Name: Jay Xerator Nickname(s): - Side: Keyblader, although it's become strained. Image or Desc.: Bio: They say that Jay has lived a lot of timelines... A timeline where he was just a petty newbie making mistakes, a timeline where he was a Master facing off against Corruption... There's probably countless timelines he's yet to be through. These two, though, changed Jay. He matured after the first, and became depressed after the second, for various reasons. So now... Well, he's pretty detached from the Keybladers now, just doing his own thing to help them. After his Keyblades broke, he'd kinda just given up with his facade of a personality. Now he only fights because he knows nothing else... nor cares. Weapon: Chaos' Wrath and Fenrir, currently locked out. Class: Valor Abilities: -> Heart Resonance: >> Jay can imbue the power of his Heart into his punches and kicks, as well as his abilities, making them much more deadly than normal. He has Master-level control over it's power and efficiency. -> Chaos Manipulation: >> Chaos is the energy that divides everything, even people who break up relationships with each other. Jay can manipulate latent Chaos in an area and especially around him to his advantage, even solidifying it to create very durable barriers and similar. -> Reality Break: >> Using his knowledge of timelines and new ideas thought about by himself, Jay can break down any reality-bending abilities (time, space, God-like, scientific, anything altering the atomic level) with a punch. -> Elemental End: >> Using what he knows about Chaos and the elements, he can destroy an enemy's attack if it's elemental, i.e. Fire-based, Ice-based, Lightning-based, etc. -> Dead on all Sides >> Damage resistances are extremely high, even for Jay. Coupled with his other abilities, he's able to negate almost everything thrown at him - even if that something should've killed a normal Keyblader... or worse. -> Gods Can Never Exist (Passive) >> Limit Breaks' attack and defence enhancements are much less effective whilst fighting against Jay, and any being who believes in any form of deity will be weaker in Jay's presence. Any entity labelled a God is defeatable by Jay - regardless of any ability or God Mode you might be able to pull out of it's pores.
The End can only ever be the End: Jay unleashes the first creation of matter - nothingness. He simply just ends everything around him without a single emotion... or a single warning sign. Effects are immediate and within a spherical area. Enemies hit 0HP, buildings are destroyed, anything shielding a person, magical or not, simply gets destroyed too - no differentiation between allies and enemies can be found. This will not work in a place where Nothingness is matter. Obviously Jay is subject to these effects as well, instantly incapacitating him alongside others.
Posted: Thu Jul 17, 2014 10:07 am
Name: Moho Paeins Nickname(s): The Human Heartless Side: Unaligned, but makes temporary joint ventures alongside the Heartless and the Nobodies. Image or Desc.: Bio: Moho has given up on life, put simply. He doesn't even remember it - what a mother or father is, what they meant to him, what a sibling was, why he even existed. All he knew was that somehow he'd been killed and reincarnated as a Nobody and Heartless who, just barely, mangaed to find each other and rejoin as one - a dark, bitter mirror image of himself. They say that Darkness would twist around his very fingertips, as shadowy as the haze that follows his memories. He is not a beginning nor an end - because you can't label something you don't know was there to begin with. Weapon:Sword. Class: Master Abilities: (4 for members, 5 for Crew, 6 for VC and Captain) -> Shadow Manipulation >> Moho can manipulate and use Darkness as the element and as his surroundings. -> Boundless Boundaries >> Moho creates what is similar to a black hole, sucking in anything and everything around him into Darkness itself. -> Sword Pact >> Moho's sword is capable of dealing Darkness damage, can be manipulated over large distances and can be multiplied to form endless combos or massive strikes. -> Shadow Fist >> He slams the ground with a Darkness-filled fist, causing a massive area around him to be affected and break. Enemies will be launched. -> New Moon Blades >> Moho can summon multiple torrents of black thorns that can move about in a certain direction. He can also summon them on his arms and move them like chainsaw blades. -> Absolution >> He forms a sigil on an enemy and it will drain their health. It also revitalizes Moho equally. He has to make physical contact in order to mark an enemy.
Limit Break: All-Seeker: He becomes absorbed in pure uncorrupted Nothingness and Darkness and becomes a monster unlike any other, retaining large and more destructive versions of his abilities and an insurmountable endurance. He becomes emotionless yet savage in his fighting style, like a paladin fighting a lich... or a black knight massacring its prey. Don't be fooled by his appearnace - despite it being legless, it moves fast and can still jump.
Name: TASC-F (what he designates himself) Nickname(s): The Assassin of Chaos (what he calls himself) Age: >://error404: cannot find data Side: Keyblader... apparently. Image or Desc.: Bio: >://error404: cannot find data Weapon: Approximately 30 to 40 longswords and sheathes that he can create and control remotely. They seem to be controlled by use of his heart. Class: Valor Abilities: (4 for members, 5 for Crew, 6 for VC and Captain) -> Heart Overcharge; Archangel: >> The swords configure into two winglike structures that equally share the number of swords on each side. The sheaths position themselves underneath the swords in the same positions. This allows for a perfect defensive or offensive foothold as he can attack as quickly as he can block. -> Heart Overcharge; Master: >> He grabs one in each hand, stands on top of a couple more and the rest form behind him in a circle. The sheaths position themselves between the swords behind him. This allows him high mobility and great control over his offensive capabilities. -> Axel Grind: >> In Archangel, they form a complete horizontal circle around TASC and rotate with each half of the circle going in alternate directions at high speeds. It has exceptional cutting ability and allows him to retain his perfect defense alongside his astounding offense. In Master, they form into chakram-like objects that allow him to retain his flying capability and attack as well, as if he was using martial arts. His mobility and attack speed are almost unmatched with this ability in use. -> Heart Breaker >> Unleashes a ball of concentrated Chaos Energy that will home in on them. When it strikes, in Archangel it will disable their next ability used for that post alongside moderate damage, but in Master it will cause heavy damage instead with no other effect. -> Nontheism: >> This man has face men and women of almost god-like powers. All reality-bending abilities (time, space, corruption, etc.) are ineffective on him. He won't freeze in time nor space, cannot be banished... He's unstoppable. -> Born to Die: >> This guy's astounding stamina and indominable will makes him almost impossible to put down permanently. He practically has a constant healing factor on him, except he doesn't. It's more like he's fighting to survive... or has impossible numbers of HP.
Limit Break:Heart Overdrive: Final Edge One sword embeds into TASC's back and another into his chest. Two more embed into his forearms and legs, giving him blades on the front of his arms and back of his legs. The rest cross and manoeuvre around him to defend him... or fly out to strike together, as if they're separate enemies. The sheaths also defend him. Axel Grind has the floating crossed blades spinning against each other, increasing their capabilities greatly. Heart Breaker unleashes two barrages of balls. The first fly towards the opponent to cause heavy damage and disable their next ability use. The effect only occurs once. The next barrage fly upwards and unleash a salvo of lasers down on the enemy accurately and precisely. Upon completion of battle or deactivation of Limit, the swords pull themselves out, subjecting TASC to staggeringly low HP and weak defense and speed for 3 posts.
Name: Jay Xerator Nickname(s): The Man Who Will Defy Gods Side: Keyblader, although it's become strained. Image or Desc.: Bio: They say that Jay has lived a lot of timelines... A timeline where he was just a petty newbie making mistakes, a timeline where he was a Master facing off against Corruption... There's probably countless timelines he's yet to be through. These two, though, changed Jay. He matured after the first, and became depressed after the second, for various reasons. So now... Well, he's pretty detached from the Keybladers now, just doing his own thing to help them. After his Keyblades broke, he'd kinda just given up with his facade of a personality. Now he only fights because he knows nothing else... nor cares. Weapon: Fist and feet. Class: Valor Abilities: -> Heart Resonance: >> Jay can imbue the power of his Heart into his punches and kicks, as well as his abilities, making them much more deadly than normal. He has Master-level control over it's power and efficiency. -> Chaos Manipulation: >> Chaos is the energy that divides everything, even people who break up relationships with each other. Jay can manipulate latent Chaos in an area and especially around him to his advantage, even solidifying it to create very durable barriers and similar. -> Reality Break: >> Using his knowledge of timelines and new ideas thought about by himself, Jay can break down any reality-bending abilities (time, space, God-like, scientific, anything altering the atomic level) with a punch. -> Elemental End: >> Using what he knows about Chaos and the elements, he can destroy an enemy's attack if it's elemental, i.e. Fire-based, Ice-based, Lightning-based, etc. -> Dead on all Sides >> Damage resistances are extremely high, even for Jay. Coupled with his other abilities, he's able to negate almost everything thrown at him - even if that something should've killed a normal Keyblader... or worse. -> Gods Can Never Exist (Passive) >> Limit Breaks' attack and defence enhancements are much less effective whilst fighting against Jay, and any being who believes in any form of deity will be weaker in Jay's presence. Any entity labelled a God is defeatable by Jay - regardless of any ability or God Mode you might be able to pull out of it's pores.
The End can only ever be the End: Jay unleashes the first creation of matter - nothingness. He simply just ends everything around him without a single emotion... or a single warning sign. Effects are immediate and within a spherical area. Enemies hit 0HP, buildings are destroyed, anything shielding a person, magical or not, simply gets destroyed too - no differentiation between allies and enemies can be found. This will not work in a place where Nothingness is matter. Obviously Jay is subject to these effects as well, instantly incapacitating him alongside others.
Edited into current Jay.
Posted: Mon Oct 27, 2014 8:38 pm
The Assassin of Chaos
Name: Jay Xerator Nickname(s): The Man Who Will Defy Gods Side: Keyblader, although it's become strained. Image or Desc.: Bio: They say that Jay has lived a lot of timelines... A timeline where he was just a petty newbie making mistakes, a timeline where he was a Master facing off against Corruption... There's probably countless timelines he's yet to be through. These two, though, changed Jay. He matured after the first, and became depressed after the second, for various reasons. So now... Well, he's pretty detached from the Keybladers now, just doing his own thing to help them. After his Keyblades broke, he'd kinda just given up with his facade of a personality. Now he only fights because he knows nothing else... nor cares. Weapon: Fist and feet. Class: Valor Abilities: -> Heart Resonance: >> Jay can imbue the power of his Heart into his punches and kicks, as well as his abilities, making them much more deadly than normal. He has Master-level control over it's power and efficiency. -> Chaos Manipulation: >> Chaos is the energy that divides everything, even people who break up relationships with each other. Jay can manipulate latent Chaos in an area and especially around him to his advantage, even solidifying it to create very durable barriers and similar. -> Reality Break: >> Using his knowledge of timelines and new ideas thought about by himself, Jay can break down any reality-bending abilities (time, space, God-like, scientific, anything altering the atomic level) with a punch. -> Elemental End: >> Using what he knows about Chaos and the elements, he can destroy an enemy's attack if it's elemental, i.e. Fire-based, Ice-based, Lightning-based, etc. -> Dead on all Sides >> Damage resistances are extremely high, even for Jay. Coupled with his other abilities, he's able to negate almost everything thrown at him - even if that something should've killed a normal Keyblader... or worse. -> Gods Can Never Exist (Passive) >> Limit Breaks' attack and defence enhancements are much less effective whilst fighting against Jay, and any being who believes in any form of deity will be weaker in Jay's presence. Any entity labelled a God is defeatable by Jay - regardless of any ability or God Mode you might be able to pull out of it's pores.
The End can only ever be the End: Jay unleashes the first creation of matter - nothingness. He simply just ends everything around him without a single emotion... or a single warning sign. Effects are immediate and within a spherical area. Enemies hit 0HP, buildings are destroyed, anything shielding a person, magical or not, simply gets destroyed too - no differentiation between allies and enemies can be found. This will not work in a place where Nothingness is matter. Obviously Jay is subject to these effects as well, instantly incapacitating him alongside others.
Hi im Fox im going over profiles of everyone including VC crew and the C
umm can you explain to me what the f**** this guy was made for cause this guy is so over powered the only thing i could think this guy would be used for would be to fight god moders but in real Role playing this guy is so over powered no one would even like to fight him
i just looked over all of your guys they are to over powered all of you need to fix them TASC-F: perfect Defensive and offensive moves who the hell can fight that what is even the point of trying Moho: Absolution Forms a sigil on an enemy that is pretty much an auto hit Boundless Boundaries: endless combos wtf really All-Seeker 0 down sides or counters both of your jay's are over powered your limit break is very over powered and with a very low cool down/downtime for something that strong as well as your abilty's pretty much keep doing the same thing "can counter or null and skill or attack used no matter what"
Posted: Tue Oct 28, 2014 4:16 pm
TASC-F's defensive and offensives capabilities can theoretically be nullified if the swords' connection to his heart is disrupted. I can alter Moho's Absolution so that he has to touch them to form the sigil. Boundless Boundaries I can alter so that only one is capable of existing at a time. It's like a black hole... it's not the same. It can be escaped from. I can't believe I forgot Moho's downside for his LB. My apologies on that part. And is the fact that the second new Jay's LB KO's him not enough for you, sir? All people in the radius, including Jay, goes to 0HP, KO. Healing or long periods of waiting will eventually recover sufficient health to become capable of moving, and time skips can be implemented in order to counter this waiting if necessary.
I'll edit Moho's skill ASAP, but until I have a valid reason to change TASC or Jay's abilities they remain the same.
omegafox137
The Assassin of Chaos
i just looked over all of your guys they are to over powered all of you need to fix them TASC-F: perfect Defensive and offensive moves who the hell can fight that what is even the point of trying Moho: Absolution Forms a sigil on an enemy that is pretty much an auto hit Boundless Boundaries: endless combos wtf really All-Seeker 0 down sides or counters both of your jay's are over powered your limit break is very over powered and with a very low cool down/downtime for something that strong as well as your abilty's pretty much keep doing the same thing "can counter or null and skill or attack used no matter what"