To get RP opened up in the new world ASAP, the first step is to get a set environment. I'd like to start working on the map by the 10th of July, so try and get input in by then!
A map of this environment should serve this purpose: To provide orientation for all players on the new region of Shaoilin Wood in regards to surroundings, climate, and active packs.
Map Idea thusfar
Main Map: A large map that serves to show foliage cover types and massive features (such as mountain ranges). This would then be subdivided into quadrants.
Quadrants: Quadrants would all be identical in size. This size will be given as a raw mileage for the formation of packs. The size will also be measured via the time it would take a healthy, lone wolf to walk from one end to another. (Note for self: Wolves travel 10 to 30 miles each day in search of food). Each quadrant would contain major landmarks (such as a rock mysteriously shaped like a wolf), more detail, and locations of the packs that have claimed land within. Quadrants could be easily added if expansion was necessary.
In this way, players could easily reference where their characters were in terms of one another and how long, ICly, it would take for a wolf to travel from one location to the next. They would know which packs they might meet along the way. "World-events" could easily be added to maps (burned forests).
New Packs
Packs could have various sizes based on the availability of food (smaller in forest, much larger in the desert), or we could assume that every pack is an average pack instead to greatly simplify things.
Average Pack: 60 sq. miles (~4.5 mile radius)
Dense prey (lush forest): 30 sq. miles (~3 mile radius)
Average prey (forest/grasslands): 60 sq. miles (~4.5 mile radius)
Limited prey: 90 sq. miles (~5.5 mile radius)
Nomadic Pack: A series of lines would be drawn on the map to show their migration route, but they would not be allowed to have a set territory.
What does it look like?
Ideas thusfar are to include a small piece of the "old" region in a corner of the quadrant to allow reference to where refugee wolves would likely enter from. Other main features:
- Forest (pine)
- Ocean (shoreline)
- Semi Arid to Arid Desert
Feedback/Suggestions
We're looking for feedback of whatever type you would like to provide on the new environment. Issues such as initial map size, opinions and suggestions for improvement of a quadrant system, and opinions on pack sizes are just a few examples. Other suggestions of the new RP environment (both IC/OOC) are welcome.
Importantly: What things would you like included in the new world and on the map? While some aspects of the map and world are already set in stone, other parts will be created around your suggestions. We can't promise everything will be on there, but the most popular ideas more than likely will be. Consider things such as major landmarks or water sources. There is some slight room for fantasy in the SW world, but don't go overboard.
Feel free to discuss amongst each other and bring up something that wasn't mentioned here.
Shaoilin Woods - A New Beginning
A wolf B/C shop focused on roleplay and character development based in a natural, 'pre-modern' times.
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