunate. His fast learning of how the homes were built were
About the Knight
Title: Knight of Bronze, Warfare and Crafting
Influence: Ares, Greek good of war
Metal: Bronze
Symbol:
Colors: dark red, black, and green
Armour: [x]
Team: Metallic Knights
Weapons: Greatsword of the Broken Ceasefire - An elegant and royal looking greatsword given to Makoto by Helios upon learning about the Metallic Knights. It's heavy enough for Makoto to feel balanced while in combat.
Items: Raven Black Gym Bag - A dark colored gym bag that can be slung over his shoulder. Makoto keeps most of his knight worthy items inside here, such as his sword and armor.
Crimson Backpack - A crimson colored backpack where Makoto keeps his normal things, such as books, pencils, sketch book, health food, etc.
Abilities: Makoto can disassemble his great sword into several unique designs.He may disconnected the sides to make two smaller swords, lift a hidden lever to have a spear shoot out on the other end, and remove the blade(s) on his spear or greatsword form and pull a curved rod from the holes and attaching a stray piece of string, creating a longbow. While in each of his stances or forms, Makoto gains an extra attribute
Greatsword (Normal): More powerful attacks
Dual Swords: Faster attacks and movement
Spear: More reach on his attacks (up to 2 feet from Makoto's current location)
Longbow: Enhanced Sight / Accuracy
MARCH! - Makoto orders his allies to move forward, increasing their spirit and granting their attacks bonus damage.
Knight History: On his twentieth birthday, Makoto's caregivers sat him down to tell the boy about when they first met. A bit heartbroken to not know where his birth parents were, Makoto fell into a funk, locking himself in his room before his Aunt slid him the envelope underneath the door. Makoto opened the envelope to see a crudely drawn map, leading to a closed off part of town that was undergoing construction, along with a picture of Makoto with his birth parents when he was still an infant. Travelling to the place the next night, Makoto met the mighty Helios, and learned of the Knights as well as the fate of his parents. His mother had died a short time after his birth, and his father had been the one to abandon him there afterwards. Only Helios had snuck the envelope beside the baby while he rested on the doorstep. Since that day, Makoto knows little of any other knights, but wonders if he'll ever meet any.
Appearance (Unarmored):
Appearance (Armored):
Name: Makoto Sinclair
Nickname: Mako
Age: 20
Eyes: Emerald
Hair: A very dominant shade of red that is kept long
Skin: Somewhat pale
Height: 6 ft 1 in
Likes: all arts (mainly drawing), sparring, training, sunsets, peace, cherries, candies
Dislikes: procrastination, mindless fighting, traitors, uneven advantages
Personality: Makoto is a very quiet person when normally around. This was because of his shyness when he was younger that came from the relentless bullying he would receive on a daily basis. He will speak up if needed, or if he objects to something that nobody will do so on. In battle, he remains mostly the same type of person, though rivals have seen a glint of joy and eagerness to be on the offensive in a fight or to even retaliate against an attack. To friends and his fellow knights, Makoto remains a very loyal and compassionate friend, though gets slightly flustered on the concept of dating or such, the man having some "other" preferences.
Personal History: Makoto grew up with his Aunt and Uncle, his birth parents having abandoning him on the couple's doorstep when he was still an infant. When the couple picked up the crate containing the infant, they noticed a mysterious envelope beside the boy. The cover told Makoto not to open it until his twentieth birthday, where everything would become clear once more. Makoto's foster parents hid the note from Makoto, and raised him as one of their own, his Aunt having been declared infertile and enjoying the experience of having a child to care for.
As Makoto grew, he started off as skinny and fragile, being normally the student who was the target for everyone stronger than him. But as he aged older, many began to notice his strength grow as well. His once slender build was beginning to grow into a more chiseled and refined body. The fights that seemed to always fall on him began to turn in his favor. His strength cost his many opponents wounds, and even bones in his later years. More people saw him as equal, and he loved every minute of his fame. Not knowing just how he became strong, but not wanting to give it back, Makoto asked his uncle to set up work out routines for him. In his high school years, the red head was a star athlete for many kendo tournaments. His swordsmanship and fierce attacks in the ring a wonder to behold. He began to spend most free time in an organization dedicated to building hoomes and buildings for the less fortunate. His fast learning of how the homes were built were
About the Knight
Title: Knight of Bronze, Warfare and Crafting
Influence: Ares, Greek good of war
Metal: Bronze
Symbol:

Colors: dark red, black, and green
Armour: [x]
Team: Metallic Knights
Weapons: Greatsword of the Broken Ceasefire - An elegant and royal looking greatsword given to Makoto by Helios upon learning about the Metallic Knights. It's heavy enough for Makoto to feel balanced while in combat.
Items: Raven Black Gym Bag - A dark colored gym bag that can be slung over his shoulder. Makoto keeps most of his knight worthy items inside here, such as his sword and armor.
Crimson Backpack - A crimson colored backpack where Makoto keeps his normal things, such as books, pencils, sketch book, health food, etc.
Abilities: Makoto can disassemble his great sword into several unique designs.He may disconnected the sides to make two smaller swords, lift a hidden lever to have a spear shoot out on the other end, and remove the blade(s) on his spear or greatsword form and pull a curved rod from the holes and attaching a stray piece of string, creating a longbow. While in each of his stances or forms, Makoto gains an extra attribute
Greatsword (Normal): More powerful attacks
Dual Swords: Faster attacks and movement
Spear: More reach on his attacks (up to 2 feet from Makoto's current location)
Longbow: Enhanced Sight / Accuracy
MARCH! - Makoto orders his allies to move forward, increasing their spirit and granting their attacks bonus damage.
Knight History: On his twentieth birthday, Makoto's caregivers sat him down to tell the boy about when they first met. A bit heartbroken to not know where his birth parents were, Makoto fell into a funk, locking himself in his room before his Aunt slid him the envelope underneath the door. Makoto opened the envelope to see a crudely drawn map, leading to a closed off part of town that was undergoing construction, along with a picture of Makoto with his birth parents when he was still an infant. Travelling to the place the next night, Makoto met the mighty Helios, and learned of the Knights as well as the fate of his parents. His mother had died a short time after his birth, and his father had been the one to abandon him there afterwards. Only Helios had snuck the envelope beside the baby while he rested on the doorstep. Since that day, Makoto knows little of any other knights, but wonders if he'll ever meet any.
Appearance (Unarmored):

Appearance (Armored):

